The death of [41 Storm Druid] Alrax The Empire (Dwarf)

in The Rollings Hills of the Northern Tundra

from the perspective of [47 Psycheporter] Morrigu Nameless (Drow Elf)

<worn as a badge>    a long elegant peacock feather of regeneration
<worn on head>       a troll brewer's fez of clarity
<worn on eyes>       a magical ivory visor [87%]
<worn in ear>        a glittering electrum earring from BogenTok [88%]
<worn in ear>        a small illithid tentacle (magic)
<worn on face>       a boreal clay veil from Valley of Crushk
<worn around neck>   a human-made bamboo pendant from Valley of Crushk [87%]
<worn around neck>   some kharma mind beads [superior] (magic)
<worn on body>       a patched reed chainmail from Valley of Crushk
<worn about body>    the shroud of hatred (magic) (glowing) (humming)
<worn as quiver>     an elven quiver
<worn about waist>   a platinum buckle on a leather strip (magic)
<worn on belt buckle>a twisted reed belt buckle from Valley of Crushk
<worn on arms>       some dwarven-made clay vambraces from Valley of Crushk
<held as shield>     a brutal rubber heater shield from Valley of Crushk [76%]
<worn around wrist>  a pitch-black mindstone bracelet (magic) [79%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      a pair of spectral gauntlets of regeneration (magic)
<worn on finger>     a silver ring encrusted with a black sapphire of agility (magic) (humming)
<worn on finger>     a bone band (magic) (humming)
<held>               the royal scepter of Aravne (magic) (humming)
<worn on legs>       some well-crafted ruby pants from The Forgotten Mansion
<worn on feet>       some boots of the northlands (magic)

 **^^^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)

< 406h/406H 160v/160V Pos: standing >
You quickly scan the area.
You see nothing.

< 406h/406H 160v/160V Pos: standing >
Rev stumbles out of the wormhole.

< 406h/406H 160v/160V Pos: standing >
It's a bit nippy here.

< 406h/406H 160v/160V Pos: standing >

< 406h/406H 160v/160V Pos: standing >
Bisil stumbles out of the wormhole.
You sit down and relax.

< 406h/406H 160v/160V Pos: sitting >
You aren't trained in magic.

< 406h/406H 160v/160V Pos: sitting >
You start meditating...
Rev stops following you.
Rev starts following you.

< 406h/406H 160v/160V Pos: sitting >
Bisil gets a slab of beef from his bottomless bag of the illithids.

< 406h/406H 160v/160V Pos: sitting >

< 406h/406H 160v/160V Pos: sitting >
You stop meditating.

< 406h/406H 160v/160V Pos: sitting >
Hint: Highlord Protectors mark safe zones for new goodrace players.  If you find a Highlord Protector corpse, you'd best be on the look out!
 
 ****^  
 **@^^  
 **^^^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rev  Nameless (Drow Elf)(medium) sits atop a winged hellhound.(Red Aura)

< 406h/406H 160v/160V Pos: sitting >
The sound of metal hewing rock can be heard in the distance to the north...

< 406h/406H 160v/160V Pos: sitting >
A pitch-black sphere suddenly appears over Rev's head!

< 406h/406H 160v/160V Pos: sitting >

		Score information for Morrigu

Level: 47   Race: Drow Elf   Class: Psionicist / Psycheporter Sex: Male
Hit points: 406(406)   Mana: 593(925)   Moves: 160(160)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 6055 platinum     0 gold     0 silver     0 copper
Playing time: 4 days / 12 hours/ 8 minutes
Received data: 0.4610 MB this session.
Send data:     0.0158 MB this session.
Compression ratio: 83%
Title:  Nameless
Group Leader: Rev
Followers:
   Rev
   Bisil
Status:  Sitting around, resting.
         Soulshielded
Epic points(total): 879(1939)
Epic Bonus: Epic Points Bonus (8.27%)
Frags:   +8.97   Deaths:   20
Consenting: Zumi
Detecting:       Invisible Evil Good Magic Life
Protected from:  Good Fire Cold Acid
Protected by:    Spirit Ward
Enchantments:    Inertial-Barrier Ultravision Farsee Fly Armor Haste Invisibility Ectoplasmic form Levitation Tower of Iron Will
Bartender Quests Remaining: 3
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 1405 

