The death of [53 Controller] Pilty (Devil)

in The Ogre's Foot Inn

from the perspective of [54 Dark Haze] Haza (Beholder)

<worn as a badge>    a blood-stained emerald badge from Jotunheim [77%]
<worn on head>       the dwarf-bone crown of the troglodytes (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an earring of congealed blood [superior] [79%]
<worn in ear>        a dangling whitestone earring of constitution (magic) [76%]
<worn on face>       the petrified visage of Lord Nymav K'haar of strength [62%]
<worn around neck>   a tuft of MADMAN'S hair (glowing)
<worn around neck>   a studded dragonscale neckguard
<worn on body>       a robe of a Netheril Battle Mage (magic) (humming)
<worn about body>    a black hooded cloak of Isha the Wanderer (magic) (glowing)
<worn on back>       a double-buckled Alatorin backpack [87%]
<worn about waist>   the mystical sash of the Netherworld of dexterity (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' (magic)
<worn on arms>       some scintillating sleeves [superior] (invis) (magic)
<worn on lower arms> some wolf hide sleeves [superior] [80%]
<worn around wrist>  a bracelet of purple mist of evil protection [poor] made by Znarc [78%]
<worn around wrist>  a bracelet of dracolich hide of health (magic) (humming)
<worn on lower wrist>a lightbringer bracelet of Pelor (magic) [76%]
<worn on lower wrist>a duergar-made adamantine bracelet of magic detection [poor] made by Dahamma [62%]
<worn on hands>      some massive studded mithril fists [superior] (magic) [80%]
<worn on lower hands>a pair of silverish githyanki gauntlets of precision (magic)
<worn on finger>     a finely crafted brass ring (magic) [88%]
<worn on finger>     the signet of Hammerhelm (magic)
<wielding twohanded> Doombringer, the sword of chaos (magic) (glowing)[239h 59m 6s]
<third weapon>       a massive spiked demon mace of the tanar'ri (magic) (humming) [88%]
<worn on legs>       a pair of vapor leggings [86%]
<worn on feet>       a pair of dusty boots of agility (glowing)

You snap into visibility.
[Damage:  4 ] Your bash knocks a Thri-Kreen to the ground!

< 1905h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Thri-Kreen sit EP: few scratches >
 You snap into visibility.
[Damage: 15 ] Your fine slash wounds a Thri-Kreen.
Your Doombringer, the sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike a Thri-Kreen.
Doombringer continues to grow with a putrid power, and unleashes LIGHTNING...
[Damage: 34 ] Doombringer continues to grow with a putrid power, and unleashes FIRE...
[Damage: 47 ] Doombringer continues to grow with a putrid power, and unleashes ICE...
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
[Damage: 46 ] Your Doombringer, the sword of chaos blurs as it strikes a Thri-Kreen.
[Damage: 16 ] Your fine slash strikes a Thri-Kreen.
[Damage: 14 ] Your fine slash strikes a Thri-Kreen.
[Damage: 14 ] Your fine slash strikes a Thri-Kreen.
[Damage: 17 ] Your fine slash strikes a Thri-Kreen.
[Damage: 18 ] Your fine slash strikes a Thri-Kreen.

< 1925h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Thri-Kreen sit EP:  few wounds >
 
< 1922h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Thri-Kreen sit EP:  few wounds >
 You parry a Thri-Kreen's lunge at you.
You parry a Thri-Kreen's lunge at you.
You snap into visibility.

< 1921h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Thri-Kreen sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 16 ] Your fine slash strikes a Thri-Kreen.
[Damage: 17 ] Your fine slash strikes a Thri-Kreen.
[Damage: 15 ] Your fine slash strikes a Thri-Kreen.
[Damage: 17 ] Your fine slash strikes a Thri-Kreen.
[Damage: 16 ] Your fine slash strikes a Thri-Kreen.

< 1925h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Thri-Kreen sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 16 ] Your fine slash strikes a Thri-Kreen.
[Damage: 17 ] Your slash strikes a Thri-Kreen hard.
[Damage: 15 ] Your fine slash strikes a Thri-Kreen.
[Damage: 18 ] Your slash strikes a Thri-Kreen hard.
You score a CRITICAL HIT!!!!!
[Damage: 37 ] Your impressive slash seriously wounds a Thri-Kreen.
You begin to focus your will...

