The death of [16 Ethermancer] Kymazz (Orc)

in Fertile Grasslands of the Hearth Valley

from the perspective of [20 Cleric] Sinza (Grey Elf)

<worn on head>       a holy priest cap
<worn on eyes>       a hardened hardwood eyepatch
<worn around neck>   some holy beads
<worn around neck>   a stylish granite collar
<worn on body>       a thin priest gown
<worn about body>    a soft skin cloak
<worn about waist>   an elfskin belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of thin cloth sleeves
<held as shield>     a little round wooden shield
<primary weapon>     a large stone warhammer
<worn on legs>       a pair of thin cloth pants
<worn on feet>       a pair of wormskin boots

Tilia leaves west.
Teru leaves west.
Eddie leaves west.
Draz leaves west.
Lielz leaves west.
You follow Lielz.

 
   ****^..M^^+    
  *****..^MM^+^   
 *****..^..M^+^M  
 ****.^...^^^+^^  
 ***..++@PM+++..  
 **.M++.....M^M.  
 *..+...M.^^.^.^  
  ..+.....^..^.   
   .+.....^^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Lielz (Grey Elf)(medium) stands, floating here.
Draz Magister Militum of  The Empire (Dwarf)(medium) stands here.
Eddie Magister Militum of  The Empire (Grey Elf)(medium) stands here.
Teru (Grey Elf)(medium) stands here (Newbie).
Tilia (Dwarf)(medium) stands here.
Grot Protectores Augusti of  The Empire (Grey Elf)(medium) sits atop a deer.
Absu enters from the east.

< 150h/150H 94v/120V Pos: standing >
Grot leaves west riding on a deer.
Tilia leaves west.
Teru leaves west.
Eddie leaves west.
Draz leaves west.
Lielz leaves west.
You follow Lielz.

 
   *****^..M^^    
  ******..^MM^+   
 ******..^..M^+^  
 *****.^...^^^+^  
 ****..+@P+M+++.  
 ***.M++.....M^M  
 **..+...M.^^.^.  
  ...+.....^..^   
   M.+.....^^.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Lielz (Grey Elf)(medium) stands, floating here.
Draz Magister Militum of  The Empire (Dwarf)(medium) stands here.
Eddie Magister Militum of  The Empire (Grey Elf)(medium) stands here.
Teru (Grey Elf)(medium) stands here (Newbie).
Tilia (Dwarf)(medium) stands here.
Grot Protectores Augusti of  The Empire (Grey Elf)(medium) sits atop a deer.
Absu enters from the east.

< 150h/150H 93v/120V Pos: standing >
Grot leaves west riding on a deer.
Tilia leaves west.
Teru leaves west.
Eddie leaves west.
Draz leaves west.
Lielz leaves west.
You follow Lielz.

 
   ******^..M^    
  *******..^MM^   
 *******..^..M^+  
 ******.^...^^^+  
 *****..@P+M++++  
 ****.M++.....M^  
 .**..+...M.^^.^  
  ....+.....^..   
   .M.+.....^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Lielz (Grey Elf)(medium) stands, floating here.
Draz Magister Militum of  The Empire (Dwarf)(medium) stands here.
Eddie Magister Militum of  The Empire (Grey Elf)(medium) stands here.
Teru (Grey Elf)(medium) stands here (Newbie).
Tilia (Dwarf)(medium) stands here.
Grot Protectores Augusti of  The Empire (Grey Elf)(medium) sits atop a deer.
Absu enters from the east.

< 150h/150H 93v/120V Pos: standing >
Grot leaves north riding on a deer.
Tilia leaves north.
Teru leaves north.
Eddie leaves north.
Draz leaves north.
Lielz leaves north.
You follow Lielz.

