The death of [33 Shadowlord] Yzar (Skeleton)

in Aboard the Sloop Sleeper Cell

from the perspective of [45 Air Magus] Orthyn The Empire (Grey Elf)

<worn as a badge>    an exquisite crystal badge from The Valoisian Castle
<worn on head>       the barbarian warhelmet of champions
<worn on eyes>       a battle visor made of adamantium
<worn in ear>        the earring of Sound Advice
<worn in ear>        an anti-matter earring
<worn on face>       a well-used dragonscale mask from The Valoisian Castle
<worn around neck>   an amulet of ancient shaman runes (magic) (illuminating)
<worn around neck>   a pleasant necklace of flowers
<worn on body>       the robe of sorcery
<worn about body>    a frayed skin cloak branded with primative glyphs (magic)
<worn as quiver>     a glowing marble quiver from The Valoisian Castle
<worn about waist>   an exquisite silk sash [superior] (magic)
<worn on belt buckle>a gleaming gold belt buckle
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<worn on arms>       a pair of crystal armplates (magic) (illuminating)
<held as shield>     a brutal adamantium tower shield from The Valoisian Castle
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[179h 2m 56s]
<worn around wrist>  a carved diorite bracer (magic)
<worn on hands>      a pair of black leather gloves glowing with faerie fire (magic) (glowing)
<worn on finger>     the ring of illusions (magic)
<worn on finger>     a gold ring set with rubies
<primary weapon>     a high quality mining pick [31%]
<worn on legs>       some seductive looking whore's stockings
<worn on feet>       the shoes of sprinting (magic) (glowing)

An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**P*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*P+^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.
A Zombie (medium) stands here (Newbie).

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^SPS    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^SPS    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
Aboard the Sloop Sleeper Cell
Obvious exits: -N
A greyish stone wall is here to the north. (magic)
*Jinx Legionary of  The Empire (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*+P^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*+P^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*+P^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*P+^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.
A Zombie (medium) stands here (Newbie).

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
 
 ^..**+*..  
 M^^.*++^*  
 MM^^S.S    
            
            
A Frozen Beach
Obvious exits: -N -E -S -W
An old, rickety ferry boat lists to starboard here.
The Sloop Sleeper Cell floats here.
The Sloop allah floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.
A Zombie (medium) stands here (Newbie).

< 335h/335H 178v/178V Pos: standing >
Ok.

< 335h/335H 178v/178V Pos: standing >
A Zombie comes aboard.
Jinx suddenly attacks a Zombie!
Jinx snaps into visibility.
Jinx misses a Zombie.

< 335h/335H 178v/178V Pos: standing >
Ok.
An air elemental snaps into visibility.
A Zombie avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Zombie avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
An air elemental's mass slams into a Zombie, knocking him to the ground!

< 335h/335H 178v/178V Pos: standing >
An air elemental snaps into visibility.
An air elemental's feeble crush grazes a Zombie.
An air elemental's feeble crush grazes a Zombie.
An air elemental misses a Zombie.
An air elemental's feeble crush grazes a Zombie.
An air elemental's feeble crush grazes a Zombie.
An air elemental's feeble crush grazes a Zombie.
An air elemental's feeble crush grazes a Zombie.

< 335h/335H 178v/178V Pos: standing >
Jinx misses a Zombie.

< 335h/335H 178v/178V Pos: standing >
A Zombie misses Jinx.
Jinx dodges a Zombie's attack.

< 335h/335H 178v/178V Pos: standing >
Ok.
An air elemental seems a bit busy at the moment, try later.
An air elemental seems a bit busy at the moment, try later.
An air elemental seems a bit busy at the moment, try later.

< 335h/335H 178v/178V Pos: standing >
An air elemental's feeble crush grazes a Zombie.
An air elemental misses a Zombie.
An air elemental's fine crush grazes a Zombie.
An air elemental's fine crush wounds a Zombie.
An air elemental's decent crush grazes a Zombie.
An air elemental's decent crush grazes a Zombie.