< 1925h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Thri-Kreen sit EP: pretty hurt >
 A faint hum can be heard from Doombringer, the sword of chaos you are carrying.

< 1924h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Thri-Kreen sit EP: pretty hurt >
 You snap into visibility.
Your mental manipulations become a reality...
A Thri-Kreen fills with BloodLust
A Thri-Kreen clambers to his feet.

< 1924h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You dodge a Thri-Kreen's vicious attack.
You parry a Thri-Kreen's lunge at you.
You snap into visibility.

< 1923h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 A Thri-Kreen attempts to flee.
A Thri-Kreen tries to flee, but can't make it out of here!

< 1923h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 A Thri-Kreen attempts to flee.
A Thri-Kreen leaves west.

< 1922h/922H 169v/170V Pos: standing >
Bash who?

< 1921h/922H 169v/170V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A Thri-Kreen (medium) (HardCore) stands here, fighting a street sweeper.(Red Aura)
A street sweeper is lying here, mortally wounded.(Gold Aura)

< 1921h/922H 169v/170V Pos: standing >
You snap into visibility.
[Damage:  3 ] Your bash knocks a Thri-Kreen to the ground!

< 1920h/922H 169v/170V Pos: standing >
< T: street TP: ass TC: bleeding, close to death E: A Thri-Kreen sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] Your fine slash strikes a Thri-Kreen.
Your Doombringer, the sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike a Thri-Kreen.
Doombringer continues to grow with a putrid power, and unleashes LIGHTNING...
[Damage: 53 ] Doombringer continues to grow with a putrid power, and unleashes FIRE...
[Damage: 44 ] Doombringer continues to grow with a putrid power, and unleashes ICE...
The freezing cold causes a Thri-Kreen intense pain!
[Damage: 77 ] Your Doombringer, the sword of chaos blurs as it strikes a Thri-Kreen.
[Damage: 16 ] Your fine slash strikes a Thri-Kreen very hard.
[Damage: 16 ] Your fine slash strikes a Thri-Kreen very hard.
[Damage: 15 ] Your fine slash strikes a Thri-Kreen very hard.
[Damage: 16 ] Your fine slash seriously wounds a Thri-Kreen.
[Damage: 16 ] Your fine slash seriously wounds a Thri-Kreen.
Sparks...  flashing lights...  you cannot concentrate!
You score a CRITICAL HIT!!!!!
[Damage: 35 ] Your impressive slash grievously wounds a Thri-Kreen.

< 1925h/922H 169v/170V Pos: standing >
< T: street TP: ass TC: bleeding, close to death E: A Thri-Kreen sit EP:  awful >
 Snapping ribs can be heard as a Thri-Kreen caves in a street sweeper's chest with a fearsome blow.
A street sweeper is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of a street sweeper.

< 1921h/922H 169v/170V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 17 ] Your fine slash critically injures a Thri-Kreen.
A Thri-Kreen is incapacitated and will slowly die, if not aided.
You score a CRITICAL HIT!!!!!
[Damage: 36 ] Your final slash sends a Thri-Kreen's head bouncing along the ground.
A Thri-Kreen's well-used dragonscale bodycloak was completely destroyed by the massive blow!
A Thri-Kreen's set of jagged blood crystal arm plates with a strange dark bloodstone was completely destroyed by the massive blow!
A Thri-Kreen's war banner of Khoralator of precision was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 1.00 frags!
You have gained 384 epic points.
You feel a light sense of satisfaction from somewhere...
A Thri-Kreen's death cry reverberates in your head as he falls to the ground.
The hand of God grabs a Thri-Kreen by the throat.
The hand of God tears a Thri-Kreen's soul from this plane of existence.
A Thri-Kreen's body lands on the ground in a crumpled heap, soul gone forever.
A Thri-Kreen has lost his link.

