<worn as a badge> a long elegant peacock feather of regeneration [72%]
<worn on eyes> a pair of silver-rimmed, red gemmed spectacles of strength (magic) [86%]
<worn in ear> the earring of the gods
<worn in ear> a small illithid tentacle (magic)
<worn on face> a mask of shadows [superior] (magic)
<worn around neck> a necklace of Darkspine royalty (magic) (glowing)
<worn around neck> some kharma mind beads [superior] (magic)
<worn on body> a spiked suit of fluted dragonscale [superior] (magic)
<worn on back> a well crafted backpack (magic)
<worn on belt buckle>an orb of mental toughness (magic) (humming)
<attached to belt> a glowing azure potion (magic) (glowing)
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> a finely woven pair of spidersilk sleeves [superior] (magic)
<held as shield> the dark heart of Dreggan Wood (magic) (glowing)[223h 49m 40s]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> a pitch-black mindstone bracelet (magic) [75%]
<worn on hands> a pair of spectral gauntlets of regeneration (magic) [89%]
<worn on finger> the ring of illusions (magic)
<worn on finger> a bone band (magic) (humming)
<held> the royal scepter of Aravne (magic) (humming) [88%]
<worn on legs> some well-crafted ruby pants from The Forgotten Mansion
<worn on feet> a living breeze of endurance
*^..^..^.^...
*...^^.....^M
^M^.^^^^..^
^^^^^..^^
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 761h/761H 181v/195V Pos: standing >
^^M.^^M^^
^.....^^.^^
.......^^...^
^^^^^^....^..
*^..^.@^.^...
*...^^.....^M
^^M^.^^^^..^^
^^^^^^..^^.
++MM^.^^^
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 761h/761H 180v/195V Pos: standing >
^M.^^M^^M
.....^^.^^^
......^^...^^
^^^^^....^...
^..^..@.^....
...^^.....^M.
^M^.^^^^..^^^
^^^^^..^^.^
+MM^.^^^^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 761h/761H 179v/195V Pos: standing >
M.^^M^^MM
....^^.^^^M
.....^^...^^^
^^^^....^...^
..^..^@^.....
..^^.....^M..
M^.^^^^..^^^.
^^^^..^^.^.
MM^.^^^^^
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 761h/761H 179v/195V Pos: standing >
.P^M^^MMM
...^^.^^^MM
....^^...^^^M
^^^....^...^^
.^..^.@......
.^^.....^M..^
^.^^^^..^^^..
^^^..^^.^.M
M^.^^^^^^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 761h/761H 178v/195V Pos: standing >
P^M^^MMMM
..^^.^^^MMM
...^^...^^^MM
^^....^...^^^
^..^.^@......
^^.....^M..^^
.^^^^..^^^...
^^..^^.^.M*
^.^^^^^^.
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 761h/761H 177v/195V Pos: standing >
^M^^MMMM
.^^.^^^MMMM
..^^...^^^MMM
^....^...^^^^
..^.^.@.....^
^.....^M..^^.
^^^^..^^^...^
^..^^.^.M**
.^^^^^^.*
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 761h/761H 176v/195V Pos: standing >
^^.^^^MMM
.^^...^^^MM
^....^...^^^^
..^.^.......^
^.....@M..^^.
^^^^..^^^...^
^^..^^.^.M***
^.^^^^^^.**
......***
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 761h/761H 175v/195V Pos: standing >
^^...^^^M
....^...^^^
..^.^.......^
^.....^M..^^.
^^^^..@^^...^
^^..^^.^.M***
M^.^^^^^^.***
^......****
^^^.*****
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 761h/761H 174v/195V Pos: standing >
...^...^^
.^.^.......
^.....^M..^^.
^^^^..^^^...^
^^..^^@^.M***
M^.^^^^^^.***
M^......*****
M^^^.******
^..******
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 761h/761H 174v/195V Pos: standing >
^.^......
.....^M..^^
^^^^..^^^...^
^^..^^.^.M***
M^.^^^@^^.***
M^......*****
MM^^^.*******
M^..*******
M.^******
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 761h/761H 173v/195V Pos: standing >
....^M..^
^^^..^^^...