Active Spells:
--------------
displacement (42 minutes)
endurance (5 minutes)
stone skin (2 minutes)
molecular control (7 minutes)
tower of iron will (19 minutes)
flesh armor (21 minutes)
intellect fortress (20 minutes)
ectoplasmic form (19 minutes)
improved invisibility (12 minutes)
adrenaline control (16 minutes)
inertial barrier (26 minutes)
aura sight (32 minutes)
fly (90 minutes)
combat mind (46 minutes)
cannibalize (27 minutes)


< 406h/406H 160v/160V Pos: sitting >

< 406h/406H 160v/160V Pos: sitting >
A pitch-black sphere suddenly appears over Bisil's head!

< 406h/406H 160v/160V Pos: sitting >
It is 9am, on the Day of the Moon
The 14th Day of the Month of Storms, Year 1761.
Time elapsed since boot-up: 49:00:16
Current time is: Sun Jun 12 22:35:20 2016 (GMT)
                 Sun Jun 12 18:35:20 2016 (EST)

< 406h/406H 160v/160V Pos: sitting >
Rev dismounts a winged hellhound.

< 406h/406H 160v/160V Pos: sitting >
You clamber to your feet.

< 406h/406H 160v/160V Pos: standing >
A pitch-black sphere appears over your head!

< 406h/406H 160v/160V Pos: standing >
Bisil nods.

< 406h/406H 160v/160V Pos: standing >
Rev quaffs a potion of endurance.

< 406h/406H 160v/160V Pos: standing >
 
 ****^  
 **@^^  
 **^^M  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Bisil's head.
*A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
*Rev  Nameless (Drow Elf)(medium) stands here.(Red Aura)
A globe of darkness floats near Rev's head.

< 406h/406H 160v/160V Pos: standing >
 
 ****^  
 **@^^  
 **^^M  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Bisil's head.
*A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
*Rev  Nameless (Drow Elf)(medium) stands here.(Red Aura)
A globe of darkness floats near Rev's head.

< 406h/406H 160v/160V Pos: standing >

< 406h/406H 160v/160V Pos: standing >
Rev nods.

< 406h/406H 160v/160V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the north...

< 406h/406H 160v/160V Pos: standing >
 
 ****^  
 **@^^  
 **^^M  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Bisil's head.
*A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
*Rev  Nameless (Drow Elf)(medium) stands here.(Red Aura)
A globe of darkness floats near Rev's head.

< 406h/406H 160v/160V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 406h/406H 160v/160V Pos: standing >
 
 *M**^  
 **@*^  
 **P^^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 158v/160V Pos: standing >
You quickly scan the area.
You see nothing.

< 406h/406H 158v/160V Pos: standing >
Autosaving...

< 406h/406H 158v/160V Pos: standing >
 
 ****^  
 *M@*^  
 **P*^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 157v/160V Pos: standing >
 
 M****  
 **@*^  
 *MP*^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 155v/160V Pos: standing >
 
 ***.^  
 M*@**  
 **P*^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 154v/160V Pos: standing >
You quickly scan the area.
A muscular horse who is not far off to your west.

< 406h/406H 155v/160V Pos: standing >
 
 **.^^  
 **@.^  
 M*P**  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 155v/160V Pos: standing >
 
   MMMMMMMMM    
  MM^..MMMMMM   
 ...^^^^MMMMMM  
 M**....MMMMMM  
 .*****@^^^^MM  
 .******.^^^^.  
 .********.^^^  
  *******^.^^   
   ******^M^    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 153v/160V Pos: standing >
You quickly scan the area.
You see nothing.

< 406h/406H 155v/160V Pos: standing >
 
 ....M  
 **@P^  
 ****.  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Rev enters from the east.
A winged hellhound trots in from the east.
Bisil enters from the east.

< 406h/406H 154v/160V Pos: standing >
 
 *....  
 **@P.  
 *****  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Rev enters from the east.
A winged hellhound trots in from the east.
Bisil enters from the east.

< 406h/406H 152v/160V Pos: standing >
 
 **...  
 **@P*  
 *****  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Rev enters from the east.
A winged hellhound trots in from the east.
Bisil enters from the east.

< 406h/406H 152v/160V Pos: standing >
 
 M**..  
 .*@P*  
 .****  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Rev enters from the east.
A winged hellhound trots in from the east.
Bisil enters from the east.

