<worn as a badge> a frost dragon's eye (glowing)
<worn on head> the dwarf-bone crown of the troglodytes (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a lightning earring
<worn in ear> an enchanted earring of intelligence
<worn on face> a stalkers mask
<worn around neck> the sapphire necklace of Insanity (magic) (glowing)
<worn around neck> some kharma mind beads (magic)
<worn on body> a robe of a Netheril Battle Mage (magic) (humming) [84%]
<worn about body> a silk cloak of Alatorin royalty [35%]
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist> the ceinture of giant strength (magic)
<worn on belt buckle>a diamondine axe covered in blood (magic)
<worn on arms> some scintillating sleeves (magic)
<worn on lower arms> a pair of dragon-hide sleeves
<worn around wrist> a bracelet of purple mist [poor]
<worn around wrist> the bangle of the Dreamer [superior] (magic)
<worn on lower wrist>a pitch-black mindstone bracelet (magic)
<worn on lower wrist>a pitch-black mindstone bracelet (magic)
<worn on hands> the sacred stone claws of Aan (magic) [85%]
<worn on lower hands>the gauntlets of FuRy (magic) (glowing)
<worn on finger> a ring of regeneration (magic) (glowing)
<worn on finger> a shiny crimson ring (magic)
<worn on legs> a pair of vapor leggings
<worn on feet> the boots named "Death Incarnate" (illuminating)
Znarc enters from the north.
< 1473h/750H 153v/211V Pos: standing >
**..^^^MM
**M.....MM^
****..^.^MM^.
M***.^P.^^M^.
^****M@.D^M^.
******.^.^^^.
...****...^^.
....**..M^^
M ..***..
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East -South -West
Znarc enters from the north.
< 1472h/750H 152v/211V Pos: standing >
The sky to southeast is full of flaming meteors!
< 1472h/750H 152v/211V Pos: standing >
Autosaving...
Looks like an exit.
You extend your sights eastward.
*..^^^MM^
*......MM^^
***..^.^MM^.^
***.^..^^M^.^
****M@.D^M^..
*****.^.^^^..
..****...^^.^
...**..M^^.
..***..M
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East -South -West
< 1472h/750H 153v/211V Pos: standing >
*..^^^MM^
*......MM^^
***..^.^MM^.^
***.^..^^M^.^
****MP@D^M^..
*****.^.^^^..
..****...^^.^
...**..M^^.
..***..M
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East -South -West
Znarc enters from the west.
< 1471h/750H 152v/211V Pos: standing >
Looks like an exit.
You extend your sights eastward.
..^^^MM^M
......MM^^.
**..^.^MM^.^*
**.^..D^M^.^*
***M.@.^M^..*
****.^.^^^..*
.****...^^.^*
..**..M^^.M
..***..M.
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East -South -West
< 1470h/750H 155v/211V Pos: standing >
......MM^
**..^.^MM^.
***.^..D^M^.^
****M.P.^M^..
*****.@.^^^..
..****...^^.^
....**..M^^.M
M ..***..M.
...**..
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
Znarc enters from the north.
< 1469h/750H 154v/211V Pos: standing >
*..^.^MM^
**.^..D^M^.
****M...^M^..
*****.P.^^^..
..****@..^^.^
....**..M^^.M
M ..***..M..
...**...
..***
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East -South -West
Znarc enters from the north.
< 1469h/750H 153v/211V Pos: standing >
*.^..D^M^
***M...^M^.
*****.^.^^^..
..****P..^^.^
....**@.M^^.M
M ..***..M..
...**...*
..***.
.**
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East -South -West
Znarc enters from the north.
< 1469h/750H 151v/211V Pos: standing >
The sky to southeast is full of flaming meteors!
M*M...^M^
****.^.^^^.
..M***...^^.^
....**P.M^^.M
M ..*@*..M..
...**...*
..***.*
.*M*
...**
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
Znarc enters from the north.
< 1469h/750H 150v/211V Pos: standing >
*M...^M^.
***.^.^^^..
.M***...^^.^*
...**..M^^.M*
M ..*P@..M..*
...**...**
..***.**
.*M*D
...***
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
Znarc enters from the west.
