<worn as a badge> a skin-wrapped hide badge
<worn on head> a well-crafted limestone helm from Kobold Settlement
<worn on eyes> a rusty hemp visor
<worn on face> a twisted marble mask
<worn around neck> a human-made clay gorget
<worn around neck> a fine marble charm from Kobold Settlement
<worn on body> a decent leather ringmail from Kobold Settlement
<worn about body> a twined copper bodycloak from Kobold Settlement
<worn about waist> a bamboo belt
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt> a gleaming iron belt buckle
<worn around wrist> a superior rubber bracelet from Kobold Settlement
<worn around wrist> a tarnished bracelet of platinum links
<worn on hands> some crude copper claws from Kobold Settlement
<worn on finger> a dwarven-made hemp signet from Kobold Settlement
<worn on finger> a twined granite signet from The City of Winterhaven
<primary weapon> a bloody ogres spine [89%]
<worn on legs> a set of steel legplates
<worn on feet> a set of steel boots
An Ill-Kept Trail
This is an ill-kept trail running through a kobold encampment. The
trail is used often, but little has been done to keep it in travelable
shape. Paving stones seem to have been laid down at one time to make
traveling easier, but now only make you trip and fall in the muck of
the trail. Giant ruts in the trail threaten to swallow your leg whole
if one is not to careful. To the north, a small stream can be seen.
To the south is a wooden hut. The trail continues to the east and west.
Obvious exits: -East -South -West
< 691h/691H 162v/165V Pos: standing >
You quickly scan the area.
A kobold warrior who is close by to your south.
A Githyanki who is close by to your south.
A kobold youth who is close by to your south.
A prong-horned antelope who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
< 691h/691H 163v/165V Pos: standing >
Guard's Post of the Bridge
The post is a small hut built overlooking the trail to the north.
The hut is built up onto the bank of a small mound, giving a good view
of the area from here. The kobold guards sit within the hut looking
bored.
Obvious exits: -North
Fresh blood splatters cover the area.
[2] The corpse of a kobold guard is lying here.
A powerful kobold warrior is here looking at you suspiciously.
A Githyanki (medium) sits resting.
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 164v/165V Pos: standing >
You fail to properly maneuver yourself to attack a Githyanki's flank.
< 691h/691H 164v/165V Pos: standing >
A Githyanki closes his book and grins malevolently.
< 691h/691H 165v/165V Pos: standing >
A Githyanki clambers to his feet.
< 691h/691H 165v/165V Pos: standing >
A Githyanki leaves north.
< 691h/691H 165v/165V Pos: standing >
Gaze at who?
< 691h/691H 165v/165V Pos: standing >
An Ill-Kept Trail
This is an ill-kept trail running through a kobold encampment. The
trail is used often, but little has been done to keep it in travelable
shape. Paving stones seem to have been laid down at one time to make
traveling easier, but now only make you trip and fall in the muck of
the trail. Giant ruts in the trail threaten to swallow your leg whole
if one is not to careful. To the north, a small stream can be seen.
To the south is a wooden hut. The trail continues to the east and west.
Obvious exits: -East -South -West
< 691h/691H 164v/165V Pos: standing >
Gaze at who?
< 691h/691H 164v/165V Pos: standing >
An Ill-Kept Trail
The ill-kept trail continues east and west of here. To the north
is a large stone bridge offering dry passage over the muddy stream.
To the south is a stone and wood hut, with the smells of baked goods
drifting from it. The trail continues to be a nuisance to any
traveler to the east and west of here.
Obvious exits: -North -East -South -West
< 691h/691H 162v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is a brief walk away to your north.
A kobold youth who is not far off to your east.
A Githyanki who is rather far off to your east.
A kobold baker who is close by to your south.
< 691h/691H 162v/165V Pos: standing >
Kick who?
< 691h/691H 162v/165V Pos: standing >
An Ill-Kept and Muddy Trail
The murky stream to the north takes a sudden swing to the south of
here. A giant slab of granite has been placed on the trail, over the
stream, to give travelers the luxury of not getting their boots wet
while crossing the stream to follow the trail. Regardless of the
attempt to keep stream and trail separate, the path has become a muddy
mire, making traveling no easy business. A small pathway breaks off
of the trail here to follow the murky stream to the south. To the
west is a large mound, which looks to be a dwelling of sorts.
