<worn as a badge> the all-empowering emblem
<worn on head> the crown of doom (magic) (humming) [79%]
<worn on eyes> the blindfold of sight (magic)
<worn in ear> a brightly flaming earring
<worn in ear> an anti-matter earring [89%]
<worn on face> a stone mask (magic)
<worn around neck> a string of human teeth and beastial fangs
<worn around neck> a cloak of demonic subterfuge (magic)
<worn on body> the masters armor (glowing)
<worn about body> a blue mantle embroided with symbols of fortune (magic) [78%]
<worn as quiver> a glorious white quiver of heavenly flight (magic) (glowing) (illuminating) [65%]
<worn about waist> a fine dragonscale belt [28%]
<worn on arms> some stitched sleeves of the Knights of the Raven (magic)
<worn around wrist> a blackened bluestone bracelet (magic)
<worn around wrist> a thick adamantium bracelet (magic) (illuminating)
<worn on lower wrist>a feathered bracelet of Nax'Varan nobility (magic)
<worn on hands> some stone gauntlets
<worn on finger> a tiny seashell (magic)
<worn on finger> a golden signet of Zorana Felwood
<primary weapon> a diamondine short spear called 'Mankiller' (magic)
<secondary weapon> a razor-edged dagger (magic)
<worn on legs> a pair of bronze spiked leg plates (magic) [55%]
<worn on feet> the boots named "Death Incarnate" [89%]
This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza. The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil. Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here. To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of a militia guard is lying here.
A street sweeper is cleaning here, singing songs of labor.
A large wandering dog is here, growling at you.
There are some tracks heading west.
There are Shadow tracks going south.
< 555h/616H 356v/392V Pos: standing >
Backstab who?
< 555h/616H 356v/392V Pos: standing >
A stray dog leaves north.
< 556h/616H 358v/392V Pos: standing >
A Dragon bravely steps in front of a Kobold, shielding him from harm!
Smirk. Backstabbing in a calf is not very effective.
< 556h/616H 359v/392V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
The shady youth who is close by to your north.
A street sweeper who is close by to your north.
A stray dog who is not far off to your north.
A slutty whore who is a brief walk away to your south.
A tharnadian thief-hunter who is in the distance to your south.
A stray dog who is not far off to your west.
A religious zealot who is not far off to your west.
A stray dog who is not far off to your west.
A woman who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
A tough mercenary who is rather far off to your west.
The doctor who is in the distance to your west.
< 556h/616H 360v/392V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
A Kobold snaps into visibility.
[Damage: 21 ] A Kobold makes a strange sound as you place a diamondine short spear called 'Mankiller' in his back.
Your spirit suffers from contact with a Kobold's aura!
Diamondine short spear called 'Mankiller' emits an ear piercing SHRIEK! You instinctively cover your ears.
You glare at a Kobold, and begin to generate a wretched sound of death!
[Damage: 142 ] A Kobold screams as he is hit by your ghastly wave of sound!
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 29 ] A Kobold makes a strange sound as you place a razor-edged dagger in his back.
You resist the effects of a Kobold's spell!
With a swift tug you wrench the weapon free, ramming it into a Kobold's spine!.
[Damage: 56 ] A Kobold makes a strange sound as you place a razor-edged dagger in his back.
Your spirit suffers from contact with a Kobold's aura!
< 614h/616H 362v/392V Pos: standing >
< T: Chorob TP: sta TC:few scratches E: A Kobold sta EP: nasty wounds >
A Kobold starts casting a spell.
< 614h/616H 362v/392V Pos: standing >
< T: Chorob TP: sta TC:few scratches E: A Kobold sta EP: nasty wounds >
A Kobold completes his spell...
A Kobold utters the words 'pzar jioculoae'
< 615h/616H 362v/392V Pos: standing >
< T: Chorob TP: sta TC:few scratches E: A Kobold sta EP: few wounds >
A Dragon suddenly attacks YOU!