A Well Traveled Path
Obvious exits: -N -S
Lielz (Grey Elf)(medium) stands, floating here.
Draz Magister Militum of  The Empire (Dwarf)(medium) stands here.
Eddie Magister Militum of  The Empire (Grey Elf)(medium) stands here.
Teru (Grey Elf)(medium) stands here (Newbie).
Tilia (Dwarf)(medium) stands here.
Grot Protectores Augusti of  The Empire (Grey Elf)(medium) sits atop a deer.

< 150h/150H 94v/120V Pos: standing >
Grot sneaks north riding on a deer.
Tilia leaves north.
Draz leaves north.
You follow Lielz.

A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
Lielz (Grey Elf)(medium) stands, floating here.
Draz Magister Militum of  The Empire (Dwarf)(medium) stands here.
Eddie Magister Militum of  The Empire (Grey Elf)(medium) stands here.
Teru (Grey Elf)(medium) stands here (Newbie).
Tilia (Dwarf)(medium) stands here.
Grot Protectores Augusti of  The Empire (Grey Elf)(medium) sits atop a deer.

< 150h/150H 92v/120V Pos: standing >

< 150h/150H 93v/120V Pos: standing >
A elegant gate suddenly glows brightly!
Grot slowly fades out of existence.

< 150h/150H 94v/120V Pos: standing >
A elegant gate suddenly glows brightly!
Tilia slowly fades out of existence.

< 150h/150H 97v/120V Pos: standing >
A elegant gate suddenly glows brightly!
Absu slowly fades out of existence.

< 150h/150H 98v/120V Pos: standing >
Tilia enters from elsewhere.

< 150h/150H 104v/120V Pos: standing >
Along Newhaven Way Before a Great City
Obvious exits: -N -S
Eddie slowly fades into existence.

< 150h/150H 108v/120V Pos: standing >
Absu slowly fades into existence.

< 150h/150H 108v/120V Pos: standing >
Teru slowly fades into existence.

< 150h/150H 109v/120V Pos: standing >
Tilia slowly fades into existence.

< 150h/150H 110v/120V Pos: standing >
Eddie leaves north.

< 150h/150H 112v/120V Pos: standing >

< 150h/150H 112v/120V Pos: standing >

< 150h/150H 113v/120V Pos: standing >
Grot rides in on a deer from the north.
Eddie enters from the north.
Lielz slowly fades into existence.
Tilia leaves north.

< 150h/150H 114v/120V Pos: standing >
Tilia enters from the north.

< 150h/150H 116v/120V Pos: standing >
Tilia stops following Grot.
Tilia now follows Grot.

< 150h/150H 117v/120V Pos: standing >
Absu leaves north.

< 150h/150H 118v/120V Pos: standing >
The sun starts to set in the south.

< 150h/150H 119v/120V Pos: standing >

< 150h/150H 120v/120V Pos: standing >
Draz slowly fades into existence.

< 150h/150H 120v/120V Pos: standing >

< 150h/150H 120v/120V Pos: standing >

< 150h/150H 120v/120V Pos: standing >
Teru settles to his knees.

< 150h/150H 120v/120V Pos: standing >
Teru rises to his feet.

< 150h/150H 120v/120V Pos: standing >

< 150h/150H 120v/120V Pos: standing >
Lielz settles to his knees.

< 150h/150H 120v/120V Pos: standing >

< 150h/150H 120v/120V Pos: standing >
Grot leaves north riding on a deer.
Tilia leaves north.
Teru leaves north.
Eddie leaves north.
Draz leaves north.

< 150h/150H 120v/120V Pos: standing >
Lielz rises to his feet.

< 150h/150H 120v/120V Pos: standing >
Along Newhaven Way Before a Great City
Obvious exits: -N -S
Lielz (Grey Elf)(medium) stands, floating here.

< 150h/150H 120v/120V Pos: standing >
An Orc enters from the north.
Lielz suddenly attacks an Orc!

< 150h/150H 120v/120V Pos: standing >
An Orc attempts to flee.
An Orc leaves north.

< 150h/150H 120v/120V Pos: standing >
You failed.

