<worn on head> an icy stone tiara from Tribal Forest
<worn on eyes> a sand visor
<worn in ear> a small couatl scale [superior]
<worn in ear> a sparkling diamond earring [poor]
<worn on face> a mask of leaves and bark
<worn around neck> a stylish emerald medallion
<worn around neck> a frayed cloth collar [poor] (illuminating)
<worn on body> some gleaming white robes [superior]
<worn about body> a spiked bone cloak
<worn as quiver> an embroidered illithid-hide backsheath
<worn about waist> a soft leather belt
<worn on belt buckle>a fine gem belt buckle
<worn on arms> some glowing silver arm plates
<held as shield> a crude crystal heater shield from The Deep Ravine of Passage
<worn around wrist> a centaurian bracelet of honor
<worn around wrist> a knight's ruby bracelet
<worn on hands> some sparkling bronze gloves from Arcium, the Plagued Kingdom
<worn on finger> a feathered ring
<worn on legs> some icy silver greaves
<worn on feet> a pair of dull obsidian sabatons [superior]
Obvious exits: -North -East -South -West
< 342h/342H 122v/135V Pos: standing >
*M**.
**@*.
M***.
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 342h/342H 120v/135V Pos: standing >
M**.^
**@.^
***.M
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 342h/342H 119v/135V Pos: standing >
**..^
M*@.^
***.^
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 342h/342H 118v/135V Pos: standing >
*.^^.^^^^
***....^^^^
****..^.^.^
*****@^.M^.
*****.^..^^
*****.M^.^^
****..M^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 342h/342H 116v/135V Pos: standing >
..^.^.^.^
**.^^.^^^^M
***....^^^^
****.@^.^.^
*****.^.M^.
*****.^..^^
****.M^.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 342h/342H 115v/135V Pos: standing >
^..^^.^^M
...^.^.^.^M
**.^^.^^^^M
***..@.^^^^
****..^.^.^
*****.^.M^.
****.^..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 342h/342H 113v/135V Pos: standing >
< 342h/342H 114v/135V Pos: standing >
^.^.^.^^M
.^..^^.^^MM
...^.^.^.^M
**.^^@^^^^M
***....^^^^
****..^.^.^
****.^.M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 342h/342H 112v/135V Pos: standing >
^^^.^.^MM
^^.^.^.^^MM
.^..^^.^^MM
...^.@.^.^M
**.^^.^^^^M
***....^^^^
***..^.^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 342h/342H 111v/135V Pos: standing >
< 342h/342H 111v/135V Pos: standing >
..^.^^MMM
.^^^.^.^MMM
^^.^.^.^^MM
.^..^@.^^MM
...^.^.^.^M
**.^^.^^^^M
**....^^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 342h/342H 109v/135V Pos: standing >
..^^^MMMM
^..^.^^MMMM
.^^^.^.^MMM
^^.^.@.^^MM
.^..^^.^^MM
...^.^.^.^M
*.^^.^^^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 342h/342H 108v/135V Pos: standing >
^M^^MMMMM
M..^^^MMMMM
^..^.^^MMMM
.^^^.@.^MMM
^^.^.^.^^MM
.^..^^.^^MM
..^.^.^.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 342h/342H 106v/135V Pos: standing >
^^MMMMMMM
^^M^^MMMMMM
M..^^^MMMMM
^..^.@^MMMM
.^^^.^.^MMM
^^.^.^.^^MM
^..^^.^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 342h/342H 104v/135V Pos: standing >
Approaching the Artist Colony of Harrow
The dusty road turns into a narrow path paved with decorative stones.
Trees and flowers of all varities lay on either side of the path. The
flowers look so perfect and lush, it would seem a magical green thumb
must be behind it. Blocking the entrance to the north is a set of large
gates. Past the gates a spire is to be seen through the treeline. Hidden a
bit amongst the flowers is a wooden sign.
Obvious exits: -North -South -West
< 342h/342H 103v/135V Pos: standing >
You quickly scan the area.
An art student who is close by to your north.
Henna the flower seller who is not far off to your north.
Fiona the ceramic mask seller who is rather far off to your north.
A gnomish grenadier who is in the distance to your west.