< 335h/335H 178v/178V Pos: standing >
You start chanting...

< 335h/335H 178v/178V Pos: standing >
You complete your spell...
[Damage: 47 ] A huge shower of arcing electricity engulfs a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Jinx TP: sta TC:excellent E: A Zombie sit EP:  small wounds >
 Jinx misses a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Jinx TP: sta TC:excellent E: A Zombie sit EP:  small wounds >
 You start chanting...

< 335h/335H 178v/178V Pos: standing >
< T: Jinx TP: sta TC:excellent E: A Zombie sit EP:  small wounds >
 A Zombie's skin seems to turn to stone.
[Damage: 31 ] Electrical arcs continue to blacken and pincushion a Zombie.
A Zombie clambers to his feet.

< 335h/335H 178v/178V Pos: standing >
< T: Jinx TP: sta TC:excellent E: A Zombie sta EP:  small wounds >
 You complete your spell...
[Damage: 57 ] A huge shower of arcing electricity engulfs a Zombie.
Jinx dodges a Zombie's attack.
A Zombie misses Jinx.
Jinx dodges a Zombie's attack.
A Zombie attempts to flee.
Oof! a Zombie bumps into a greyish stone wall...
A Zombie tries to flee, but can't make it out of here!

< 335h/335H 178v/178V Pos: standing >
< T: Jinx TP: sta TC:excellent E: A Zombie sta EP:  small wounds >
 An air elemental snaps into visibility.
An air elemental's feeble crush grazes a Zombie.
An air elemental's crush grazes a Zombie.
An air elemental's feeble crush grazes a Zombie.
An air elemental's feeble crush grazes a Zombie.
An air elemental misses a Zombie.
An air elemental rises to its feet.
An air elemental misses a Zombie.
An air elemental rises to its feet.

< 335h/335H 178v/178V Pos: standing >
< T: Jinx TP: sta TC:excellent E: A Zombie sta EP:  small wounds >
 A Zombie turns to focus his attack on you!

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sta EP:  small wounds >
 Ok.
A Zombie avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental's mass slams into a Zombie, knocking him to the ground!
A Zombie avoids being bashed by an air elemental, who loses its balance and falls.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  small wounds >
 [Damage:  8 ] Electrical arcs continue to blacken and pincushion a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  few wounds >
 [Damage: 29 ] Electrical arcs continue to blacken and pincushion a Zombie.
You miss a Zombie.
You miss a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  few wounds >
 Jinx misses a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  few wounds >
 [Damage: 14 ] Electrical arcs continue to blacken and pincushion a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  few wounds >
 [Damage: 14 ] Electrical arcs continue to blacken and pincushion a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  few wounds >
 A Zombie misses you.
You dodge a Zombie's vicious attack.
An air elemental misses a Zombie.
An air elemental's feeble crush grazes a Zombie.
An air elemental misses a Zombie.
An air elemental snaps into visibility.
An air elemental's crush grazes a Zombie.
An air elemental's crush wounds a Zombie.
An air elemental's fine crush wounds a Zombie.
An air elemental misses a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  few wounds >
 [Damage: 11 ] Electrical arcs continue to blacken and pincushion a Zombie.
You start chanting...

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  few wounds >
 [Damage: 16 ] Electrical arcs continue to blacken and pincushion a Zombie.
Jinx's impressive crush wounds a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  few wounds >
 Casting: electrical execution *

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  few wounds >
 [Damage: 10 ] Electrical arcs continue to blacken and pincushion a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  few wounds >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Zombie.
You complete your spell...
[Damage: 47 ] A huge shower of arcing electricity engulfs a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  nasty wounds >
 An air elemental's crush wounds a Zombie.
An air elemental's fine crush wounds a Zombie.
An air elemental snaps into visibility.
An air elemental's fine crush wounds a Zombie.
An air elemental's fine crush wounds a Zombie.
An air elemental's crush wounds a Zombie.
An air elemental's fine crush wounds a Zombie.
An air elemental's fine crush strikes a Zombie.
An air elemental misses a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  nasty wounds >
 A Zombie misses you.
You dodge a Zombie's vicious attack.
You start chanting...

