<floating about head>a dark yellow ioun stone[239h 49m 14s]
<worn as a badge> an emblem of the dragonslayer
<worn on head> the helm of the dragonkind (glowing)
<worn on eyes> a black duergar eyepatch [poor]
<worn in ear> a golden scale dangling from a platinum chain [poor]
<worn in ear> an enchanted earring of dexterity
<worn on face> the mask of death of endurance
<worn in nose> an angelic stone nose ring from Vargan [49%]
<worn around neck> a scarf of enhanced stealth [superior] [71%]
<worn around neck> a necklace of dangling bones and relics (humming)
<worn on body> a robe of a Netheril Battle Mage (humming) [87%]
<worn on horse body> a glowing crystal saddle from Caves of Mt. Skelenak [83%]
<worn about body> a black hooded cloak of Isha the Wanderer (glowing)
<worn on back> a big big bag for a little person (illuminating) [55%]
<worn on spider body>arachnid armor crafted from mithril [superior] (glowing)
<worn on tail> an obsidian circle [superior]
<worn as quiver> a humming dragonscale quiver from The Halfcut Hills [70%]
<worn about waist> a firey-eyed skull-buckled black leather belt (glowing)
<worn on belt buckle>a diamondine axe covered in blood [82%]
<attached to belt> a glowing azure potion (glowing)
<worn on arms> some blue dragonscale shoulder guards
<worn on lower arms> the pauldrons of the tide (glowing)
<worn around wrist> a bracelet of purple mist [superior]
<worn around wrist> the bangle of the Dreamer [superior]
<worn on lower wrist>a spiked adamantite bracer of Khildarak Strongstone
<worn on lower wrist>a spiked adamantite bracer of Khildarak Strongstone
<worn on hands> some stone gauntlets
<worn on lower hands>a pair of vampiric dragonscale gauntlets of endurance
<worn on finger> a glittering dragonscale signet
<worn on finger> an obsidian circle [poor]
<wielding twohanded> Avernus the life stealer (glowing)[239h 49m 14s]
<secondary weapon> the mighty warhammer of the ogre chiefs (glowing) (illuminating)[239h 49m 14s]
<third weapon> the sphere of wind (glowing)[239h 49m 14s]
<worn on legs> the leggings of a MaDMaN of dexterity
<worn on feet> boots of thundering might (humming)
A tharnadian thief-hunter's punch grazes you.
A tharnadian thief-hunter's decent punch grazes you.
A Snow Ogre has lost his link.
A Snow Ogre has reconnected.
< 1686h/1152H 459v/460V Pos: kneeling >
< T: Grotar TP: kne TC:excellent E: A Snow Ogre sta EP: few wounds >
A militia guard misses you.
A militia guard misses you.
< 1686h/1152H 459v/460V Pos: kneeling >
< T: Grotar TP: kne TC:excellent E: A Snow Ogre sta EP: few wounds >
A militia guard suddenly appears a bit confused!
You watch in glee as a militia guard looks dazzled.
A militia guard misses you.
You float deftly out of the way, avoiding a militia guard's feeble sweep.
A tharnadian illusionist's decent punch grazes you.
A tharnadian illusionist's punch grazes you.
A tharnadian illusionist's decent punch grazes you.
A militia guard suddenly appears a bit confused!
You watch in glee as a militia guard looks dazzled.
A militia guard's decent punch grazes you.
A militia guard's fine punch wounds you.
< 1625h/1152H 459v/460V Pos: kneeling >
< T: Grotar TP: kne TC:excellent E: A Snow Ogre sta EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 28 ] Your impressive slash strikes a Snow Ogre.
The globe around your body flares as it bears the brunt of a Snow Ogre's assault!
[Damage: 25 ] Your crush strikes a Snow Ogre.
The globe around your body flares as it bears the brunt of a Snow Ogre's assault!
A Snow Ogre attempts to flee.
A Snow Ogre leaves west.