< 342h/342H 106v/135V Pos: standing >
Pathway in the Artist Colony of Harrow
Colorful stones line the path through the gates as you enter into
the Harrow Artist Colony. Around you is more evidence of the
lovely gardens and the serine atmosphere. Artisans and visitors peruse
the grounds appreciating the fine arts crafted here. The fountain square to
the north has stalls displaying and selling items and is usually bustling
with activity. Lining the pathway here are several sculptures of art.
Obvious exits: -North -South
A wandering visitor looks at all the booths.
An art student tries to find the class.
An art student tries to find his way around.
< 342h/342H 105v/135V Pos: standing >
< 342h/342H 105v/135V Pos: standing >
Ok.
< 342h/342H 106v/135V Pos: standing >
Your body vibrates as you fan out your molecules.
Approaching the Artist Colony of Harrow
The dusty road turns into a narrow path paved with decorative stones.
Trees and flowers of all varities lay on either side of the path. The
flowers look so perfect and lush, it would seem a magical green thumb
must be behind it. Blocking the entrance to the north is a set of large
gates. Past the gates a spire is to be seen through the treeline. Hidden a
bit amongst the flowers is a wooden sign.
Obvious exits: -North# -South -West
< 342h/342H 106v/135V Pos: standing >
< 342h/342H 107v/135V Pos: standing >
You start chanting...
< 342h/342H 108v/135V Pos: standing >
Casting: wall of iron ***
< 342h/342H 109v/135V Pos: standing >
Casting: wall of iron **
< 342h/342H 110v/135V Pos: standing >
Casting: wall of iron *
< 342h/342H 111v/135V Pos: standing >
Casting: wall of iron
< 342h/342H 112v/135V Pos: standing >
You complete your spell...
< 342h/342H 113v/135V Pos: standing >
< 342h/342H 113v/135V Pos: standing >
< 342h/342H 116v/135V Pos: standing >
< 342h/342H 117v/135V Pos: standing >
You start chanting...
< 342h/342H 118v/135V Pos: standing >
Casting: wall of iron ***
< 342h/342H 120v/135V Pos: standing >
Casting: wall of iron *
< 342h/342H 122v/135V Pos: standing >
< 342h/342H 122v/135V Pos: standing >
Casting: wall of iron
< 342h/342H 123v/135V Pos: standing >
< 342h/342H 123v/135V Pos: standing >
You complete your spell...
< 342h/342H 124v/135V Pos: standing >
< 342h/342H 126v/135V Pos: standing >
< 342h/342H 128v/135V Pos: standing >
You sit down and relax.
< 342h/342H 129v/135V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 7 of 7
6th circle: 6 of 6
7th circle: 4 of 4
8th circle: 1 of 3 ( 15 seconds)
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 342h/342H 129v/135V Pos: sitting >
You start meditating...
< 342h/342H 130v/135V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
< 342h/342H 135v/135V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 342h/342H 135v/135V Pos: sitting >
You clamber to your feet.
< 342h/342H 135v/135V Pos: standing >
Your body vibrates as you fan out your molecules.
Pathway in the Artist Colony of Harrow
Colorful stones line the path through the gates as you enter into
the Harrow Artist Colony. Around you is more evidence of the
lovely gardens and the serine atmosphere. Artisans and visitors peruse
the grounds appreciating the fine arts crafted here. The fountain square to
the north has stalls displaying and selling items and is usually bustling
with activity. Lining the pathway here are several sculptures of art.
Obvious exits: -North -South#
A wandering visitor looks at all the booths.
An art student tries to find the class.
An art student tries to find his way around.
< 342h/342H 133v/135V Pos: standing >
You quickly scan the area.
A human artisan who is close by to your north.
A wandering visitor who is close by to your north.
Henna the flower seller who is close by to your north.
A chipmunk who is not far off to your north.
A wandering visitor who is not far off to your north.
An art student who is a brief walk away to your north.
A wandering visitor who is a brief walk away to your north.
< 342h/342H 133v/135V Pos: standing >
< 342h/342H 133v/135V Pos: standing >
Alas, you cannot go that way. . . .
< 342h/342H 133v/135V Pos: standing >
You quickly scan the area.
A human artisan who is close by to your north.
A wandering visitor who is close by to your north.
Henna the flower seller who is close by to your north.
A human artisan who is not far off to your north.