Obvious exits: -East -South -West
< 691h/691H 162v/165V Pos: standing >
An Ill-Kept Trail
The ill-kept trail continues east and west of here. To the north
is a large stone bridge offering dry passage over the muddy stream.
To the south is a stone and wood hut, with the smells of baked goods
drifting from it. The trail continues to be a nuisance to any
traveler to the east and west of here.
Obvious exits: -North -East -South -West
< 691h/691H 160v/165V Pos: standing >
Flank who?
< 691h/691H 160v/165V Pos: standing >
An Ill-Kept Trail
This is an ill-kept trail running through a kobold encampment. The
trail is used often, but little has been done to keep it in travelable
shape. Paving stones seem to have been laid down at one time to make
traveling easier, but now only make you trip and fall in the muck of
the trail. Giant ruts in the trail threaten to swallow your leg whole
if one is not to careful. To the north, a small stream can be seen.
To the south is a wooden hut. The trail continues to the east and west.
Obvious exits: -East -South -West
< 691h/691H 159v/165V Pos: standing >
Flank who?
< 691h/691H 159v/165V Pos: standing >
Entrance to the Kobold Settlement
You stand at the entrance to the kobold settlement. The settlement
seems to be a loose sprawl of mud, wood and stone huts connecting off
various muddy pathways. A rank stench hangs in the air like too many
unwashed kobolds trying to live together in one place. An ill-kept
trail leads east and west from here winding through among the squat
mud and stick huts of the kobolds. A sign has been planted here in
the mucky ground.
Obvious exits: -East -South -West
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 159v/165V Pos: standing >
Flank who?
< 691h/691H 159v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is not far off to your east.
A prong-horned antelope who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
The kobold shaman who is in the distance to your west.
< 691h/691H 159v/165V Pos: standing >
An Ill-Kept Trail
This is an ill-kept trail running through a kobold encampment. The
trail is used often, but little has been done to keep it in travelable
shape. Paving stones seem to have been laid down at one time to make
traveling easier, but now only make you trip and fall in the muck of
the trail. Giant ruts in the trail threaten to swallow your leg whole
if one is not to careful. To the north, a small stream can be seen.
To the south is a wooden hut. The trail continues to the east and west.
Obvious exits: -East -South -West
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 160v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your east.
A kobold youth who is a brief walk away to your east.
A prong-horned antelope who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
< 691h/691H 160v/165V Pos: standing >
Entrance to the Kobold Settlement
You stand at the entrance to the kobold settlement. The settlement
seems to be a loose sprawl of mud, wood and stone huts connecting off
various muddy pathways. A rank stench hangs in the air like too many
unwashed kobolds trying to live together in one place. An ill-kept
trail leads east and west from here winding through among the squat
mud and stick huts of the kobolds. A sign has been planted here in
the mucky ground.
Obvious exits: -East -South -West
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 160v/165V Pos: standing >
A Trail
You tread through the deep, dark forest on a game trail. The
forest here seems less dense than to the south. Looking more closely
at the trail it can be seen that perhaps this isn't a game trail but
just a track made by people a lot shorter than yourself. Northward
the faint outline of a settlement can be seen. To the south is the
large wooden fence surrounding the settlement.
Obvious exits: -North -South
< 691h/691H 159v/165V Pos: standing >
On the Trail Behind the Wooden Fence
The fence which blocks intruders from coming into the kobold
encampment lies directly to the south. A large iron gate has been set
in the wall to allow kobolds in and out, but none others. A small
path leads off to the east. It also looks possible to follow the
fence to the west, into the forest. The trail continues north,
heading for the kobold settlement.
Obvious exits: -North -East -South# -West
< 691h/691H 157v/165V Pos: standing >
The iron seems to be closed.
< 691h/691H 158v/165V Pos: standing >
Behind the Fence
The forest blots out almost all light and the space is a bit
cramped, with vegetation spilling in on all sides. The fence lies
directly to the south, large and imposing. The only perceivable way
to go is to the east.
Obvious exits: -East
A giant wooden fence stands here, blocking travel to the south.
< 691h/691H 156v/165V Pos: standing >
You quickly scan the area.
You see nothing.
