<worn as a badge> a long elegant peacock feather [poor]
<worn on head> a shimmering wooden tiara
<worn in ear> a blue Cimmerian earring
<worn in ear> a shiny golden earring of the ancients of power
<worn on face> a glowing rune covered mask (glowing)
<worn around neck> a choker with red, white and a blue gems
<worn around neck> a mermaid scale necklace [82%]
<worn on body> a suit of black chainmail
<worn about body> a glittering cloak of darkness
<worn as quiver> a sparkling dragonscale quiver
<worn about waist> a black leather belt embossed with a silver cresent moon [poor]
<worn on belt buckle>a ruby encrusted flute [82%]
<attached to belt> a midnight blue tome with silver bindings (glowing)
<worn on arms> the sleeves of sorcery (glowing)
<held as shield> a shimmering shield (glowing)
<worn around wrist> a jeweled granite wristguard from The Desert City of Venan'Trut
<worn around wrist> a sapphire-studded bracelet
<worn on finger> the ring of celestial wonders (glowing)
<worn on finger> a gold ring with diamonds
<held> the stinger of the manta ray [superior] (humming)
<worn on legs> some icy hemp pants from Rift Valley Jungle
<worn on feet> some boots of forest running
MM^^^^
MM^^^^^M
MM^^^^^^MM
M^^^^^MMMM
M^^@^MMM^^
MMMMMMM^^
MMMMMM^^
MMMM^^
MM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S -W
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 370h/370H 200v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.
MM^^^^^
MM^^^^^MM
MM^^^^^^MMM
M^^^^^MMMM^
M^^^@MMM^^^
MMMMMMM^^
MMMMMM^^
MMMM^^
MM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S -W
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 370h/370H 199v/207V Pos: standing >
You quickly scan the area.
You see nothing.
< 370h/370H 200v/207V Pos: standing >
You quickly scan the area.
You see nothing.
< 370h/370H 202v/207V Pos: standing >
You quickly scan the area.
You see nothing.
< 370h/370H 205v/207V Pos: standing >
Beams of light emit from Morrigu, and Morrigu explodes into energy!
You quickly scan the area.
You see nothing.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
You see nothing.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
You see nothing.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
You see nothing.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
You see nothing.
< 370h/370H 207v/207V Pos: standing >
You start chanting...
< 370h/370H 207v/207V Pos: standing >
You complete your spell...
Outside a Fortified Gate
Obvious exits: -E -S -W
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here. (casting) (Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
< 370h/370H 207v/207V Pos: standing >
Beams of light emit from Morrigu, and Morrigu explodes into energy!
Beams of light appear from nowhere, and implode into Morrigu!
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.
< 370h/370H 207v/207V Pos: standing >
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.
< 370h/370H 207v/207V Pos: standing >
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.
< 370h/370H 207v/207V Pos: standing >
A black rift in space opens next to you, and Bisil steps out of it grinning.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.
< 370h/370H 207v/207V Pos: standing >
Outside a Fortified Gate
Obvious exits: -E -S -W
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here. (casting) (Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.
< 370h/370H 207v/207V Pos: standing >
Beams of light emit from Morrigu, and Morrigu explodes into energy!
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.
< 370h/370H 207v/207V Pos: standing >
Your endurance fades away.
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.
< 370h/370H 207v/207V Pos: standing >
You sit down and relax.
< 370h/370H 207v/207V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - gate to ardgral
( 9th circle) 3 - asphyxiate
1 - dream travel
( 8th circle) 1 - mask
2 - shadow shield
2 - shadow merging
( 7th circle) 6 - hammer
( 6th circle) 3 - stunning visions
4 - reflection
( 5th circle) 5 - illusionary wall
1 - shadow travel
( 4th circle) 3 - sleep
1 - farsee
1 - levitate
3 - insects
( 3rd circle) 4 - blindness
1 - concealment
3 - mirror image
1 - shadow monster
( 2nd circle) 7 - burning hands
1 - continual light
1 - dispel magic
1 - darkness
( 1st circle) 1 - minor creation
8 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
6 seconds: (10th) clone form
11 seconds: ( 5th) shadow travel
You can memorize no more spells.
You continue your study.
< 370h/370H 207v/207V Pos: sitting >
You start meditating...
< 370h/370H 207v/207V Pos: sitting >
You have finished memorizing clone form.
< 370h/370H 207v/207V Pos: sitting >
The air before you seems to rend and tear, revealing a black rift.
< 370h/370H 207v/207V Pos: sitting >
< 370h/370H 207v/207V Pos: sitting >
You stop meditating.
You peer into the wormhole and see...
The Common Room of the Blinking Cowl Inn
< 370h/370H 207v/207V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.
Bisil steps into the wormhole and disappears among the darkness.
< 370h/370H 207v/207V Pos: sitting >
You clamber to your feet.
< 370h/370H 207v/207V Pos: standing >
Saving Saif.
< 370h/370H 207v/207V Pos: standing >
You start chanting...
< 370h/370H 207v/207V Pos: standing >
You complete your spell...