< 1468h/750H 148v/211V Pos: standing >
M...^M^..
**.^.^^^..*
****...^^.^**
..**..M^^.M**
..***@.M..**
...**...***
..***.***
.*****
...****
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East -South -West
Znarc enters from the west.
< 1468h/750H 147v/211V Pos: standing >
*.^.^^^..
***...^^.^*
..**..M^^.M**
..***P.M..**
...*@...***
..***.**M
.*M*D**
...*****
....**D**
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
Znarc enters from the north.
< 1468h/750H 146v/211V Pos: standing >
.^.^^^..*
**...^^.^**
.**..M^^.M***
..***..M..***
...**@..****
..***.****
.*******
...******
...******
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East -South -West
Znarc enters from the west.
< 1468h/750H 144v/211V Pos: standing >
Hint: The Priest of Winterhaven will cast beneficial spells upon you if you stay by him. Sometimes he might not notice you though!
*...^^.^*
**..M^^.M**
..***..M..***
...**P..****
..*@*.**MM
.*M*D***
...*******
....**D****
*********
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
Znarc enters from the north.
< 1467h/750H 143v/211V Pos: standing >
*..M^^.M*
.***..M..**
...**...****
..*P*.**MM
.@M*D***
...*******
.....**D*****
D**********
*********
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
Znarc enters from the north.
< 1467h/750H 142v/211V Pos: standing >
..M^^.M**
***..M..***
...**...*****
..***.**MM*
.P@*D****
...********
....**D******
***********
*********
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
A half-elf child runs around playing with his dog
Znarc enters from the west.
< 1466h/750H 141v/211V Pos: standing >
.M^^.M***
**..M..****
..**...*****.
..***.**MM*.
.*P@D****.
...********.
...**D******.
***********
*********
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
Znarc enters from the west.
< 1466h/750H 140v/211V Pos: standing >
Looks like an exit.
You extend your sights eastward.
M^^.M***.
*..M..****M
.**...*****.
..***.**MM*.
.*M@D****..
...********..
..**D******..
**********.
*********
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
A weird looking demon warrior from Hell, Avernus.(Red Aura)
< 1465h/750H 141v/211V Pos: standing >
*..M..***
.**...*****
..***.**MM*.
.*MPD****.
...**@*****.
...**D******.
************.
***********
******M*M
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
Znarc enters from the north.
< 1465h/750H 141v/211V Pos: standing >
**...****
..***.**MM*
.*M*D****.
...**P*****.
...**D@*****.
************.
*************
*******M*M*
....***M*
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
Znarc enters from the north.
< 1464h/750H 139v/211V Pos: standing >
Looks like an exit.
You extend your sights westward.
.**...***
..***.**MM
.*M*D****
...********
....**D@*****
.************
*************
.*******M*M
.....***M
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of vaoloth the dwarf mercenary is lying here.
The corpse of a mountaineer is lying here.
The corpse of erigoloth the human berserker is lying here.
A weird looking animal warrior stands here, fighting Leokins.
Leokins (Demon)(medium) stands in mid-air here, fighting a weird looking animal warrior. (casting)
A hulking giant cleric stands in mid-air here, fighting Leokins. (casting) (Red Aura)
< 1464h/750H 141v/211V Pos: standing >
The sky to west is full of flaming meteors!
< 1463h/750H 141v/211V Pos: standing >
**...****
..***.**MM*
.*M*D****.
...********.
...**D@*****.
************.
*************
*******M*M*
....**PM*
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
*Znarc Durian Addicts (Beholder)(medium) stands in mid-air here.
< 1461h/750H 147v/211V Pos: standing >
The sky to west is full of flaming meteors!
< 1460h/750H 149v/211V Pos: standing >
.***.**MM
.*M*D****
...********.
...**DP*****.
******@*****.
*************
.******PM*M**
.....***M**
^.....M**
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
A stylish iron amulet lies here on the ground.
< 1460h/750H 148v/211V Pos: standing >
.*M*D***
...********
...**DP*****.
************.
******@******
.******PM*M**
M.....***M***
^^.....M***
.M^^^.***
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 1459h/750H 146v/211V Pos: standing >
.*M*D****
..********.
..**DP*****..