< 691h/691H 156v/165V Pos: standing >
On the Trail Behind the Wooden Fence
The fence which blocks intruders from coming into the kobold
encampment lies directly to the south. A large iron gate has been set
in the wall to allow kobolds in and out, but none others. A small
path leads off to the east. It also looks possible to follow the
fence to the west, into the forest. The trail continues north,
heading for the kobold settlement.
Obvious exits: -North -East -South# -West
< 691h/691H 155v/165V Pos: standing >
A Trail
You tread through the deep, dark forest on a game trail. The
forest here seems less dense than to the south. Looking more closely
at the trail it can be seen that perhaps this isn't a game trail but
just a track made by people a lot shorter than yourself. Northward
the faint outline of a settlement can be seen. To the south is the
large wooden fence surrounding the settlement.
Obvious exits: -North -South
< 691h/691H 154v/165V Pos: standing >
Entrance to the Kobold Settlement
You stand at the entrance to the kobold settlement. The settlement
seems to be a loose sprawl of mud, wood and stone huts connecting off
various muddy pathways. A rank stench hangs in the air like too many
unwashed kobolds trying to live together in one place. An ill-kept
trail leads east and west from here winding through among the squat
mud and stick huts of the kobolds. A sign has been planted here in
the mucky ground.
Obvious exits: -East -South -West
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 153v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is not far off to your east.
A kobold youth who is close by to your west.
A prong-horned antelope who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
The kobold shaman who is in the distance to your west.
< 691h/691H 153v/165V Pos: standing >
An Ill-Kept Trail
You stand on an ill-kept trail, the busiest pathway in all of the
settlement. The trail, although used heavily, seem to be in dire need
of repair. At some point it looks like a kobold tried laying some
paving stones on the path but either got bored or died, as the job is
woefully incomplete, causing one to stumble about the trail, one foot
sinking in the mud of the trail the other tripping over a stone. The
trail continues to the east and west while to the north lies the food
supply.
Obvious exits: -North -East -West
< 691h/691H 153v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your west.
A kobold youth who is not far off to your west.
< 691h/691H 153v/165V Pos: standing >
An Ill-Kept Trail
This as an badly kept trail running through a kobold camp. The
trail is heavily used but in very bad condition. Debris lies on the
wayside of the path in heaps: bones, refuse, rotting food... Moving
along the trail is some chore.
Obvious exits: -North -East -South -West
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 152v/165V Pos: standing >
You quickly scan the area.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A kobold warrior who is a brief walk away to your west.
A kobold youth who is a brief walk away to your west.
< 691h/691H 152v/165V Pos: standing >
A Bend in the Trail
The trail bends to the south of here. The trail seems to get a bit
better to the south, simply because it doesn't seem to be used as
often. To the east is a small path leading towards a large stone hut
among the trees of the forest surrounding the settlement.
Obvious exits: -East -South -West
< 691h/691H 151v/165V Pos: standing >
You quickly scan the area.
An old kobold warrior who is a brief walk away to your south.
An old kobold warrior who is a brief walk away to your south.
A kobold maid who is a brief walk away to your south.
A kobold youth who is close by to your west.
A kobold youth who is a brief walk away to your west.
A kobold warrior who is rather far off to your west.
A kobold youth who is rather far off to your west.
< 691h/691H 151v/165V Pos: standing >
Guard's Post of the Eastern Settlement
The hut serves as a post for the kobold guards of the eastern side
of settlement. The post is a large hut made of stone and mortar,
roomy yet littered with piles of garbage. The guards of the post seem
tougher than the average kobold, yet even they instill little fear in
you. A doorway leads to the east, into the chief guard's office.
Obvious exits: -East # -West
[2] The corpse of a kobold guard is lying here.
< 691h/691H 151v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is not far off to your west.
A kobold warrior who is in the distance to your west.
< 691h/691H 152v/165V Pos: standing >
A Bend in the Trail
The trail bends to the south of here. The trail seems to get a bit
better to the south, simply because it doesn't seem to be used as
often. To the east is a small path leading towards a large stone hut
among the trees of the forest surrounding the settlement.
Obvious exits: -East -South -West
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 152v/165V Pos: standing >
A Less Used Trail
This is an overgrown trail leading through a kobold settlement.
The trail is a bit easier to walk on, less muddy, and more stable.
The forest looms around the trail as it wanders through the kobold
camp. Mud huts can be seen to the south of here. To the east the
sounds of combat can be heard.
