The death of [46 Blademaster] Teru The Empire (Grey Elf)

in Smokey Tap Room of the One Armed Dwarf

from the perspective of [47 Dark Dreamer] Saif Nameless (Kobold)

<worn as a badge>    a long elegant peacock feather [poor]
<worn on head>       a shimmering wooden tiara
<worn in ear>        a blue Cimmerian earring
<worn in ear>        a shiny golden earring of the ancients of power
<worn on face>       a glowing rune covered mask (glowing)
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a mermaid scale necklace [82%]
<worn on body>       a suit of black chainmail
<worn about body>    a glittering cloak of darkness
<worn as quiver>     a sparkling dragonscale quiver
<worn about waist>   a black leather belt embossed with a silver cresent moon [poor]
<worn on belt buckle>a ruby encrusted flute [82%]
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       the sleeves of sorcery (glowing)
<held as shield>     a shimmering shield (glowing)
<worn around wrist>  a jeweled granite wristguard from The Desert City of Venan'Trut
<worn around wrist>  a sapphire-studded bracelet
<worn on finger>     the ring of celestial wonders (glowing)
<worn on finger>     a gold ring with diamonds
<held>               the stinger of the manta ray [superior] (humming)
<worn on legs>       some icy hemp pants from Rift Valley Jungle
<worn on feet>       some boots of forest running


< 370h/370H 199v/207V Pos: standing >
You quickly scan the area.
You see nothing.

< 370h/370H 200v/207V Pos: standing >
You quickly scan the area.
You see nothing.

< 370h/370H 202v/207V Pos: standing >
You quickly scan the area.
You see nothing.

< 370h/370H 205v/207V Pos: standing >
Beams of light emit from Morrigu, and Morrigu explodes into energy!
You quickly scan the area.
You see nothing.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
You see nothing.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
You see nothing.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
You see nothing.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
You see nothing.

< 370h/370H 207v/207V Pos: standing >
You start chanting...

< 370h/370H 207v/207V Pos: standing >
You complete your spell...
Outside a Fortified Gate
Obvious exits: -E -S -W
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here. (casting) (Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)

< 370h/370H 207v/207V Pos: standing >
Beams of light emit from Morrigu, and Morrigu explodes into energy!
Beams of light appear from nowhere, and implode into Morrigu!

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.

< 370h/370H 207v/207V Pos: standing >

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.

< 370h/370H 207v/207V Pos: standing >

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.

< 370h/370H 207v/207V Pos: standing >
A black rift in space opens next to you, and Bisil steps out of it grinning.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.

< 370h/370H 207v/207V Pos: standing >
Outside a Fortified Gate
Obvious exits: -E -S -W
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here. (casting) (Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.

< 370h/370H 207v/207V Pos: standing >
Beams of light emit from Morrigu, and Morrigu explodes into energy!
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.

< 370h/370H 207v/207V Pos: standing >
Your endurance fades away.
You quickly scan the area.
A scarab who is not far off to your east.
A small scorpion who is not far off to your east.

< 370h/370H 207v/207V Pos: standing >
You sit down and relax.

< 370h/370H 207v/207V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - gate to ardgral
( 9th circle)  3 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               2 - shadow shield
               2 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  3 - stunning visions
               4 - reflection
( 5th circle)  5 - illusionary wall
               1 - shadow travel
( 4th circle)  3 - sleep
               1 - farsee
               1 - levitate
               3 - insects
( 3rd circle)  4 - blindness
               1 - concealment
               3 - mirror image
               1 - shadow monster
( 2nd circle)  7 - burning hands
               1 - continual light
               1 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    6 seconds:  (10th) clone form
   11 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 370h/370H 207v/207V Pos: sitting >
You start meditating...

< 370h/370H 207v/207V Pos: sitting >
You have finished memorizing clone form.

< 370h/370H 207v/207V Pos: sitting >
The air before you seems to rend and tear, revealing a black rift.


