<worn on head> a spiked softwood crown from The Halfcut Hills
<worn on eyes> a troll-skin eyepatch
<worn around neck> a psionicist locket of power (magic) (glowing)
<worn about body> an exquisite leather cloak from The Jade Empire
<worn on tail> a masterly-crafted bronze tail protector from The Shaughin Settlement
<worn about waist> a belt of ragged flesh
<worn on arms> a pair of drow and illithid-skin armguards (magic) (glowing)
<held as shield> a thick wormhide-plated shield
<worn around wrist> an orc-skin wrist protector
<worn around wrist> a beautiful brass bracelet from Tribal Oasis
<worn on hands> some soft white gloves
<worn on finger> a silvery ring studded with gems [superior] (magic)
<worn on finger> an unique bamboo band from Khildarak Stronghold
<worn on legs> some smooth silk leggings
<worn on feet> a pair of iron tipped leather boots
< 179h/179H 114v/114V Pos: standing >
The whole world spams Rex all at once. Go ahead, join in!
< 179h/179H 114v/114V Pos: standing >
Rex stops using a blade of bone.
< 179h/179H 114v/114V Pos: standing >
Rex wields a blade of bone.
< 179h/179H 114v/114V Pos: standing >
An orcish guard leaves north riding on a draft horse.
< 179h/179H 114v/114V Pos: standing >
Rex says '3d8 hit str'
< 179h/179H 114v/114V Pos: standing >
An orcish guard rides in on a draft horse from the north.
< 179h/179H 114v/114V Pos: standing >
An orcish guard leaves north riding on a draft horse.
< 179h/179H 114v/114V Pos: standing >
< 179h/179H 114v/114V Pos: standing >
Rex says 'from that jobo shit with pupas'
< 179h/179H 114v/114V Pos: standing >
An orcish guard rides in on a draft horse from the north.
< 179h/179H 114v/114V Pos: standing >
Znar snickers softly.
< 179h/179H 114v/114V Pos: standing >
An orcish guard leaves north riding on a draft horse.
< 179h/179H 114v/114V Pos: standing >
< 179h/179H 114v/114V Pos: standing >
An orcish guard rides in on a draft horse from the north.
< 179h/179H 114v/114V Pos: standing >
< 179h/179H 114v/114V Pos: standing >
Rex says 'getting another quest'
< 179h/179H 114v/114V Pos: standing >
Rex leaves north.
< 179h/179H 114v/114V Pos: standing >
< 179h/179H 114v/114V Pos: standing >
< 179h/179H 114v/114V Pos: standing >
A wandering soul enters from the north.
< 179h/179H 114v/114V Pos: standing >
An orcish guard leaves north riding on a draft horse.
A wandering soul starts casting a spell.
< 179h/179H 114v/114V Pos: standing >
A wandering soul completes his spell...
A wandering soul utters the word 'abrazak'
< 179h/179H 114v/114V Pos: standing >
Rex enters from the north.
< 179h/179H 114v/114V Pos: standing >
A wandering soul starts casting a spell.
< 179h/179H 114v/114V Pos: standing >
A wandering soul completes his spell...
A wandering soul utters the word 'abrazak'
< 179h/179H 114v/114V Pos: standing >
Rex says 'anele bloodstone keep'
< 179h/179H 114v/114V Pos: standing >
A wandering soul starts casting a spell.
< 179h/179H 114v/114V Pos: standing >
A wandering soul completes his spell...
A wandering soul utters the word 'abrazak'
< 179h/179H 114v/114V Pos: standing >
Pardon?
< 179h/179H 114v/114V Pos: standing >
An orcish guard rides in on a draft horse from the north.
< 179h/179H 114v/114V Pos: standing >
A wandering soul starts casting a spell.
< 179h/179H 114v/114V Pos: standing >
Autosaving...
< 179h/179H 114v/114V Pos: standing >
The South Gates of the Shady Grove
Obvious exits: -North -East -West -Down
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
An orcish guard in mid-air sits atop a draft horse.
Rex (Troll)(large) stands, floating here.
A wandering orcish soul, flying about here, is searching for a new victim. (casting)
Znar (Duergar)(medium) sits resting.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.
< 179h/179H 114v/114V Pos: standing >
Znar clambers to his feet.