< 150h/150H 120v/120V Pos: standing >
A warder enters from the north.

< 150h/150H 120v/120V Pos: standing >
You failed.

< 150h/150H 120v/120V Pos: standing >
You failed.

< 150h/150H 120v/120V Pos: standing >
Absu enters from the north.

< 150h/150H 120v/120V Pos: standing >
Absu leaves south.

< 150h/150H 120v/120V Pos: standing >
You failed.

< 150h/150H 120v/120V Pos: standing >
You failed.

< 150h/150H 120v/120V Pos: standing >
Absu slowly fades into existence.

< 150h/150H 120v/120V Pos: standing >
Absu leaves north.

< 150h/150H 120v/120V Pos: standing >
You quickly scan the area.
Absu who is close by to your north.
A warder who is close by to your north.

< 150h/150H 120v/120V Pos: standing >

< 150h/150H 120v/120V Pos: standing >
Grot rides in on a deer from the north.
Tilia enters from the north.
Teru enters from the north.
Eddie enters from the north.
Draz enters from the north.

< 150h/150H 120v/120V Pos: standing >
Grot leaves south riding on a deer.
Tilia leaves south.
Teru leaves south.
Eddie leaves south.
Draz leaves south.
Lielz leaves south.
You follow Lielz.

Between a Row of Trees along Newhaven Way
Obvious exits: -N -S
Lielz (Grey Elf)(medium) stands, floating here.
Draz Magister Militum of  The Empire (Dwarf)(medium) stands here.
Eddie Magister Militum of  The Empire (Grey Elf)(medium) stands here.
Teru (Grey Elf)(medium) stands here (Newbie).
Tilia (Dwarf)(medium) stands here.
Grot Protectores Augusti of  The Empire (Grey Elf)(medium) sits atop a deer.

< 150h/150H 119v/120V Pos: standing >
Grot leaves north riding on a deer.
Tilia leaves north.
Teru leaves north.
Eddie leaves north.
Draz leaves north.
Lielz leaves north.
You follow Lielz.

Along Newhaven Way Before a Great City
Obvious exits: -N -S
Lielz (Grey Elf)(medium) stands, floating here.
Draz Magister Militum of  The Empire (Dwarf)(medium) stands here.
Eddie Magister Militum of  The Empire (Grey Elf)(medium) stands here.
Teru (Grey Elf)(medium) stands here (Newbie).
Tilia (Dwarf)(medium) stands here.
Grot Protectores Augusti of  The Empire (Grey Elf)(medium) sits atop a deer.
A female Warder of Newhaven strolls along here.
You failed.

< 150h/150H 118v/120V Pos: standing >
Grot leaves north riding on a deer.
Tilia leaves north.
Teru leaves north.
Eddie leaves north.
Draz leaves north.
Lielz leaves north.
You follow Lielz.

Bliss Boulevard and Newhaven Way
Obvious exits: -E -S -W
Lielz (Grey Elf)(medium) stands, floating here.
Draz Magister Militum of  The Empire (Dwarf)(medium) stands here.
Eddie Magister Militum of  The Empire (Grey Elf)(medium) stands here.
Teru (Grey Elf)(medium) stands here (Newbie).
Tilia (Dwarf)(medium) stands here.
Grot Protectores Augusti of  The Empire (Grey Elf)(medium) sits atop a deer.
A Warder of Newhaven roams the streets here.

< 150h/150H 118v/120V Pos: standing >
Lielz stops following Grot.

< 150h/150H 120v/120V Pos: standing >
Lielz leaves south.
You follow Lielz.

Along Newhaven Way Before a Great City
Obvious exits: -N -S
Lielz (Grey Elf)(medium) stands, floating here.
A female Warder of Newhaven strolls along here.

< 150h/150H 119v/120V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 150h/150H 119v/120V Pos: standing >

< 150h/150H 119v/120V Pos: standing >
You failed.

< 150h/150H 119v/120V Pos: standing >
An Orc enters from the north.

