The death of [10 Warrior] Abrarr (Thri-Kreen)

in Grassy Hills Covered with Exotic Shrubs

from the perspective of [10 Warrior] Abrarr (Thri-Kreen)

<worn on head>       a bronze skull cap
<worn about body>    a thin batwing cloak
<worn about waist>   a thick leather belt
<worn on arms>       a pair of studded leather sleeves
<worn on lower arms> a pair of studded leather sleeves
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on lower wrist>a thick spiked leather bracer
<worn on lower wrist>a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<worn on lower hands>some thick leather gloves
<primary weapon>     a crystalline chatkcha (glowing)
<secondary weapon>   a crystalline chatkcha (glowing)
<third weapon>       a crystalline chatkcha (glowing)
<fourth weapon>      a crystalline chatkcha (glowing)
<worn on legs>       a pair of studded leather leggings


< 93h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: small wounds E: double sta EP: pretty hurt >
 -=[You attack a double-headed dragonfly.]=- [0 hits]

< 93h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: small wounds E: double sta EP: pretty hurt >
 Ye feel a burning sensation in yer blood.

< 83h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP: pretty hurt >
 -=[a double-headed dragonfly attacks you.]=- [0 hits]

< 83h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP: pretty hurt >
 Your kick bounces off a double-headed dragonfly's tough exoskeleton.

< 83h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP: pretty hurt >
 [Damage:  4 ] -=[You attack a double-headed dragonfly.]=- [1 hits]

< 83h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP: pretty hurt >
 -=[a double-headed dragonfly attacks you.]=- [0 hits]

< 83h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP: pretty hurt >
 -=[You attack a double-headed dragonfly.]=- [0 hits]
-=[a double-headed dragonfly attacks you.]=- [0 hits]

< 83h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP: pretty hurt >
 A minotaur leaves east.

< 83h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP: pretty hurt >
 -=[a double-headed dragonfly attacks you.]=- [0 hits]

< 83h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP: pretty hurt >
 You feel your skill in double attack improving.
-=[You attack a double-headed dragonfly.]=- [0 hits]

< 83h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP: pretty hurt >
 -=[a double-headed dragonfly attacks you.]=- [0 hits]

< 83h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP: pretty hurt >
 You feel your skill in double attack improving.
-=[You attack a double-headed dragonfly.]=- [0 hits]

< 83h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP: pretty hurt >
 Ye feel a burning sensation in yer blood.
You leap into the air, avoiding a double-headed dragonfly's attack.
-=[a double-headed dragonfly attacks you.]=- [0 hits]

< 73h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP: pretty hurt >
 Your kick bounces off a double-headed dragonfly's tough exoskeleton.

< 73h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP: pretty hurt >
 [Damage:  4 ] -=[You attack a double-headed dragonfly.]=- [1 hits]
-=[a double-headed dragonfly attacks you.]=- [0 hits]

< 73h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  awful >
 You feel your skill in parry improving.
-=[a double-headed dragonfly attacks you.]=- [0 hits]

< 73h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  awful >
 
< 73h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  awful >
 [Damage:  4 ] -=[You attack a double-headed dragonfly.]=- [1 hits]

< 73h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  bleeding, close to death >
 -=[a double-headed dragonfly attacks you.]=- [0 hits]

< 73h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  bleeding, close to death >
 You feel your skill in double attack improving.
-=[You attack a double-headed dragonfly.]=- [0 hits]

< 73h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  bleeding, close to death >
 -=[a double-headed dragonfly attacks you.]=- [0 hits]

< 73h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  bleeding, close to death >
 You feel your skill in dual wield improving.
-=[You attack a double-headed dragonfly.]=- [0 hits]
You leap into the air, avoiding a double-headed dragonfly's attack.
-=[a double-headed dragonfly attacks you.]=- [0 hits]
Do you feel lucky, punk?

< 73h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  bleeding, close to death >
 Ye feel a burning sensation in yer blood.

< 63h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  bleeding, close to death >
 -=[a double-headed dragonfly attacks you.]=- [0 hits]

< 63h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  bleeding, close to death >
 Your kick bounces off a double-headed dragonfly's tough exoskeleton.

