The death of [33 Warrior] Xalo (Halfling)

in The Common Room of the Blinking Cowl Inn

from the perspective of [34 Pyrokinetic] Morrigu Nameless (Drow Elf)

<worn as a badge>    a long elegant peacock feather [superior]
<worn on head>       a strange helmet [poor]
<worn on eyes>       a troll-skin eyepatch
<worn in ear>        a glittering electrum earring from BogenTok
<worn in ear>        a tiny amethyst earring
<worn on face>       a boreal clay veil from Valley of Crushk
<worn around neck>   a necklace of drow testicles [poor] (magic)
<worn around neck>   a human-made bamboo pendant from Valley of Crushk
<worn on body>       a patched reed chainmail from Valley of Crushk
<worn about body>    the stretched skin of a giant eye
<worn as quiver>     a crude silver quiver from The Desert City of Venan'Trut
<worn about waist>   a coconut belt
<worn on belt buckle>a twisted reed belt buckle from Valley of Crushk
<worn on arms>       some unearthly granite sleeves
<held as shield>     a brutal rubber heater shield from Valley of Crushk
<worn around wrist>  a bracelet of ivory
<worn around wrist>  a bracelet of ivory
<worn on hands>      a pair of sparkled mesh gloves
<worn on finger>     a ghastly leather signet from Valley of Crushk
<worn on finger>     a silver ring encrusted with a black sapphire of agility (magic) (humming)
<worn on legs>       some patched crystal greaves from Charing
<worn on feet>       some skin-wrapped iron shoes

You miss a Grey Elf.
You miss a Grey Elf.

< 272h/272H 112v/120V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 You begin to focus your will...

< 272h/272H 112v/120V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 Your mental manipulations become a reality...
[Damage: 48 ] You feel a warm sense of satisfaction as explosions engulf a Grey Elf.
A Grey Elf is stunned!
Lumi punches a Grey Elf to death.
A Grey Elf's troglodyte eyepatch was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.50 frags!
Your guild gained prestige!
You have gained 62 epic points.
The unmistakable scent of fresh blood can be smelled as a Grey Elf dies in agony.
A Grey Elf stops following a Dwarf.

< 272h/272H 112v/120V Pos: standing >
You get a frayed skin cloak branded with primative glyphs from the corpse of Grendo.
You get a living breeze from the corpse of Grendo.
You get a black set of hooded robes, lined with runes from the corpse of Grendo.
You get a religious amulet from the corpse of Grendo.
You get shards of ice on a chain from the corpse of Grendo.
You get a superior cured leather bracelet from the Desert City of Venan'Trut from the corpse of Grendo.
You get a mage's traveling cloak from the corpse of Grendo.

< 272h/272H 112v/120V Pos: standing >
Lumi clambers to her feet.

< 272h/272H 114v/120V Pos: standing >
Autosaving...

< 272h/272H 115v/120V Pos: standing >
Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!

< 272h/272H 116v/120V Pos: standing >
You don't have anything to put in it.

< 272h/272H 117v/120V Pos: standing >
the corpse of Grendo appears to be empty.

< 272h/272H 117v/120V Pos: standing >
You sit down and relax.

< 272h/272H 117v/120V Pos: sitting >
You aren't trained in magic.

< 272h/272H 118v/120V Pos: sitting >
You start meditating...

< 272h/272H 118v/120V Pos: sitting >
Lumi stops following you.
Lumi starts following you.

< 272h/272H 120v/120V Pos: sitting >

< 272h/272H 120v/120V Pos: sitting >
You stop meditating.
Along the Desert Sea
Obvious exits: -N# -E -S# -W
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
Lumi (Orc)(medium) stands, floating here (Newbie).(Red Aura)

< 272h/272H 120v/120V Pos: sitting >

< 272h/272H 120v/120V Pos: sitting >
You clamber to your feet.

< 272h/272H 120v/120V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -N -E -S
Lumi enters from the east.

< 272h/272H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 118v/120V Pos: standing >
You quickly scan the area.
A drunk sailor who is rather far off to your east.
A ragged gypsy who is not far off to your south.
A filthy peasant who is not far off to your south.
A tiny desert spider who is not far off to your south.
A filthy vagabond who is in the distance to your south.