< 370h/370H 207v/207V Pos: sitting >

< 370h/370H 207v/207V Pos: sitting >
You stop meditating.
You peer into the wormhole and see...
The Common Room of the Blinking Cowl Inn

< 370h/370H 207v/207V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.
Bisil steps into the wormhole and disappears among the darkness.

< 370h/370H 207v/207V Pos: sitting >
You clamber to your feet.

< 370h/370H 207v/207V Pos: standing >
Saving Saif.

< 370h/370H 207v/207V Pos: standing >
You start chanting...

< 370h/370H 207v/207V Pos: standing >
You complete your spell...
The Common Room of the Blinking Cowl Inn
Obvious exits: -N# -E#
A black rift of swirling mass is here, tearing itself apart.
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
(Q)A mysterious white robed figure is here.
Ungulato, the innkeeper, sits on a stool behind the front desk.(Red Aura)

< 370h/370H 207v/207V Pos: standing >
You peer into the wormhole and see...
Outside a Fortified Gate

< 370h/370H 207v/207V Pos: standing >
The Common Room of the Blinking Cowl Inn
Obvious exits: -N# -E#
A black rift of swirling mass is here, tearing itself apart.
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
(Q)A mysterious white robed figure is here.
Ungulato, the innkeeper, sits on a stool behind the front desk.(Red Aura)

< 370h/370H 207v/207V Pos: standing >
You peer into the wormhole and see...
Outside a Fortified Gate

< 370h/370H 207v/207V Pos: standing >
Morrigu opens the door.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is a brief walk away to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is a brief walk away to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is a brief walk away to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is a brief walk away to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
Bisil looks at a mysterious white robed figure.

< 370h/370H 207v/207V Pos: standing >
Autosaving...
You quickly scan the area.
A brown dog who is a brief walk away to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is a brief walk away to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is not far off to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is not far off to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is not far off to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
The Common Room of the Blinking Cowl Inn
Obvious exits: -N# -E
A black rift of swirling mass is here, tearing itself apart.
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
A patron of the bar drinks his brew.(Red Aura)
(Q)A mysterious white robed figure is here.
Ungulato, the innkeeper, sits on a stool behind the front desk.(Red Aura)

< 370h/370H 207v/207V Pos: standing >
You peer into the wormhole and see...
Outside a Fortified Gate

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is not far off to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A brown dog who is not far off to your east.
A camel who is rather far off to your east.
A keeper of the peace who is rather far off to your east.
A fat merchant lord who is in the distance to your east.

< 370h/370H 207v/207V Pos: standing >
The door is open.
You extend your sights eastward.
A Lightly Hued Cobblestone Road
Obvious exits: -N -E -W

< 370h/370H 207v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.

A Lightly Hued Cobblestone Road
Obvious exits: -N -E -W
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
You quickly scan the area.
A small child who is close by to your north.
A brown dog who is close by to your east.
A camel who is a brief walk away to your east.
A keeper of the peace who is a brief walk away to your east.
A fat merchant lord who is rather far off to your east.
A drinking patron who is close by to your west.
A drinking patron who is close by to your west.
A mysterious white robed figure who is close by to your west.
Ungulato who is close by to your west.

< 370h/370H 206v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.

A Narrow Cobblestone Road
Obvious exits: -N -E -S -W
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A brown dog is barking loudly.

< 370h/370H 205v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.

A Narrow Cobblestone Road
Obvious exits: -N -E -S -W
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 370h/370H 204v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.

A Sandy Desert Bazaar
Obvious exits: -N -E -S -W
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A camel is standing here.
A keeper of the peace stands at his post.(Red Aura)

< 370h/370H 203v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.

The Shoppe of the Merchant Lord
Obvious exits: -N -E -S -W
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A fat merchant displays his items for the market.(Red Aura)
You quickly scan the area.
A shady dealer who is close by to your north.
A cRaZy MaN who is close by to your north.
Parnn who is not far off to your north.
A desert traveler who is a brief walk away to your north.
A gnoll witchdocter who is close by to your east.
A tall mountain dwarf who is not far off to your south.
A three-eyed rabbit who is not far off to your south.
A one-armed githyanki who is not far off to your south.
A camel who is close by to your west.
A keeper of the peace who is close by to your west.
A brown dog who is a brief walk away to your west.
A drinking patron who is in the distance to your west.
A drinking patron who is in the distance to your west.
A mysterious white robed figure who is in the distance to your west.
Ungulato who is in the distance to your west.