< 406h/406H 150v/160V Pos: standing >
 
 *M**.  
 *.@P*  
 *.***  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Rev enters from the east.
A winged hellhound trots in from the east.
Bisil enters from the east.

< 406h/406H 149v/160V Pos: standing >
 
 ^...^  
 *M@*.  
 *.P**  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 148v/160V Pos: standing >
 
   MMMMMMMMM    
  MMMMMMMMMMM   
 MM^^M.^MMMMMM  
 ..^^^.MM^..MM  
 ^.^.^.@.^^^^M  
 ^.***.**....M  
 *****M*****.^  
  ****.******   
   ***.*****    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 148v/160V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 406h/406H 148v/160V Pos: standing >
 
   MMMMMMMMM    
  MMMMMMMMMMM   
 MMM^^M.^MMMMM  
 ^..^^^.MM^..M  
 ^^.^.^@P.^^^^  
 ^^.***.**....  
 ******M*****.  
  *****.*****   
   ****.****    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Rev enters from the east.
A winged hellhound trots in from the east.
Bisil enters from the east.

< 406h/406H 148v/160V Pos: standing >
 
   MMMMMMMMM    
  MMMMMMMMMMM   
 MMMMMMMMMMMMM  
 MMM^^M.^MMMMM  
 ^..^^^@MM^..M  
 ^^.^.^P..^^^^  
 ^^.***.**....  
  *****M*****   
   ****.****    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 147v/160V Pos: standing >
 
   MMMMMMMMM    
  MMMMMMMMMMM   
 MMMMMMMMMMMMM  
 MMMMMMMMMMMMM  
 MMM^^M@^MMMMM  
 ^..^^^PMM^..M  
 ^^.^.^...^^^^  
  ^.***.**...   
   ****M****    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 145v/160V Pos: standing >
Cave of the Roc
Obvious exits: -E -W
A large roc stands, apparently asleep.
Rev enters from the west.
A winged hellhound trots in from the west.
Bisil enters from the west.

< 406h/406H 144v/160V Pos: standing >
Cave of the Roc
Obvious exits: -N -W
Rev enters from the west.
A winged hellhound trots in from the west.
Bisil enters from the west.

< 406h/406H 143v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 143v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 144v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 145v/160V Pos: standing >
Cave of the Roc
Obvious exits: -N -E -S -W
A small snow fox trots here, foraging the tundra.
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 143v/160V Pos: standing >
Cave of the Roc
Obvious exits: -N -E -W
Rev enters from the west.
A winged hellhound trots in from the west.
Bisil enters from the west.

< 406h/406H 143v/160V Pos: standing >
An Entrance Above a Cave of BrimStone
Obvious exits: -W -D
A strange sign stands here.
Rev enters from the west.
A winged hellhound trots in from the west.
Bisil enters from the west.

< 406h/406H 141v/160V Pos: standing >
Cave of the Roc
Obvious exits: -N -E -W
Rev enters from the east.
A winged hellhound trots in from the east.
Bisil enters from the east.

< 406h/406H 143v/160V Pos: standing >
Cave of the Roc
Obvious exits: -N -S -W
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 143v/160V Pos: standing >
Cave of the Roc
Obvious exits: -N -S
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 141v/160V Pos: standing >
You quickly scan the area.
A muscular horse who is rather far off to your north.

< 406h/406H 143v/160V Pos: standing >
 
   ^^.^..***    
  **..PM^..**   
 ^^^^^^..^..^^  
 ^^^M^^^^...^.  
 ^MMMMM@^^^.^.  
 MMMMMM^M^^^^^  
 MMMMMMMMMM^^^  
  MMMMMMMMMMM   
   MMMMMMMMM    
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 144v/160V Pos: standing >
You quickly scan the area.
You see nothing.