< 63h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  bleeding, close to death >
 -=[You attack a double-headed dragonfly.]=- [0 hits]

< 63h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  bleeding, close to death >
 -=[a double-headed dragonfly attacks you.]=- [0 hits]

< 63h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  bleeding, close to death >
 -=[You attack a double-headed dragonfly.]=- [0 hits]

< 63h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  bleeding, close to death >
 A double-headed dragonfly leaps towards you and sinks his jaws dripping with venom deep in your flesh.
-=[a double-headed dragonfly attacks you.]=- [0 hits]

< 60h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  bleeding, close to death >
 -=[You attack a double-headed dragonfly.]=- [0 hits]
-=[a double-headed dragonfly attacks you.]=- [0 hits]

< 60h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  bleeding, close to death >
 -=[a double-headed dragonfly attacks you.]=- [0 hits]

< 60h/114H 18v/163V Pos: standing >
< T: Abrarr TP: sta TC: few wounds E: double sta EP:  bleeding, close to death >
 You feel your skill in 1h slashing improving.
[Damage:  4 ] A double-headed dragonfly is incapacitated and will slowly die, if not aided.
-=[You attack a double-headed dragonfly.]=- [1 hits]

< 60h/114H 18v/163V Pos: standing >
<Autosaving...

< 60h/114H 18v/163V Pos: standing >
<Saving Abrarr.

< 60h/114H 18v/163V Pos: standing >
<Ye feel a burning sensation in yer blood.

< 50h/114H 18v/163V Pos: standing >
<[Damage:  6 ] You beautifully slash a double-headed dragonfly into two parts - both dead.
A double-headed dragonfly is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a double-headed dragonfly's gurgling and choking signals his demise.

< 50h/114H 18v/163V Pos: standing >
the corpse of a double-headed dragonfly appears to be empty.

< 50h/114H 19v/163V Pos: standing >
 
 ****M  
 ^^@**  
 M...*  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a double-headed dragonfly is lying here.

< 50h/114H 20v/163V Pos: standing >
 
 *****  
 **@*M  
 ^^***  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 50h/114H 19v/163V Pos: standing >
 
 *****  
 ^*@**  
 ^^^**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 50h/114H 18v/163V Pos: standing >
 
 ^****  
 ^^@**  
 ^^^^*  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 50h/114H 16v/163V Pos: standing >
 
 M^^******  
 M^^^*****  
 MM^^@****  
 MMM^^^^**  
 ^^MMMM...  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East  -South -West 

< 50h/114H 15v/163V Pos: standing >
 
 MM^^*****  
 MM^^^****  
 MMM^@^***  
 ^MMM^^^^*  
 ^^^MMMM..  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East  -South -West 

< 51h/114H 12v/163V Pos: standing >
A Dusty Trail
   This seems to be a short trail that has been long abandoned.  Small
clouds of dust rise in the air with each step you take, obscuring
any trace of previous passersby.  The sky is a dull cloudy grey, with
the faintest traces of mist floating on the horizon.  Ahead, you
see a small clearing surrounded by dead and dying trees.
Obvious exits: -North -East  -Down 

< 51h/114H 11v/163V Pos: standing >
A Dusty Trail
   This seems to be a short trail that has been long abandoned.  Small
clouds of dust rise in the air with each step you take, obscuring
any trace of previous passersby.  The sky is a dull cloudy grey, with
the faintest traces of mist floating on the horizon.  Ahead, you
see a small clearing surrounded by dead and dying trees.
Obvious exits: -Up    -Down 

< 51h/114H 11v/163V Pos: standing >
A Dusty Trail
   This seems to be a short trail that has been long abandoned.  Small
clouds of dust rise in the air with each step you take, obscuring
any trace of previous passersby.  The sky is a dull cloudy grey, with
the faintest traces of mist floating on the horizon.  Ahead, you
see a small clearing surrounded by dead and dying trees.
Obvious exits: -Up    -Down 
A bushy-tailed fox shambles down the path
A tiny bony chipmunk darts around with tail aflicker.

< 51h/114H 10v/163V Pos: standing >
A Dusty Trail
   This seems to be a short trail that has been long abandoned.  Small
clouds of dust rise in the air with each step you take, obscuring
any trace of previous passersby.  The sky is a dull cloudy grey, with
the faintest traces of mist floating on the horizon.  Ahead, you
see a small clearing surrounded by dead and dying trees.
Obvious exits: -North -Up   
A tiny bony chipmunk darts around with tail aflicker.