< 370h/370H 202v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.

A Sandy Desert Bazaar
Obvious exits: -N -E -S -W
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A gnoll witchdocter is here, wondering about something important.(Red Aura)

< 370h/370H 203v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.

A Sandy Desert Bazaar
Obvious exits: -N -S -W
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
You quickly scan the area.
Verdadd who is close by to your north.
A commoner who is not far off to your south.
Mathanyal who is a brief walk away to your south.
A gnoll witchdocter who is close by to your west.
A fat merchant lord who is not far off to your west.
A camel who is a brief walk away to your west.
A keeper of the peace who is a brief walk away to your west.
A brown dog who is in the distance to your west.

< 370h/370H 202v/207V Pos: standing >
You quickly scan the area.
Verdadd who is close by to your north.
A commoner who is not far off to your south.
Mathanyal who is a brief walk away to your south.
A gnoll witchdocter who is close by to your west.
A fat merchant lord who is not far off to your west.
A camel who is a brief walk away to your west.
A keeper of the peace who is a brief walk away to your west.
A brown dog who is in the distance to your west.

< 370h/370H 204v/207V Pos: standing >
You quickly scan the area.
Verdadd who is close by to your north.
A filthy peasant who is close by to your south.
A commoner who is not far off to your south.
Mathanyal who is a brief walk away to your south.
A gnoll witchdocter who is close by to your west.
A fat merchant lord who is not far off to your west.
A camel who is a brief walk away to your west.
A keeper of the peace who is a brief walk away to your west.
A brown dog who is in the distance to your west.

< 370h/370H 205v/207V Pos: standing >
Morrigu leaves north.
Bisil leaves north.
You follow Morrigu.

A Large Shoppe of a Weapons Dealer
Obvious exits: -S -W
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Verdadd, the weapons dealer, tends his shop.

< 370h/370H 205v/207V Pos: standing >
You quickly scan the area.
A filthy peasant who is not far off to your south.
A commoner who is a brief walk away to your south.
Mathanyal who is rather far off to your south.
A shady dealer who is not far off to your west.
A cRaZy MaN who is not far off to your west.
A disheveled barbarian who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A ragged gypsy who is rather far off to your west.
A gypsy king who is rather far off to your west.
A gangmember who is in the distance to your west.
A gangleader who is in the distance to your west.

< 370h/370H 206v/207V Pos: standing >
Morrigu leaves south.
Bisil leaves south.
You follow Morrigu.

A Sandy Desert Bazaar
Obvious exits: -N -S -W
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 370h/370H 206v/207V Pos: standing >
Morrigu leaves south.
Bisil leaves south.
You follow Morrigu.

A Sandy Desert Bazaar
Obvious exits: -N -E# -S -W
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A filthy peasant rushes through the crowd.(Red Aura)

< 370h/370H 205v/207V Pos: standing >
You quickly scan the area.
Verdadd who is not far off to your north.
A commoner who is close by to your south.
Mathanyal who is not far off to your south.
A peddler who is close by to your west.
A desert merchant who is close by to your west.
A brilliant sorcerer who is close by to your west.
A big bully who is a brief walk away to your west.

< 370h/370H 205v/207V Pos: standing >

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
Verdadd who is not far off to your north.
A commoner who is close by to your south.
Mathanyal who is not far off to your south.
A peddler who is close by to your west.
A desert merchant who is close by to your west.
A brilliant sorcerer who is close by to your west.
A big bully who is a brief walk away to your west.

< 370h/370H 207v/207V Pos: standing >
Morrigu opens the door.

< 370h/370H 207v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.

Entrance to the One Armed Dwarf
Obvious exits: -E -W
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A fat bouncer is here, with his arms folded across his chest.(Red Aura)
A burly bouncer scratches his left nut.(Red Aura)

< 370h/370H 206v/207V Pos: standing >
Morrigu closes the door.