A Dragon snaps into visibility.
You snap into visibility.
A Dragon's impressive slash strikes you.
The globe around a Dragon's body flares as it bears the brunt of your assault!
A Dragon's impressive slash strikes you.
The globe around a Dragon's body flares as it bears the brunt of your assault!
You attempt to flee...
Keats Street
A major road only by convenience, Keats street biscects the city from north
to south. Originally its sable cobblestones were meant to serve as a patrol
path for the city guard. As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east. This
is the reason none of the buildings exit onto this street. In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue. The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East -South
The corpse of a militia guard is lying here.
You flee southward!
< 559h/616H 349v/392V Pos: standing >
The Tharnadia-Keats Intersection
This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza. The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil. Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here. To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of a militia guard is lying here.
A Dragon (huge) Legionary of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Dragon's head.
A street sweeper is cleaning here, singing songs of labor.
There are Shadow tracks going north.
There are Shadow tracks going south.
< 560h/616H 348v/392V Pos: standing >
Backstab who?
< 560h/616H 349v/392V Pos: standing >
Backstab who?
< 561h/616H 352v/392V Pos: standing >
Backstab who?
< 562h/616H 354v/392V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of a militia guard is lying here.
*A Kobold (small) Magister Militum of The Empire stands, floating here.(Red Aura)
An impenetrable globe of darkness floats near a Kobold's head.
*A Dragon (huge) Legionary of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Dragon's head.
A street sweeper is cleaning here, singing songs of labor.
< 562h/616H 356v/392V Pos: standing >
A Kobold gets a leafy mask of Silvanos made by Azar from the corpse of Azar.
A Kobold gets a craftsman's pin of Dweefniggle's workshop from the corpse of Azar.
A Kobold gets a silken backsheath of flight from the corpse of Azar.
A Kobold gets an efreeti earring of tenflames from the corpse of Azar.
A Kobold gets a butterfly earring from the corpse of Azar.
A Kobold gets the petrified visage of Lord Nymav K'haar from the corpse of Azar.
A Kobold gets a shard of blackness from the corpse of Azar.
A Kobold gets some wooden beads of enlightenment from the corpse of Azar.
A Kobold gets a bunch of stuff from the corpse of Azar.
You quickly scan the area.
A stray dog who is close by to your north.
The shady youth who is close by to your north.
A street sweeper who is close by to your north.
A stray dog who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A tharnadian thief-hunter who is in the distance to your south.
A stray dog who is not far off to your west.
A religious zealot who is not far off to your west.
A stray dog who is not far off to your west.
A woman who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
A tough mercenary who is rather far off to your west.
The doctor who is in the distance to your west.
< 563h/616H 356v/392V Pos: standing >
A Dragon suddenly attacks YOU!
A Dragon snaps into visibility.
You snap into visibility.
A Dragon's impressive slash strikes you.
The globe around a Dragon's body flares as it bears the brunt of your assault!
A Dragon's slash strikes you.
The globe around a Dragon's body flares as it bears the brunt of your assault!
< 511h/616H 358v/392V Pos: standing >
< T: Chorob TP: sta TC: small wounds E: A Dragon sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 512h/616H 359v/392V Pos: standing >
< T: Chorob TP: sta TC: small wounds E: A Dragon sta EP: excellent >
You attempt to flee...
Kieta's Adventurer Supply Shoppe
This small shop serves as a supplier of goods for the adventurer.
Many sorts of items can be purchased frrom within this store. There
is a large supply rack against the eastern wall which displays
various goods. There is only one exit out of this store which
leads back into Tharnadia.
Obvious exits: -West
You flee eastward!
< 512h/616H 350v/392V Pos: standing >
The Tharnadia-Keats Intersection
This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza. The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil. Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here. To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of a militia guard is lying here.
*A Kobold (small) Magister Militum of The Empire stands, floating here.(Red Aura)
An impenetrable globe of darkness floats near a Kobold's head.