Obvious exits: -North -East -South
< 691h/691H 151v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your north.
A Githyanki who is close by to your east.
A kobold war master who is close by to your east.
A kobold trainee who is close by to your east.
A kobold trainee who is close by to your east.
An old kobold warrior who is not far off to your south.
An old kobold warrior who is not far off to your south.
< 691h/691H 152v/165V Pos: standing >
A Less Used Trail
The trail leads through the kobold camp disappearing every once in
awhile to overgrown bushes or grass. The mud and stick huts of
kobolds can be seen to the east and west of here. To the south is a
meeting hall for kobolds to gather and socialize with each other.
Obvious exits: -North -East -South -West
< 691h/691H 151v/165V Pos: standing >
A Less Used Trail
This is an overgrown trail leading through a kobold settlement.
The trail is a bit easier to walk on, less muddy, and more stable.
The forest looms around the trail as it wanders through the kobold
camp. Mud huts can be seen to the south of here. To the east the
sounds of combat can be heard.
Obvious exits: -North -East -South
< 691h/691H 151v/165V Pos: standing >
Kobold Guards Training Grounds
The kobold training grounds make a mob look like an organized
military platoon. Every which way you turn you see kobold trainees at
the prime of their youth. A wizened old kobold, skilled in the art of
combat meets your gaze and spits. His intent seems hostile, but he
makes no move. The grounds themselves have been cleared from the
trees and shrubbery of the forest, and large wooden dummies have been
set out for the trainees to hack and slash at ferverously. The only
exit out of the grounds lies to the west.
Obvious exits: -West
A Githyanki (medium) sits resting.
A kobold war master stands here training his troops for battle!
A kobold trainee screams a death cry as he charges.
A kobold trainee screams a death cry as he charges.
A kobold trainee screams a death cry as he charges.
< 691h/691H 151v/165V Pos: standing >
He is not in a proper position, but you try anyway!
You try to lock a Githyanki with your gaze but he turns away.
< 691h/691H 151v/165V Pos: standing >
A Githyanki clambers to his feet.
< 691h/691H 152v/165V Pos: standing >
A Githyanki leaves west.
< 691h/691H 153v/165V Pos: standing >
A Less Used Trail
This is an overgrown trail leading through a kobold settlement.
The trail is a bit easier to walk on, less muddy, and more stable.
The forest looms around the trail as it wanders through the kobold
camp. Mud huts can be seen to the south of here. To the east the
sounds of combat can be heard.
Obvious exits: -North -East -South
< 691h/691H 159v/165V Pos: standing >
Slay whom?
< 691h/691H 159v/165V Pos: standing >
A Bend in the Trail
The trail bends to the south of here. The trail seems to get a bit
better to the south, simply because it doesn't seem to be used as
often. To the east is a small path leading towards a large stone hut
among the trees of the forest surrounding the settlement.
Obvious exits: -East -South -West
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 158v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 691h/691H 159v/165V Pos: standing >
Slay whom?
< 691h/691H 159v/165V Pos: standing >
You quickly scan the area.
A kobold maid who is a brief walk away to your south.
A kobold warrior who is rather far off to your west.
A kobold youth who is in the distance to your west.
< 691h/691H 159v/165V Pos: standing >
An Ill-Kept Trail
This as an badly kept trail running through a kobold camp. The
trail is heavily used but in very bad condition. Debris lies on the
wayside of the path in heaps: bones, refuse, rotting food... Moving
along the trail is some chore.
Obvious exits: -North -East -South -West
< 691h/691H 158v/165V Pos: standing >
You quickly scan the area.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A kobold youth who is not far off to your west.
< 691h/691H 159v/165V Pos: standing >
A Bend in the Trail
The trail bends to the south of here. The trail seems to get a bit
better to the south, simply because it doesn't seem to be used as
often. To the east is a small path leading towards a large stone hut
among the trees of the forest surrounding the settlement.
Obvious exits: -East -South -West
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 158v/165V Pos: standing >
A Less Used Trail
This is an overgrown trail leading through a kobold settlement.
The trail is a bit easier to walk on, less muddy, and more stable.
The forest looms around the trail as it wanders through the kobold
camp. Mud huts can be seen to the south of here. To the east the
sounds of combat can be heard.