< 1649h/1152H 459v/460V Pos: kneeling >
You snap into visibility.
A tharnadian thief-hunter's punch grazes you.
A tharnadian thief-hunter's fine punch wounds you.
A tharnadian thief-hunter suddenly appears a bit confused!
You watch in glee as a tharnadian thief-hunter looks dazzled.
A tharnadian thief-hunter's punch grazes you.
A tharnadian thief-hunter starts casting a spell.
< 1600h/1152H 459v/460V Pos: kneeling >
< T: Grotar TP: kne TC:excellent E: thief sta EP: few wounds >
A Snow Ogre sneaks in from the west.
< 1599h/1152H 460v/460V Pos: kneeling >
< T: Grotar TP: kne TC:excellent E: thief sta EP: few wounds >
A Snow Ogre sneaks east.
< 1599h/1152H 460v/460V Pos: kneeling >
< T: Grotar TP: kne TC:excellent E: thief sta EP: few wounds >
A militia guard misses you.
A militia guard misses you.
You snap into visibility.
< 1599h/1152H 460v/460V Pos: kneeling >
< T: Grotar TP: kne TC:excellent E: thief sta EP: few wounds >
Your lifeforce is assimilated into a tharnadian thief-hunter's body!
< 1573h/1152H 460v/460V Pos: kneeling >
< T: Grotar TP: kne TC:excellent E: thief sta EP: few wounds >
He THOUGHT your was going to hit you...
A tharnadian thief-hunter's feeble punch grazes you.
A tharnadian thief-hunter's punch grazes you.
You float deftly out of the way, avoiding a tharnadian thief-hunter's feeble sweep.
< 1559h/1152H 460v/460V Pos: kneeling >
< T: Grotar TP: kne TC:excellent E: thief sta EP: few wounds >
A militia guard suddenly appears a bit confused!
You watch in glee as a militia guard looks dazzled.
A militia guard misses you.
< 1559h/1152H 460v/460V Pos: kneeling >
< T: Grotar TP: kne TC:excellent E: thief sta EP: few wounds >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'pzar'
Healing energy flows from a tharnadian thief-hunter into a tharnadian thief-hunter's body!
< 1559h/1152H 460v/460V Pos: kneeling >
< T: Grotar TP: kne TC:excellent E: thief sta EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 18 ] Your fine slash strikes a tharnadian thief-hunter.
You score a DEVASTATING HIT!!!!!
[Damage: 49 ] Your crush strikes a tharnadian thief-hunter hard.
A militia guard misses you.
He THOUGHT your was going to hit you...
A tharnadian illusionist's feeble punch grazes you.
A tharnadian illusionist's punch grazes you.
A tharnadian illusionist's fine punch wounds you.
A tharnadian illusionist starts casting an offensive spell.
A militia guard's decent punch grazes you.
A militia guard's punch grazes you.
< 1538h/1152H 460v/460V Pos: kneeling >
< T: Grotar TP: kne TC:excellent E: thief sta EP: few wounds >
A tharnadian thief-hunter's punch grazes you.
A tharnadian thief-hunter's punch grazes you.
A tharnadian thief-hunter's decent punch grazes you.
< 1501h/1152H 460v/460V Pos: kneeling >
< T: Grotar TP: kne TC:excellent E: thief sta EP: few wounds >
You rise to your feet.
< 1501h/1152H 460v/460V Pos: standing >
< T: Grotar TP: sta TC:excellent E: thief sta EP: few wounds >
Inside the Southern City Gates
Obvious exits: -E -S -W
A militia guard stands here, fighting YOU!
A militia guard stands here, fighting YOU!
A tharnadian illusionist stands in mid-air here, fighting YOU! (casting)
A militia guard stands here, fighting YOU!
A tharnadian thief-hunter stands here, fighting YOU!(Gold Aura)
A tharnadian thief-hunter stands here, fighting YOU!(Gold Aura)
A militia guard stands here, fighting YOU!