< 272h/272H 118v/120V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -E -S -W
Lumi enters from the south.

< 272h/272H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 117v/120V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -N -W
The corpse of a tiny desert spider is lying here.
Lumi enters from the west.

< 272h/272H 117v/120V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -N -S
Lumi enters from the south.

< 272h/272H 116v/120V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -E -S
A filthy vagabond begs for some food.
Lumi enters from the south.

< 272h/272H 116v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 116v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 116v/120V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -N -W
Lumi enters from the west.

< 272h/272H 116v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 116v/120V Pos: standing >
Before the Tent of a Weapons Master
Obvious exits: -N -S -W
Mathanyal puts on an exihibition for a crowd.(Red Aura)
Lumi enters from the south.

< 272h/272H 116v/120V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -N -S -W
A desert merchant browses the shops.(Red Aura)
A peddler wanders the bizarre.(Red Aura)
A commoner in rags searches the bazaar.(Red Aura)
A commoner in rags searches the bazaar.(Red Aura)
A commoner in rags searches the bazaar.(Red Aura)
Lumi enters from the south.

< 272h/272H 115v/120V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -N -E# -S -W
A commoner in rags searches the bazaar.(Red Aura)
A gazing merchant wanders the bizaare.(Red Aura)
Lumi enters from the south.

< 272h/272H 114v/120V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -N -E -S -W
A commoner in rags searches the bazaar.(Red Aura)
Lumi enters from the east.

< 272h/272H 114v/120V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -N -E -S -W
A filthy peasant rushes through the crowd.(Red Aura)
Lumi enters from the east.

< 272h/272H 113v/120V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -N -E -S -W
Lumi enters from the east.

< 272h/272H 112v/120V Pos: standing >
A Winding Dune Trail
Obvious exits: -N -E -S
Some hides stitched with fine embroidery have been left here.
A dark, two-dimensional nebula of pitch-black anti-matter floats here. (magic) (humming)
A sparkling crystal saddle lies here on the ground.
Lumi enters from the east.

< 272h/272H 111v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 112v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 112v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 112v/120V Pos: standing >
A Narrow Cobblestone Road
Obvious exits: -N -E -S -W
Lumi enters from the south.

< 272h/272H 112v/120V Pos: standing >
A Winding Dune Encampment
Obvious exits: -N -E -S -W -NW -NE
A gypsy king wanders the dunes.(Red Aura)
Lumi enters from the south.

< 272h/272H 112v/120V Pos: standing >
Tent of the Shaman
Obvious exits: -E -S -W
Ruffus chants an incantation.
Lumi enters from the south.

< 272h/272H 111v/120V Pos: standing >
Tent of the Wanderer
Obvious exits: -E -S -W
(Q)Eriic the wanderer plays a tune.
Lumi enters from the east.

< 272h/272H 111v/120V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -N -E -S -W
An ordinary peasant is here.(Red Aura)
Lumi enters from the east.

< 272h/272H 110v/120V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -E -W
A desert vagabond humps, barely noticed.
Lumi enters from the east.

< 272h/272H 110v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 110v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 111v/120V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -E -W
A small child plays in the sand.
Lumi enters from the east.

< 272h/272H 110v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 110v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 111v/120V Pos: standing >
A small child enters from the west.
A Lightly Pebbled Gravel Road
Obvious exits: -E -W
A desert vagabond humps, barely noticed.
Lumi enters from the west.

< 272h/272H 110v/120V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -N -E -S -W
An ordinary peasant is here.(Red Aura)
Lumi enters from the west.

< 272h/272H 109v/120V Pos: standing >
A Lightly Hued Cobblestone Road
Obvious exits: -N -E -S
Lumi enters from the north.

< 272h/272H 109v/120V Pos: standing >
A Lightly Hued Cobblestone Road
Obvious exits: -N -E -W
Lumi enters from the north.

< 272h/272H 108v/120V Pos: standing >
The Common Room of the Blinking Cowl Inn
Obvious exits: -N# -E
A patron of the bar drinks his brew.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
(Q)A mysterious white robed figure is here.(Gold Aura)
Ungulato, the innkeeper, sits on a stool behind the front desk.(Red Aura)
Lumi enters from the east.

