The Ogre's Foot Inn
A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it. It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day. A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work. Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.
< 573h/573H 170v/170V Pos: standing >
< 573h/573H 170v/170V Pos: standing >
You are carrying: (0/12)
Nothing.
< 573h/573H 170v/170V Pos: standing >
You aren't wearing anything!
< 573h/573H 170v/170V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw oag'
< 573h/573H 170v/170V Pos: standing >
A tharnadian illusionist starts casting a spell.
Hint: If you would like to get rid of a spell that is currently memorized type forget <spellname>.
< 573h/573H 170v/170V Pos: standing >
A tharnadian illusionist starts casting a spell.
< 573h/573H 170v/170V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.
< 573h/573H 170v/170V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.
< 573h/573H 170v/170V Pos: standing >
The receptionist starts to chant in a deep voice.
< 573h/573H 170v/170V Pos: standing >
Hint: Loosing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!
< 573h/573H 170v/170V Pos: standing >
The receptionist starts to chant in a deep voice.
< 573h/573H 170v/170V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'
< 573h/573H 170v/170V Pos: standing >
Hint: Some magic works at a distance - try "cast 'spellname' <person> <direction>" to hit someone in the next room!
< 573h/573H 170v/170V Pos: standing >
The receptionist starts to chant in a deep voice.
< 573h/573H 170v/170V Pos: standing >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.
< 573h/573H 170v/170V Pos: standing >
Autosaving...
< 573h/573H 170v/170V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -West -Down
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.
< 573h/573H 170v/170V Pos: standing >
You no longer feel like a hero!
You no longer feel like a hero!
You no longer feel like a hero!
< 573h/573H 170v/170V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.
< 573h/573H 170v/170V Pos: standing >
< 573h/573H 170v/170V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'
< 573h/573H 170v/170V Pos: standing >
An elite guard's forehead slams into you!
CRASSSHHHH! Your head is pulsating, the world around you suddenly becomes black.
< 528h/573H 170v/170V Pos: on your ass >
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
< 40h/573H 170v/170V Pos: kneeling >
Feeling begins to return... a major headache.
< 40h/573H 170v/170V Pos: kneeling >
A tharnadian illusionist starts casting an offensive spell.
A tharnadian illusionist attacks a Ghost. [0 hits]
< 41h/573H 170v/170V Pos: kneeling >
A tharnadian illusionist starts casting an offensive spell.
A tharnadian illusionist attacks a Ghost. [0 hits]
< 41h/573H 170v/170V Pos: kneeling >
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You feel your skill in martial arts improving.
A Ghost slips beneath your guard, dealing you a vicious attack!
He THOUGHT your was going to hit you...
You wish that your wounds would stop BLEEDING so much!
He THOUGHT your was going to hit you...
You wish that your wounds would stop BLEEDING so much!
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.