A Dragon (huge) Legionary of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Dragon's head.
A street sweeper is cleaning here, singing songs of labor.
There are some tracks heading west.
There are some tracks heading north.
< 513h/616H 349v/392V Pos: standing >
A Dragon bravely steps in front of a Kobold, shielding him from harm!
Smirk. Backstabbing in a calf is not very effective.
< 513h/616H 349v/392V Pos: standing >
The sun hangs low on the southern sky.
< 514h/616H 351v/392V Pos: standing >
A Kobold puts a bunch of stuff into a bottomless bag of the illithids.
You attempt to flee...
Kieta's Adventurer Supply Shoppe
This small shop serves as a supplier of goods for the adventurer.
Many sorts of items can be purchased frrom within this store. There
is a large supply rack against the eastern wall which displays
various goods. There is only one exit out of this store which
leads back into Tharnadia.
Obvious exits: -West
You flee eastward!
< 514h/616H 342v/392V Pos: standing >
The Tharnadia-Keats Intersection
This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza. The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil. Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here. To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of a militia guard is lying here.
*A Kobold (small) Magister Militum of The Empire stands, floating here.(Red Aura)
An impenetrable globe of darkness floats near a Kobold's head.
*A Dragon (huge) Legionary of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Dragon's head.
A street sweeper is cleaning here, singing songs of labor.
There are Shadow tracks going west.
There are Shadow tracks going north.
< 515h/616H 344v/392V Pos: standing >
A Dragon suddenly attacks YOU!
A Dragon snaps into visibility.
A Dragon's impressive slash strikes you.
The globe around a Dragon's body flares as it bears the brunt of your assault!
Sorry, you aren't allowed to do that in combat.
< 487h/616H 345v/392V Pos: standing >
< T: Chorob TP: sta TC: small wounds E: A Dragon sta EP: excellent >
A Kobold's skin seems to turn to stone.
Sorry, you aren't allowed to do that in combat.
< 487h/616H 345v/392V Pos: standing >
< T: Chorob TP: sta TC: small wounds E: A Dragon sta EP: excellent >
You attempt to flee...
Keats Street
A major road only by convenience, Keats street biscects the city from north
to south. Originally its sable cobblestones were meant to serve as a patrol
path for the city guard. As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east. This
is the reason few of the buildings exit onto this street. In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue. The road continues to an intersection both north
and south of here. To the west, a small storefront faces the street.
Obvious exits: -North -South -West
A large wandering dog is here, growling at you.
A shady looking youth is standing here, eyeing you with a devious glance.
A street sweeper is cleaning here, singing songs of labor.
There are Shadow tracks going north.
You flee northward!
< 488h/616H 332v/392V Pos: standing >
The Tharnadia-Keats Intersection
This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza. The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil. Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here. To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of a militia guard is lying here.
*A Kobold (small) Magister Militum of The Empire stands, floating here.(Red Aura)
An impenetrable globe of darkness floats near a Kobold's head.
*A Dragon (huge) Legionary of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Dragon's head.
A street sweeper is cleaning here, singing songs of labor.
There are some tracks heading west.
There are some tracks heading north.
< 489h/616H 331v/392V Pos: standing >
A Dragon's skin seems to turn to stone.
A Dragon bravely steps in front of a Kobold, shielding him from harm!
Smirk. Backstabbing in a calf is not very effective.
< 489h/616H 331v/392V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You attempt to stab a Kobold in the back, but their stone skin quickly absorbs the impact before fading away!
A Kobold snaps into visibility.
[Damage: 1 ] A Kobold makes a strange sound as you place a diamondine short spear called 'Mankiller' in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 29 ] A Kobold makes a strange sound as you place a razor-edged dagger in his back.
You resist the effects of a Kobold's spell!
With a swift tug you wrench the weapon free, ramming it into a Kobold's spine!.
[Damage: 56 ] A Kobold makes a strange sound as you place a razor-edged dagger in his back.