< 1925h/922H 169v/170V Pos: standing >
It appears to be the corpse of Hodt.
a patched dragonscale whip from Varathorn Keep
an embroidered illithid-hide backsheath (magic) [61%]
a mask of dragonscale of constitution (magic)
the eyes of love (glowing) (illuminating)
a two-handed adamantite dwarven battle-hammer (magic) (glowing) [53%]
a silvery bracer covered in glowing runes (magic)
a lightbringer bracelet of Pelor (magic)
a belt of sapphires (magic) (glowing)
a fine dragonscale coif
a sinister dragonscale necklace
a demon tooth necklace (magic) [71%]
a bottomless bag of the Tinkers (magic)
the horns of the bantar [82%]

< 1919h/922H 170v/170V Pos: standing >
You no longer see spots.

< 1913h/922H 170v/170V Pos: standing >
Experience till level: 20079029

< 1903h/922H 170v/170V Pos: standing >

< 1902h/922H 170v/170V Pos: standing >
A stray dog enters from the east.

< 1897h/922H 170v/170V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S

< 1897h/922H 169v/170V Pos: standing >
Alas, you cannot go that way. . . .

< 1897h/922H 169v/170V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
A young man in leather armor seems to be patrolling the area.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 1895h/922H 168v/170V Pos: standing >
Alas, you cannot go that way. . . .

< 1895h/922H 168v/170V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
A large rat is scurrying about here.

< 1894h/922H 169v/170V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a human merchant is lying here.
A large rat is scurrying about here.

< 1893h/922H 168v/170V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A young man in leather armor seems to be patrolling the walls.

< 1893h/922H 167v/170V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.

< 1892h/922H 169v/170V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 1891h/922H 168v/170V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
There are residual brain waves in the area.

< 1891h/922H 167v/170V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
[4] Some green buds have been left here
[2] A two-handed sword, nearly six feet in length, lies here.
A small round shield has been dropped here.
a satchel used to hold various items lies here. (magic) (illuminating)
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1891h/922H 166v/170V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of a Human is lying here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
[10] A small bandage rests upon the ground here.
A crafting recipe lies here collecting dust.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 1890h/922H 169v/170V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of a Human is lying here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
[10] A small bandage rests upon the ground here.
A crafting recipe lies here collecting dust.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 1886h/922H 169v/170V Pos: standing >
You snap into visibility.
[Damage:  1 ] Your bash knocks a Grey Elf to the ground!
You dive at a Grey Elf skewering him with your Doombringer, the sword of chaos.
[Damage: 26 ] 
< 1889h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 The receptionist suddenly attacks YOU!
He THOUGHT your was going to hit you...
The receptionist's feeble punch grazes you.
You parry a Grey Elf's lunge at you.
You snap into visibility.

< 1888h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 You dodge a bash from an elite guard, who loses his balance and falls.

< 1887h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  3 ] Your weak slash grazes a Grey Elf.
You score a CRITICAL HIT!!!!!
[Damage: 12 ] Your fine slash wounds a Grey Elf.
[Damage:  4 ] Your weak slash grazes a Grey Elf.
You score a CRITICAL HIT!!!!!
[Damage: 11 ] Your decent slash wounds a Grey Elf.
[Damage:  3 ] Your weak slash grazes a Grey Elf.

< 1910h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 You snap into visibility.
The receptionist's punch grazes you.
The receptionist's punch grazes you.
The receptionist's punch grazes you.
The receptionist's punch grazes you.
The receptionist suddenly appears a bit confused!
You watch in glee as the receptionist looks dazzled.
The receptionist's feeble punch grazes you.
The receptionist starts to chant in a deep voice.

< 1894h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 You parry a Grey Elf's lunge at you.
You snap into visibility.

< 1894h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 A tharnadian illusionist suddenly attacks YOU!
A tharnadian illusionist misses you.
You dodge a bash from an elite guard, who loses his balance and falls.

< 1893h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  3 ] Your weak slash grazes a Grey Elf.
[Damage:  3 ] Your slash grazes a Grey Elf.
[Damage:  3 ] Your weak slash grazes a Grey Elf.
[Damage:  3 ] Your weak slash grazes a Grey Elf.

< 1900h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Grey Elf sit EP:  small wounds >
 A faint hum can be heard from Doombringer, the sword of chaos you are carrying.

< 1898h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Grey Elf sit EP:  small wounds >
 A Grey Elf clambers to his feet.
You begin to focus your will...
You snap into visibility.

< 1897h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 Your mental manipulations become a reality...

