The death of [32 Spiritualist] Lurt Nameless (Drow Elf)

in Aboard the Sloop Dark Horizon

from the perspective of [46 Air Magus] Orthyn The Empire (Grey Elf)

<worn as a badge>    an emblem of Shanatar royalty of intelligence (magic)
<worn on head>       the barbarian warhelmet of champions
<worn on eyes>       a battle visor made of adamantium
<worn in ear>        the earring of Sound Advice
<worn in ear>        an anti-matter earring
<worn on face>       a well-used dragonscale mask from The Valoisian Castle
<worn around neck>   an amulet of ancient shaman runes (magic) (illuminating)
<worn around neck>   a pleasant necklace of flowers
<worn on body>       the robe of sorcery
<worn about body>    a frayed skin cloak branded with primative glyphs (magic)
<worn as quiver>     a glowing marble quiver from The Valoisian Castle
<worn about waist>   an exquisite silk sash [superior] (magic)
<worn on belt buckle>a gleaming gold belt buckle
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<worn on arms>       a pair of crystal armplates (magic) (illuminating)
<held as shield>     a brutal adamantium tower shield from The Valoisian Castle
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[187h 55m 36s]
<worn around wrist>  a bracelet of influence (magic)
<worn on finger>     the ring of illusions (magic)
<worn on finger>     a gold ring set with rubies
<held>               a crystal ball (magic)
<worn on legs>       some seductive looking whore's stockings
<worn on feet>       the shoes of sprinting (magic) (glowing)

   Village of Werrun                             (slightly evil)
   Nizari                                        
   The Dark Stone Tower of the Northern Realms   
   Tower of High Sorcery                         (slightly evil)
   Bloodstone Keep                               
   The Temple of the Sun                         (slightly good)
   The Elemental Groves                          (slightly good)
   Temple of Flames                              
   Drustl's Yerdonia Enslaved                    
   The Obsidian Citadel                          (slightly evil)
   The Ruins of Undermountain                    
   The Mountain of the Banished                  (slightly good)
   Nakral's Crypt                                
   The Outcasts Tower                            (very good)
   Fort Boyard                                   (slightly good)
   Crystalspyre Mountains                        (slightly evil)
   The Prisons of Carthapia                      
   Faerie Realm                                  (slightly evil)
   The Ruins of Tharnadia's Old Quarter          (good)
   The Fields Between                            
   The Githyanki Fortress                        (slightly evil)
   Labyrinth of No Return                        (slightly evil)
   The Desert City of Venan'Trut                 
   Rogue Plains                                  
   City of Torrhan                               
   The Lair of the Swamp Troll King              (evil)
   Zalkapfaan, City of the Headless Horde        (slightly good)
   New Cave city                                 (slightly good)
   Ice Tower                                     (slightly evil)
   Desolate Under Fire                           
   The Citadel                                   
   The Twin Keeps of Devastated Tharnadia        
   IceCrag Castle                                
   Prison of Fort Boyard                         (slightly evil)
   The Ancient Halls of Ironstar                 
   The Jade Empire                               (slightly evil)
   Mazzolin                                      
   Forest of Mir                                 
   Quintaragon Castle                            (slightly good)
   The Sky City of Ultarium                      (slightly evil)
   Lair of the Gibberling King                   
   Plane of Air                                  (slightly evil)
   The Kingdom of Torg                           (slightly evil)
   Tribal Oasis                                  (slightly evil)
   The Para-Elemental Plane of Smoke             
   Plane of Water                                
  *Shadamehr Keep                                (slightly evil)
   The Temple to Skrentherlog                    
   Alatorin - the Forge City                     
   The Trakkia Mountains                         (slightly evil)
   The Ethereal Plane                            
  *The Caverns of Armageddon                     (slightly evil)
   The Forest City of Aravne                     (slightly evil)
   Plane of Fire                                 (slightly evil)
   Ruined Temple of Tezcatlipoca                 (good)
   The Astral Plane                              
   Jotunheim                                     
   The Transparent Tower                         
   Krethik Keep                                  (evil)
   Temple of the Earth                           (slightly good)
   Sea Kingdom                                   (slightly evil)
   Plane of Earth                                (slightly evil)
   Sevenoaks                                     
   The Keep of Evil                              
   The Forgotten Mansion                         
   Domain of Lost Souls                          (slightly evil)
   The Hall of Knighthood                        
   The Depths of Duris                           
   Arachdrathos Guilds                           (slightly evil)
   Valley of the Snow Ogres                      
   The Great Shaboath                            
   The Tempest Court                             
   Pit of Dragons                                
   Ny'Neth                                       
   Lost Temple of Tikitzopl                      (slightly evil)
   The Scorched Valley                           
   The Realm of Barovia                          
   The Royal Mausoleum of Castle IceCrag         
   Plane of Fire, Brass                          
   Githzerai Stronghold                          
   Ceothia                                       
   Tiamat                                        
   The Fortress of Dreams                        
   Bahamut's Palace                              
   Dragonnia                                     
   The Charcoal Palace                           
   Vecna's Tomb                                  
   Ny'Neth's Stronghold                          
   Apocalypse Castle                             
   The Realm of Barovia Continued                
   The Hall of the Ancients                      
   The Bronze Citadel                            
   Ny'Neth's Stronghold Continued                
   Negative Material Plane                       
   Celestial Plane                               
   The 222nd Layer of the Abyss                  
   Castle Ravenloft                              