You resist the effects of a Kobold's spell!
< 553h/616H 333v/392V Pos: standing >
< T: Chorob TP: sta TC: small wounds E: A Kobold sta EP: small wounds >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 554h/616H 334v/392V Pos: standing >
< T: Chorob TP: sta TC: small wounds E: A Kobold sta EP: small wounds >
A Dragon suddenly attacks YOU!
A Dragon snaps into visibility.
You snap into visibility.
A Dragon's impressive slash strikes you.
The globe around a Dragon's body flares as it bears the brunt of your assault!
< 526h/616H 334v/392V Pos: standing >
< T: Chorob TP: sta TC: small wounds E: A Kobold sta EP: small wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 526h/616H 334v/392V Pos: standing >
< T: Chorob TP: sta TC: small wounds E: A Kobold sta EP: small wounds >
You attempt to flee...
Kieta's Adventurer Supply Shoppe
This small shop serves as a supplier of goods for the adventurer.
Many sorts of items can be purchased frrom within this store. There
is a large supply rack against the eastern wall which displays
various goods. There is only one exit out of this store which
leads back into Tharnadia.
Obvious exits: -West
You flee eastward!
< 526h/616H 323v/392V Pos: standing >
The Tharnadia-Keats Intersection
This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza. The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil. Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here. To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of a militia guard is lying here.
*A Kobold (small) Magister Militum of The Empire stands, floating here.(Red Aura)
An impenetrable globe of darkness floats near a Kobold's head.
*A Dragon (huge) Legionary of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Dragon's head.
A street sweeper is cleaning here, singing songs of labor.
< 527h/616H 324v/392V Pos: standing >
A Dragon bravely steps in front of a Kobold, shielding him from harm!
Smirk. Backstabbing in a calf is not very effective.
< 527h/616H 324v/392V Pos: standing >
You attempt to flee...
Keats Street
A major road only by convenience, Keats street biscects the city from north
to south. Originally its sable cobblestones were meant to serve as a patrol
path for the city guard. As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east. This
is the reason few of the buildings exit onto this street. In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue. The road continues to an intersection both north
and south of here. To the west, a small storefront faces the street.
Obvious exits: -North -South -West
A large wandering dog is here, growling at you.
A shady looking youth is standing here, eyeing you with a devious glance.
A street sweeper is cleaning here, singing songs of labor.
There are Shadow tracks going north.
You flee northward!
< 528h/616H 310v/392V Pos: standing >
The Tharnadia-Keats Intersection
This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza. The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil. Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here. To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East# -South -West
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of a militia guard is lying here.
*A Dragon (huge) Legionary of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Dragon's head.
A street sweeper is cleaning here, singing songs of labor.
There are Shadow tracks going west.
There are some tracks heading west.
< 529h/616H 313v/392V Pos: standing >
Backstab who?
< 529h/616H 313v/392V Pos: standing >
Backstab who?
< 530h/616H 314v/392V Pos: standing >
< 530h/616H 315v/392V Pos: standing >
< 530h/616H 316v/392V Pos: standing >
The Great Fountain of Tharnadia
An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia. The fountains pristine waters are
quite inviting, crystal clear and about two feet deep. You can see some grey
fish swimming lazily about the fountain's bottom. The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street. A tall
two story building rises to the south of here, its sides made of adobe and
wood. An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn. From here, you can see the high city
walls in all directions off in the distance. There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
< 530h/616H 316v/392V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A Kobold who is close by to your east.
A Dragon who is close by to your east.
A street sweeper who is close by to your east.
A religious zealot who is close by to your west.
A stray dog who is close by to your west.
A tough mercenary who is not far off to your west.
A stray dog who is not far off to your west.
A woman who is not far off to your west.
A peasant farmer who is not far off to your west.
The doctor who is rather far off to your west.
< 531h/616H 318v/392V Pos: standing >
The Tharnadia-Keats Intersection
This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza. The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil. Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here. To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of a militia guard is lying here.