An art student who is a brief walk away to your north.
A wandering visitor who is a brief walk away to your north.
< 342h/342H 133v/135V Pos: standing >
The Fountain Square
The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East -South -West
A merchandise stall is set up here.
An artisan, wandering and looking at exhibits.
A wandering visitor looks at all the booths.
Henna stands here selling flowers and handblown glass vases.
< 342h/342H 131v/135V Pos: standing >
You quickly scan the area.
A chipmunk who is close by to your north.
A wandering visitor who is close by to your north.
A human artisan who is close by to your north.
An art student who is not far off to your north.
A wandering visitor who is not far off to your north.
Fiona the ceramic mask seller who is not far off to your north.
A wandering visitor who is close by to your east.
Mandar the instrument crafter who is close by to your east.
A wandering visitor who is close by to your south.
An art student who is close by to your south.
An art student who is close by to your south.
Gipie the baker who is close by to your west.
< 342h/342H 131v/135V Pos: standing >
The Fountain Square
The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East
A merchandise stall is set up here.
Gipie is a charming baker with red hair.
< 342h/342H 131v/135V Pos: standing >
You quickly scan the area.
Vetrix the jeweler who is close by to your north.
Klemo the toy maker who is not far off to your north.
An art student who is a brief walk away to your north.
A human artisan who is close by to your east.
A wandering visitor who is close by to your east.
Henna the flower seller who is close by to your east.
A wandering visitor who is not far off to your east.
Mandar the instrument crafter who is not far off to your east.
< 342h/342H 131v/135V Pos: standing >
The Fountain Square
The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East -South -West
A merchandise stall is set up here.
Vetrix the charismatic jeweler with silver hair and amber eyes.
< 342h/342H 131v/135V Pos: standing >
You quickly scan the area.
Klemo the toy maker who is close by to your north.
An art student who is not far off to your north.
A chipmunk who is close by to your east.
A wandering visitor who is close by to your east.
A human artisan who is close by to your east.
Womo the seamstress who is not far off to your east.
A singing bird who is a brief walk away to your east.
An art student who is rather far off to your east.
A singing bird who is rather far off to your east.
Gipie the baker who is close by to your south.
A wandering visitor who is not far off to your west.
A singing bird who is not far off to your west.
< 342h/342H 132v/135V Pos: standing >
A Stone Path
A narrow rocky path that leads away from the Fountain Square and down
towards an artist home. The trees line the path and give it a secluded
feeling even in the middle of this normally busy colony. The only noises
to be heard are the birds singing.
Obvious exits: -East -West
< 342h/342H 132v/135V Pos: standing >
A Stone Path
A narrow rocky path that leads away from the Fountain Square and down
towards an artist home. The trees line the path and give it a secluded
feeling even in the middle of this normally busy colony. The only noises
to be heard are the birds singing.
Obvious exits: -East -South
A wandering visitor looks at all the booths.
A beautiful singing bird is here.
< 342h/342H 130v/135V Pos: standing >
You quickly scan the area.
Vetrix the jeweler who is not far off to your east.
A chipmunk who is a brief walk away to your east.
A wandering visitor who is a brief walk away to your east.
A human artisan who is a brief walk away to your east.
Womo the seamstress who is rather far off to your east.
A singing bird who is in the distance to your east.
An artist who is a brief walk away to your south.
A sleeping artist who is a brief walk away to your south.
< 342h/342H 130v/135V Pos: standing >
< 342h/342H 130v/135V Pos: standing >
You quickly scan the area.
A wandering visitor who is a brief walk away to your east.
A human artisan who is a brief walk away to your east.
A chipmunk who is rather far off to your east.
A singing bird who is in the distance to your east.
A chipmunk who is close by to your south.
A singing bird who is close by to your south.
Alullyra the head painter who is not far off to your south.
A fluffy white kitten who is not far off to your south.
An artist who is a brief walk away to your south.
A sleeping artist who is a brief walk away to your south.
A sleeping artist who is a brief walk away to your south.
< 342h/342H 131v/135V Pos: standing >
You quickly scan the area.
Vetrix the jeweler who is not far off to your east.
A human artisan who is a brief walk away to your east.
A chipmunk who is rather far off to your east.
Womo the seamstress who is rather far off to your east.