^^..^^.^.M***
M^.^^^^^^.***
M^....@.*****
MM^^^.*******
^M^..********
MM.^******.
^^******.
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 761h/761H 172v/195V Pos: standing >
....*
^.@**
.****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 761h/761H 171v/195V Pos: standing >
^.***
.*@**
^****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 761h/761H 170v/195V Pos: standing >
.****
^*@**
*****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 761h/761H 170v/195V Pos: standing >
You begin to focus your will...
< 761h/761H 178v/195V Pos: standing >
Casting: ether warp *
Bisil enters from the east.
< 761h/761H 184v/195V Pos: standing >
Casting: ether warp
< 761h/761H 188v/195V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
The Leaders Quarters
Obvious exits: -E#
An elite swashbuckler stands at the ready.(Red Aura)
An elite swashbuckler stands at the ready.(Red Aura)
Enzekail, the bandit leader and fabled hero.(Gold Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.
< 761h/761H 189v/195V Pos: standing >
You quickly scan the area.
An elite swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is not far off to your east.
A bandit swashbuckler who is not far off to your east.
A bandit swashbuckler who is not far off to your east.
A bandit swashbuckler who is not far off to your east.
A bandit archer who is rather far off to your east.
A bandit archer who is rather far off to your east.
< 761h/761H 194v/195V Pos: standing >
Your body vibrates as you fan out your molecules.
Entry of the Bandits Treehouse
Obvious exits: -N -E -W#
The corpse of an elite swashbuckler is lying here.
The corpse of a bandit swashbuckler is lying here.
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 761h/761H 194v/195V Pos: standing >
You quickly scan the area.
A bandit swashbuckler who is close by to your north.
A bandit swashbuckler who is close by to your north.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit archer who is a brief walk away to your east.
A bandit archer who is a brief walk away to your east.
An elite swashbuckler who is close by to your west.
An elite swashbuckler who is close by to your west.
Enzekail who is close by to your west.
< 761h/761H 194v/195V Pos: standing >
An expert swordsman, this human has been hand picked from the rest of the
bandits to guard the treehouse. Showing the scars of many battles,
he looks seasoned in battle. Although not directly in command, he also helps
to maintain disipline and order among the other bandits.
An elite swashbuckler appears to be Human and is in excellent condition.
He's medium in size.
<primary weapon> a rapier [superior]
<secondary weapon> a rapier [superior]
< 761h/761H 194v/195V Pos: standing >
Lanky yet still very strong, this bandit looks extremely skilled and
confident. His moves betray a smooth grace and agility, further honed by years
of practice and experience. His clothes, although dirty and a bit tattered,
are kept in perfect order, and have the appearance of nobles garb.
A bandit swashbuckler appears to be Human and is in excellent condition.
He's medium in size.
<primary weapon> a rapier [superior]
< 761h/761H 194v/195V Pos: standing >
Lanky yet still very strong, this bandit looks extremely skilled and
confident. His moves betray a smooth grace and agility, further honed by years
of practice and experience. His clothes, although dirty and a bit tattered,
are kept in perfect order, and have the appearance of nobles garb.
A bandit swashbuckler appears to be Human and is in excellent condition.
He's medium in size.
<primary weapon> a rapier [superior]
< 761h/761H 194v/195V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W#
The corpse of an elite swashbuckler is lying here.
The corpse of a bandit swashbuckler is lying here.
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 761h/761H 194v/195V Pos: standing >
Lanky yet still very strong, this bandit looks extremely skilled and
confident. His moves betray a smooth grace and agility, further honed by years
of practice and experience. His clothes, although dirty and a bit tattered,
are kept in perfect order, and have the appearance of nobles garb.
A bandit swashbuckler appears to be Human and is in excellent condition.
He's medium in size.
< 761h/761H 194v/195V Pos: standing >
A Large Storeroom
Obvious exits: -S
[2] The corpse of a bandit swashbuckler is lying here.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 761h/761H 193v/195V Pos: standing >
Lanky yet still very strong, this bandit looks extremely skilled and
confident. His moves betray a smooth grace and agility, further honed by years
of practice and experience. His clothes, although dirty and a bit tattered,
are kept in perfect order, and have the appearance of nobles garb.