Obvious exits: -North -East -South
< 691h/691H 157v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your north.
A kobold war master who is close by to your east.
A kobold trainee who is close by to your east.
A kobold trainee who is close by to your east.
An old kobold warrior who is not far off to your south.
A kobold maid who is not far off to your south.
< 691h/691H 157v/165V Pos: standing >
A Less Used Trail
The trail leads through the kobold camp disappearing every once in
awhile to overgrown bushes or grass. The mud and stick huts of
kobolds can be seen to the east and west of here. To the south is a
meeting hall for kobolds to gather and socialize with each other.
Obvious exits: -North -East -South -West
< 691h/691H 157v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is not far off to your north.
A kobold male who is close by to your east.
< 691h/691H 157v/165V Pos: standing >
The Kobold Gathering Place
This is a large wooden structure, built to serve as a gathering
place for kobolds to socialize and perform religious ceremonies. The
ceiling of the building is made of animal skin and can be rolled back
so at night the kobolds can perform their dances and dark rites,
beneath the starry night, among the bonfires built within the
structure. Right now, however, only a few kobolds are here talking
amicably among themselves, with a kobold maid walking among them
offering drinks.
Obvious exits: -North
Some elegantly-stitched cloth has been left here.
The corpse of an old kobold warrior is lying here.
An old kobold warrior sits here, telling tales of fame and fortune.
An old kobold warrior sits here, telling tales of fame and fortune.
A kobold maid is here offering refreshments to those assembled here.
< 691h/691H 157v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is a brief walk away to your north.
< 691h/691H 157v/165V Pos: standing >
A Less Used Trail
The trail leads through the kobold camp disappearing every once in
awhile to overgrown bushes or grass. The mud and stick huts of
kobolds can be seen to the east and west of here. To the south is a
meeting hall for kobolds to gather and socialize with each other.
Obvious exits: -North -East -South -West
< 691h/691H 157v/165V Pos: standing >
A Less Used Trail
This is an overgrown trail leading through a kobold settlement.
The trail is a bit easier to walk on, less muddy, and more stable.
The forest looms around the trail as it wanders through the kobold
camp. Mud huts can be seen to the south of here. To the east the
sounds of combat can be heard.
Obvious exits: -North -East -South
< 691h/691H 156v/165V Pos: standing >
A Bend in the Trail
The trail bends to the south of here. The trail seems to get a bit
better to the south, simply because it doesn't seem to be used as
often. To the east is a small path leading towards a large stone hut
among the trees of the forest surrounding the settlement.
Obvious exits: -East -South -West
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 155v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 691h/691H 156v/165V Pos: standing >
An Ill-Kept Trail
This as an badly kept trail running through a kobold camp. The
trail is heavily used but in very bad condition. Debris lies on the
wayside of the path in heaps: bones, refuse, rotting food... Moving
along the trail is some chore.
Obvious exits: -North -East -South -West
< 691h/691H 154v/165V Pos: standing >
You quickly scan the area.
Szxvu, the kobold blacksmith who is close by to your north.
A kobold youth who is close by to your east.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A kobold warrior who is a brief walk away to your west.
A kobold youth who is rather far off to your west.
< 691h/691H 154v/165V Pos: standing >
An Ill-Kept Trail
You stand on an ill-kept trail, the busiest pathway in all of the
settlement. The trail, although used heavily, seem to be in dire need
of repair. At some point it looks like a kobold tried laying some
paving stones on the path but either got bored or died, as the job is
woefully incomplete, causing one to stumble about the trail, one foot
sinking in the mud of the trail the other tripping over a stone. The
trail continues to the east and west while to the north lies the food
supply.
Obvious exits: -North -East -West
< 691h/691H 152v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is a brief walk away to your west.
< 691h/691H 153v/165V Pos: standing >
Entrance to the Kobold Settlement
You stand at the entrance to the kobold settlement. The settlement
seems to be a loose sprawl of mud, wood and stone huts connecting off
various muddy pathways. A rank stench hangs in the air like too many
unwashed kobolds trying to live together in one place. An ill-kept
trail leads east and west from here winding through among the squat
mud and stick huts of the kobolds. A sign has been planted here in
the mucky ground.
Obvious exits: -East -South -West
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 152v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is a brief walk away to your east.