Znar, looking very frustrated, packs up his book.
< 179h/179H 114v/114V Pos: standing >
A wandering soul completes his spell...
A wandering soul utters the word 'abrazak'
< 179h/179H 114v/114V Pos: standing >
Znar now follows Rex.
< 179h/179H 114v/114V Pos: standing >
Znar is now a member of Rex's group.
< 179h/179H 114v/114V Pos: standing >
You say in goblin 'ready to kill shit rex?'
< 179h/179H 114v/114V Pos: standing >
Dru enters from below.
< 179h/179H 114v/114V Pos: standing >
Dru leaves north.
< 179h/179H 114v/114V Pos: standing >
Rex says 'im !levi just fyi will be some falling'
< 179h/179H 114v/114V Pos: standing >
Rex says 'kesk levi me please'
< 179h/179H 114v/114V Pos: standing >
An orcish guard leaves west riding on a draft horse.
< 179h/179H 114v/114V Pos: standing >
Znar says 'kesk is here'
< 179h/179H 114v/114V Pos: standing >
< 179h/179H 114v/114V Pos: standing >
You don't have that spell memorized.
< 179h/179H 114v/114V Pos: standing >
You sit down and relax.
< 179h/179H 114v/114V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - cone of cold
1 - minor globe of invulnerability
1 - vitalize undead
1 - enervation
( 5th circle) 2 - teleport
3 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 3 - animate dead
2 - dispel magic
2 - embalm
( 2nd circle) 7 - chill touch
1 - protection from living
( 1st circle) 3 - minor creation
5 - slashing darkness
And you are currently memorizing the following spells:
5 seconds: ( 1st) slashing darkness
You can memorize no more spells.
You continue your study.
< 179h/179H 114v/114V Pos: sitting >
A wandering soul starts casting a spell.
< 179h/179H 114v/114V Pos: sitting >
< 179h/179H 114v/114V Pos: sitting >
< 179h/179H 114v/114V Pos: sitting >
< 179h/179H 114v/114V Pos: sitting >
A wandering soul completes his spell...
< 179h/179H 114v/114V Pos: sitting >
A small dog enters from below.
< 179h/179H 114v/114V Pos: sitting >
You have finished memorizing slashing darkness.
Your studies are complete.
Rex floats down.
Znar floats down.
< 179h/179H 114v/114V Pos: sitting >
You clamber to your feet.
< 179h/179H 114v/114V Pos: standing >
A wandering soul leaves west.
< 179h/179H 114v/114V Pos: standing >
The grinning bobcat enters from the north.
< 179h/179H 114v/114V Pos: standing >
< 179h/179H 114v/114V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...
Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above. These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger. The gates to the
city are large and black. Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up
< 179h/179H 113v/114V Pos: standing >
You quickly scan the area.
An orcish merchant who is close by to your south.
The zombie of an orc who is rather far off to your south.
Limndul who is rather far off to your south.
The grinning bobcat who is close by above you.
The orc gate guard who is close by above you.
The orc gate guard who is close by above you.
The orc gate guard who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
An umber hulk who is close by above you.
The orc gate guard who is close by above you.
< 179h/179H 113v/114V Pos: standing >
Nearing the Shady Grove
The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
An orcish merchant is standing here completing his next transaction.
< 179h/179H 112v/114V Pos: standing >
A Small Pathway
The rocky pathway continues here heading up to a large city in the near
distance. The city to the north is marked by its varying skyline of towers
and the city wall. Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites. The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
< 179h/179H 112v/114V Pos: standing >
MM^^*^MMM
M*******MMM
*****^^^*^MMM
***^*^^^^**MM
**^.^^@P.***M
*.^...+P.^***
......+.M.***
..^M.+....*
^*..+..M.
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 179h/179H 111v/114V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.
Rex enters from the south.
< 179h/179H 114v/114V Pos: standing >
Rex leaves east.
< 179h/179H 114v/114V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.
< 179h/179H 114v/114V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.
< 179h/179H 114v/114V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.
< 179h/179H 114v/114V Pos: standing >
M^^*^MMMM
*******MMM.
****^^^*^MMMM
**^*^^^^**MMM
*^.^^+@.***MM
.^...+..P****
.....+..P****
.^M.+....**
*..+..P..