< 370h/370H 206v/207V Pos: standing >
Morrigu leaves east.
Bisil leaves east.
You follow Morrigu.

Smokey Tap Room of the One Armed Dwarf
Obvious exits: -W
A pool formed of silver-colored liquid is here, slowly dissipating.
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.
A barmaid services a patron under the counter.(Red Aura)
A patron of the bar enjoys the entertainment.(Red Aura)
A patron of the bar enjoys the entertainment.(Red Aura)
(Q)A heavily cloaked figure sits at the bar.(Red Aura)
(Q)Narggle, the bartender, serves drinks.(Red Aura)

< 370h/370H 205v/207V Pos: standing >
You quickly scan the area.
A fat bouncer who is close by to your west.
A burly bouncer who is close by to your west.

< 370h/370H 205v/207V Pos: standing >
Morrigu snaps into visibility.

< 370h/370H 205v/207V Pos: standing >
You peer into a moonwell and see...
The Gates To A Dark And Gloomy Tower

< 370h/370H 205v/207V Pos: standing >
A Grey Elf steps out of a moonwell.

< 370h/370H 206v/207V Pos: standing >
You quickly scan the area.
A fat bouncer who is close by to your west.
A burly bouncer who is close by to your west.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A fat bouncer who is close by to your west.
A burly bouncer who is close by to your west.

< 370h/370H 207v/207V Pos: standing >
You start chanting...

< 370h/370H 207v/207V Pos: standing >
A Grey Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
Morrigu's spell flows around a Grey Elf, leaving him unharmed!

< 370h/370H 207v/207V Pos: standing >
Bisil starts casting an offensive spell.
Bisil snaps into visibility.

< 370h/370H 207v/207V Pos: standing >
A Grey Elf settles to his knees.

< 370h/370H 207v/207V Pos: standing >
A Grey Elf, in a show of awesome skill, tackles the ground with his head.

< 370h/370H 207v/207V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
Your spell flows around a Grey Elf, leaving him unharmed!

< 370h/370H 207v/207V Pos: standing >
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 370h/370H 207v/207V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'buoblg qfjgpuio paie'
A Grey Elf is encircled by a huge fist sent by Bisil, which begins to crush his body.
[Damage: 67 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 370h/370H 207v/207V Pos: standing >
A moonwell suddenly glows brightly!
a Grey Elf enters a moonwell and disappears among the mist.

< 370h/370H 207v/207V Pos: standing >
You quickly scan the area.
A fat bouncer who is close by to your west.
A burly bouncer who is close by to your west.
A Grey Elf tips his hat.

< 370h/370H 207v/207V Pos: standing >
A Grey Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
Blood seeps from a Grey Elf's ears as his mind is torn to pieces.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a Grey Elf dies in agony.
A Grey Elf stops following a Grey Elf.
You start chanting...
Bisil starts casting an offensive spell.

< 370h/370H 207v/207V Pos: standing >

< 370h/370H 207v/207V Pos: standing >
Casting: asphyxiate 

< 370h/370H 207v/207V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
Your spell flows around a Grey Elf, leaving him unharmed!
Bisil completes his spell...
Bisil utters the words 'buoblg qfjgpuio paie'
A Grey Elf is encircled by a huge fist sent by Bisil, which begins to crush his body.

< 370h/370H 207v/207V Pos: standing >
[Damage: 60 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 370h/370H 207v/207V Pos: standing >
[Damage: 60 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
A Grey Elf is mortally wounded, and will die soon, if not aided.

< 370h/370H 207v/207V Pos: standing >
Bisil starts casting an offensive spell.

< 370h/370H 207v/207V Pos: standing >
It appears to be the corpse of Lielz.
a thick bronze bracelet [poor]
a bright platinum wedding band
a few coins
a sparkling diamond bracer

< 370h/370H 207v/207V Pos: standing >
Blood seeps from a Grey Elf's ears as his mind is torn to pieces.
A Grey Elf's soldiers quiver shattered in bits as the tortured body spasms and quivers!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!