<worn as a badge> an ever-watching eye (glowing) (humming)
<worn on head> a black crown encrusted with mindstones enchanted by Haza (glowing)
<worn on eyes> the eyes of the High Forest (glowing) [85%]
<worn around neck> a smooth torque of dwarven kind enchanted by Haza
<worn around neck> a glowing necklace enchanted by Haza (glowing) (humming)
<worn on back> a large leather backpack
<worn about waist> a darkmail belt enchanted by Haza
<worn on belt buckle>the tome of Strahd enchanted by Haza (glowing)
<worn around wrist> a smooth bracelet of dwarven kind enchanted by Haza
<worn around wrist> the ancestral bracelet of Sevenoaks enchanted by Haza
<worn on hands> the cubes of protection enchanted by Haza (humming)
<worn on finger> the glorious titanium ring of physical resistance enchanted by Haza
<worn on finger> a gleaming platinum ring [superior] enchanted by Haza
<held> the tome of Strahd enchanted by Haza (glowing)
<worn on feet> mystical boots of Volo the Traveller (glowing) [78%]
< 1325h/687H 147v/147V Pos: standing >
You see nothing special about him.
Zebb appears to be Grey Elf and is in excellent condition.
He's medium in size.
<worn on face> a surgeons mask
<worn around neck> a static dragonscale necklace from City of Torrhan
<worn on body> a long robe of starbursts (glowing)
<worn on back> a silvery-blue backpack
<worn on arms> some polished sleeves of Dagon
<held as shield> a magical brass shield
<worn on finger> an unique emerald ring
< 1324h/687H 147v/147V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
The corpse of a tharnadian illusionist is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1324h/687H 146v/147V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A small pile of coins lies here.
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large rat is scurrying about here.
< 1323h/687H 145v/147V Pos: standing >
A Ghost sneaks in from the east.
< 1323h/687H 145v/147V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.
A young cleric who is not far off to your west.
A stray dog who is a brief walk away to your west.
The doctor who is rather far off to your west.
A Ghost sneaks south.
< 1323h/687H 146v/147V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
The corpse of a tharnadian thief-hunter is lying here.
< 1322h/687H 146v/147V Pos: standing >
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
< 1322h/687H 145v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 1322h/687H 145v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 1322h/687H 146v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 1321h/687H 147v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 1321h/687H 147v/147V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
The corpse of a tharnadian thief-hunter is lying here.
< 1320h/687H 146v/147V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A large rat is scurrying about here.
< 1320h/687H 145v/147V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.
< 1320h/687H 144v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 1319h/687H 145v/147V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
< 1319h/687H 145v/147V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A few drops of fresh blood are scattered around the area.
[3] The corpse of a militia guard is lying here.
A large wandering dog is here, growling at you.
< 1319h/687H 145v/147V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W#
A large wandering dog is here, growling at you.
< 1319h/687H 145v/147V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A few drops of fresh blood are scattered around the area.
[3] The corpse of a militia guard is lying here.
A large wandering dog is here, growling at you.
< 1318h/687H 146v/147V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
< 1318h/687H 145v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 1317h/687H 147v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 1317h/687H 147v/147V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.
< 1316h/687H 146v/147V Pos: standing >
Keats Street
Obvious exits: -N -S -W
< 1316h/687H 145v/147V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
The corpse of a tharnadian thief-hunter is lying here.
A large rat is scurrying about here.
< 1316h/687H 144v/147V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A small pile of coins lies here.
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large rat is scurrying about here.
< 1316h/687H 144v/147V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
The corpse of a tharnadian illusionist is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1315h/687H 144v/147V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of the receptionist is lying here.
[2] The corpse of an elite guard is lying here.
A large sign hangs from the front of the counter here.
Zebb (Grey Elf)(medium) stands here.
< 1315h/687H 145v/147V Pos: standing >
Zebb leaves west.
You quickly scan the area.
Zebb who is close by to your west.
The mailman who is not far off below you.
< 1314h/687H 147v/147V Pos: standing >
You quickly scan the area.
Zebb who is rather far off to your west.
The mailman who is not far off below you.
< 1313h/687H 147v/147V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.
< 1313h/687H 147v/147V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
The corpse of a tharnadian illusionist is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1312h/687H 146v/147V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
Jodnan who is not far off to your north.
The mailman who is close by below you.