< 272h/272H 107v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 108v/120V Pos: standing >
Ok.

< 272h/272H 109v/120V Pos: standing >

< 272h/272H 113v/120V Pos: standing >
A mysterious white robed figure starts to chant in a deep voice.

< 272h/272H 120v/120V Pos: standing >
The Common Room of the Blinking Cowl Inn
Obvious exits: -N# -E#
Lumi (Orc)(medium) stands, floating here (Newbie).(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
(Q)A mysterious white robed figure is here.(Gold Aura)
Ungulato, the innkeeper, sits on a stool behind the front desk.(Red Aura)

< 272h/272H 120v/120V Pos: standing >
You are already standing.

< 272h/272H 120v/120V Pos: standing >
Ok.

< 272h/272H 120v/120V Pos: standing >
A Massive Bakery
Obvious exits: -S
Grumor, the baker, prepares some food.
Lumi enters from the south.

< 272h/272H 119v/120V Pos: standing >
The Common Room of the Blinking Cowl Inn
Obvious exits: -N -E#
A patron of the bar drinks his brew.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
(Q)A mysterious white robed figure is here.(Gold Aura)
Ungulato, the innkeeper, sits on a stool behind the front desk.(Red Aura)
Lumi enters from the north.

< 272h/272H 118v/120V Pos: standing >
Ok.

< 272h/272H 118v/120V Pos: standing >
You are using:
<worn as a badge>    a long elegant peacock feather [superior]
<worn on head>       a strange helmet [poor]
<worn on eyes>       a troll-skin eyepatch
<worn in ear>        a glittering electrum earring from BogenTok
<worn in ear>        a tiny amethyst earring
<worn on face>       a boreal clay veil from Valley of Crushk
<worn around neck>   a necklace of drow testicles [poor] (magic)
<worn around neck>   a human-made bamboo pendant from Valley of Crushk
<worn on body>       a patched reed chainmail from Valley of Crushk
<worn about body>    the stretched skin of a giant eye
<worn about waist>   a coconut belt
<worn on belt buckle>a twisted reed belt buckle from Valley of Crushk
<worn on arms>       some unearthly granite sleeves
<held as shield>     a brutal rubber heater shield from Valley of Crushk
<worn around wrist>  a bracelet of ivory
<worn around wrist>  a bracelet of ivory
<worn on hands>      a pair of sparkled mesh gloves
<worn on finger>     a ghastly leather signet from Valley of Crushk
<worn on finger>     a silver ring encrusted with a black sapphire of agility (magic) (humming)
<worn on legs>       some patched crystal greaves from Charing
<worn on feet>       some skin-wrapped iron shoes

< 272h/272H 120v/120V Pos: standing >

< 272h/272H 120v/120V Pos: standing >

		Score information for Morrigu

Level: 33   Race: Drow Elf   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 272(272)   Mana: 171(565)   Moves: 120(120)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 9286 platinum     0 gold     0 silver     0 copper
Playing time: 1 days / 14 hours/ 46 minutes
Received data: 0.4401 MB this session.
Send data:     0.0177 MB this session.
Compression ratio: 85%
Title:  Nameless
Followers:
   Lumi
Status:  Standing.
Epic points(total): 622(622) Current task: find runestone of Plane of Air
Epic Bonus: Epic Points Bonus (3.72%)
Frags:   +3.84   Deaths:   13
Detecting:       Evil Good Magic Life
Protected from:  Good Fire Acid Undead
Enchantments:    Ultravision Fly Armor Haste Tower of Iron Will
Bartender Quests Remaining: 7
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  788 

Active Spells:
--------------
tower of iron will (14 minutes)
combat mind (34 minutes)
enhance strength (31 minutes)
enhance constitution (31 minutes)
stone skin (less than a minute remaining)
flesh armor (23 minutes)
intellect fortress (22 minutes)
aura sight (34 minutes)
adrenaline control (21 minutes)
accelerated healing (11 minutes)
fly (64 minutes)


< 272h/272H 120v/120V Pos: standing >

< 272h/272H 120v/120V Pos: standing >

< 272h/272H 120v/120V Pos: standing >

< 272h/272H 120v/120V Pos: standing >
The Common Room of the Blinking Cowl Inn
Obvious exits: -N# -E#
Lumi (Orc)(medium) stands, floating here (Newbie).(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
(Q)A mysterious white robed figure is here.(Gold Aura)
Ungulato, the innkeeper, sits on a stool behind the front desk.(Red Aura)

< 272h/272H 120v/120V Pos: standing >
You are three quarters the way to your next level.

