<worn as a badge> the glowing pendant of Torg (glowing)
<worn on head> a ram horned helm of demonic allegiance (magic) (humming)
<worn on eyes> a pair of goggles of faerie sight of dexterity (magic) [82%]
<worn in ear> a darkstone earring in the shape of bat [superior]
<worn in ear> an earring of congealed blood of dexterity
<worn on face> a pitch-black leather mask [superior] (magic)
<worn around neck> a glowing necklace of power (glowing)
<worn around neck> a symbol of Baphomet [superior] (magic) [76%]
<worn on body> some platemail of colorless salamander scales (magic)[173h 11m 41s]
<worn about body> a silk cloak of Alatorin royalty of constitution
<worn as quiver> a mystical serpent runed quiver (magic)
<worn about waist> a shimmering chain-linked belt (magic) (glowing)
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming) [88%]
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[173h 11m 41s]
<attached to belt> a white leather-bound tome of spirit domination (magic) [64%]
<worn on arms> some leather sleeves studded with rusty iron spikes [superior] [87%]
<worn around wrist> a bracelet of dracolich hide of precision (magic) (humming)
<worn around wrist> the bracer of the whirlwinds (glowing) (humming)
<worn on hands> some gauntlets of might of precision [70%]
<worn on finger> a ring of the beholder [superior]
<worn on finger> a glowing faerie ring [88%]
<primary weapon> the titan warhammer, 'Purelight' (magic) (glowing) [54%]
<secondary weapon> an icy mace dubbed 'Rising Frost' (magic) [63%]
<worn on legs> some heavily-spiked blood crystal leg plates of regeneration (magic) [66%]
<worn on feet> a living breeze of endurance [80%]
<map>
Zone: The Savannah of Broken Trusts.
Room: A Cleared Area in the Jungle
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: A Cleared Area in the Jungle
</map>
A Cleared Area in the Jungle
The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East -South -West
The corpse of a Tukluk woman is lying here.
The corpse of a Tukluk villager is lying here.
The corpse of an apprentice to the Tukluk shaman is lying here.
[2] The corpse of a Tukluk guard is lying here.
*Rev Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Bisil enters from the south.
< 879h/879H 160v/161V Pos: standing >
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
A zebra leaves east.
Rev leaves east.
You follow Rev.
<map>
Zone: The Savannah of Broken Trusts.
Room: A Cleared Area in the Jungle
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: A Cleared Area in the Jungle
</map>
A Cleared Area in the Jungle
The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -South -West
*Rev Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Bisil enters from the west.
You quickly scan the area.
You see nothing.
< 879h/879H 159v/161V Pos: standing >
< 879h/879H 159v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 159v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 161v/161V Pos: standing >
A zebra leaves north.
Rev leaves north.
You follow Rev.
<map>
Zone: The Savannah of Broken Trusts.
Room: A Cleared Area in the Jungle
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: A Cleared Area in the Jungle
</map>
A Cleared Area in the Jungle
The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East -South -West
The corpse of a Tukluk villager is lying here.
The corpse of a Tukluk guard is lying here.
*Rev Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Bisil enters from the south.
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 160v/161V Pos: standing >
A zebra leaves north.
Rev leaves north.
You follow Rev.
<map>
Zone: The Savannah of Broken Trusts.
Room: A Large Cleared Area in the Jungle
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: A Large Cleared Area in the Jungle
</map>
A Large Cleared Area in the Jungle
This is the Tukluk village center, marked by an actual working well.
Standing water is almost impossible to find in the Savannah except during
the rainy season, and the rainy season is only two weeks long. This hidden
prize must be why the Tukluks fight so fiercely to hold this piece of land.
To the west lies a hut far larger than the others, though still squalid and
primitive-looking.
Obvious exits: -North -East -South -West
The corpse of a Tukluk villager is lying here.
[2] The corpse of a Tukluk guard is lying here.
[2] A twisted spear of baobab wood lies here at an angle.
*Rev Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Bisil enters from the south.
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 159v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 159v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 159v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
A zebra leaves west.
Rev leaves west.
You follow Rev.
<map>
Zone: The Savannah of Broken Trusts.
Room: The Tukluk Chief's Hut
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: The Tukluk Chief's Hut
</map>
The Tukluk Chief's Hut
This dwelling is hardly more ornate than the others in this village, but
it is nearly three times as large and makes its presence known from the out-
side. The only furnishings are a bed made of trash in the northwest corner,
and a line of scalps running across the east side of the hut, near the
ceiling. The leader of these destitute people does not live any better than
they.
Obvious exits: -East
[2] The corpse of a Tukluk guard is lying here.
The corpse of the Tukluk Chief is lying here.
*Rev Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Bisil enters from the east.
You quickly scan the area.
A Tukluk villager who is a brief walk away to your east.