A bandit swashbuckler appears to be Human and is in excellent condition.
He's medium in size.
< 761h/761H 195v/195V Pos: standing >
Lanky yet still very strong, this bandit looks extremely skilled and
confident. His moves betray a smooth grace and agility, further honed by years
of practice and experience. His clothes, although dirty and a bit tattered,
are kept in perfect order, and have the appearance of nobles garb.
A bandit swashbuckler appears to be Human and is in excellent condition.
He's medium in size.
< 761h/761H 195v/195V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W#
The corpse of an elite swashbuckler is lying here.
The corpse of a bandit swashbuckler is lying here.
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 761h/761H 194v/195V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
[12] The corpse of a bandit swashbuckler is lying here.
The corpse of a foraging herbalist is lying here.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
There are residual brain waves in the area.
< 761h/761H 193v/195V Pos: standing >
Hint: Searching a room can sometimes reveal a hidden exit! Search in suspicious dead ends or in rooms with suspicious descriptions.
< 761h/761H 193v/195V Pos: standing >
Lanky yet still very strong, this bandit looks extremely skilled and
confident. His moves betray a smooth grace and agility, further honed by years
of practice and experience. His clothes, although dirty and a bit tattered,
are kept in perfect order, and have the appearance of nobles garb.
A bandit swashbuckler appears to be Human and is in excellent condition.
He's medium in size.
<primary weapon> a rapier
< 761h/761H 195v/195V Pos: standing >
Lanky yet still very strong, this bandit looks extremely skilled and
confident. His moves betray a smooth grace and agility, further honed by years
of practice and experience. His clothes, although dirty and a bit tattered,
are kept in perfect order, and have the appearance of nobles garb.
A bandit swashbuckler appears to be Human and is in excellent condition.
He's medium in size.
<primary weapon> a rapier [superior]
< 761h/761H 195v/195V Pos: standing >
Lanky yet still very strong, this bandit looks extremely skilled and
confident. His moves betray a smooth grace and agility, further honed by years
of practice and experience. His clothes, although dirty and a bit tattered,
are kept in perfect order, and have the appearance of nobles garb.
A bandit swashbuckler appears to be Human and is in excellent condition.
He's medium in size.
<primary weapon> a rapier [poor]
< 761h/761H 195v/195V Pos: standing >
Lanky yet still very strong, this bandit looks extremely skilled and
confident. His moves betray a smooth grace and agility, further honed by years
of practice and experience. His clothes, although dirty and a bit tattered,
are kept in perfect order, and have the appearance of nobles garb.
A bandit swashbuckler appears to be Human and is in excellent condition.
He's medium in size.
<primary weapon> a rapier [poor]
< 761h/761H 195v/195V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
[12] The corpse of a bandit swashbuckler is lying here.
The corpse of a foraging herbalist is lying here.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 761h/761H 195v/195V Pos: standing >
You quickly scan the area.
A bandit archer who is not far off to your east.
An elite swashbuckler who is close by to your west.
A bandit swashbuckler who is close by to your west.
A bandit swashbuckler who is close by to your west.
An elite swashbuckler who is not far off to your west.
An elite swashbuckler who is not far off to your west.
< 761h/761H 195v/195V Pos: standing >
You begin to focus your will...
< 761h/761H 195v/195V Pos: standing >
You snap into visibility.
Casting: psychic crush *
< 761h/761H 195v/195V Pos: standing >
Casting: psychic crush
< 761h/761H 195v/195V Pos: standing >
Your mental manipulations become a reality...
A bandit swashbuckler suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 220 ] A bandit swashbuckler's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A bandit swashbuckler misses you.
< 761h/761H 195v/195V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: bandit sta EP: nasty wounds >
A bandit swashbuckler dodges your futile attack.
[Damage: 2 ] Your fine punch wounds a bandit swashbuckler.
A bandit swashbuckler dodges your futile attack.
You begin to focus your will...