A chipmunk who is close by to your south.
A singing bird who is close by to your south.
Alullyra the head painter who is not far off to your south.
A fluffy white kitten who is not far off to your south.
An artist who is a brief walk away to your south.
A sleeping artist who is a brief walk away to your south.
A sleeping artist who is a brief walk away to your south.
< 342h/342H 132v/135V Pos: standing >
Before An Artist Home
The sloped, rocky path stops before a good size artist home. Near the
entrance is a small table and an aisle with the beginnings of a landscape
oil painting. The home is painted with a series of vibrant colors, definately
the work of an artist. Near the door is a sign.
Obvious exits: -North -South#
A cute little chipmunk plays on the pathway.
A beautiful singing bird is here.
< 342h/342H 131v/135V Pos: standing >
Your body vibrates as you fan out your molecules.
Inside An Artist Home
The six foot ceilings, exposed rafters, and polished stone floors stand as
an example of the typical Gnome residence. Whoever decorated the home has left
it with the simple decor, though many painted items adorn the walls. A wood
door leaders out to the north, and leads to the path back to the center of the
village. The left side of the room is the dining and family area, while the
right side has tables and aisles placed near the window and is reserved for
painting and crafts.
Obvious exits: -North# -South
A near finished painting resting on an aisle.
Alullyra, the head painter eyes a near finished project.
A fluffy kitten curled up against some laundry.
< 342h/342H 130v/135V Pos: standing >
Sleeping Area In An Artist Home
The ceiling slopes a bit lower, and the stone floors are spotted with
bearskin rugs. In the south corner a set of bunkbeds houses the younger
children in their sleep, while two larger beds against the east wall is where
the elder residents get a bit of shut-eye. Over the children's beds a
colorful mobile twirls in the stream of sunlight, shining a sparkling prism
of color across the walls.
Obvious exits: -North
An artist who is working very quietly on a near finished painting.
A sleeping artist is stretched out, sound asleep.
A sleeping artist is stretched out, sound asleep.
< 342h/342H 129v/135V Pos: standing >
Inside An Artist Home
The six foot ceilings, exposed rafters, and polished stone floors stand as
an example of the typical Gnome residence. Whoever decorated the home has left
it with the simple decor, though many painted items adorn the walls. A wood
door leaders out to the north, and leads to the path back to the center of the
village. The left side of the room is the dining and family area, while the
right side has tables and aisles placed near the window and is reserved for
painting and crafts.
Obvious exits: -North# -South
A near finished painting resting on an aisle.
Alullyra, the head painter eyes a near finished project.
A fluffy kitten curled up against some laundry.
< 342h/342H 129v/135V Pos: standing >
Your body vibrates as you fan out your molecules.
Before An Artist Home
The sloped, rocky path stops before a good size artist home. Near the
entrance is a small table and an aisle with the beginnings of a landscape
oil painting. The home is painted with a series of vibrant colors, definately
the work of an artist. Near the door is a sign.
Obvious exits: -North -South#
A cute little chipmunk plays on the pathway.
A beautiful singing bird is here.
< 342h/342H 128v/135V Pos: standing >
A Stone Path
A narrow rocky path that leads away from the Fountain Square and down
towards an artist home. The trees line the path and give it a secluded
feeling even in the middle of this normally busy colony. The only noises
to be heard are the birds singing.
Obvious exits: -East -South
A wandering visitor looks at all the booths.
A beautiful singing bird is here.
< 342h/342H 126v/135V Pos: standing >
A Stone Path
A narrow rocky path that leads away from the Fountain Square and down
towards an artist home. The trees line the path and give it a secluded
feeling even in the middle of this normally busy colony. The only noises
to be heard are the birds singing.
Obvious exits: -East -West
< 342h/342H 125v/135V Pos: standing >
The Fountain Square
The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East -South -West
A merchandise stall is set up here.
Vetrix the charismatic jeweler with silver hair and amber eyes.
< 342h/342H 124v/135V Pos: standing >
The Fountain Square
The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East -South
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
Klemo sells his handmade toys with an honest smile.
< 342h/342H 123v/135V Pos: standing >
A Stone Path
This path leads away from the Fountain Square and towards the beautiful
fellowship and art center to the north. There the fellow artisans eat and have
fellowship with each other. The great master artisan Alorka himself is said
to spend most of his time there.