***********..
******@*****.
******PM*M**.
.....***M***M
^.....M****
M^^^.****
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 1459h/750H 145v/211V Pos: standing >
.********
.**DP*****.
***********..
************.
******@M*M**.
.....***M***M
^^.....M****^
.M^^^.*****
M^M^..***
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
*A Thri-Kreen (medium) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
< 1458h/750H 144v/211V Pos: standing >
An elite elven guard sneaks in from the east.
A Thri-Kreen leaves north.
< 1458h/750H 145v/211V Pos: standing >
An elite elven guard sneaks north.
< 1458h/750H 145v/211V Pos: standing >
.********
.**DP*****.
***********..
******P*****.
******@**M**.
.....***M***M
^^.....M****^
.M^^^.*****
M^M^..***
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
There are residual brain waves in the area.
There are residual brain waves in the area.
< 1457h/750H 148v/211V Pos: standing >
The sky to northwest is full of flaming meteors!
< 1456h/750H 149v/211V Pos: standing >
.*M*D****
..********.
..**DP*****..
***********..
******@*****.
*********M**.
.....***M***M
^.....M****
M^^^.****
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
An elite elven guard stands in mid-air here, fighting a Thri-Kreen.
A Thri-Kreen (medium) Magister Equitum of The Empire stands in mid-air here, fighting an elite elven guard.(Red Aura)
< 1456h/750H 148v/211V Pos: standing >
A Thri-Kreen dodges an elite elven guard's attack.
An elite elven guard's slash strikes a Thri-Kreen.
An elite elven guard's powerful pierce strikes a Thri-Kreen.
An elite elven guard hits a Thri-Kreen with a mighty kick to his chest.
< 1454h/750H 152v/211V Pos: standing >
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves north.
< 1453h/750H 153v/211V Pos: standing >
The sky to northwest is full of flaming meteors!
< 1453h/750H 155v/211V Pos: standing >
You sit down.
< 1452h/750H 157v/211V Pos: sitting >
Spring-leap at who?
< 1452h/750H 157v/211V Pos: sitting >
Perhaps you should get on your feet first?
< 1451h/750H 158v/211V Pos: sitting >
You clamber to your feet.
< 1451h/750H 159v/211V Pos: standing >
***.***M*
.M**D*M**.
...********..
..*PD******..
******@****..
******M*****.
*********M**.
....***M***
.....M***
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
*A Thri-Kreen (medium) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
< 1451h/750H 158v/211V Pos: standing >
A Thri-Kreen snaps into visibility.
A Thri-Kreen tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 1450h/750H 158v/211V Pos: sitting >
A Thri-Kreen snaps into visibility.
-=[A Thri-Kreen's feeble pierce grazes you.]=-
He THOUGHT your was going to hit you...
You feel your skin soften and return to normal.
-=[A Thri-Kreen's pierce grazes you.]=-
A Thri-Kreen suddenly appears a bit confused!
You watch in glee as a Thri-Kreen looks dazzled.
-=[A Thri-Kreen's fine pierce grazes you.]=-
You tuck in your arms, roll away from a Thri-Kreen's blow, then leap to your feet!
-=[A Thri-Kreen's impressive pierce wounds you.]=-
He THOUGHT your was going to hit you...
-=[A Thri-Kreen's feeble slash grazes you.]=-
You feel your skill in martial arts improving.
-=[A Thri-Kreen's slash grazes you.]=-
-=[A Thri-Kreen's slash grazes you.]=-
You feel your skill in martial arts improving.
He THOUGHT your was going to hit you...
-=[A Thri-Kreen's feeble slash grazes you.]=-
< 1404h/750H 159v/211V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Thri-Kreen sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 1404h/750H 160v/211V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Thri-Kreen sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 1404h/750H 160v/211V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Thri-Kreen sta EP: small wounds >
The sky to northwest is full of flaming meteors!
< 1403h/750H 160v/211V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Thri-Kreen sta EP: few scratches >
You feel your skin harden to stone.
< 1402h/750H 160v/211V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Thri-Kreen sta EP: few scratches >
Your improved dexterity grants you an additional attack!
A Thri-Kreen snaps into visibility.