< 150h/150H 119v/120V Pos: standing >
An Orc leaves south.
Along Newhaven Way Before a Great City
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
Lielz (Grey Elf)(medium) stands, floating here.
A female Warder of Newhaven strolls along here.

< 150h/150H 119v/120V Pos: standing >
You quickly scan the area.
A warder who is close by to your north.

< 150h/150H 119v/120V Pos: standing >

< 150h/150H 119v/120V Pos: standing >
Lielz leaves south.
You follow Lielz.

Between a Row of Trees along Newhaven Way
Obvious exits: -N -S
Fresh blood covers everything in the area.
Lielz (Grey Elf)(medium) stands, floating here.

< 150h/150H 118v/120V Pos: standing >
Lielz leaves south.
You follow Lielz.

A Well Traveled Path
Obvious exits: -S
A few drops of fresh blood are scattered around the area.
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
Lielz (Grey Elf)(medium) stands, floating here.

< 150h/150H 117v/120V Pos: standing >
You follow Lielz.

A Well Traveled Path
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
Lielz (Grey Elf)(medium) stands, floating here.

< 150h/150H 115v/120V Pos: standing >
You follow Lielz.

 
   *****^..M    
  ******..^M^   
 ******..^..M^  
 *****.^...^^^  
 ****..@M+M+++  
 ***.+M+.....^  
 **..+.....^^.  
  ...+.....^.   
   ..+.....^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Lielz (Grey Elf)(medium) stands, floating here.

< 150h/150H 114v/120V Pos: standing >
An elite highwayman enters from the east.

< 150h/150H 115v/120V Pos: standing >

< 150h/150H 116v/120V Pos: standing >
Lielz leaves south.
You follow Lielz.

 
   *****..^M    
  *****..^..M   
 *****.^...^^^  
 ****..M++M+++  
 ***.+M@.....^  
 **..+.....^^.  
 ....+.....^..  
  ...+.....^^   
   ..+......    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Lielz (Grey Elf)(medium) stands, floating here.

< 150h/150H 115v/120V Pos: standing >
Lielz leaves south.
You follow Lielz.

 
   ****..^..    
  ****.^...^^   
 ****..M++M+++  
 ***.+M+.....^  
 **..+.@...^^.  
 ....+.....^..  
 ....+.....^^.  
  ...+.......   
   ..+......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Lielz (Grey Elf)(medium) stands, floating here.

< 150h/150H 114v/120V Pos: standing >
You follow Lielz.

 
   ***.^...^    
  ***..M++M++   
 ***.+M+.....^  
 **..+.....^^.  
 ....+.@...^..  
 ....+.....^^.  
 ....+........  
  M..+.......   
   ..M..P.^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Lielz (Grey Elf)(medium) stands, floating here.

< 150h/150H 113v/120V Pos: standing >
You follow Lielz.

 
   **..+++M+    
  **.+MM.....   
 **..+.....^^.  
 ....+.....^..  
 ....+.@...^^.  
 ....+........  
 .M..+........  
  ...M..P.^..   
   ^.+......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Lielz (Grey Elf)(medium) stands, floating here.

< 150h/150H 111v/120V Pos: standing >
You follow Lielz.

 
   *.+MM....    
  *..+.....^^   
 ....+.....^..  
 ....+.....^^.  
 ....+.@......  
 .M..+........  
 ....M..P.^...  
  .^.+.......   
   ^.+......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Lielz (Grey Elf)(medium) stands, floating here.

< 150h/150H 110v/120V Pos: standing >
You follow Lielz.

 
   ..+.....^    
  ...+.....^.   
 ....+.....^^.  
 ....+........  
 .M..+.@......  
 ....M..P.^...  
 ..^.+........  
  .^.+.......   
   ..+......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Lielz (Grey Elf)(medium) stands, floating here.

< 150h/150H 108v/120V Pos: standing >
You follow Lielz.