< 1312h/687H 146v/147V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A small pile of coins lies here.
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large rat is scurrying about here.
< 1311h/687H 145v/147V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A Ghost who is close by to your east.
A large rat who is close by to your east.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.
A young cleric who is not far off to your west.
The doctor who is rather far off to your west.
< 1311h/687H 145v/147V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
The corpse of a tharnadian thief-hunter is lying here.
A large rat is scurrying about here.
< 1309h/687H 146v/147V Pos: standing >
You failed.
A Ghost sneaks in from the south.
< 1309h/687H 146v/147V Pos: standing >
A Ghost sneaks west.
< 1308h/687H 146v/147V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1308h/687H 146v/147V Pos: standing >
You failed.
< 1308h/687H 146v/147V Pos: standing >
You failed.
Alarm bells sound, signalling an invasion!
< 1307h/687H 146v/147V Pos: standing >
You failed.
< 1307h/687H 146v/147V Pos: standing >
You failed.
< 1307h/687H 146v/147V Pos: standing >
You failed.
< 1306h/687H 146v/147V Pos: standing >
You failed.
< 1306h/687H 146v/147V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A small pile of coins lies here.
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Tokul Legionary of The Empire (Ghost)(large) stands in mid-air here.
A large rat is scurrying about here.
< 1306h/687H 145v/147V Pos: standing >
You failed.
Everything is blurry after a Ghost's head came crashing into your skull.
[Damage: 1 ] A Ghost suffers from contact with the aura about you.
With a quick move, a Ghost pulls back his head and rams it into you again!
Everything is blurry after a Ghost's head came crashing into your skull.
[Damage: 1 ] A Ghost suffers from contact with the aura about you.
CRASSSHHHH! Your head is pulsating, the world around you suddenly becomes black.
< 1257h/687H 146v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 1253h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 1250h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 1249h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 1249h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 1248h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 1248h/687H 147v/147V Pos: on your ass >
You feel the swirling shadows around your body dissipate.
[Damage: 1 ] [Damage: 1 ] Being knocked unconscious strictly limits what you can do.
< 1225h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 1225h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 1212h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 1211h/687H 147v/147V Pos: on your ass >
[Damage: 1 ] [Damage: 1 ] You feel the swirling shadows around your body dissipate.
Being knocked unconscious strictly limits what you can do.
< 1200h/687H 147v/147V Pos: on your ass >
The world seems to come back into focus.
Sorry, you can't do that while laying around.
< 1200h/687H 147v/147V Pos: on your ass >
A Devil's powerful slash wounds you.
The globe around a Devil's body flares as it bears the brunt of your assault!
A Devil's slash wounds you.
The globe around a Devil's body flares as it bears the brunt of your assault!
A Devil's impressive slash wounds you.
The globe around a Devil's body flares as it bears the brunt of your assault!
A Devil's impressive slash wounds you.
The globe around a Devil's body flares as it bears the brunt of your assault!
A Devil's impressive slash wounds you.
The globe around a Devil's body flares as it bears the brunt of your assault!
A Devil's powerful slash wounds you.
The globe around a Devil's body flares as it bears the brunt of your assault!
< 1054h/687H 147v/147V Pos: on your ass >
< T: Oba TP: ass TC:excellent E: A Devil sta EP: excellent >
A Devil snaps into visibility.
You dodge a bash from a Devil, who loses his balance and falls.
< 1054h/687H 147v/147V Pos: on your ass >
< T: Oba TP: ass TC:excellent E: A Devil sit EP: excellent >
A Ghost attempted to headbutt you.
< 1053h/687H 147v/147V Pos: on your ass >
< T: Oba TP: ass TC:excellent E: someone sit EP: excellent >
Autosaving...
You clamber to your feet.
< 1053h/687H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: someone sit EP: excellent >
You attempt to flee...
The 'Mighty Anvil'
Obvious exits: -S -W -U
Jodnan, the blacksmith stands here working his metals.
You flee northward!
< 1053h/687H 121v/147V Pos: standing >
You attempt to flee...
The Hall of Guilds
Obvious exits: -E
Kotil, the guildmaster smiles as you enter.
You flee westward!
< 1053h/687H 93v/147V Pos: standing >
The 'Mighty Anvil'
Obvious exits: -S -W -U
Jodnan, the blacksmith stands here working his metals.