< 51h/114H 9v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 51h/114H 10v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 51h/114H 10v/163V Pos: standing >
A tiny bony chipmunk enters from the north.
Entrance of a Small Abandoned Settlement
   The trail abruptly stops at the edge of a clearing.  Dead and dying
bushes surround the clearing, lending the air a decayed look along with
the gaping black doorways, windows and fallen roofs of the
buildings.
A broken gate leans to the side here.
Obvious exits: -North -South
a broken wooden gate lies to the side here.
A bushy-tailed fox shambles down the path
A tiny bony chipmunk darts around with tail aflicker.
A ragged black squirrel shuffles slowly through the grass.

< 51h/114H 9v/163V Pos: standing >
You don't find anything you didn't see before.

< 52h/114H 13v/163V Pos: standing >
A tiny bony chipmunk leaves north.

< 52h/114H 14v/163V Pos: standing >
You don't find anything you didn't see before.

< 53h/114H 16v/163V Pos: standing >
Ye feel a burning sensation in yer blood.

< 43h/114H 17v/163V Pos: standing >
You do not see that here.

< 43h/114H 18v/163V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -North -South
a broken wooden gate lies to the side here.
A bushy-tailed fox shambles down the path
A ragged black squirrel shuffles slowly through the grass.

< 44h/114H 21v/163V Pos: standing >
a broken gate
   This gate lies barely attached to the end of a wooden fence.
The rails hold the shattered remnants of the inner crosspieces and
one must wonder what held such force as to destroy it so thoroughly!
Perhaps a closer examination might give you a clue?
A broken gate is made of hard wood and appears to be made by a master artisian.
A broken gate has an item value of 1.
a broken gate currently contains:
A broken gate contains:

Nothing.

< 44h/114H 25v/163V Pos: standing >
You don't find anything you didn't see before.

< 45h/114H 29v/163V Pos: standing >
A tiny bony chipmunk enters from the north.

< 45h/114H 31v/163V Pos: standing >
You don't find anything you didn't see before.

< 46h/114H 33v/163V Pos: standing >
Ye feel a burning sensation in yer blood.
Pitted Path Leading to the Village
   This path is pocked and pitted with old ruts.  The ruts are mostly
grown in with thick bunches of thistles and weeds, while to the sides
you can hear the soft squeaks and chitters of various creatures.
Obvious exits: -North -South
[4] A small bandage rests upon the ground here.
A small ivory totem lies here.
A small limestone totem lies here.
A small raven totem lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
a red-tailed hawk's feather floats on the ground.
A bushy-tailed fox shambles down the path
A tiny bony chipmunk darts around with tail aflicker.
A strangely white screech owl searches for a meal.

< 37h/114H 37v/163V Pos: standing >
An Intersection of Paths
   The path splits off here in different directions. A bit to the north,
you can see the surprisingly complete front of a building, to the
west you see a broken down shack, and to the east leads a path
towards a building that would have been imposing if it weren't
for the fact that all windows were missing and the roof was
half-collapsed on itself.  The way out of this foreboding area
is to the south.
Obvious exits: -North -East  -South -West 
A ragged black squirrel shuffles slowly through the grass.

< 37h/114H 36v/163V Pos: standing >
Market Square
   This is the small square where the villagers used to ply their wares.
But, alas, with the coming of troubles, the market benches are scattered
in broken heaps around the area, rotted husks and produce petrified on
the ground.  Under one cart you can see white bones gleaming in the
dim light.  In the center is a dried up well.  The exits you see are
to the North towards the undamaged building, to the west to a shack, and
to the east to another shack, as well as south to exit the village.
Obvious exits: -North -East  -South -West 
an old well has dried up here.

< 37h/114H 35v/163V Pos: standing >
A Bend in the Village Path
   The path takes a turn here, going either to the east towards several
old battered houses, or to the north to the startlingly unharmed
building.  The air here is quite still, and the silence is foreboding.
Exits are to the North, East or South.
Obvious exits: -North -East  -South

< 37h/114H 35v/163V Pos: standing >
Market Square
   This is the small square where the villagers used to ply their wares.
But, alas, with the coming of troubles, the market benches are scattered
in broken heaps around the area, rotted husks and produce petrified on
the ground.  Under one cart you can see white bones gleaming in the
dim light.  In the center is a dried up well.  The exits you see are
to the North towards the undamaged building, to the west to a shack, and
to the east to another shack, as well as south to exit the village.
Obvious exits: -North -East  -South -West 
an old well has dried up here.