< 761h/761H 195v/195V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: bandit sta EP: nasty wounds >
A Grey Elf sneaks in from the east.
A Githzerai enters from the east.
A Thri-Kreen enters from the east.
A Grey Elf sneaks in from the east.
An air elemental enters from the east.
An air elemental enters from the east.
The lich of a derro guard enters from the east.
A Grey Elf sneaks in from the east.
A Centaur trots in from the east.
A Grey Elf sneaks in from the east.
A Halfling enters from the east.
A Gnome enters from the east.
The lich of an elven sailor enters from the east.
The lich of an elven sailor enters from the east.
< 761h/761H 195v/195V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: bandit sta EP: nasty wounds >
A Grey Elf's attempt to bash you fails as she simply passes through you.
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 761h/761H 195v/195V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: bandit sta EP: nasty wounds >
Casting: psychic crush *
A Grey Elf starts casting an offensive spell.
A Thri-Kreen suddenly attacks YOU!
A Thri-Kreen's slash grazes you.
[Damage: 1 ] A Thri-Kreen suffers from contact with the aura about you.
< 754h/761H 195v/195V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: bandit sta EP: nasty wounds >
You resist the effects of a Grey Elf's spell!
Tiny explosions wrack your body with pain!
A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Gnome engulfs you.
OUCH! That really did HURT!
A Gnome misses you.
A Grey Elf gives an order to his followers.
< 639h/761H 195v/195V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: bandit sta EP: nasty wounds >
Casting: psychic crush
A Halfling starts casting a spell.
< 639h/761H 195v/195V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: bandit sta EP: nasty wounds >
A Halfling plays a song to lift his spirit off the ground.
A bandit swashbuckler flies through the air, free as a bird!
A bandit swashbuckler flies through the air, free as a bird!
A bandit swashbuckler flies through the air, free as a bird!
A bandit swashbuckler flies through the air, free as a bird!
Your mental manipulations become a reality...
[Damage: 209 ] A bandit swashbuckler crumples to the ground, blood seeping from his ears as your psychic crush tears his mind to pieces.
A bandit swashbuckler is dead! R.I.P.
You receive your share of experience.
A bandit swashbuckler's death cry reverberates in your head as he falls to the ground.
< 639h/761H 195v/195V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'pawwzf'
A Grey Elf creates a hammer out of thin air that smashes into you!
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
A Githzerai gives an order to her followers.
The lich of an elven sailor starts casting an offensive spell.
The lich of an elven sailor starts casting an offensive spell.
The lich of a derro guard starts casting an offensive spell.
< 590h/761H 195v/195V Pos: standing >
<A Halfling completes his spell...
A Halfling utters the words 'buoblg qrunsoqpze yugh'
A Halfling's mighty magic fist slams into you!
OUCH! That really did HURT!
You begin to focus your will...
< 490h/761H 195v/195V Pos: standing >
<You resist the effects of a Gnome's spell!
The lich of an elven sailor completes its spell...
The lich of an elven sailor utters the words 'buoblg qrunsoqpze yugh'
You resist the effects of the lich of an elven sailor's spell!
The lich of an elven sailor completes its spell...
The lich of an elven sailor utters the words 'buoblg qrunsoqpze yugh'
You resist the effects of the lich of an elven sailor's spell!
< 490h/761H 195v/195V Pos: standing >
<You resist the effects of a Grey Elf's spell!
Tiny explosions wrack your body with pain!
A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Gnome engulfs you.
OUCH! That really did HURT!
Tiny explosions wrack your body with pain!
A Grey Elf starts casting an offensive spell.
A Grey Elf starts casting an offensive spell.
A Centaur starts casting a spell.
< 337h/761H 195v/195V Pos: standing >
<A Halfling starts casting an offensive spell.
A Grey Elf starts casting an offensive spell.
< 337h/761H 195v/195V Pos: standing >
<Casting: psychic crush *
The lich of a derro guard completes its spell...
The lich of a derro guard utters the words 'buoblg qrunsoqpze yugh'
The lich of a derro guard's mighty magic fist slams into you!