*A Kobold (small) Magister Militum of The Empire stands, floating here.(Red Aura)
An impenetrable globe of darkness floats near a Kobold's head.
*A Dragon (huge) Legionary of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Dragon's head.
A street sweeper is cleaning here, singing songs of labor.
There are Shadow tracks going east.
There are Shadow tracks going west.
< 533h/616H 322v/392V Pos: standing >
A Kobold gets the shadowy crown of damnation from the corpse of Azar.
A Kobold gets a smoke dragon scalemail suit from the corpse of Azar.
A Kobold gets some kharma mind beads from the corpse of Azar.
A Kobold gets an amulet of wisdom from the corpse of Azar.
A Kobold gets a shimmering ring of the faeries from the corpse of Azar.
A Kobold gets a satanic band of Invisibility [superior] made by Azar from the corpse of Azar.
A Kobold gets a bunch of stuff from the corpse of Azar.
A Dragon bravely steps in front of a Kobold, shielding him from harm!
Smirk. Backstabbing in a calf is not very effective.
< 533h/616H 322v/392V Pos: standing >
A Kobold's skin seems to turn to stone.
'Mayhem', chaotic sword of the night glows brightly for a moment.
Spheres begin rotating around a Dragon.
Spheres begin rotating around a Kobold.
< 534h/616H 325v/392V Pos: standing >
A faint hum can be heard from the buckler of the Saints carried by a Dragon.
< 534h/616H 326v/392V Pos: standing >
You snap into visibility.
A Kobold snaps into visibility.
[Damage: 1 ] Your weak pierce grazes a Kobold.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You attempt to stab a Kobold in the back, but their stone skin quickly absorbs the impact before fading away!
A Kobold snaps into visibility.
[Damage: 1 ] A Kobold makes a strange sound as you place a razor-edged dagger in his back.
With a swift tug you wrench the weapon free, ramming it into a Kobold's spine!.
[Damage: 66 ] A Kobold makes a strange sound as you place a razor-edged dagger in his back.
You resist the effects of a Kobold's spell!
< 583h/616H 326v/392V Pos: standing >
< T: Chorob TP: sta TC:few scratches E: A Kobold sta EP: few wounds >
You attempt to flee...
The Great Fountain of Tharnadia
An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia. The fountains pristine waters are
quite inviting, crystal clear and about two feet deep. You can see some grey
fish swimming lazily about the fountain's bottom. The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street. A tall
two story building rises to the south of here, its sides made of adobe and
wood. An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn. From here, you can see the high city
walls in all directions off in the distance. There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
You flee westward!
< 584h/616H 316v/392V Pos: standing >
The Tharnadia-Keats Intersection
This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza. The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil. Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here. To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of a militia guard is lying here.
*A Kobold (small) Magister Militum of The Empire stands, floating here. (casting) (Red Aura)
An impenetrable globe of darkness floats near a Kobold's head.
*A Dragon (huge) Legionary of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Dragon's head.
A street sweeper is cleaning here, singing songs of labor.
< 585h/616H 315v/392V Pos: standing >
A Dragon bravely steps in front of a Kobold, shielding him from harm!
Smirk. Backstabbing in a calf is not very effective.
< 585h/616H 316v/392V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
A Kobold snaps into visibility.
[Damage: 21 ] A Kobold makes a strange sound as you place a diamondine short spear called 'Mankiller' in his back.
Your spirit suffers from contact with a Kobold's aura!
With a swift tug you wrench the weapon free, ramming it into a Kobold's spine!.
[Damage: 48 ] A Kobold makes a strange sound as you place a diamondine short spear called 'Mankiller' in his back.
You resist the effects of a Kobold's spell!
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 29 ] A Kobold makes a strange sound as you place a razor-edged dagger in his back.
You resist the effects of a Kobold's spell!