< 37h/114H 36v/163V Pos: standing >
An Intersection of Paths
   The path splits off here in different directions. A bit to the north,
you can see the surprisingly complete front of a building, to the
west you see a broken down shack, and to the east leads a path
towards a building that would have been imposing if it weren't
for the fact that all windows were missing and the roof was
half-collapsed on itself.  The way out of this foreboding area
is to the south.
Obvious exits: -North -East  -South -West 

< 37h/114H 35v/163V Pos: standing >
Pitted Path Leading to the Village
   This path is pocked and pitted with old ruts.  The ruts are mostly
grown in with thick bunches of thistles and weeds, while to the sides
you can hear the soft squeaks and chitters of various creatures.
Obvious exits: -North -South
[4] A small bandage rests upon the ground here.
A small ivory totem lies here.
A small limestone totem lies here.
A small raven totem lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
a red-tailed hawk's feather floats on the ground.
A bushy-tailed fox shambles down the path
A tiny bony chipmunk darts around with tail aflicker.
A strangely white screech owl searches for a meal.

< 37h/114H 35v/163V Pos: standing >
A Minotaur enters from the north.

< 38h/114H 39v/163V Pos: standing >
You duck under a Minotaur's lame kick.

< 38h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC: nasty wounds E: A Minotaur sta EP: excellent >
 You get a red-tailed hawk's feather.

< 38h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC: nasty wounds E: A Minotaur sta EP: excellent >
 -=[You attack a Minotaur.]=- [0 hits]

< 38h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC: nasty wounds E: A Minotaur sta EP: excellent >
 Easy.

< 38h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC: nasty wounds E: A Minotaur sta EP: excellent >
 You leap into the air, avoiding a Minotaur's attack.
-=[a Minotaur attacks you.]=- [0 hits]

< 38h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC: nasty wounds E: A Minotaur sta EP: excellent >
 A Minotaur sizes you up with a quick glance.

< 38h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC: nasty wounds E: A Minotaur sta EP: excellent >
 A Minotaur dodges, and you miss your kick at his legs.

< 38h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC: nasty wounds E: A Minotaur sta EP: excellent >
 A Minotaur grins wickedly.

< 38h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC: nasty wounds E: A Minotaur sta EP: excellent >
 A Minotaur misses you with his clumsy kick at your chest.

< 38h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC: nasty wounds E: A Minotaur sta EP: excellent >
 -=[You attack a Minotaur.]=- [0 hits]

< 38h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC: nasty wounds E: A Minotaur sta EP: excellent >
 -=[a Minotaur attacks you.]=- [0 hits]

< 38h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC: nasty wounds E: A Minotaur sta EP: excellent >
 Ye feel a burning sensation in yer blood.

< 28h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC:pretty hurt E: A Minotaur sta EP: excellent >
 -=[You attack a Minotaur.]=- [0 hits]

< 28h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC:pretty hurt E: A Minotaur sta EP: excellent >
 You duck under a Minotaur's lame kick.

< 28h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC:pretty hurt E: A Minotaur sta EP: excellent >
 You see nothing special about him.
This Minotaur is in excellent condition.
He's huge in size.

<worn in nose>       a brass nose ring
<worn around neck>   a sparkling glass charm
<worn around neck>   a jeweled rubber amulet
<worn about body>    a reptile skin cloak
<worn about waist>   a belt made from assorted skins
<held as shield>     a little round wooden shield
<primary weapon>     a stout oaken cudgel

< 28h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC:pretty hurt E: A Minotaur sta EP: excellent >
 -=[a Minotaur attacks you.]=- [0 hits]

< 28h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC:pretty hurt E: A Minotaur sta EP: excellent >
 -=[You attack a Minotaur.]=- [0 hits]

< 28h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC:pretty hurt E: A Minotaur sta EP: excellent >
 A screech owl leaves north.

< 28h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC:pretty hurt E: A Minotaur sta EP: excellent >
 A Minotaur's sweep catches you in the side and you almost stumble.