< 1501h/1152H 460v/460V Pos: standing >
< T: Grotar TP: sta TC:excellent E: thief sta EP: few wounds >
Inside the Southern City Gates
Obvious exits: -E -S -W
A militia guard stands here, fighting YOU!
A militia guard stands here, fighting YOU!
A tharnadian illusionist stands in mid-air here, fighting YOU! (casting)
A militia guard stands here, fighting YOU!
A tharnadian thief-hunter stands here, fighting YOU!(Gold Aura)
A tharnadian thief-hunter stands here, fighting YOU!(Gold Aura)
A militia guard stands here, fighting YOU!
< 1501h/1152H 460v/460V Pos: standing >
< T: Grotar TP: sta TC:excellent E: thief sta EP: few wounds >
Looks like an exit.
You extend your sights eastward.
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
A large wandering dog is here, growling at you.
< 1501h/1152H 460v/460V Pos: standing >
< T: Grotar TP: sta TC:excellent E: thief sta EP: few wounds >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'pawwzf'
You resist the effects of a tharnadian illusionist's spell!
< 1501h/1152H 460v/460V Pos: standing >
< T: Grotar TP: sta TC:excellent E: thief sta EP: few wounds >
A militia guard suddenly appears a bit confused!
You watch in glee as a militia guard looks dazzled.
A militia guard misses you.
You float deftly out of the way, avoiding a militia guard's feeble sweep.
You attempt to flee...
PANIC! You couldn't escape!
< 1500h/1152H 460v/460V Pos: standing >
< T: Grotar TP: sta TC:excellent E: thief sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 1500h/1152H 460v/460V Pos: standing >
< T: Grotar TP: sta TC:excellent E: thief sta EP: few wounds >
Your lifeforce is assimilated into a tharnadian thief-hunter's body!
You attempt to flee...
The Southern Keats Intersection
Obvious exits: -N -E -S -U
You flee westward!
< 1475h/1152H 432v/460V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.
< 1475h/1152H 432v/460V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A stray cat who is in the distance to your north.
A stray dog who is in the distance to your north.
A militia guard who is in the distance to your north.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A militia guard who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A militia guard who is close by to your east.
A stray dog who is not far off to your east.
A peasant farmer who is a brief walk away to your east.
A militia guard who is close by to your south.
< 1475h/1152H 438v/460V Pos: standing >
Alas, you cannot go that way. . . .
< 1474h/1152H 446v/460V Pos: standing >
A faint hum can be heard from the mighty warhammer of the ogre chiefs you are carrying.
< 1474h/1152H 448v/460V Pos: standing >
Keats Street
Obvious exits: -N -S
A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
< 1474h/1152H 449v/460V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U
< 1473h/1152H 458v/460V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
A tharnadian illusionist stands here watching for intruders. (casting)
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
< 1473h/1152H 458v/460V Pos: standing >
A tharnadian thief-hunter starts casting a spell.
Outside the Southern City Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
< 1473h/1152H 459v/460V Pos: standing >
Alas, you cannot go that way. . . .
< 1473h/1152H 459v/460V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S
< 1473h/1152H 458v/460V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -E
< 1472h/1152H 458v/460V Pos: standing >
Alas, you cannot go that way. . . .
< 1472h/1152H 458v/460V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.
Alas, you cannot go that way. . . .
< 1472h/1152H 458v/460V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -S -W
< 1471h/1152H 456v/460V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S
< 1471h/1152H 457v/460V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 1471h/1152H 458v/460V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
The guildhall of Durian Addicts is here.
< 1470h/1152H 456v/460V Pos: standing >
< 1470h/1152H 460v/460V Pos: standing >
< 1470h/1152H 460v/460V Pos: standing >
The High-Arched Foyer before The Hall of Durian Addicts
Obvious exits: -N -S
A Beholder (small) Vaccuum Cleaner stands in mid-air here, fighting Haza.