< 616h/616H 317v/392V Pos: standing >
< T: Chorob TP: sta TC:excellent E: A Kobold sta EP: few wounds >
A Kobold completes his spell...
A Kobold utters the words 'pzar jioculoae'
You dodge a Kobold's vicious attack.
You parry a Kobold's lunge at you.
A Kobold misses you.
A Kobold snaps into visibility.
You snap into visibility.
< 616h/616H 317v/392V Pos: standing >
< T: Chorob TP: sta TC:excellent E: A Kobold sta EP: small wounds >
You attempt to flee...
Keats Street
A major road only by convenience, Keats street biscects the city from north
to south. Originally its sable cobblestones were meant to serve as a patrol
path for the city guard. As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east. This
is the reason few of the buildings exit onto this street. In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue. The road continues to an intersection both north
and south of here. To the west, a small storefront faces the street.
Obvious exits: -North -South -West
A large wandering dog is here, growling at you.
A shady looking youth is standing here, eyeing you with a devious glance.
A street sweeper is cleaning here, singing songs of labor.
You flee northward!
< 616h/616H 307v/392V Pos: standing >
The Tharnadia-Keats Intersection
This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza. The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil. Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here. To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of a militia guard is lying here.
*A Kobold (small) Magister Militum of The Empire stands, floating here.(Red Aura)
An impenetrable globe of darkness floats near a Kobold's head.
*A Dragon (huge) Legionary of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Dragon's head.
A street sweeper is cleaning here, singing songs of labor.
There are Shadow tracks going south.
There are some tracks heading west.
< 616h/616H 306v/392V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
A Kobold snaps into visibility.
[Damage: 8 ] A Kobold makes a strange sound as you place a diamondine short spear called 'Mankiller' in his back.
You resist the effects of a Kobold's spell!
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 13 ] A Kobold makes a strange sound as you place a razor-edged dagger in his back.
You resist the effects of a Kobold's spell!
With a swift tug you wrench the weapon free, ramming it into a Kobold's spine!.
[Damage: 13 ] A Kobold makes a strange sound as you place a razor-edged dagger in his back.
Your spirit suffers from contact with a Kobold's aura!
< 615h/616H 307v/392V Pos: standing >
< T: Chorob TP: sta TC:few scratches E: A Kobold sta EP: small wounds >
A Kobold starts casting a spell.
< 615h/616H 308v/392V Pos: standing >
< T: Chorob TP: sta TC:few scratches E: A Kobold sta EP: small wounds >
An Avatar snaps into visibility.
You snap into visibility.
The globe around an Avatar's body flares as it bears the brunt of your assault!
You are knocked to the ground by an Avatar's mighty bash!
An Avatar grins as he skewers you with his Doombringer, the sword of chaos.
The globe around an Avatar's body flares as it bears the brunt of your assault!
< 537h/616H 308v/392V Pos: sitting >
< T: Chorob TP: sit TC: small wounds E: A Kobold sta EP: small wounds >
A Kobold completes his spell...
A Kobold utters the words 'pzar jioculoae'
< 537h/616H 308v/392V Pos: sitting >
< T: Chorob TP: sit TC: small wounds E: A Kobold sta EP: excellent >
You snap into visibility.
A Kobold snaps into visibility.
[Damage: 7 ] Your impressive pierce grazes a Kobold.
You resist the effects of a Kobold's spell!
A Kobold dodges your futile attack.
Hint: Type "group" to see your groupmates' health and movement.
< 538h/616H 308v/392V Pos: sitting >
< T: Chorob TP: sit TC: small wounds E: A Kobold sta EP: few scratches >
A Kobold misses you.
A Kobold misses you.
A Kobold snaps into visibility.
You snap into visibility.
A Kobold starts casting an offensive spell.
< 538h/616H 308v/392V Pos: sitting >
< T: Chorob TP: sit TC: small wounds E: A Kobold sta EP: few scratches >
A Kobold snaps into visibility.