< 406h/406H 144v/160V Pos: standing >
 
   ...^*****    
  .^^.^..****   
 ***..PM^..***  
 ^^^^^^..^..^^  
 ^^^M^^@^...^.  
 ^MMMMMP^^^.^.  
 MMMMMM^M^^^^^  
  MMMMMMMMM^^   
   MMMMMMMMM    
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 145v/160V Pos: standing >
 
   ^.*******    
  ^...^******   
 *.^^.^..*****  
 ***..PM^..***  
 ^^^^^^@.^..^^  
 ^^^M^^P^...^.  
 ^MMMMM^^^^.^.  
  MMMMM^M^^^^   
   MMMMMMMM^    
The Frozen Grassland of the Northern Tundra
Obvious exits: -N -E -S -W
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 144v/160V Pos: standing >
 
   .********    
  ^^.********   
 ^^...^*******  
 *.^^.^..*****  
 ***..P@^..***  
 ^^^^^^P.^..^^  
 ^^^M^^^^...^.  
  MMMMM^^^^.^   
   MMMM^M^^^    
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
A muscular horse stands here expressionless.
Rev enters from the south.
A winged hellhound trots in from the south.
Bisil enters from the south.

< 406h/406H 142v/160V Pos: standing >
 
   ..*******    
  .^^.*******   
 ^^^...^******  
 **.^^.^..****  
 ****..@P^..**  
 ^^^^^^^..^..^  
 ^^^^M^^^^...^  
  ^MMMMM^^^^.   
   MMMMM^M^^    
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
A rolled up parchment containing ancient knowledge. (glowing)
A Dwarf (medium) Legionary of  The Empire stands, floating here.
Rev enters from the east.
A winged hellhound trots in from the east.
Bisil enters from the east.

< 406h/406H 141v/160V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 406h/406H 145v/160V Pos: standing >
Rev snaps into visibility.
A dark shroud encases Rev as he charges into battle.
A Dwarf is knocked to the ground by Rev's mighty bash!

< 406h/406H 147v/160V Pos: standing >
Rev's fine slash wounds a Dwarf.
Rev's fine slash wounds a Dwarf.

< 406h/406H 147v/160V Pos: standing >
Casting: psychic crush 

< 406h/406H 148v/160V Pos: standing >
Your mental manipulations become a reality...
A Dwarf suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 191 ] A Dwarf's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 406h/406H 149v/160V Pos: standing >
Rev dodges a Dwarf's attack.

< 406h/406H 150v/160V Pos: standing >
You begin to focus your will...

< 406h/406H 152v/160V Pos: standing >
Casting: psychic crush 

< 406h/406H 155v/160V Pos: standing >
Your mental manipulations become a reality...
[Damage: 201 ] A Dwarf's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 406h/406H 156v/160V Pos: standing >
Rev's slash wounds a Dwarf.
Rev's fine slash wounds a Dwarf.

< 406h/406H 158v/160V Pos: standing >
You begin to focus your will...

< 406h/406H 159v/160V Pos: standing >
Bisil starts casting an offensive spell.
Bisil snaps into visibility.

< 406h/406H 160v/160V Pos: standing >
Casting: psychic crush 
A winged hellhound suddenly attacks a Dwarf!
A winged hellhound snaps into visibility.
A winged hellhound misses a Dwarf.

< 406h/406H 160v/160V Pos: standing >
Your mental manipulations become a reality...
[Damage: 97 ] A Dwarf's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
Rev parries a Dwarf's lunge at him.

< 406h/406H 160v/160V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'buoblg qrunsoqpze yugh'
Bisil's fist beats the life out of a Dwarf, blood pours from his body!

< 406h/406H 160v/160V Pos: standing >
You begin to focus your will...

< 406h/406H 160v/160V Pos: standing >
Bisil starts casting an offensive spell.

< 406h/406H 160v/160V Pos: standing >
Rev's slash enshrouds a Dwarf in a mist of blood.
Rev's slash causes a Dwarf to grimace in pain.
A Dwarf is stunned!

< 406h/406H 160v/160V Pos: standing >
A Dwarf seems to be trying to shake off his woozy feeling.

< 406h/406H 160v/160V Pos: standing >
Casting: psychic crush 
A Dwarf seems to be trying to shake off his woozy feeling.

< 406h/406H 160v/160V Pos: standing >
Your mental manipulations become a reality...
[Damage: 101 ] A Dwarf crumples to the ground, blood seeping from his ears as your psychic crush tears his mind to pieces.
A Dwarf's Tukluk spirit mask shattered in bits as the tortured body spasms and quivers!
A Dwarf's dangling chain crucifix shattered in bits as the tortured body spasms and quivers!
A Dwarf's fanged limestone quiver from Abandoned Elven Homestead shattered in bits as the tortured body spasms and quivers!
A Dwarf is dead! R.I.P.
You receive your share of experience.