A kobold warrior who is close by to your west.
A kobold youth who is not far off to your west.
A prong-horned antelope who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
The kobold shaman who is in the distance to your west.
< 691h/691H 152v/165V Pos: standing >
An Ill-Kept Trail
This is an ill-kept trail running through a kobold encampment. The
trail is used often, but little has been done to keep it in travelable
shape. Paving stones seem to have been laid down at one time to make
traveling easier, but now only make you trip and fall in the muck of
the trail. Giant ruts in the trail threaten to swallow your leg whole
if one is not to careful. To the north, a small stream can be seen.
To the south is a wooden hut. The trail continues to the east and west.
Obvious exits: -East -South -West
A powerful kobold warrior is here looking at you suspiciously.
< 691h/691H 152v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your east.
A kobold youth who is rather far off to your east.
A kobold youth who is close by to your west.
A prong-horned antelope who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
< 691h/691H 152v/165V Pos: standing >
An Ill-Kept Trail
The ill-kept trail continues east and west of here. To the north
is a large stone bridge offering dry passage over the muddy stream.
To the south is a stone and wood hut, with the smells of baked goods
drifting from it. The trail continues to be a nuisance to any
traveler to the east and west of here.
Obvious exits: -North -East -South -West
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 150v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is a brief walk away to your north.
A kobold youth who is in the distance to your east.
A prong-horned antelope who is a brief walk away to your west.
A prong-horned antelope who is a brief walk away to your west.
A prong-horned antelope who is a brief walk away to your west.
< 691h/691H 150v/165V Pos: standing >
An Ill-Kept and Muddy Trail
The murky stream to the north takes a sudden swing to the south of
here. A giant slab of granite has been placed on the trail, over the
stream, to give travelers the luxury of not getting their boots wet
while crossing the stream to follow the trail. Regardless of the
attempt to keep stream and trail separate, the path has become a muddy
mire, making traveling no easy business. A small pathway breaks off
of the trail here to follow the murky stream to the south. To the
west is a large mound, which looks to be a dwelling of sorts.
Obvious exits: -East -South -West
< 691h/691H 149v/165V Pos: standing >
You quickly scan the area.
A kobold warrior who is not far off to your east.
A kobold youth who is a brief walk away to your east.
A kobold youth who is close by to your south.
A kobold treasure seeker who is close by to your south.
A kobold treasure seeker who is close by to your south.
A kobold treasure seeker who is not far off to your south.
A kobold treasure seeker who is not far off to your south.
A kobold fisherman who is a brief walk away to your south.
A master kobold fisherman who is rather far off to your south.
The kobold shaman who is not far off to your west.
< 691h/691H 149v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 691h/691H 150v/165V Pos: standing >
An Ill-Kept Trail
The ill-kept trail continues east and west of here. To the north
is a large stone bridge offering dry passage over the muddy stream.
To the south is a stone and wood hut, with the smells of baked goods
drifting from it. The trail continues to be a nuisance to any
traveler to the east and west of here.
Obvious exits: -North -East -South -West
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 148v/165V Pos: standing >
A Large Stone Bridge
The bridge is made of gigantic slabs of granite bound together with
heavy iron spikes. The bridge crosses over a murky stream flowing
east and west of here. High grasses and reeds have grown up along the
soggy banks of the stream, creating a thick barrier of vegetation
flanking the stream to the north and south. Annoying little insects
buzz around you in an incessant hum. To the north lies a road which
looks to actually be in pretty good shape. To the south lies the
ill-kept trail.
Obvious exits: -North -South
< 691h/691H 148v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is not far off to your north.
A kobold baker who is not far off to your south.
< 691h/691H 148v/165V Pos: standing >
A Paved Road
The stretch of road here has actually been paved, doubtless by some
kobold whipped into action to actually get the road fixed up. The
area here seems to be better kept, an overall more upper class sector
of the kobold settlement. To the east stands a tall building of stone
and wood, looking to be some sort of inn. To the west is access on to
a grassy field. The road continues north, while to the south is the
granite bridge crossing the murky stream.
Obvious exits: -North -East -South -West
< 691h/691H 148v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your north.
A kobold youth who is close by to your east.
An old kobold warrior who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
An old kobold warrior who is close by to your east.
An old kobold warrior who is close by to your east.