The Common Room of the Blinking Cowl Inn
Obvious exits: -N# -E#
A black rift of swirling mass is here, tearing itself apart.
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
(Q)A mysterious white robed figure is here.
Ungulato, the innkeeper, sits on a stool behind the front desk.(Red Aura)
< 370h/370H 207v/207V Pos: standing >
You peer into the wormhole and see...
Outside a Fortified Gate
< 370h/370H 207v/207V Pos: standing >
The Common Room of the Blinking Cowl Inn
Obvious exits: -N# -E#
A black rift of swirling mass is here, tearing itself apart.
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
(Q)A mysterious white robed figure is here.
Ungulato, the innkeeper, sits on a stool behind the front desk.(Red Aura)
< 370h/370H 207v/207V Pos: standing >
You peer into the wormhole and see...
Outside a Fortified Gate
< 370h/370H 207v/207V Pos: standing >
Morrigu opens the door.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is a brief walk away to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is a brief walk away to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is a brief walk away to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is a brief walk away to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
Bisil looks at a mysterious white robed figure.
< 370h/370H 207v/207V Pos: standing >
Autosaving...
You quickly scan the area.
A brown dog who is a brief walk away to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is a brief walk away to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is not far off to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is not far off to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is not far off to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
The Common Room of the Blinking Cowl Inn
Obvious exits: -N# -E
A black rift of swirling mass is here, tearing itself apart.
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
(Q)A mysterious white robed figure is here.
Ungulato, the innkeeper, sits on a stool behind the front desk.(Red Aura)
< 370h/370H 207v/207V Pos: standing >
You peer into the wormhole and see...
Outside a Fortified Gate
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is not far off to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is not far off to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.
< 370h/370H 207v/207V Pos: standing >
The door is open.
You extend your sights eastward.
A Lightly Hued Cobblestone Road
Obvious exits: -N -E -W
< 370h/370H 207v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.
A Lightly Hued Cobblestone Road
Obvious exits: -N -E -W
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
You quickly scan the area.
A small child who is close by to your north.
A brown dog who is close by to your east.
A camel who is a brief walk away to your east.
A keeper of the peace who is a brief walk away to your east.
A fat merchant lord who is rather far off to your east.
A drinking patron who is close by to your west.
A drinking patron who is close by to your west.
A mysterious white robed figure who is close by to your west.
Ungulato who is close by to your west.
< 370h/370H 206v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.
A Narrow Cobblestone Road
Obvious exits: -N -E -S -W
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A brown dog is barking loudly.
< 370h/370H 205v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.
A Narrow Cobblestone Road
Obvious exits: -N -E -S -W
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 370h/370H 204v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.
A Sandy Desert Bazaar
Obvious exits: -N -E -S -W
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A camel is standing here.
A keeper of the peace stands at his post.(Red Aura)
< 370h/370H 203v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.
The Shoppe of the Merchant Lord
Obvious exits: -N -E -S -W
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A fat merchant displays his items for the market.(Red Aura)
You quickly scan the area.
A shady dealer who is close by to your north.
A cRaZy MaN who is close by to your north.
Parnn who is not far off to your north.
A desert traveler who is a brief walk away to your north.
A gnoll witchdocter who is close by to your east.
A tall mountain dwarf who is not far off to your south.
A three-eyed rabbit who is not far off to your south.
A one-armed githyanki who is not far off to your south.
A camel who is close by to your west.
A keeper of the peace who is close by to your west.
A brown dog who is a brief walk away to your west.
A drinking patron who is in the distance to your west.
A drinking patron who is in the distance to your west.
A mysterious white robed figure who is in the distance to your west.
Ungulato who is in the distance to your west.
< 370h/370H 202v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.
A Sandy Desert Bazaar
Obvious exits: -N -E -S -W
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A gnoll witchdocter is here, wondering about something important.(Red Aura)
< 370h/370H 203v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.
A Sandy Desert Bazaar
Obvious exits: -N -S -W
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
You quickly scan the area.
Verdadd who is close by to your north.
A commoner who is not far off to your south.
Mathanyal who is a brief walk away to your south.
A gnoll witchdocter who is close by to your west.
A fat merchant lord who is not far off to your west.
A camel who is a brief walk away to your west.
A keeper of the peace who is a brief walk away to your west.
A brown dog who is in the distance to your west.
< 370h/370H 202v/207V Pos: standing >
You quickly scan the area.
Verdadd who is close by to your north.
A commoner who is not far off to your south.
Mathanyal who is a brief walk away to your south.
A gnoll witchdocter who is close by to your west.
A fat merchant lord who is not far off to your west.
A camel who is a brief walk away to your west.
A keeper of the peace who is a brief walk away to your west.
A brown dog who is in the distance to your west.
< 370h/370H 204v/207V Pos: standing >
You quickly scan the area.
Verdadd who is close by to your north.
A filthy peasant who is close by to your south.
A commoner who is not far off to your south.
Mathanyal who is a brief walk away to your south.
A gnoll witchdocter who is close by to your west.
A fat merchant lord who is not far off to your west.