< 1051h/687H 106v/147V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A small pile of coins lies here.
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Tokul Legionary of The Empire (Ghost)(large) stands in mid-air here.
A large rat is scurrying about here.
Everything is blurry after a Ghost's head came crashing into your skull.
[Damage: 1 ] A Ghost suffers from contact with the aura about you.
CRASSSHHHH! Your head is pulsating, the world around you suddenly becomes black.
< 1017h/687H 106v/147V Pos: on your ass >
[Damage: 1 ] [Damage: 1 ] [Damage: 1 ] Being knocked unconscious strictly limits what you can do.
< 982h/687H 107v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 982h/687H 108v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 982h/687H 109v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 981h/687H 111v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 981h/687H 120v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 980h/687H 125v/147V Pos: on your ass >
[Damage: 1 ] [Damage: 1 ] [Damage: 1 ]
< 936h/687H 127v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 890h/687H 134v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 890h/687H 136v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 890h/687H 137v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 890h/687H 138v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 890h/687H 140v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 889h/687H 141v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 889h/687H 142v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 889h/687H 144v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 889h/687H 145v/147V Pos: on your ass >
[Damage: 1 ] [Damage: 1 ] [Damage: 1 ] [Damage: 1 ]
< 846h/687H 146v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 567h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 567h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 567h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 567h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 567h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 567h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 567h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 567h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 567h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 567h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 567h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 567h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 567h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 567h/687H 147v/147V Pos: on your ass >
[Damage: 1 ] [Damage: 1 ] [Damage: 1 ] [Damage: 1 ] Being knocked unconscious strictly limits what you can do.
< 509h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 366h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 366h/687H 147v/147V Pos: on your ass >
The world seems to come back into focus.
You clamber to your feet.
< 366h/687H 147v/147V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
The corpse of a tharnadian thief-hunter is lying here.
A large rat is scurrying about here.
< 366h/687H 146v/147V Pos: standing >
You are already standing.
< 366h/687H 146v/147V Pos: standing >
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
< 366h/687H 145v/147V Pos: standing >
You are already standing.
< 366h/687H 145v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 366h/687H 146v/147V Pos: standing >
You are already standing.
< 366h/687H 147v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 366h/687H 147v/147V Pos: standing >
You are already standing.
< 367h/687H 147v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 367h/687H 147v/147V Pos: standing >
You are already standing.
< 367h/687H 147v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 367h/687H 147v/147V Pos: standing >
You are already standing.
< 367h/687H 147v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 367h/687H 147v/147V Pos: standing >
You are already standing.
Everything is blurry after a Ghost's head came crashing into your skull.
[Damage: 1 ] A Ghost suffers from contact with the aura about you.
CRASSSHHHH! Your head is pulsating, the world around you suddenly becomes black.
< 332h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 332h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 332h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 332h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 333h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 333h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 333h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 333h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 333h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 333h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 333h/687H 147v/147V Pos: on your ass >
[Damage: 1 ] [Damage: 1 ] [Damage: 1 ] [Damage: 1 ] Being knocked unconscious strictly limits what you can do.
< 277h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 277h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 278h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 278h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 278h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 278h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 278h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 278h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 278h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 278h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 278h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 278h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 279h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 279h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 279h/687H 147v/147V Pos: on your ass >
[Damage: 1 ] [Damage: 1 ] [Damage: 1 ] Being knocked unconscious strictly limits what you can do.
< 246h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 246h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 246h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 246h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 246h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 246h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 247h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 247h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 247h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 247h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 200h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 200h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 200h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 200h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 200h/687H 147v/147V Pos: on your ass >
[Damage: 1 ] [Damage: 1 ] [Damage: 1 ] [Damage: 1 ] Being knocked unconscious strictly limits what you can do.
< 155h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 155h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 155h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 155h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 155h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 155h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 155h/687H 147v/147V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 155h/687H 147v/147V Pos: on your ass >
The world seems to come back into focus.
Alas, you cannot go that way. . . .
< 155h/687H 147v/147V Pos: on your ass >
You clamber to your feet.
Everything is blurry after a Ghost's head came crashing into your skull.
[Damage: 1 ] A Ghost suffers from contact with the aura about you.
CRASSSHHHH! Your head is pulsating, the world around you suddenly becomes black.
< 121h/687H 147v/147V Pos: on your ass >
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!