< 281h/761H 195v/195V Pos: standing >
<A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 281h/761H 195v/195V Pos: standing >
<A Grey Elf completes his spell...
A Grey Elf utters the word 'pawwzf'
You resist the effects of a Grey Elf's spell!
< 281h/761H 195v/195V Pos: standing >
<The electrical arcs turn your exposed flesh black!
A Halfling completes his spell...
A Halfling utters the words 'buoblg qrunsoqpze yugh'
A Halfling's mighty magic fist slams into you!
OUCH! That really did HURT!
A Grey Elf completes his spell...
A Grey Elf utters the words 'zrzqhfuqar znzjudihuai'
You resist the effects of a Grey Elf's spell!
Casting: psychic crush
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qfjgpuio paie'
You resist the effects of a Grey Elf's spell!
< 166h/761H 195v/195V Pos: standing >
<You resist the effects of a Gnome's spell!
Your mental manipulations become a reality...
A bandit swashbuckler suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 104 ] A bandit swashbuckler's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A bandit swashbuckler misses you.
A Thri-Kreen tries to sting her foe with venom but misses.
< 166h/761H 195v/195V Pos: standing >
<You resist the effects of a Grey Elf's spell!
Tiny explosions wrack your body with pain!
A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
You resist the effects of a Gnome's spell!
Tiny explosions wrack your body with pain!
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
You resist the effects of a Centaur's spell!
You dodge a Thri-Kreen's vicious attack.
You dodge a Thri-Kreen's vicious attack.
A Thri-Kreen's fine pierce strikes you.
You wish that your wounds would stop BLEEDING so much!
[Damage: 1 ] A Thri-Kreen suffers from contact with the aura about you.
You dodge a Thri-Kreen's vicious attack.
< 90h/761H 195v/195V Pos: standing >
<A Grey Elf starts casting an offensive spell.
A Halfling starts casting an offensive spell.
A Grey Elf starts casting an offensive spell.
< 90h/761H 195v/195V Pos: standing >
<You attempt to flee...
Rope Bridge over the Clearing
Obvious exits: -E -W
You flee eastward!
< 90h/761H 169v/195V Pos: standing >
You do not see that item here.
< 90h/761H 169v/195V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A few drops of fresh blood are scattered around the area.
A strong looking vine hangs here.
A bandit archer is prepared to deal death below.(Gold Aura)
A bandit archer is prepared to deal death below.(Gold Aura)
< 90h/761H 168v/195V Pos: standing >
The snow is coming down faster now.
The moon casts a little bit of light on the ground.
You resist the effects of a Gnome's spell!
You resist the effects of a Grey Elf's spell!
Alas, you cannot go that way. . . .
< 90h/761H 170v/195V Pos: standing >
The electrical arcs turn your exposed flesh black!
You wish that your wounds would stop BLEEDING so much!
Alas, you cannot go that way. . . .
< 79h/761H 171v/195V Pos: standing >
The electrical arcs turn your exposed flesh black!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
There are residual brain waves in the area.
< 27h/761H 170v/195V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
Fresh blood covers everything in the area.
A small wood giant, probably a voadkyn, wanders here.(Gold Aura)
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
< 27h/761H 169v/195V Pos: standing >
Alas, you cannot go that way. . . .
< 27h/761H 171v/195V Pos: standing >
Alas, you cannot go that way. . . .
< 27h/761H 172v/195V Pos: standing >
Path Approaching a Small Clearing
Obvious exits: -N -S
< 27h/761H 171v/195V Pos: standing >
Path Along the Forest Floor
Obvious exits: -N -S
< 27h/761H 170v/195V Pos: standing >
You resist the effects of a Gnome's spell!
The electrical arcs turn your exposed flesh black!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Beginning of Aravne Forest
Obvious exits: -N -S
< 6h/761H 169v/195V Pos: standing >
Your brain overloads causing immediate death!!!
Your the robes of the maelstrom exploded spreading charges of electrical energy!
Your troll brewer's fez of clarity exploded spreading charges of electrical energy!
Your darkmail belt exploded spreading charges of electrical energy!
Your elven quiver exploded spreading charges of electrical energy!