[Damage: 20 ] -=[Your fine punch strikes a Thri-Kreen.]=-
[Damage: 17 ] -=[Your punch strikes a Thri-Kreen.]=-
You sneak in and deliver a strike to a pressure point!
[Damage: 36 ] -=[Your impressive punch strikes a Thri-Kreen.]=-
A Thri-Kreen dodges your futile attack.
A Thri-Kreen leaps into the air, avoiding your attack.
[Damage: 16 ] -=[Your punch strikes a Thri-Kreen.]=-
< 1414h/750H 160v/211V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Thri-Kreen sta EP: few wounds >
An elite elven guard suddenly attacks a Thri-Kreen!
A Thri-Kreen snaps into visibility.
An elite elven guard's powerful pierce strikes a Thri-Kreen.
< 1413h/750H 160v/211V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Thri-Kreen sta EP: few wounds >
Znarc enters from the south.
< 1413h/750H 160v/211V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Thri-Kreen sta EP: few wounds >
You sit down.
< 1412h/750H 160v/211V Pos: sitting >
< T: Bisil TP: sit TC:excellent E: A Thri-Kreen sta EP: few wounds >
Your spring at a Thri-Kreen sends him slightly off balance...
< 1412h/750H 160v/211V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Thri-Kreen sit EP: few wounds >
You easily lean out of range of a Thri-Kreen's vicious attack.
A Thri-Kreen snaps into visibility.
-=[A Thri-Kreen's feeble pierce grazes you.]=-
He THOUGHT your was going to hit you...
-=[A Thri-Kreen's feeble pierce grazes you.]=-
You easily lean out of range of a Thri-Kreen's vicious attack.
< 1410h/750H 160v/211V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Thri-Kreen sit EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You sneak in and deliver a strike to a pressure point!
A Thri-Kreen snaps into visibility.
[Damage: 34 ] -=[Your impressive punch strikes a Thri-Kreen hard.]=-
Sparks... flashing lights... you cannot concentrate!
You sneak in and deliver a strike to a pressure point!
[Damage: 34 ] -=[Your impressive punch strikes a Thri-Kreen hard.]=-
[Damage: 16 ] -=[Your fine punch strikes a Thri-Kreen.]=-
You score a DEVASTATING HIT!!!!!
You sneak in and deliver a strike to a pressure point!
[Damage: 37 ] -=[Your impressive punch strikes a Thri-Kreen hard.]=-
[Damage: 19 ] -=[Your fine punch strikes a Thri-Kreen.]=-
You score a DEVASTATING HIT!!!!!
You sneak in and deliver a strike to a pressure point!
[Damage: 37 ] -=[Your impressive punch strikes a Thri-Kreen very hard.]=-
[Damage: 21 ] -=[Your impressive punch strikes a Thri-Kreen hard.]=-
[Damage: 19 ] -=[Your fine punch strikes a Thri-Kreen hard.]=-
Znarc snaps into visibility.
< 1438h/750H 160v/211V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Thri-Kreen sit EP: nasty wounds >
A Thri-Kreen snaps into visibility.
An elite elven guard's pierce strikes a Thri-Kreen hard.
An elite elven guard suddenly appears a bit confused!
An elite elven guard's slash seriously wounds a Thri-Kreen.
An elite elven guard's powerful pierce strikes a Thri-Kreen very hard.
A jagged obsidian dagger with a sapphire hilt briefly flashes as its blade touches a Thri-Kreen and burns his skin!
A Thri-Kreen's eyes roll as an elite elven guard plants a foot in his face.
< 1437h/750H 160v/211V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Thri-Kreen sit EP: pretty hurt >
A Thri-Kreen's head explodes from the pressure of a huge fist sent by Znarc, and bits of him ooze between its fingers.
A Thri-Kreen's MaDMaNs stabber was completely destroyed by the massive blow!
A Thri-Kreen's pair of gauntlets formed of dust was completely destroyed by the massive blow!
A Thri-Kreen's platemail of the Nessus royal guard was completely destroyed by the massive blow!
A Thri-Kreen's sparkling dragonscale charm was completely destroyed by the massive blow!
A Thri-Kreen's some gladiators vambraces was completely destroyed by the massive blow!
A Thri-Kreen's mask of draconic deviance was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.