*Zloin (Kobold)(small) stands, floating here, fighting a Beholder.
An impenetrable globe of darkness floats near Zloin's head.
Haza (Avatar)(large) stands in mid-air here, fighting a Beholder.
An impenetrable globe of darkness floats near Haza's head.
A giant bronze statue stands in mid-air here, fighting Haza.
A giant bronze statue stands in mid-air here, fighting Haza.
A giant bronze statue stands in mid-air here, fighting Haza.
< 1469h/1152H 460v/460V Pos: standing >
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 1469h/1152H 460v/460V Pos: standing >
Haza snaps into visibility.
Haza's powerful slash strikes a Beholder hard.
Haza's slash strikes a Beholder.
Haza's fine slash strikes a Beholder.
< 1478h/1152H 460v/460V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'izoahuzz qaijudigguai bragh'
A Beholder's central eye glows brightly as it negates Zloin's spell!
< 1478h/1152H 460v/460V Pos: standing >
Haza bravely steps in front of Zloin, shielding him from harm!
Haza snaps into visibility.
Tiny explosions wrack Haza's body with pain!
< 1478h/1152H 460v/460V Pos: standing >
Zloin misses a Beholder.
Zloin snaps into visibility.
Zloin's crude slash grazes a Beholder.
Haza sidesteps a giant bronze statue's lunge only to slam his face with an elbow!
Haza snaps into visibility.
A giant bronze statue's fine maul strikes Haza.
A giant bronze statue's fine maul strikes Haza.
< 1478h/1152H 460v/460V Pos: standing >
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 1478h/1152H 460v/460V Pos: standing >
'Mayhem', chaotic sword of the night glows brightly for a moment.
Healing energy flows from Zloin into your body!
Healing energy flows from Zloin into Zloin's body!
Healing energy flows from Zloin into Haza's body!
Healing energy flows from Zloin into Zloin's body!
< 1477h/1152H 460v/460V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'negative concussion blast'
A Beholder's central eye glows brightly as it negates Zloin's spell!
< 1477h/1152H 460v/460V Pos: standing >
Haza sidesteps a giant bronze statue's lunge only to slam his face with an elbow!
The aura of displacement around Haza absorbs most of the assault!
Haza snaps into visibility.
A giant bronze statue's maul grazes Haza.
< 1477h/1152H 460v/460V Pos: standing >
You snap into visibility.
[Damage: 16 ] Your fine slash strikes a Beholder.
< 1484h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: few wounds >
Zloin snaps into visibility.
Tiny explosions wrack Zloin's body with pain!
< 1484h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: few wounds >
Haza snaps into visibility.
< 1484h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: few wounds >
Haza dodges a giant bronze statue's attack.
The aura of displacement around Haza absorbs most of the assault!
Haza snaps into visibility.
A giant bronze statue's maul grazes Haza.
A giant bronze statue starts casting a spell.
A giant bronze statue completes its spell...
A giant bronze statue utters the words 'judicandus dies'
< 1483h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: few wounds >
Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell.
< 1483h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: few wounds >
Zloin snaps into visibility.
Zloin completes his spell...
Zloin utters the words 'unsozfol efaui'
A Beholder's central eye glows brightly as it negates Zloin's spell!
A giant bronze statue senses the panic on a Beholder's face and quickly intercepts their attempt at escape. The fight is still on!
< 1483h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: few wounds >
Haza snaps into visibility.
A Beholder's punch strikes Haza.
A Beholder's central eye glows brightly as it negates Haza's spell!
A Beholder's decent punch wounds Haza.
A Beholder's central eye glows brightly as it negates Haza's spell!
Haza sidesteps a Beholder's lunge only to slam his face with an elbow!
A Beholder's fine punch wounds Haza.
A Beholder ignites into black flames as he hits Haza!
A Beholder's punch wounds Haza.
A Beholder's central eye glows brightly as it negates Haza's spell!