< 1897h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 He THOUGHT your was going to hit you...
You snap into visibility.
The receptionist's feeble punch grazes you.
You dodge the receptionist's vicious attack.
The receptionist's weak punch grazes you.
He THOUGHT your was going to hit you...
The receptionist's feeble punch grazes you.
The receptionist's punch grazes you.
The receptionist's solid kick finds flesh as she sends you flying through the air.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  2 ] Your weak slash grazes a Grey Elf.
[Damage: 14 ] Your fine slash wounds a Grey Elf.
[Damage: 15 ] Your fine slash wounds a Grey Elf.
A Grey Elf dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 29 ] Your slash strikes a Grey Elf.
Your Doombringer, the sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike a Grey Elf.
Doombringer continues to grow with a putrid power, and unleashes LIGHTNING...
[Damage: 45 ] Doombringer continues to grow with a putrid power, and unleashes FIRE...
[Damage: 32 ] Doombringer continues to grow with a putrid power, and unleashes ICE...
[Damage: 35 ] Your Doombringer, the sword of chaos blurs as it strikes a Grey Elf.
[Damage: 15 ] Your slash strikes a Grey Elf.
[Damage: 17 ] Your fine slash strikes a Grey Elf.
[Damage: 14 ] Your fine slash strikes a Grey Elf.

< 1925h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sta EP:  few wounds >
 An elite guard rises to his feet.
You dodge a Devil's vicious attack.
You snap into visibility.

< 1925h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sta EP:  few wounds >
 You snap into visibility.
A tharnadian illusionist's feeble punch grazes you.
A tharnadian illusionist suddenly appears a bit confused!
You watch in glee as a tharnadian illusionist looks dazzled.
He THOUGHT your was going to hit you...
A tharnadian illusionist's punch grazes you.

< 1923h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sta EP:  few wounds >
 An elite guard's feeble punch grazes you.
An elite guard's solid kick finds flesh as he sends you flying through the air.

< 1919h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sta EP:  few wounds >
 [Damage:  4 ] Your bash knocks a Devil to the ground!

< 1919h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 16 ] Your fine slash wounds a Devil.
[Damage: 16 ] Your slash wounds a Devil.
You score a CRITICAL HIT!!!!!
[Damage: 33 ] Your impressive slash strikes a Devil.
[Damage: 18 ] Your fine slash strikes a Devil.

< 1925h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sit EP:  few wounds >
 You snap into visibility.
The receptionist's weak punch grazes you.
The receptionist's weak punch grazes you.
The receptionist's weak punch grazes you.
The receptionist's punch grazes you.
The receptionist's weak punch grazes you.

< 1909h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sit EP:  few wounds >
 An elite guard rises to his feet.
He THOUGHT your was going to hit you...
You snap into visibility.
A tharnadian illusionist's feeble punch grazes you.
You dodge a tharnadian illusionist's vicious attack.
A tharnadian illusionist starts casting an offensive spell.
A Devil misses you.
You snap into visibility.

< 1908h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sit EP:  few wounds >
 An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
The green mist around your body fades.
You snap into visibility.
An elite guard's feeble punch grazes you.
An elite guard's solid kick finds flesh as he sends you flying through the air.

< 1894h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sit EP:  few wounds >
 You dodge an elite guard's vicious attack.
You snap into visibility.

< 1894h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 17 ] Your fine slash strikes a Devil.
Your Doombringer, the sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike a Devil.
Doombringer continues to grow with a putrid power, and unleashes LIGHTNING...
[Damage: 41 ] Doombringer continues to grow with a putrid power, and unleashes FIRE...
[Damage: 30 ] Doombringer continues to grow with a putrid power, and unleashes ICE...
[Damage: 23 ] Your Doombringer, the sword of chaos blurs as it strikes a Devil.
[Damage: 19 ] Your fine slash strikes a Devil.
[Damage: 15 ] Your fine slash strikes a Devil.
[Damage: 19 ] Your fine slash strikes a Devil.
You score a CRITICAL HIT!!!!!
[Damage: 32 ] Your impressive slash strikes a Devil hard.
[Damage: 14 ] Your fine slash strikes a Devil.
[Damage: 18 ] Your fine slash strikes a Devil.