A kobold youth who is not far off to your south.
A kobold baker who is a brief walk away to your south.
A kobold youth who is close by to your west.
A bull who is close by to your west.
< 691h/691H 148v/165V Pos: standing >
Grumbiter's Inn
Welcome to the Grumbiter's Inn, the undisputed leader in the art of
innkeeping. A rather charming and friendly hostess stands to the side,
ready to offer you food and drink. While most of the patrons are kobold
locals, you spy an occasional human or two. As you listen more closely
to the conversations that fill the inn, you hear the tales of great and
seasoned adventurers as well as the usual gossip. You feel as if you've
found your second home in Grumbiter's Inn.
Obvious exits: -West
A kobold youth stands here, waiting for nothing in particular.
An old kobold warrior sits here, telling tales of fame and fortune.
An old kobold warrior sits here, telling tales of fame and fortune.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
An old kobold warrior sits here, telling tales of fame and fortune.
An old kobold warrior sits here, telling tales of fame and fortune.
Grumbiter, the kobold barkeep, stands here making sure nothing gets too rowdy.
< 691h/691H 148v/165V Pos: standing >
A Paved Road
The stretch of road here has actually been paved, doubtless by some
kobold whipped into action to actually get the road fixed up. The
area here seems to be better kept, an overall more upper class sector
of the kobold settlement. To the east stands a tall building of stone
and wood, looking to be some sort of inn. To the west is access on to
a grassy field. The road continues north, while to the south is the
granite bridge crossing the murky stream.
Obvious exits: -North -East -South -West
< 691h/691H 148v/165V Pos: standing >
A Paved Road
The road runs through a better kept sector of the kobold settle-
ment; a sign of this is the fact that the road is actually paved. To
the east stands a kobold guard post. A ways up the road to the north
lies a rather gigantic stone hut. The road continues to the north and
south.
Obvious exits: -North -East -South
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 147v/165V Pos: standing >
You quickly scan the area.
A Githyanki who is close by to your east.
A kobold youth who is a brief walk away to your south.
A kobold baker who is rather far off to your south.
< 691h/691H 148v/165V Pos: standing >
A Paved Road
The stretch of road here has actually been paved, doubtless by some
kobold whipped into action to actually get the road fixed up. The
area here seems to be better kept, an overall more upper class sector
of the kobold settlement. To the east stands a tall building of stone
and wood, looking to be some sort of inn. To the west is access on to
a grassy field. The road continues north, while to the south is the
granite bridge crossing the murky stream.
Obvious exits: -North -East -South -West
< 691h/691H 148v/165V Pos: standing >
A Paved Road
The road runs through a better kept sector of the kobold settle-
ment; a sign of this is the fact that the road is actually paved. To
the east stands a kobold guard post. A ways up the road to the north
lies a rather gigantic stone hut. The road continues to the north and
south.
Obvious exits: -North -East -South
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 148v/165V Pos: standing >
Guard's Post of the Northern Sector
This hut of stone is built like a bunker; most of the building lies
in the ground. The earthen floor has been swept dry, and the room is
fairly clean for a kobold dwelling. The guards here stand looking at
you, giving you suspicious stares. Obviously strangers are not too
welcome among the guard posts of the kobold camp.
Obvious exits: -West
[2] The corpse of a kobold guard is lying here.
A Githyanki (medium) sits resting.
< 691h/691H 148v/165V Pos: standing >
[Damage: 11 ] Your impressive slash seriously wounds a Githyanki.
< 691h/691H 148v/165V Pos: standing >
< T: Yzar TP: sta TC:excellent E: A Githyanki sit EP: small wounds >
A Githyanki clambers to his feet.
< 691h/691H 148v/165V Pos: standing >
< T: Yzar TP: sta TC:excellent E: A Githyanki sta EP: small wounds >
A Githyanki attempts to flee.
A Githyanki leaves west.
< 691h/691H 148v/165V Pos: standing >
A Paved Road
The road runs through a better kept sector of the kobold settle-
ment; a sign of this is the fact that the road is actually paved. To
the east stands a kobold guard post. A ways up the road to the north
lies a rather gigantic stone hut. The road continues to the north and
south.
Obvious exits: -North -East -South
A kobold youth stands here, waiting for nothing in particular.