< 272h/272H 120v/120V Pos: standing >

< 272h/272H 120v/120V Pos: standing >

< 272h/272H 120v/120V Pos: standing >

< 272h/272H 120v/120V Pos: standing >

< 272h/272H 120v/120V Pos: standing >
You feel your skin soften and return to normal.

< 272h/272H 120v/120V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.
The Common Room of the Blinking Cowl Inn
Obvious exits: -N# -E#
Lumi (Orc)(medium) stands, floating here (Newbie).(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
(Q)A mysterious white robed figure is here.(Gold Aura)
Ungulato, the innkeeper, sits on a stool behind the front desk.(Red Aura)

< 272h/272H 120v/120V Pos: standing >
You are using:
<worn as a badge>    a long elegant peacock feather [superior]
<worn on head>       a strange helmet [poor]
<worn on eyes>       a troll-skin eyepatch
<worn in ear>        a glittering electrum earring from BogenTok
<worn in ear>        a tiny amethyst earring
<worn on face>       a boreal clay veil from Valley of Crushk
<worn around neck>   a necklace of drow testicles [poor] (magic)
<worn around neck>   a human-made bamboo pendant from Valley of Crushk
<worn on body>       a patched reed chainmail from Valley of Crushk
<worn about body>    the stretched skin of a giant eye
<worn about waist>   a coconut belt
<worn on belt buckle>a twisted reed belt buckle from Valley of Crushk
<worn on arms>       some unearthly granite sleeves
<held as shield>     a brutal rubber heater shield from Valley of Crushk
<worn around wrist>  a bracelet of ivory
<worn around wrist>  a bracelet of ivory
<worn on hands>      a pair of sparkled mesh gloves
<worn on finger>     a ghastly leather signet from Valley of Crushk
<worn on finger>     a silver ring encrusted with a black sapphire of agility (magic) (humming)
<worn on legs>       some patched crystal greaves from Charing
<worn on feet>       some skin-wrapped iron shoes

< 272h/272H 120v/120V Pos: standing >
You feel your skin harden to stone.
The spirits of Valley of Crushk grant you their protection.

< 272h/272H 120v/120V Pos: standing >
The Common Room of the Blinking Cowl Inn
Obvious exits: -N# -E#
Lumi (Orc)(medium) stands, floating here (Newbie).(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
(Q)A mysterious white robed figure is here.(Gold Aura)
Ungulato, the innkeeper, sits on a stool behind the front desk.(Red Aura)

< 272h/272H 120v/120V Pos: standing >

< 272h/272H 120v/120V Pos: standing >
The Common Room of the Blinking Cowl Inn
Obvious exits: -N# -E#
Lumi (Orc)(medium) stands, floating here (Newbie).(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
(Q)A mysterious white robed figure is here.(Gold Aura)
Ungulato, the innkeeper, sits on a stool behind the front desk.(Red Aura)

< 272h/272H 120v/120V Pos: standing >

< 272h/272H 120v/120V Pos: standing >
Ok.

< 272h/272H 120v/120V Pos: standing >
A Lightly Hued Cobblestone Road
Obvious exits: -N -E -W
Lumi enters from the west.

< 272h/272H 119v/120V Pos: standing >
Ok.

< 272h/272H 119v/120V Pos: standing >
Ok.

< 272h/272H 119v/120V Pos: standing >

< 272h/272H 119v/120V Pos: standing >

< 272h/272H 119v/120V Pos: standing >
Lumi leaves west.

< 272h/272H 119v/120V Pos: standing >
You sit down and relax.

< 272h/272H 119v/120V Pos: sitting >
You aren't trained in magic.

< 272h/272H 119v/120V Pos: sitting >
You start meditating...

< 272h/272H 119v/120V Pos: sitting >
You stop meditating.

< 272h/272H 120v/120V Pos: sitting >
You clamber to your feet.