 
   ..+.....^    
  ...+.....^^   
 .M..+........  
 ....+........  
 ....M.@P.^...  
 ..^.+........  
 ..^.+.......^  
  ...+.......   
   ..+*.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Lielz (Grey Elf)(medium) stands, floating here.

< 150h/150H 106v/120V Pos: standing >
You follow Lielz.

 
   .+.....^.    
  ..+.....^^.   
 M..+........^  
 ...+.........  
 ...+..@.^....  
 .^.M.........  
 .^.+.......^.  
  ..+........   
   .+*......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Lielz (Grey Elf)(medium) stands, floating here.
An Orc (medium) stands in mid-air here, fighting a human traveller.
A small rabbit is here, hopping through the grass.
A human traveller stands, floating here, fighting an Orc.

< 150h/150H 104v/120V Pos: standing >
The taste of blood slowly fades from your body.
Lielz's pupils dialate and return to normal.

< 150h/150H 105v/120V Pos: standing >
Lielz suddenly attacks an Orc!

< 150h/150H 105v/120V Pos: standing >
You start chanting...

< 150h/150H 107v/120V Pos: standing >
A huge bolt of lightning strikes far off to the southwest, rumbling as it hits.


< 150h/150H 107v/120V Pos: standing >
Casting: blindness *

< 150h/150H 108v/120V Pos: standing >
A human traveller misses a kick at an Orc due to his small size.
A human traveller attacks an Orc. [0 hits]

< 150h/150H 109v/120V Pos: standing >
An Orc attacks a human traveller. [1 hits]
An Orc attempts to flee.
An Orc leaves west.

< 150h/150H 109v/120V Pos: standing >
You abort your prayer before it's done!
You hear the sounds of movement in the distance.

< 150h/150H 110v/120V Pos: standing >
You follow Lielz.

 
   ..M.....^    
  ...+.....^^   
 .M..+........  
 ....+........  
 ....+.@M.^...  
 ..^.+........  
 ..^.+.......^  
  ...+.......   
   ..M*.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Lielz (Grey Elf)(medium) stands, floating here.
An Orc (medium) stands in mid-air here.

< 150h/150H 109v/120V Pos: standing >
Lielz suddenly attacks an Orc!

< 150h/150H 110v/120V Pos: standing >
You hear the sounds of movement in the distance.

< 150h/150H 110v/120V Pos: standing >
You hear the sounds of movement in the distance.

< 150h/150H 111v/120V Pos: standing >
You hear the sounds of movement in the distance.
An Orc attempts to flee.
An Orc leaves south.

< 150h/150H 111v/120V Pos: standing >
Tilia enters from the north.
Draz enters from the north.
You failed.

< 150h/150H 112v/120V Pos: standing >
Tilia leaves south.
Draz leaves south.

< 150h/150H 112v/120V Pos: standing >
You follow Lielz.

 
   ..+.....^    
  ...+.......   
 ....M..M.....  
 ....+..M.^...  
 ..^.+.@......  
 ..^.+.......^  
 ....+........  
  ...+*......   
   .*+***...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Lielz (Grey Elf)(medium) stands, floating here.
Draz Magister Militum of  The Empire (Dwarf)(medium) stands here.
Tilia (Dwarf)(medium) stands here, fighting an Orc.
Grot Protectores Augusti of  The Empire (Grey Elf)(medium) stands here.
Eddie Magister Militum of  The Empire (Grey Elf)(medium) stands here.
Teru (Grey Elf)(medium) stands here (Newbie), fighting an Orc.
An Orc (medium) is lying here, mortally wounded.

< 150h/150H 113v/120V Pos: standing >
Grot suddenly attacks an Orc!
An Orc is mortally wounded, and will die soon, if not aided.
Grot stabs viciously at an Orc, whose lifeless body falls to the ground.
An Orc's padded helmet [superior] was completely destroyed by the massive blow!
An Orc's dwarven-made limestone amulet was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!