< 18h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC:pretty hurt E: A Minotaur sta EP: excellent >
 -=[a Minotaur attacks you.]=- [0 hits]

< 18h/114H 39v/163V Pos: standing >
< T: Abrarr TP: sta TC:pretty hurt E: A Minotaur sta EP: excellent >
 You attempt to flee...
Entrance of a Small Abandoned Settlement
   The trail abruptly stops at the edge of a clearing.  Dead and dying
bushes surround the clearing, lending the air a decayed look along with
the gaping black doorways, windows and fallen roofs of the
buildings.
A broken gate leans to the side here.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
a broken wooden gate lies to the side here.
A tiny bony chipmunk darts around with tail aflicker.
You flee southward!

< 18h/114H 9v/163V Pos: standing >
A Dusty Trail
   This seems to be a short trail that has been long abandoned.  Small
clouds of dust rise in the air with each step you take, obscuring
any trace of previous passersby.  The sky is a dull cloudy grey, with
the faintest traces of mist floating on the horizon.  Ahead, you
see a small clearing surrounded by dead and dying trees.
Obvious exits: -North -Up   

< 18h/114H 8v/163V Pos: standing >
A Dusty Trail
   This seems to be a short trail that has been long abandoned.  Small
clouds of dust rise in the air with each step you take, obscuring
any trace of previous passersby.  The sky is a dull cloudy grey, with
the faintest traces of mist floating on the horizon.  Ahead, you
see a small clearing surrounded by dead and dying trees.
Obvious exits: -Up    -Down 
A few drops of fresh blood are scattered around the area.
A tiny bony chipmunk darts around with tail aflicker.
A tiny bony chipmunk darts around with tail aflicker.
A ragged black squirrel shuffles slowly through the grass.
A tiny bony chipmunk darts around with tail aflicker.
A bushy-tailed fox shambles down the path

< 18h/114H 5v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 18h/114H 6v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 18h/114H 6v/163V Pos: standing >
A Dusty Trail
   This seems to be a short trail that has been long abandoned.  Small
clouds of dust rise in the air with each step you take, obscuring
any trace of previous passersby.  The sky is a dull cloudy grey, with
the faintest traces of mist floating on the horizon.  Ahead, you
see a small clearing surrounded by dead and dying trees.
Obvious exits: -Up    -Down 

< 18h/114H 3v/163V Pos: standing >
A Dusty Trail
   This seems to be a short trail that has been long abandoned.  Small
clouds of dust rise in the air with each step you take, obscuring
any trace of previous passersby.  The sky is a dull cloudy grey, with
the faintest traces of mist floating on the horizon.  Ahead, you
see a small clearing surrounded by dead and dying trees.
Obvious exits: -North -East  -Down 

< 18h/114H 1v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 18h/114H 1v/163V Pos: standing >
You're too exhausted.

< 18h/114H 1v/163V Pos: standing >
 
 MM^^*****  
 MM^^^****  
 MMM^@^***  
 ^MMM^^^^*  
 ^^^MMMM..  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East  -South -West 

< 18h/114H 0v/163V Pos: standing >
You're too exhausted.

< 18h/114H 0v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 18h/114H 0v/163V Pos: standing >
You're too exhausted.

< 18h/114H 0v/163V Pos: standing >
You're too exhausted.

< 18h/114H 1v/163V Pos: standing >
You're too exhausted.

< 19h/114H 1v/163V Pos: standing >
You're too exhausted.

< 19h/114H 1v/163V Pos: standing >
You're too exhausted.

< 19h/114H 1v/163V Pos: standing >
You're too exhausted.

< 19h/114H 2v/163V Pos: standing >
You're too exhausted.

< 19h/114H 2v/163V Pos: standing >
 
 M^^******  
 M^^^*****  
 MM^^@****  
 MMM^^^^**  
 ^^MMMM...  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East  -South -West 

< 19h/114H 0v/163V Pos: standing >
 
 M^^******  
 M^^^*****  
 MM^^@****  
 MMM^^^^**  
 ^^MMMM...  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East  -South -West 

< 19h/114H 0v/163V Pos: standing >
You're too exhausted.

< 19h/114H 1v/163V Pos: standing >
You're too exhausted.

< 19h/114H 1v/163V Pos: standing >
Ye feel a burning sensation in yer blood.
 
 ^****  
 ^^@M*  
 ^^^**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 9h/114H 0v/163V Pos: standing >
You're too exhausted.

< 9h/114H 0v/163V Pos: standing >
You drop to your belly.