Haza sidesteps a Beholder's lunge only to slam his face with an elbow!
Before a Beholder can recover Haza grabs him by the throat and utters a single word.
a Beholder spasms in pain as tiny bolts of light surge through his body!
Haza's skin seems to turn to stone.
A Beholder is momentarily dazed...
A Beholder's punch grazes Haza.
A giant bronze statue senses the panic on a Beholder's face and quickly intercepts their attempt at escape. The fight is still on!
< 1487h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: few wounds >
Haza snaps into visibility.
A giant bronze statue's weak maul wounds Haza.
A giant bronze statue's weak maul wounds Haza.
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
A giant bronze statue senses the panic on a Beholder's face and quickly intercepts their attempt at escape. The fight is still on!
< 1486h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: few wounds >
A giant bronze statue senses the panic on a Beholder's face and quickly intercepts their attempt at escape. The fight is still on!
< 1486h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: few wounds >
Zloin snaps into visibility.
Zloin completes his spell...
Zloin utters the words 'unsozfol efaui'
A Beholder's central eye glows brightly as it negates Zloin's spell!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 19 ] Your fine slash strikes a Beholder.
You score a DEVASTATING HIT!!!!!
[Damage: 43 ] Your slash strikes a Beholder hard.
The aura of displacement around a Beholder absorbs most of the assault!
[Damage: 1 ] Your crush grazes a Beholder.
[Damage: 15 ] Your fine crush strikes a Beholder.
You score a DEVASTATING HIT!!!!!
[Damage: 42 ] Your powerful crush strikes a Beholder very hard.
< 1541h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: nasty wounds >
A giant bronze statue senses the panic on a Beholder's face and quickly intercepts their attempt at escape. The fight is still on!
< 1541h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: nasty wounds >
Haza snaps into visibility.
A giant bronze statue senses the panic on a Beholder's face and quickly intercepts their attempt at escape. The fight is still on!
< 1541h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: nasty wounds >
Haza dodges a giant bronze statue's attack.
Haza snaps into visibility.
A giant bronze statue senses the panic on a Beholder's face and quickly intercepts their attempt at escape. The fight is still on!
You see nothing special about him.
This Beholder has some big nasty wounds and scratches.
He's small in size.
He is in the front rank.
He seems to be moving much faster than normal..
His hands glow blood red!
He's surrounded by a diffuse globe of light!
<worn on head> the dwarf-bone crown of the troglodytes
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a lightning earring
<worn in ear> an enchanted earring of intelligence
<worn on face> a stalkers mask
<worn around neck> some kharma mind beads
<worn around neck> the sapphire necklace of Insanity (glowing)
<worn on body> a suit of remorhaz scale armor
<worn about body> the silvery mantle of giants power
<worn as quiver> a sheath of stitched together skulls
<worn about waist> the ceinture of giant strength [87%]
<worn on belt buckle>the wand of the Plane of Water (glowing)
<worn on arms> a set of jagged blood crystal arm plates
<worn on lower arms> some scintillating sleeves
<worn around wrist> a bracelet of purple mist [poor]
<worn around wrist> the bangle of the Dreamer [superior]
<worn on lower wrist>a pitch-black mindstone bracelet
<worn on lower wrist>a pitch-black mindstone bracelet
<worn on hands> the gauntlets of FuRy (glowing)
<worn on lower hands>the sacred stone claws of Aan [85%]
<worn on finger> a shiny crimson ring
<worn on finger> a seal of fire dragons (glowing)
<worn on legs> a pair of vapor leggings
<worn on feet> a pair of shadowseed stone boots
< 1541h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: nasty wounds >
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 1541h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: nasty wounds >
'Mayhem', chaotic sword of the night glows brightly for a moment.
< 1540h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: nasty wounds >
Zloin completes his spell...
Zloin utters the words 'energy drain'
A Beholder's central eye glows brightly as it negates Zloin's spell!
Zloin snaps into visibility.