A camel who is a brief walk away to your west.
A keeper of the peace who is a brief walk away to your west.
A brown dog who is in the distance to your west.
< 370h/370H 205v/207V Pos: standing >
Morrigu leaves north.
Bisil leaves north.
You follow Morrigu.
A Large Shoppe of a Weapons Dealer
Obvious exits: -S -W
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Verdadd, the weapons dealer, tends his shop.
< 370h/370H 205v/207V Pos: standing >
You quickly scan the area.
A filthy peasant who is not far off to your south.
A commoner who is a brief walk away to your south.
Mathanyal who is rather far off to your south.
A shady dealer who is not far off to your west.
A cRaZy MaN who is not far off to your west.
A disheveled barbarian who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A ragged gypsy who is rather far off to your west.
A gypsy king who is rather far off to your west.
A gangmember who is in the distance to your west.
A gangleader who is in the distance to your west.
< 370h/370H 206v/207V Pos: standing >
Morrigu leaves south.
Bisil leaves south.
You follow Morrigu.
A Sandy Desert Bazaar
Obvious exits: -N -S -W
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 370h/370H 206v/207V Pos: standing >
Morrigu leaves south.
Bisil leaves south.
You follow Morrigu.
A Sandy Desert Bazaar
Obvious exits: -N -E# -S -W
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A filthy peasant rushes through the crowd.(Red Aura)
< 370h/370H 205v/207V Pos: standing >
You quickly scan the area.
Verdadd who is not far off to your north.
A commoner who is close by to your south.
Mathanyal who is not far off to your south.
A peddler who is close by to your west.
A desert merchant who is close by to your west.
A brilliant sorcerer who is close by to your west.
A big bully who is a brief walk away to your west.
< 370h/370H 205v/207V Pos: standing >
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
Verdadd who is not far off to your north.
A commoner who is close by to your south.
Mathanyal who is not far off to your south.
A peddler who is close by to your west.
A desert merchant who is close by to your west.
A brilliant sorcerer who is close by to your west.
A big bully who is a brief walk away to your west.
< 370h/370H 207v/207V Pos: standing >
Morrigu opens the door.
< 370h/370H 207v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.
Entrance to the One Armed Dwarf
Obvious exits: -E -W
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A fat bouncer is here, with his arms folded across his chest.(Red Aura)
A burly bouncer scratches his left nut.(Red Aura)
< 370h/370H 206v/207V Pos: standing >
Morrigu closes the door.
< 370h/370H 206v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.
Smokey Tap Room of the One Armed Dwarf
Obvious exits: -W
A pool formed of silver-colored liquid is here, slowly dissipating.
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.
A barmaid services a patron under the counter.(Red Aura)
A patron of the bar enjoys the entertainment.(Red Aura)
A patron of the bar enjoys the entertainment.(Red Aura)
(Q)A heavily cloaked figure sits at the bar.(Red Aura)
(Q)Narggle, the bartender, serves drinks.(Red Aura)
< 370h/370H 205v/207V Pos: standing >
You quickly scan the area.
A fat bouncer who is close by to your west.
A burly bouncer who is close by to your west.
< 370h/370H 205v/207V Pos: standing >
Morrigu snaps into visibility.
< 370h/370H 205v/207V Pos: standing >
You peer into a moonwell and see...
The Gates To A Dark And Gloomy Tower
< 370h/370H 205v/207V Pos: standing >
A Grey Elf steps out of a moonwell.
< 370h/370H 206v/207V Pos: standing >
You quickly scan the area.
A fat bouncer who is close by to your west.
A burly bouncer who is close by to your west.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A fat bouncer who is close by to your west.
A burly bouncer who is close by to your west.
< 370h/370H 207v/207V Pos: standing >
You start chanting...
< 370h/370H 207v/207V Pos: standing >
A Grey Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
Morrigu's spell flows around a Grey Elf, leaving him unharmed!
< 370h/370H 207v/207V Pos: standing >
Bisil starts casting an offensive spell.
Bisil snaps into visibility.
< 370h/370H 207v/207V Pos: standing >
A Grey Elf settles to his knees.
< 370h/370H 207v/207V Pos: standing >
A Grey Elf, in a show of awesome skill, tackles the ground with his head.
< 370h/370H 207v/207V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
Your spell flows around a Grey Elf, leaving him unharmed!
< 370h/370H 207v/207V Pos: standing >
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 370h/370H 207v/207V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'buoblg qfjgpuio paie'
A Grey Elf is encircled by a huge fist sent by Bisil, which begins to crush his body.
[Damage: 67 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 370h/370H 207v/207V Pos: standing >
A moonwell suddenly glows brightly!
a Grey Elf enters a moonwell and disappears among the mist.
< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A fat bouncer who is close by to your west.
A burly bouncer who is close by to your west.
A Grey Elf tips his hat.
< 370h/370H 207v/207V Pos: standing >
A Grey Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
Blood seeps from a Grey Elf's ears as his mind is torn to pieces.
A Grey Elf is dead! R.I.P.
You receive your share of experience.