* = already completed this boot.

< 373h/373H 178v/178V Pos: standing >
 
   ****+**. ^.    
  ..***+**. .^^   
 M^..**+*.. ^^^^  
 MMM^.*++^* ^MMM  
  MM^^.SS         
                  
                  
                  
                  
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >
 
   ****+**. ^.    
  ..***+**. .^^   
 M^..**+*.. ^^^^  
 MMM^.*++^* ^MMM  
  MM^^.SS         
                  
                  
                  
                  
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >

< 373h/373H 178v/178V Pos: standing >

< 373h/373H 178v/178V Pos: standing >
 
   ****+**. ^.    
  ..***+**. .^^   
 M^..**+*.. ^^^^  
 MMM^.*++^* ^MMM  
  MM^^.SS         
                  
                  
                  
                  
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >
 
   ****+**. ^.    
  ..***+**. .^^   
 M^M.**+*.. ^^^^  
 MM^^.*++^* ^MMM  
  MM^^.SS         
                  
                  
                  
                  
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >
 
   ****+**. ^.    
  ..***+**. .^^   
 M^M.**+*.. ^^^^  
 MM^^.*++^* ^MMM  
  MM^^.SS         
                  
                  
                  
                  
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >
You start chanting...

< 373h/373H 178v/178V Pos: standing >
Casting: dispel magic 

< 373h/373H 178v/178V Pos: standing >
You complete your spell...
A greyish stone wall crumbles to dust and blows away.

< 373h/373H 178v/178V Pos: standing >
You start chanting...

< 373h/373H 178v/178V Pos: standing >
Casting: wall of stone ***

< 373h/373H 178v/178V Pos: standing >
Casting: wall of stone **

< 373h/373H 178v/178V Pos: standing >
Casting: wall of stone *

< 373h/373H 178v/178V Pos: standing >
Autosaving...

< 373h/373H 178v/178V Pos: standing >
You complete your spell...

< 373h/373H 178v/178V Pos: standing >
You sit down and relax.

< 373h/373H 178v/178V Pos: sitting >
You have memorized the following spells:
( 9th circle)  4 - electrical execution
( 8th circle)  2 - disintegrate
               1 - improved invisibility
               2 - ethereal recharge
( 7th circle)  5 - fireball
               1 - dimension door
( 6th circle)  3 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               2 - wall of stone
( 4th circle)  8 - wall of force
( 3rd circle)  1 - strength
               2 - dispel magic
               2 - acidimmolate
               1 - agility
( 2nd circle)  2 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    2 seconds:  ( 3rd) dispel magic
    5 seconds:  ( 5th) wall of stone

You can memorize 8 2nd, 2 3rd and 1 10th circle spell(s).
You continue your study.