< 1540h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: nasty wounds >
A Beholder suddenly appears a bit confused!
Haza snaps into visibility.
A Beholder's crude punch grazes Haza.
A Beholder's central eye glows brightly as it negates Haza's spell!
A Beholder's decent punch wounds Haza.
A Beholder's central eye glows brightly as it negates Haza's spell!
Haza sidesteps a Beholder's lunge only to slam his face with an elbow!
A Beholder's punch grazes Haza.
Haza dodges a Beholder's attack.
Buckler of the Saints sings with holy power as a Beholder attempts to hit Haza.
A giant bronze statue's weak maul grazes Haza.
< 1540h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: nasty wounds >
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 1540h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: nasty wounds >
Zloin completes his spell...
Zloin utters the words 'energy drain'
A Beholder's central eye glows brightly as it negates Zloin's spell!
< 1539h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You score a DEVASTATING HIT!!!!!
You snap into visibility.
[Damage: 44 ] Your powerful slash strikes a Beholder very hard.
You score a DEVASTATING HIT!!!!!
[Damage: 50 ] Your powerful slash seriously wounds a Beholder.
[Damage: 17 ] Your fine crush strikes a Beholder hard.
[Damage: 16 ] Your fine crush strikes a Beholder hard.
You score a DEVASTATING HIT!!!!!
[Damage: 42 ] Your powerful crush seriously wounds a Beholder.
< 1616h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: awful >
Haza snaps into visibility.
A giant bronze statue's weak maul wounds Haza.
< 1616h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: awful >
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 1616h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: awful >
Haza snaps into visibility.
A Beholder's feeble punch grazes Haza.
A Beholder's feeble punch grazes Haza.
A Beholder's weak punch wounds Haza.
A Beholder's central eye glows brightly as it negates Haza's spell!
Haza dodges a Beholder's attack.
A Beholder's crude punch wounds Haza.
A Beholder's central eye glows brightly as it negates Haza's spell!
< 1616h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: pretty hurt >
Zloin completes his spell...
Zloin utters the words 'energy drain'
A Beholder's central eye glows brightly as it negates Zloin's spell!
< 1615h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: pretty hurt >
Zloin snaps into visibility.
< 1615h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: pretty hurt >
Haza dodges a giant bronze statue's attack.
Haza snaps into visibility.
< 1615h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: pretty hurt >
Zloin starts casting a spell called 'heal undead'.
< 1615h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: pretty hurt >
The aura of displacement around Haza absorbs most of the assault!
Haza snaps into visibility.
A giant bronze statue's maul grazes Haza.
Haza parries a giant bronze statue's lunge at him.
A Beholder slowly fades into existence.
< 1614h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: pretty hurt >
You resist the effects of a Beholder's spell!
Zloin completes his spell...
Zloin utters the words 'heal undead'
A Beholder completely sidesteps Haza's blow, shifts his balance, and strikes back at him!
Haza snaps into visibility.
A Beholder's impressive punch strikes Haza.
A Beholder's central eye glows brightly as it negates Haza's spell!
A giant bronze statue stands impassively as a Beholder passes by.
A giant bronze statue stands impassively as a Beholder passes by.
A giant bronze statue stands impassively as a Beholder passes by.
A giant bronze statue stands impassively as a Beholder passes by.
A giant bronze statue stands impassively as a Beholder passes by.
A giant bronze statue stands impassively as a Beholder passes by.
A Beholder sneaks north.
< 1614h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: pretty hurt >
You rub your sphere of wind and begin to whirl around.
< 1614h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC: nasty wounds E: A Beholder sta EP: pretty hurt >
'Mayhem', chaotic sword of the night glows brightly for a moment.
Spheres begin rotating around Zloin.
Spheres begin rotating around Haza.
Spheres begin rotating around you.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a DEVASTATING HIT!!!!!
You snap into visibility.
[Damage: 49 ] Your powerful slash enshrouds a Beholder in a mist of blood.