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 179h/179H 113v/114V Pos: standing >
******MMM
***^^^*^MMM
**^*^^^^**MMM
*^.^^+..***MM
.^...+@.^****
.....+..M****
..^M.+....***
^*..+..PP..
**.+.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 179h/179H 111v/114V Pos: standing >
*****MMM.
**^^^*^MMMM
*^*^^^^**MMMM
^.^^+..***MMM
^...+.@^****M
....+..M*****
.^M.+....****
*..+..PP..*
*.+......
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 179h/179H 109v/114V Pos: standing >
*^^^*^MMM
^*^^^^**MMM
^.^^+..***MMM
^...+..^****M
....+.@M*****
.^M.+....****
^*..+.PP.P.**
**.+.......
**+*.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 179h/179H 108v/114V Pos: standing >
*^^^^**MM
.^^+..***MM
^...+..^****M
....+..M*****
.^M.+.@..****
^*..+.PPP..**
^**.+.......*
***+*......
^*+*^^.^.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 179h/179H 106v/114V Pos: standing >
^^+..***M
...+..^****
....+..M*****
.^M.+....****
^*..+.@P...**
^**.+.......*
****+*.......
^^*+*^^.^..
M*+^^*..^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
Rex enters from the east.
Znar enters from the east.
< 179h/179H 105v/114V Pos: standing >
A female leucrotta enters from the east.
< 179h/179H 105v/114V Pos: standing >
A female leucrotta suddenly attacks Rex!
A female leucrotta misses Rex.
< 179h/179H 105v/114V Pos: standing >
..+..^***
...+..M****
.^M.+....****
^*..+.PP...**
^**.+.@.....*
****+*P......
*^^*+*^^.^...
*M*+^^*..^.
+.++**...
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 179h/179H 103v/114V Pos: standing >
^^+..***M
...+..^****
....+..M*****
.^M.+....****
^*..+.@....**
^**.+..P....*
****+*.P.....
^^*+*^^.^..
M*+^^*..^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
A female leucrotta stands, floating here, fighting Rex.
Znar (Duergar)(medium) stands, floating here.
Rex (Troll)(large) stands, floating here, fighting a female leucrotta.
< 179h/179H 102v/114V Pos: standing >
Rex attempts to flee.
Rex tries to flee, but can't make it out of here!
< 179h/179H 103v/114V Pos: standing >
^+..***MM
..+..^****M
...+..M******
^M.+....*****
*..+.P@...***
**.+.......**
***+*P...P...
^*+*^^.^...
*+^^*..^.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 179h/179H 101v/114V Pos: standing >
+..***MMM
.+..^****MM
..+..M******M
M.+....******
..+.P.@..****
*.+.P.....***
**+*P...P...*
*+*^^.^....
+^^*..^..
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 179h/179H 100v/114V Pos: standing >
..***MMMM
+..^****MMM
.+..M******MM
.+....******M
.+.M..@.*****
.+.P.....****
*+*..P.P...**
+*^^.^.....
^^*..^...
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 179h/179H 99v/114V Pos: standing >
..^****MM
+..M******M
.+....******M
.+.M....*****
.+.P..@..****
*+*...PP...**
*+*^^.^......
+^^*..^....
+**...^..
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 179h/179H 97v/114V Pos: standing >
..M******
+....******
.+.M....*****
.+.P.....****
*+*...@P...**
*+*^^.^......
*+^^*..^.....
++**...^...
+**......
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
The zombie of an orc stands here. (minion)
Limndul (Orc)(medium) stands here.
Limndul leaves east.
The zombie of an orc leaves east.
< 179h/179H 95v/114V Pos: standing >
.M******M
....******M
+.M....*****M
+..P....*****
+*....@...***
+*^^.^.......
+^^*..^......
+**...^....
**.......
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
The zombie of an orc stands here. (minion)
Limndul (Orc)(medium) stands here.
Znar (Duergar)(medium) stands, floating here, fighting a Grey Elf.
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here, fighting Znar.(Gold Aura)
< 179h/179H 93v/114V Pos: standing >
M******MM
...******MM
.M....*****MM
.......*****M
*...PP@..****
*^^.^.......*
^^*..^......*
**...^.....
*........
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 179h/179H 93v/114V Pos: standing >
.M******M
....******M
+.M....*****M
+.......*****
+*....@...***
+*^^.^.......