< 10h/114H 3v/163V Pos: on your ass >
A Minotaur enters from the north.

< 11h/114H 8v/163V Pos: on your ass >
A Minotaur suddenly attacks YOU!

< 11h/114H 8v/163V Pos: on your ass >
< T: Abrarr TP: ass TC: awful E: A Minotaur sta EP: excellent >
 You clamber to your feet.

< 11h/114H 9v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 You feel your skill in double attack improving.
You feel your skill in 1h slashing improving.
-=[You attack a Minotaur.]=- [0 hits]

< 11h/114H 9v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 -=[a Minotaur attacks you.]=- [0 hits]

< 11h/114H 9v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 
< 11h/114H 9v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 A Minotaur misses you with his clumsy kick at your chest.

< 11h/114H 9v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 You feel your skill in 1h slashing improving.
-=[You attack a Minotaur.]=- [0 hits]

< 11h/114H 9v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 -=[a Minotaur attacks you.]=- [0 hits]

< 11h/114H 9v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 
< 11h/114H 9v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 Ye feel a burning sensation in yer blood.

< 1h/114H 9v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 -=[You attack a Minotaur.]=- [0 hits]

< 1h/114H 9v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 A Minotaur looks at you.

< 1h/114H 9v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 -=[a Minotaur attacks you.]=- [0 hits]

< 1h/114H 9v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 You attempt to flee...
 
 MM^..^^**  
 MM^^*****  
 MM^^@****  
 MMM^^^***  
 ^MMM^^^^*  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East  -South -West 
You flee westward!

< 1h/114H 0v/163V Pos: standing >
You're too exhausted.

< 1h/114H 1v/163V Pos: standing >
You're too exhausted.
A Minotaur enters from the east.

< 1h/114H 1v/163V Pos: standing >
You're too exhausted.
A Minotaur suddenly attacks YOU!

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 The sun hangs low on the southern sky.

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 You feel your skill in dual wield improving.
-=[You attack a Minotaur.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 -=[a Minotaur attacks you.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 -=[You attack a Minotaur.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 -=[a Minotaur attacks you.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 
< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 A Minotaur deftly blocks your kick with his forearm.

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 Ye feel a burning sensation in yer blood.

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 -=[You attack a Minotaur.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 You feel your skill in riposte improving.
-=[a Minotaur attacks you.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 
< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 You block a Minotaur's feeble kick with your arm.

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 -=[You attack a Minotaur.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 You know no such ability!

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 -=[a Minotaur attacks you.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: excellent >
 [Damage:  7 ] Your kick crashes into a Minotaur's chest.

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 -=[You attack a Minotaur.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 You leap into the air, avoiding a Minotaur's attack.
-=[a Minotaur attacks you.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 A Minotaur says in minotaur 'I javi 157 (164) jitt, end 150 (170) muvement poontt.'

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 -=[You attack a Minotaur.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 -=[a Minotaur attacks you.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 
< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 You roll on the floor laughing.

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 Ye feel a burning sensation in yer blood.

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 -=[You attack a Minotaur.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 You chitter in thrikreen 'I have 1 (114) hits, and 1 (163) movement points.'

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 A Minotaur misses you with his clumsy kick at your chest.

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 -=[a Minotaur attacks you.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 -=[You attack a Minotaur.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 A Minotaur throws back his head and cackles with insane glee!

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 You feel your skill in parry improving.
-=[a Minotaur attacks you.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 -=[You attack a Minotaur.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 A Minotaur ducks, and your foot flies a mile high.

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 You dodge a Minotaur's feeble leg sweep.

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 -=[a Minotaur attacks you.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 -=[You attack a Minotaur.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 Ye feel a burning sensation in yer blood.

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 A Minotaur dodges, and you miss your kick at his legs.

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 You feel your skill in 1h slashing improving.
-=[You attack a Minotaur.]=- [0 hits]
-=[a Minotaur attacks you.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 -=[You attack a Minotaur.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 -=[a Minotaur attacks you.]=- [0 hits]

< 1h/114H 1v/163V Pos: standing >
< T: Abrarr TP: sta TC: awful E: A Minotaur sta EP: few scratches >
 A Minotaur's sweep catches you in the side and you almost stumble.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.

< -10h/114H 1v/163V Pos: standing >

< -10h/114H 1v/163V Pos: on your ass >