< 691h/691H 147v/165V Pos: standing >
A Paved Road
The stretch of road here has actually been paved, doubtless by some
kobold whipped into action to actually get the road fixed up. The
area here seems to be better kept, an overall more upper class sector
of the kobold settlement. To the east stands a tall building of stone
and wood, looking to be some sort of inn. To the west is access on to
a grassy field. The road continues north, while to the south is the
granite bridge crossing the murky stream.
Obvious exits: -North -East -South -West
< 691h/691H 146v/165V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your north.
A kobold youth who is close by to your east.
An old kobold warrior who is close by to your east.
An old kobold warrior who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
An old kobold warrior who is close by to your east.
An old kobold warrior who is close by to your east.
Grumbiter, the innkeeper who is close by to your east.
A kobold youth who is close by to your south.
A kobold baker who is a brief walk away to your south.
A Githyanki who is close by to your west.
A kobold youth who is close by to your west.
A bull who is close by to your west.
< 691h/691H 146v/165V Pos: standing >
Grumbiter's Inn
Welcome to the Grumbiter's Inn, the undisputed leader in the art of
innkeeping. A rather charming and friendly hostess stands to the side,
ready to offer you food and drink. While most of the patrons are kobold
locals, you spy an occasional human or two. As you listen more closely
to the conversations that fill the inn, you hear the tales of great and
seasoned adventurers as well as the usual gossip. You feel as if you've
found your second home in Grumbiter's Inn.
Obvious exits: -West
A kobold youth stands here, waiting for nothing in particular.
An old kobold warrior sits here, telling tales of fame and fortune.
An old kobold warrior sits here, telling tales of fame and fortune.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
An old kobold warrior sits here, telling tales of fame and fortune.
An old kobold warrior sits here, telling tales of fame and fortune.
Grumbiter, the kobold barkeep, stands here making sure nothing gets too rowdy.
< 691h/691H 147v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 691h/691H 147v/165V Pos: standing >
A Paved Road
The stretch of road here has actually been paved, doubtless by some
kobold whipped into action to actually get the road fixed up. The
area here seems to be better kept, an overall more upper class sector
of the kobold settlement. To the east stands a tall building of stone
and wood, looking to be some sort of inn. To the west is access on to
a grassy field. The road continues north, while to the south is the
granite bridge crossing the murky stream.
Obvious exits: -North -East -South -West
< 691h/691H 147v/165V Pos: standing >
A Grassy Field
You stand upon a overgrown field. A bull stands grazing not far away and
out of the corner of your eye you can see him considering you. The sound
of animals fill the air from the north. To the south you see a pig pen.
Obvious exits: -North -East -South
A Githyanki (medium) sits here, fighting a bull.
A kobold youth stands here, waiting for nothing in particular.
A bull stands here, fighting a Githyanki.
< 691h/691H 146v/165V Pos: standing >
A bull misses a Githyanki.
< 691h/691H 147v/165V Pos: standing >
You feel your skill in flank improving.
You circle a Githyanki flanking him.
< 691h/691H 147v/165V Pos: standing >
< T: bull TP: sta TC:excellent E: A Githyanki sit EP: few wounds >
A bull dodges a Githyanki's attack.
< 691h/691H 147v/165V Pos: standing >
< T: bull TP: sta TC:excellent E: A Githyanki sit EP: few wounds >
You miss a Githyanki.
You score a CRITICAL HIT!!!!!
[Damage: 21 ] You enshroud a Githyanki in a mist of blood as your powerful slash reaches his unprotected flank.
[Damage: 10 ] You grievously wound a Githyanki as your impressive slash reaches his unprotected flank.
A Githyanki is incapacitated and will slowly die, if not aided.
< 691h/691H 147v/165V Pos: standing >
<A bull suddenly attacks a Githyanki!
A bull's fine bite critically injures a Githyanki.
A Githyanki is mortally wounded, and will die soon, if not aided.
A Grassy Field
Obvious exits: -North -East -South
A Githyanki (medium) is lying here, mortally wounded.
A kobold youth stands here, waiting for nothing in particular.
A bull scratches at the ground and lowers his head.
< 691h/691H 147v/165V Pos: standing >
<[Damage: 13 ] Your final slash sends a Githyanki's head bouncing along the ground.
A Githyanki is dead! R.I.P.
You receive your share of experience.