+^^*..^......
+**...^....
**.......
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Rex (Troll)(large) stands, floating here.
The zombie of an orc stands here. (minion)
Limndul (Orc)(medium) stands here. (casting)
Znar (Duergar)(medium) stands, floating here, fighting a Grey Elf.
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here, fighting Znar.(Gold Aura)
Rex leaves east.
< 179h/179H 91v/114V Pos: standing >
Rex enters from the east.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
< 179h/179H 92v/114V Pos: standing >
Limndul completes his spell...
Limndul utters the words 'burning hands'
A Grey Elf cries out as Limndul burns him.
< 179h/179H 92v/114V Pos: standing >
A Grey Elf attempts to flee.
< 179h/179H 92v/114V Pos: standing >
Limndul leaves south.
The zombie of an orc leaves south.
< 179h/179H 94v/114V Pos: standing >
You failed.
< 179h/179H 94v/114V Pos: standing >
Znar sits down.
< 179h/179H 94v/114V Pos: standing >
< 179h/179H 95v/114V Pos: standing >
Znar clambers to his feet.
< 179h/179H 95v/114V Pos: standing >
You failed.
Znar leaves west.
< 179h/179H 95v/114V Pos: standing >
Rex leaves south.
< 179h/179H 95v/114V Pos: standing >
M******MM
...******MM
..M...*****MM
.......*****M
*...P.@..****
*^^.^P......*
^^*..^......*
**...^.....
*........
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 179h/179H 94v/114V Pos: standing >
.M******M
..M.******M
+......*****M
+.......*****
+*...P@...***
+*^^.^..P....
+^^*..^......
+**...^....
**.......
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 179h/179H 93v/114V Pos: standing >
..M******
+..M.******
.+......*****
.+.......****
*+*...@....**
*+*^^.^..P...
*+^^*..^.....
++**...^...
+**......
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
The zombie of an orc stands here. (minion)
Limndul (Orc)(medium) stands here.
Znar (Duergar)(medium) stands, floating here, fighting a Grey Elf.
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here, fighting Znar.(Gold Aura)
< 179h/179H 91v/114V Pos: standing >
Limndul starts casting an offensive spell.
< 179h/179H 92v/114V Pos: standing >
You start chanting...
< 179h/179H 92v/114V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
< 179h/179H 93v/114V Pos: standing >
Limndul completes his spell...
Limndul utters the words 'burning hands'
A Grey Elf cries out as Limndul burns him.
< 179h/179H 93v/114V Pos: standing >
A Grey Elf attempts to flee.
< 179h/179H 93v/114V Pos: standing >
You failed.
< 179h/179H 94v/114V Pos: standing >
You failed.
< 179h/179H 94v/114V Pos: standing >
You failed.
Znar leaves south.
< 179h/179H 94v/114V Pos: standing >
You failed.
< 179h/179H 95v/114V Pos: standing >
Limndul leaves south.
The zombie of an orc leaves south.
< 179h/179H 95v/114V Pos: standing >
.M******M
....******M
+......*****M
+.......*****
+*....@...***
+*^^.P.......
+^^*..^....P.
+**...^....
**.......
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
< 179h/179H 93v/114V Pos: standing >
You start chanting...
< 179h/179H 94v/114V Pos: standing >
Znar enters from the south.
Limndul enters from the west.
The zombie of an orc enters from the west.
< 179h/179H 95v/114V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Grey Elf!
[Damage: 11 ] [Damage: 11 ] The shadowy hand slashes a Grey Elf viciously.
A Grey Elf is mortally wounded, and will die soon, if not aided.
< 179h/179H 95v/114V Pos: standing >
You start chanting...
< 179h/179H 96v/114V Pos: standing >
Limndul starts casting a spell.
< 179h/179H 96v/114V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Grey Elf!
[Damage: 13 ] A Grey Elf is mortally wounded, and will die soon, if not aided.
[Damage: 13 ] The shadowy hand tears away the remaining life of a Grey Elf.
A Grey Elf's elfskin belt was disintegrated by the negative energy!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
Congratulations! You have completed the The Sailor's Tattoo achievement!
This achievement rewards a small Sailor's Tattoo on your forearm.
Seeing as you already own a ship, here's 100 Platinum!