< 373h/373H 178v/178V Pos: sitting >
You start meditating...

< 373h/373H 178v/178V Pos: sitting >
You have finished memorizing dispel magic.

< 373h/373H 178v/178V Pos: sitting >
You have finished memorizing wall of stone.
Your studies are complete.

< 373h/373H 178v/178V Pos: sitting >
 
   ***+**. ^    
  .***+**. .^   
 M..**+*.. ^^^  
 M^^.*++^* ^MM  
 MM^^.SS        
                
                
                
                
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: sitting >
 
   ***+**. ^    
  .***+**. .^   
 M..**+*.. ^^^  
 M^^.*++^* ^MM  
 MM^^.SS        
                
                
                
                
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: sitting >
You clamber to your feet.

< 373h/373H 178v/178V Pos: standing >
 
   ***+**. ^    
  .***+**. .^   
 M..**+*.. ^^^  
 M^^.*++^* ^MM  
 MM^^.SS        
                
                
                
                
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >
 
   ***+**. ^    
  .***+**. .^   
 M..**+*.. ^^^  
 M^^.*++^* ^MM  
 MM^^.SS        
                
                
                
                
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >
 
   ***+**. ^    
  .***+**. .^   
 M..**+*.. ^^^  
 M^^.*++^* ^MM  
 MM^^.SS        
                
                
                
                
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >
 
   ***+**. ^    
  .***P**. .^   
 M..**+*.. ^^^  
 M^^.*++^* ^MM  
 MM^^.SS        
                
                
                
                
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >
 
   ***+**. ^    
  .***+**. .^   
 M..**+*.. ^^^  
 M^^.*++^* ^MM  
 MM^^.SS        
                
                
                
                
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >
 
   ***+**. ^    
  .***+**. .^   
 M..**+*.. ^^^  
 M^^.*++^* ^MM  
 MM^^.SS        
                
                
                
                
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >
 
   ***+**. ^    
  .***+**. .^   
 M..**+*.. ^^^  
 M^^.*++^* ^MM  
 MM^^.SS        
                
                
                
                
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >
 
   ***+**. ^    
  .***+**. .^   
 M..**+*.. ^^^  
 M^^.*++^* ^MM  
 MM^^.SS        
                
                
                
                
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >
 
   ***+**. ^    
  .***+**. .^   
 M..**+*.. ^^^  
 M^^.*++^* ^MM  
 MM^^.SS        
                
                
                
                
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >

< 373h/373H 178v/178V Pos: standing >
 
   ***+**. ^    
  .***+**. .^   
 M..**+*.. ^^^  
 M^^.*++^* ^MM  
 MM^^.SS        
                
                
                
                
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.
A Drow Elf (medium)  Nameless stands in mid-air here.

< 373h/373H 178v/178V Pos: standing >
 
   ***+**. ^    
  .***+**. .^   
 M..**+*.. ^^^  
 M^^.*++^* ^MM  
 MM^^.SS        
                
                
                
                
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.
A Drow Elf (medium)  Nameless stands in mid-air here.

< 373h/373H 178v/178V Pos: standing >
A Drow Elf comes aboard.

< 373h/373H 178v/178V Pos: standing >
Oof! a Drow Elf bumps into a greyish stone wall...
 
   ***+**. ^    
  .***+**. .^   
 M..**+*.. ^^^  
 M^^.*++^* ^MM  
 MM^^.SS        
                
                
                
                
A Frozen Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Dark Horizon floats here.
The Clipper Already Sunk floats here.
The Sloop Angel floats here.
The Sloop Yep floats here.
The Sloop Moab floats here.