< 1925h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sit EP:  nasty wounds >
 A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'pawwzf'
Your central eye glows brightly as it negates a tharnadian illusionist's spell!

< 1923h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sit EP:  nasty wounds >
 You snap into visibility.
The receptionist's punch grazes you.
The receptionist suddenly appears a bit confused!
You watch in glee as the receptionist looks dazzled.
The receptionist's punch grazes you.
The receptionist's fine punch grazes you.
The receptionist's fine punch grazes you.
He THOUGHT your was going to hit you...
The receptionist's feeble punch grazes you.
The receptionist's solid kick finds flesh as she sends you flying through the air.
You snap into visibility.
[Damage: 16 ] Your fine slash strikes a Devil.
You score a CRITICAL HIT!!!!!
[Damage: 31 ] Your slash strikes a Devil hard.
Your Doombringer, the sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike a Devil.
Doombringer continues to grow with a putrid power, and unleashes LIGHTNING...
[Damage: 24 ] Doombringer continues to grow with a putrid power, and unleashes FIRE...
[Damage: 40 ] Doombringer continues to grow with a putrid power, and unleashes ICE...
[Damage: 50 ] Your Doombringer, the sword of chaos blurs as it strikes a Devil.
[Damage: 17 ] Your fine slash strikes a Devil hard.
You score a CRITICAL HIT!!!!!
[Damage: 35 ] Your slash seriously wounds a Devil.
[Damage: 17 ] Your fine slash strikes a Devil very hard.
[Damage: 19 ] Your slash seriously wounds a Devil.

< 1925h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sit EP:  awful >
 You dodge a tharnadian illusionist's vicious attack.
You parry a tharnadian illusionist's lunge at you.
A tharnadian illusionist starts casting an offensive spell.
You snap into visibility.
A Devil clambers to his feet.

< 1925h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sta EP:  awful >
 An elite guard's decent punch grazes you.
You parry a Devil's lunge at you.
You snap into visibility.
[Damage:  4 ] Your bash knocks a Devil to the ground!

< 1909h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sit EP:  awful >
 An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
You snap into visibility.
An elite guard's fine punch grazes you.
You dodge a bash from an elite guard, who loses his balance and falls.

< 1892h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sit EP:  awful >
 A Grey Elf has entered the game.

< 1890h/922H 169v/170V Pos: standing >
< T: Haza TP: sta TC:excellent E: A Devil sit EP:  awful >
 A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'hammer'
Your central eye glows brightly as it negates a tharnadian illusionist's spell!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 35 ] Your slash enshrouds a Devil in a mist of blood.
You score a CRITICAL HIT!!!!!
[Damage: 32 ] Your impressive slash grievously wounds a Devil.
[Damage: 19 ] Your fine slash critically injures a Devil.
A Devil is incapacitated and will slowly die, if not aided.
A Grey Elf leaves down.

< 1925h/922H 169v/170V Pos: standing >
<You snap into visibility.
The receptionist's fine punch grazes you.
You dodge the receptionist's vicious attack.
The receptionist's punch grazes you.
The receptionist's impressive punch wounds you.
The receptionist's impressive punch wounds you.

< 1842h/922H 169v/170V Pos: standing >
<You dodge a tharnadian illusionist's vicious attack.
You parry a tharnadian illusionist's lunge at you.
A tharnadian illusionist starts casting an offensive spell called 'hammer'.
You snap into visibility.

< 1842h/922H 169v/170V Pos: standing >
<You snap into visibility.
An elite guard's fine punch grazes you.
An elite guard's solid kick finds flesh as he sends you flying through the air.

< 1816h/922H 169v/170V Pos: standing >
<Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 30 ] Your final slash sends a Devil's head bouncing along the ground.
A Devil's magical dragonscale heater shield was completely destroyed by the massive blow!
A Devil's fiery cloak was completely destroyed by the massive blow!
A Devil's helmet of agony was completely destroyed by the massive blow!
A Devil's golden ring of beauty was completely destroyed by the massive blow!
A Devil's masterly crafted obsidian badge was completely destroyed by the massive blow!
A Devil is dead! R.I.P.
You receive your share of experience.
Congratulations! You have completed the Let's Get Dirty achievement!