< 272h/272H 120v/120V Pos: standing >
Ok.

< 272h/272H 120v/120V Pos: standing >
A Narrow Cobblestone Road
Obvious exits: -N -E -S -W
A magical shard of granite from the Elemental Plane of Earth floats here. (magic)
A golden necklace of the gypsy king lays here. (glowing)
A crude silver quiver from The Desert City of Venan'Trut lies here on the ground.

< 272h/272H 119v/120V Pos: standing >
A Narrow Cobblestone Road
Obvious exits: -N -E -S -W

< 272h/272H 118v/120V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -N -E -S -W
A camel is standing here.
A keeper of the peace stands at his post.(Red Aura)

< 272h/272H 117v/120V Pos: standing >
The Shoppe of the Merchant Lord
Obvious exits: -N -E -S -W
A fat merchant displays his items for the market.(Red Aura)

< 272h/272H 116v/120V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -N -E -S -W

< 272h/272H 115v/120V Pos: standing >

< 272h/272H 116v/120V Pos: standing >
The Shoppe of the Merchant Lord
Obvious exits: -N -E -S -W
A fat merchant displays his items for the market.(Red Aura)

< 272h/272H 117v/120V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -N -E -S -W
A camel is standing here.
A keeper of the peace stands at his post.(Red Aura)

< 272h/272H 117v/120V Pos: standing >
A Narrow Cobblestone Road
Obvious exits: -N -E -S -W

< 272h/272H 116v/120V Pos: standing >
A Narrow Cobblestone Road
Obvious exits: -N -E -S -W
A magical shard of granite from the Elemental Plane of Earth floats here. (magic)
A golden necklace of the gypsy king lays here. (glowing)
A crude silver quiver from The Desert City of Venan'Trut lies here on the ground.

< 272h/272H 115v/120V Pos: standing >
You get a shard of planar granite.
You get a golden necklace of the gypsy king [poor].
You get a crude silver quiver from the Desert City of Venan'Trut.
You got 3 items.

< 272h/272H 117v/120V Pos: standing >
You are carrying: (11/11)
a golden necklace of the gypsy king [poor] (glowing)
a shard of planar granite (magic)
a mage's traveling cloak (magic)
a crude silver quiver from The Desert City of Venan'Trut
a superior cured leather bracelet from The Desert City of Venan'Trut
shards of ice on a chain (illuminating)
a religious amulet
a black set of hooded robes, lined with runes (magic)
a living breeze
a frayed skin cloak branded with primative glyphs (magic)
a bottomless bag of the illithids (magic)

< 272h/272H 117v/120V Pos: standing >

This item is from the zone: Heaven.
'a crude silver quiver from The Desert City of Venan'Trut'
Weight 9, Item type: QUIVER
Item will give you following abilities:  PROT_FIRE 
Item is: NOREPAIR FLOAT 
A crude silver quiver from the Desert City of Venan'Trut has an item value of 82.
A crude silver quiver from the Desert City of Venan'Trut is made of silver and appears to be of average quality.
A crude silver quiver from the Desert City of Venan'Trut has an item value of 82.
a crude silver quiver from The Desert City of Venan'Trut can hold around 3843 pounds, and is as good as empty.
a crude silver quiver from The Desert City of Venan'Trut currently contains:
A crude silver quiver from The Desert City of Venan'Trut contains:

Nothing.

< 272h/272H 120v/120V Pos: standing >
You strap a crude silver quiver from the Desert City of Venan'Trut onto your back.

< 272h/272H 120v/120V Pos: standing >
You are carrying: (10/11)
a golden necklace of the gypsy king [poor] (glowing)
a shard of planar granite (magic)
a mage's traveling cloak (magic)
a superior cured leather bracelet from The Desert City of Venan'Trut
shards of ice on a chain (illuminating)
a religious amulet
a black set of hooded robes, lined with runes (magic)
a living breeze
a frayed skin cloak branded with primative glyphs (magic)
a bottomless bag of the illithids (magic)

< 272h/272H 120v/120V Pos: standing >
You put 9 items into a bottomless bag of the illithids.

< 272h/272H 120v/120V Pos: standing >
The night has begun.