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  nasty wounds >
 The arcs of electricity surrounding a Zombie ground out!
Jinx's crush wounds a Zombie.
A Zombie clambers to his feet.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sta EP:  nasty wounds >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Zombie.
[Damage: 31 ] Electrical arcs continue to blacken and pincushion a Zombie.
A Zombie sidesteps to the fight in an attempt to flank you.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sta EP:  nasty wounds >
 Casting: electrical execution *

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sta EP:  nasty wounds >
 An air elemental clambers to its feet.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sta EP:  nasty wounds >
 You complete your spell...
[Damage: 59 ] A huge shower of arcing electricity engulfs a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sta EP: pretty hurt >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Zombie.
[Damage:  6 ] Electrical arcs continue to blacken and pincushion a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sta EP: pretty hurt >
 Ok.
An air elemental's mass slams into a Zombie, knocking him to the ground!
You maneuver yourself into a better position.
A Zombie avoids being bashed by an air elemental, who loses its balance and falls.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP: pretty hurt >
 An air elemental's fine crush strikes a Zombie.
An air elemental misses a Zombie.
An air elemental snaps into visibility.
An air elemental's crush strikes a Zombie.
An air elemental's fine crush strikes a Zombie.
An air elemental's fine crush strikes a Zombie.
An air elemental's crush strikes a Zombie.
An air elemental's fine crush strikes a Zombie.
An air elemental's crush strikes a Zombie.
An air elemental rises to its feet.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  awful >
 [Damage: 30 ] Electrical arcs continue to blacken and pincushion a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  awful >
 You dodge a Zombie's vicious attack.
You dodge a Zombie's vicious attack.
Jinx misses a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  awful >
 The arcs of electricity surrounding a Zombie ground out!
[Damage: 11 ] Electrical arcs continue to blacken and pincushion a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  awful >
 [Damage: 14 ] Electrical arcs continue to blacken and pincushion a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  awful >
 You miss a Zombie.
You miss a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  awful >
 [Damage: 11 ] Electrical arcs continue to blacken and pincushion a Zombie.

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  awful >
 You start chanting...

< 335h/335H 178v/178V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Zombie sit EP:  awful >
 [Damage: 13 ] Electrical arcs continue to blacken and pincushion a Zombie.
An air elemental misses a Zombie.
An air elemental misses a Zombie.
An air elemental's impressive crush grievously wounds a Zombie.
An air elemental's crush grievously wounds a Zombie.
A Zombie is incapacitated and will slowly die, if not aided.
Black blood spurts from a Zombie as an air elemental's weapon rips his flesh.
An air elemental jumps out of the way barely avoiding the spurt of blood.

< 335h/335H 178v/178V Pos: standing >
<Jinx suddenly attacks a Zombie!
Jinx's crush grievously wounds a Zombie.
A Zombie is mortally wounded, and will die soon, if not aided.

< 335h/335H 178v/178V Pos: standing >
<Casting: disintegrate **

< 335h/335H 178v/178V Pos: standing >
<[Damage: 10 ] A Skeleton's body smokes and him lifeless body turns black.
A Skeleton's polished bluestone sword exploded spreading charges of electrical energy!
A Skeleton's soldier's gold mantle from Kobold Settlement exploded spreading charges of electrical energy!
A Skeleton's ring of souls exploded spreading charges of electrical energy!
A Skeleton's some boots of cavern wall climbing of regeneration exploded spreading charges of electrical energy!
A Skeleton's worn pair of sandstorm goggles exploded spreading charges of electrical energy!
A Skeleton is dead! R.I.P.
You receive your share of experience.