Obvious exits: -South -West -Northeast
An art student, hanging out with friends here.
< 342h/342H 123v/135V Pos: standing >
Before A Glassblowers Home
The path leads away from the Fountain Square towards the home belonging
to the artisan. Trees tower overhead and sway in the wind and look to be
hundreds of years old. There is a large picnic table for a group of people
to sit down and enjoy a meal together. To the west is a simple log cabin
style home with the one exceptional detail, the large window is a detailed
stained glass that is the work of a talented artist.
Obvious exits: -East -West #
< 342h/342H 122v/135V Pos: standing >
Your body vibrates as you fan out your molecules.
Inside A Glassblowers Home
A large living area that doubles as a workroom. Near the southwest corner
is a flat, level bench with a length of five feet. Placed on the bench are
torches, clamp, calipers and various other tools of the trade. Behind the
workbench is a durable stool that offers some rest for the crafter. Over to
the other side of the room, a portable screen secludes the living area a bit.
Two comfortable couches face each other, while a table in the center has
many glass items on display.
Obvious exits: -North -East #
A resting glassblower is stretched out, sound asleep.
A resting glassblower is stretched out, sound asleep.
Brwra, the head glassblower teaches students his craft.
< 342h/342H 120v/135V Pos: standing >
A Sleeping Area
A casual sleeping area for the Glassblowers of the household and any
family. Several beds line the north wall, and extra large pillows for guests
to use on the floor are piled up in a corner. Near the door is a case for
storage of glass making tools.
Obvious exits: -South -Up #
A resting glassblower is stretched out, sound asleep.
A resting glassblower is stretched out, sound asleep.
A resting glassblower is stretched out, sound asleep.
< 342h/342H 120v/135V Pos: standing >
Inside A Glassblowers Home
A large living area that doubles as a workroom. Near the southwest corner
is a flat, level bench with a length of five feet. Placed on the bench are
torches, clamp, calipers and various other tools of the trade. Behind the
workbench is a durable stool that offers some rest for the crafter. Over to
the other side of the room, a portable screen secludes the living area a bit.
Two comfortable couches face each other, while a table in the center has
many glass items on display.
Obvious exits: -North -East #
A resting glassblower is stretched out, sound asleep.
A resting glassblower is stretched out, sound asleep.
Brwra, the head glassblower teaches students his craft.
< 342h/342H 120v/135V Pos: standing >
Your body vibrates as you fan out your molecules.
Before A Glassblowers Home
The path leads away from the Fountain Square towards the home belonging
to the artisan. Trees tower overhead and sway in the wind and look to be
hundreds of years old. There is a large picnic table for a group of people
to sit down and enjoy a meal together. To the west is a simple log cabin
style home with the one exceptional detail, the large window is a detailed
stained glass that is the work of a talented artist.
Obvious exits: -East -West #
< 342h/342H 119v/135V Pos: standing >
A Stone Path
This path leads away from the Fountain Square and towards the beautiful
fellowship and art center to the north. There the fellow artisans eat and have
fellowship with each other. The great master artisan Alorka himself is said
to spend most of his time there.
Obvious exits: -South -West -Northeast
An art student, hanging out with friends here.
< 342h/342H 117v/135V Pos: standing >
Before The Art Center
The path widens here before a larger building. A wide set of stairs lead up
to a red set of double doors of the Harrow Art Center. Inside are
displays from the best artisan around for all to see. The Art Center
is open to all, and quite often this is the area for social interaction,
especially with the younger set.
Obvious exits: -North# -Southwest -Southeast
< 342h/342H 117v/135V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
A wandering visitor who is not far off to your north.
A wandering visitor who is not far off to your north.
A wandering visitor who is not far off to your north.
A deer who is not far off to your north.
An art student who is not far off to your north.
An art student who is not far off to your north.
An art student who is not far off to your north.
An art student who is close by to your southwest.
A human artisan who is close by to your southeast.
< 342h/342H 118v/135V Pos: standing >
< 342h/342H 122v/135V Pos: standing >
The sun starts to set in the south.
< 342h/342H 124v/135V Pos: standing >
You start chanting...