< 272h/272H 120v/120V Pos: standing >

< 272h/272H 120v/120V Pos: standing >

< 272h/272H 120v/120V Pos: standing >

< 272h/272H 120v/120V Pos: standing >
That's impossible, I'm afraid.

< 272h/272H 120v/120V Pos: standing >
A Lightly Hued Cobblestone Road
Obvious exits: -N -E -W#

< 272h/272H 119v/120V Pos: standing >
That's absurd.

< 272h/272H 119v/120V Pos: standing >
Ok.

< 272h/272H 119v/120V Pos: standing >
The Common Room of the Blinking Cowl Inn
Obvious exits: -N# -E
A Dwarf (medium) (HardCore) stands here, fighting Lumi.
A Halfling (small) stands here, fighting Lumi.(Gold Aura)
Lumi (Orc)(medium) stands, floating here (Newbie), fighting a Halfling.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
(Q)A mysterious white robed figure is here.(Gold Aura)
Ungulato, the innkeeper, sits on a stool behind the front desk.(Red Aura)

< 272h/272H 118v/120V Pos: standing >
Lumi's fist shoots with sound barrier-breaking force towards a Halfling, stopping only when it strikes his flesh.

< 272h/272H 118v/120V Pos: standing >
Ok.

< 272h/272H 118v/120V Pos: standing >
Lumi misses a Halfling.
Lumi's fine punch strikes a Halfling.
A Halfling dodges Lumi's attack.
Lumi misses a Halfling.

< 272h/272H 118v/120V Pos: standing >
Lumi arches around a Halfling's blow, and deals a brutal counterattack!
Lumi misses a Halfling.
A Halfling misses Lumi.
A Halfling's fine slash wounds Lumi.
A Halfling misses Lumi.
You begin to focus your will...

< 272h/272H 120v/120V Pos: standing >
Lumi's limbs begin to blur...
Lumi attempts a combination, but falls flat on her face!
Your mental manipulations become a reality...
[Damage: 43 ] You feel a warm sense of satisfaction as explosions engulf a Halfling.

< 272h/272H 120v/120V Pos: standing >
A Dwarf's pierce wounds Lumi.

< 272h/272H 120v/120V Pos: standing >
Pardon?

< 272h/272H 120v/120V Pos: standing >
Lumi's punch strikes a Halfling.
Lumi's fine punch strikes a Halfling.
A Halfling dodges Lumi's attack.
Lumi's fine punch strikes a Halfling.

< 272h/272H 120v/120V Pos: standing >
A Dwarf turns to focus his attack on you!

< 272h/272H 120v/120V Pos: standing >
Lumi's skin seems to turn to stone.
You begin to focus your will...

< 272h/272H 120v/120V Pos: standing >
A Halfling's weak whip grazes Lumi.
A Halfling misses Lumi.
A Halfling's weak whip grazes Lumi.

< 272h/272H 120v/120V Pos: standing >
Your mental manipulations become a reality...
[Damage: 45 ] You feel a warm sense of satisfaction as explosions engulf a Halfling.

< 272h/272H 120v/120V Pos: standing >
You begin to focus your will...

< 272h/272H 120v/120V Pos: standing >
Lumi falls to her knees after her bad kick!

< 272h/272H 120v/120V Pos: standing >
Your mental manipulations become a reality...
[Damage: 44 ] You feel a warm sense of satisfaction as explosions engulf a Halfling.
You dodge a Dwarf's vicious attack.
A Dwarf's weak pierce grazes you.

< 271h/272H 120v/120V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Dwarf sta EP: excellent >
 A Halfling's whip grazes Lumi.
A Halfling's slash grazes Lumi.
A Halfling's weak whip grazes Lumi.
You begin to focus your will...

< 271h/272H 120v/120V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Dwarf sta EP: excellent >
 A Halfling turns to focus his attack on you!

< 271h/272H 120v/120V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Dwarf sta EP: excellent >
 Your mental manipulations become a reality...
[Damage: 104 ] You explode a Halfling, satisfied yet? Good...
A Halfling's a rogue's coif shattered in bits as the tortured body spasms and quivers!
A Halfling's tiny ring of pumice shattered in bits as the tortured body spasms and quivers!
A Halfling is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!