< 373h/373H 178v/178V Pos: standing >
Ok.
An air elemental snaps into visibility.
An air elemental's mass slams into a Drow Elf, knocking him to the ground!
An air elemental snaps into visibility.
A Drow Elf avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Drow Elf avoids being bashed by an air elemental, who loses its balance and falls.

< 373h/373H 178v/178V Pos: standing >
An air elemental snaps into visibility.
An air elemental's fine crush wounds a Drow Elf.
An air elemental's crush wounds a Drow Elf.
An air elemental's crush wounds a Drow Elf.
An air elemental misses a Drow Elf.
An air elemental's fine crush wounds a Drow Elf.

< 373h/373H 178v/178V Pos: standing >
A Drow Elf misses an air elemental.

< 373h/373H 178v/178V Pos: standing >
You feel your skin soften and return to normal.

< 373h/373H 178v/178V Pos: standing >
Absu snaps into visibility.

< 373h/373H 178v/178V Pos: standing >
A Drow Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
A Drow Elf's eyes briefly cloud over as his body is painfully ripped apart from within.
A Drow Elf turns green and pukes all over the place. Yuck!

< 373h/373H 178v/178V Pos: standing >
Ok.
An air elemental seems a bit busy at the moment, try later.
An air elemental seems a bit busy at the moment, try later.
An air elemental seems a bit busy at the moment, try later.

< 373h/373H 178v/178V Pos: standing >
An air elemental misses a Drow Elf.
An air elemental's crush wounds a Drow Elf.
An air elemental misses a Drow Elf.
An air elemental misses a Drow Elf.

< 373h/373H 178v/178V Pos: standing >
An air elemental dodges a Drow Elf's attack.

< 373h/373H 178v/178V Pos: standing >
Ok.
An air elemental seems a bit busy at the moment, try later.
An air elemental seems a bit busy at the moment, try later.
An air elemental seems a bit busy at the moment, try later.

< 373h/373H 178v/178V Pos: standing >
You start chanting...

< 373h/373H 178v/178V Pos: standing >
A Drow Elf's eyes briefly cloud over as his body is painfully ripped apart from within.
A Drow Elf turns green and pukes all over the place. Yuck!

< 373h/373H 178v/178V Pos: standing >
You complete your spell...
[Damage: 56 ] A huge shower of arcing electricity engulfs a Drow Elf.

< 373h/373H 178v/178V Pos: standing >
< T: air TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 Pardon?

< 373h/373H 178v/178V Pos: standing >
< T: air TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 You miss a Drow Elf.
You miss a Drow Elf.
A Drow Elf clambers to his feet.
You start chanting...

< 373h/373H 178v/178V Pos: standing >
< T: air TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
 An air elemental misses a Drow Elf.
An air elemental misses a Drow Elf.
An air elemental misses a Drow Elf.
An air elemental misses a Drow Elf.
An air elemental snaps into visibility.
An air elemental's decent crush strikes a Drow Elf.

< 373h/373H 178v/178V Pos: standing >
< T: air TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
 Your spell flows around a Drow Elf, leaving him unharmed!
A Drow Elf misses an air elemental.
A Drow Elf attempts to flee.
Oof! a Drow Elf bumps into a greyish stone wall...
A Drow Elf tries to flee, but can't make it out of here!

< 373h/373H 178v/178V Pos: standing >
< T: air TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
 Blood seeps from a Drow Elf's ears as his mind is torn to pieces.
A Drow Elf's some mithril gloves of the explorer shattered in bits as the tortured body spasms and quivers!
A Drow Elf's shadow mask shattered in bits as the tortured body spasms and quivers!
A Drow Elf's tiny diorite ear stud shattered in bits as the tortured body spasms and quivers!
A Drow Elf's shimmering marble quiver from the City of Winterhaven shattered in bits as the tortured body spasms and quivers!
A Drow Elf is dead! R.I.P.
You receive your share of experience.