< 539h/616H 308v/392V Pos: sitting >
< T: Chorob TP: sit TC: small wounds E: A Kobold sta EP: few scratches >
A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
You resist the effects of a Kobold's spell!
< 539h/616H 308v/392V Pos: sitting >
< T: Chorob TP: sit TC: small wounds E: A Kobold sta EP: few scratches >
An Avatar snaps into visibility.
You snap into visibility.
An Avatar's powerful slash strikes you.
The globe around an Avatar's body flares as it bears the brunt of your assault!
An Avatar's impressive slash strikes you.
The globe around an Avatar's body flares as it bears the brunt of your assault!
An Avatar's slash strikes you.
The globe around an Avatar's body flares as it bears the brunt of your assault!
An Avatar's impressive slash strikes you hard.
The globe around an Avatar's body flares as it bears the brunt of your assault!
An Avatar's slash strikes you hard.
The globe around an Avatar's body flares as it bears the brunt of your assault!
An Avatar's slash strikes you hard.
The globe around an Avatar's body flares as it bears the brunt of your assault!
< 303h/616H 308v/392V Pos: sitting >
< T: Chorob TP: sit TC: nasty wounds E: A Kobold sta EP: few scratches >
You snap into visibility.
A Kobold snaps into visibility.
[Damage: 7 ] Your pierce grazes a Kobold.
Your spirit suffers from contact with a Kobold's aura!
You miss a Kobold.
< 302h/616H 308v/392V Pos: sitting >
< T: Chorob TP: sit TC: nasty wounds E: A Kobold sta EP: few scratches >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 302h/616H 308v/392V Pos: sitting >
< T: Chorob TP: sit TC: nasty wounds E: A Kobold sta EP: few scratches >
A faint hum can be heard from Doombringer, the sword of chaos carried by an Avatar.
< 302h/616H 308v/392V Pos: sitting >
< T: Chorob TP: sit TC: nasty wounds E: A Kobold sta EP: few scratches >
A Kobold's skin seems to turn to stone.
'Mayhem', chaotic sword of the night glows brightly for a moment.
A fiery conflagration spews from a Kobold striking you full on!
You resist the effects of a Kobold's spell!
A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
You resist the effects of a Kobold's spell!
A Kobold misses you.
A Kobold misses you.
A Kobold misses you.
A Kobold snaps into visibility.
You snap into visibility.
< 303h/616H 308v/392V Pos: sitting >
< T: Chorob TP: sit TC: nasty wounds E: A Kobold sta EP: few scratches >
A stray dog enters from the north.
< 303h/616H 308v/392V Pos: sitting >
< T: Chorob TP: sit TC: nasty wounds E: A Kobold sta EP: few scratches >
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
You snap into visibility.
A Kobold snaps into visibility.
< 303h/616H 308v/392V Pos: sitting >
< T: Chorob TP: sit TC: nasty wounds E: A Kobold sta EP: few scratches >
A street sweeper leaves west.
An Avatar snaps into visibility.
You snap into visibility.
An Avatar's slash strikes you very hard.
The globe around an Avatar's body flares as it bears the brunt of your assault!
An Avatar slips beneath your guard, dealing you a vicious attack!
An Avatar's slash enshrouds you in a mist of blood.
OUCH! That really did HURT!
The globe around an Avatar's body flares as it bears the brunt of your assault!
An Avatar's impressive slash seriously wounds you.
The globe around an Avatar's body flares as it bears the brunt of your assault!
An Avatar's slash enshrouds you in a mist of blood.
The globe around an Avatar's body flares as it bears the brunt of your assault!
An Avatar's slash causes you to grimace in pain.
You wish that your wounds would stop BLEEDING so much!
The globe around an Avatar's body flares as it bears the brunt of your assault!
An Avatar's impressive slash grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around an Avatar's body flares as it bears the brunt of your assault!
Your vision spins into darkness as your head falls towards the ground.
Your writhing serpent of miracles was completely destroyed by the massive blow!