The aura of displacement around a Beholder absorbs most of the assault!
[Damage: 1 ] Your slash wounds a Beholder.
[Damage: 16 ] Your fine crush seriously wounds a Beholder.
[Damage: 18 ] Your fine crush enshrouds a Beholder in a mist of blood.
The aura of displacement around a Beholder absorbs most of the assault!
[Damage: 1 ] Your feeble crush wounds a Beholder.
Haza snaps into visibility.
A Beholder's punch wounds Haza.
A Beholder's central eye glows brightly as it negates Haza's spell!
A Beholder's fine punch strikes Haza.
A Beholder's central eye glows brightly as it negates Haza's spell!
Haza sidesteps a Beholder's lunge only to slam his face with an elbow!
A Beholder's fine punch strikes Haza.
A Beholder's central eye glows brightly as it negates Haza's spell!
A Beholder's decent punch strikes Haza.
A Beholder ignites into black flames as he hits Haza!
Haza dodges a Beholder's attack.
< 1652h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC:pretty hurt E: A Beholder sta EP: awful >
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 1651h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC:pretty hurt E: A Beholder sta EP: awful >
Haza snaps into visibility.
A giant bronze statue's fine maul strikes Haza.
Haza dodges a giant bronze statue's attack.
< 1651h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC:pretty hurt E: A Beholder sta EP: awful >
The sphere circling you darts in front of a Beholder's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.
Zloin snaps into visibility.
Zloin completes his spell...
Zloin utters the words 'ruyz rzzqp'
A Beholder's central eye glows brightly as it negates Zloin's spell!
< 1651h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC:pretty hurt E: A Beholder sta EP: awful >
Haza snaps into visibility.
The High-Arched Foyer before The Hall of Durian Addicts
Obvious exits: -N -S
A Beholder (small) Vaccuum Cleaner stands in mid-air here, fighting Haza.
*Zloin (Kobold)(small) stands, floating here, fighting a Beholder.
An impenetrable globe of darkness floats near Zloin's head.
Haza (Beholder)(large) stands in mid-air here, fighting a Beholder.
An impenetrable globe of darkness floats near Haza's head.
A giant bronze statue stands in mid-air here, fighting Haza.
A giant bronze statue stands in mid-air here, fighting Haza.
A giant bronze statue stands in mid-air here, fighting Haza.
< 1650h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC:pretty hurt E: A Beholder sta EP: awful >
Zloin's the globe of shadows pulses as an inky black darkness flows from it!
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 1650h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC:pretty hurt E: A Beholder sta EP: awful >
A faint hum can be heard from the mighty warhammer of the ogre chiefs you are carrying.
Haza dodges a giant bronze statue's attack.
Haza snaps into visibility.
< 1650h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC:pretty hurt E: A Beholder sta EP: awful >
Zloin snaps into visibility.
Zloin completes his spell...
Zloin utters the words 'life leech'
A Beholder's central eye glows brightly as it negates Zloin's spell!
< 1650h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC:pretty hurt E: A Beholder sta EP: awful >
A Beholder sneaks in from the north.
< 1649h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC:pretty hurt E: A Beholder sta EP: awful >
A Beholder's spell is absorbed by your hellfire!
< 1649h/1152H 460v/460V Pos: standing >
< T: Haza TP: sta TC:pretty hurt E: A Beholder sta EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 19 ] Your slash causes a Beholder to grimace in pain.
[Damage: 17 ] Your fine slash grievously wounds a Beholder.
A Beholder is stunned!
[Damage: 15 ] You crushed a Beholder's skull, I'm afraid he's dead.
A Beholder's sacred stone claws of Aan was completely destroyed by the massive blow!
A Beholder's shiny crimson ring was completely destroyed by the massive blow!
A Beholder's sheath of stitched together skulls was completely destroyed by the massive blow!
A Beholder is dead! R.I.P.
You receive your share of experience.