< 342h/342H 126v/135V Pos: standing >
Casting: wall of iron ***
< 342h/342H 128v/135V Pos: standing >
Casting: wall of iron **
< 342h/342H 129v/135V Pos: standing >
You complete your spell...
< 342h/342H 132v/135V Pos: standing >
You start chanting...
< 342h/342H 135v/135V Pos: standing >
Casting: wall of iron ***
< 342h/342H 135v/135V Pos: standing >
You complete your spell...
< 342h/342H 135v/135V Pos: standing >
You sit down and relax.
< 342h/342H 135v/135V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 7 of 7
6th circle: 6 of 6
7th circle: 4 of 4
8th circle: 1 of 3 ( 15 seconds)
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 342h/342H 135v/135V Pos: sitting >
You start meditating...
< 342h/342H 135v/135V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
< 342h/342H 135v/135V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 342h/342H 135v/135V Pos: sitting >
You clamber to your feet.
< 342h/342H 135v/135V Pos: standing >
You start chanting...
< 342h/342H 135v/135V Pos: standing >
< 342h/342H 135v/135V Pos: standing >
Casting: conjure void *
< 342h/342H 135v/135V Pos: standing >
You complete your spell...
Negative energies coalesce and form a Void Elemental!
A void elemental sulkily says 'Your wish is my command, master!'
A void elemental starts following you.
< 342h/342H 135v/135V Pos: standing >
You sit down and relax.
< 342h/342H 135v/135V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 7 of 7
6th circle: 6 of 6
7th circle: 3 of 4 ( 7 seconds)
8th circle: 3 of 3
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 342h/342H 135v/135V Pos: sitting >
You start meditating...
< 342h/342H 135v/135V Pos: sitting >
< 342h/342H 135v/135V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 342h/342H 135v/135V Pos: sitting >
You clamber to your feet.
< 342h/342H 135v/135V Pos: standing >
Ok.
< 342h/342H 135v/135V Pos: standing >
Main Entry
A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
[5] Shattered bits of ice are scattered about the area.
[3] The corpse of an art student is lying here.
A Halfling (small) stands in mid-air here. (casting)
An art student tries to find his way around.
< 342h/342H 134v/135V Pos: standing >
< 342h/342H 134v/135V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'diesilla barh'
An art student wavers under the impact of the lightning bolt sent by a Halfling.
A Halfling blocks an art student's lunge at him.
< 342h/342H 134v/135V Pos: standing >
A Halfling leaves south.
< 342h/342H 134v/135V Pos: standing >
Ok.
< 342h/342H 134v/135V Pos: standing >
< 342h/342H 134v/135V Pos: standing >
Before The Art Center
The path widens here before a larger building. A wide set of stairs lead up
to a red set of double doors of the Harrow Art Center. Inside are
displays from the best artisan around for all to see. The Art Center
is open to all, and quite often this is the area for social interaction,
especially with the younger set.
Obvious exits: -North -Southwest -Southeast
A massive wall of iron is here to the southeast.
A massive wall of iron is here to the southwest.
A Halfling (small) stands in mid-air here.
A void elemental sneaks in from the north.
< 342h/342H 133v/135V Pos: standing >
Oof! a Halfling bumps into a massive wall of iron...
< 342h/342H 133v/135V Pos: standing >
Ok.
A void elemental's mass slams into a Halfling, knocking him to the ground!
< 342h/342H 134v/135V Pos: standing >
A void elemental misses a Halfling.
A void elemental misses a Halfling.
< 342h/342H 134v/135V Pos: standing >
A void elemental dodges a Halfling's attack.
< 342h/342H 135v/135V Pos: standing >
A void elemental's decent punch strikes a Halfling hard.
A Halfling blocks a void elemental's lunge at him.
A void elemental misses a Halfling.
Ok.
< 342h/342H 135v/135V Pos: standing >
< 342h/342H 135v/135V Pos: standing >
You start chanting...
You snap into visibility.
< 342h/342H 135v/135V Pos: standing >
Casting: comet
< 342h/342H 135v/135V Pos: standing >
You complete your spell...
[Damage: 89 ] You open a rift into space and call forth a comet, and an exceptionally LARGE comet sails through the rift and through the remnants of a Halfling.
A Halfling's crown of unholy saints was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.