A Tukluk woman who is a brief walk away to your east.
< 879h/879H 160v/161V Pos: standing >
< 879h/879H 160v/161V Pos: standing >
A zebra leaves east.
Rev leaves east.
You follow Rev.
<map>
Zone: The Savannah of Broken Trusts.
Room: A Large Cleared Area in the Jungle
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: A Large Cleared Area in the Jungle
</map>
A Large Cleared Area in the Jungle
This is the Tukluk village center, marked by an actual working well.
Standing water is almost impossible to find in the Savannah except during
the rainy season, and the rainy season is only two weeks long. This hidden
prize must be why the Tukluks fight so fiercely to hold this piece of land.
To the west lies a hut far larger than the others, though still squalid and
primitive-looking.
Obvious exits: -North -East -South -West
The corpse of a Tukluk villager is lying here.
[2] The corpse of a Tukluk guard is lying here.
[2] A twisted spear of baobab wood lies here at an angle.
*Rev Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Bisil enters from the west.
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 159v/161V Pos: standing >
< 879h/879H 159v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 159v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
A zebra starts casting a spell.
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
A zebra completes his spell...
A zebra utters the words 'urrjguaiabral xarr'
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 161v/161V Pos: standing >
A zebra leaves east.
Rev leaves east.
You follow Rev.
<map>
Zone: The Savannah of Broken Trusts.
Room: A Cleared Area in the Jungle
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: A Cleared Area in the Jungle
</map>
A Cleared Area in the Jungle
The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East -South -West
*Rev Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Bisil enters from the west.
You quickly scan the area.
A Tukluk villager who is close by to your east.
A Tukluk woman who is close by to your east.
A Tukluk woman who is close by to your south.
A Tukluk man who is close by to your south.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is close by to your east.
A Tukluk woman who is close by to your east.
A Tukluk woman who is close by to your south.
A Tukluk man who is close by to your south.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is close by to your east.
A Tukluk woman who is close by to your east.
A Tukluk woman who is close by to your south.
A Tukluk man who is close by to your south.
< 879h/879H 160v/161V Pos: standing >
A Cleared Area in the Jungle
Obvious exits: -North -East -South -West
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Bisil's head.
*Rev Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is close by to your east.
A Tukluk woman who is close by to your east.
A Tukluk woman who is close by to your south.
A Tukluk man who is close by to your south.
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is close by to your east.
A Tukluk woman who is close by to your east.
A Tukluk woman who is close by to your south.
A Tukluk man who is close by to your south.
< 879h/879H 160v/161V Pos: standing >
A zebra leaves west.
Rev leaves west.
You follow Rev.
<map>
Zone: The Savannah of Broken Trusts.
Room: A Large Cleared Area in the Jungle
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: A Large Cleared Area in the Jungle
</map>
A Large Cleared Area in the Jungle
This is the Tukluk village center, marked by an actual working well.
Standing water is almost impossible to find in the Savannah except during
the rainy season, and the rainy season is only two weeks long. This hidden
prize must be why the Tukluks fight so fiercely to hold this piece of land.
To the west lies a hut far larger than the others, though still squalid and
primitive-looking.
Obvious exits: -North -East -West
The corpse of a Tukluk villager is lying here.
[2] The corpse of a Tukluk guard is lying here.
[2] A twisted spear of baobab wood lies here at an angle.
*Rev Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Bisil enters from the east.
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 159v/161V Pos: standing >
< 879h/879H 159v/161V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
< 879h/879H 160v/161V Pos: standing >
A zebra leaves north.
Rev leaves north.
You follow Rev.
<map>
Zone: The Savannah of Broken Trusts.
Room: A Cleared Area in the Jungle
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: A Cleared Area in the Jungle
</map>
A Cleared Area in the Jungle
The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East -South -West
*Rev Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Bisil enters from the south.
< 879h/879H 160v/161V Pos: standing >
< 879h/879H 160v/161V Pos: standing >
< 879h/879H 160v/161V Pos: standing >
< 879h/879H 160v/161V Pos: standing >
< 879h/879H 160v/161V Pos: standing >
< 879h/879H 160v/161V Pos: standing >
< 879h/879H 160v/161V Pos: standing >
A Cleared Area in the Jungle
Obvious exits: -North -East -South -West
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Bisil's head.
*Rev Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)
< 879h/879H 160v/161V Pos: standing >
A zebra starts casting a spell.
< 879h/879H 160v/161V Pos: standing >
< 879h/879H 160v/161V Pos: standing >
A Cleared Area in the Jungle
Obvious exits: -North -East -South -West
*Bisil Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Bisil's head.
*Rev Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in. (casting) (Red Aura)
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your east.
A Githzerai who is close by to your east.
A Grey Elf who is close by to your east.
A Thri-Kreen who is close by to your east.
A Tukluk woman who is close by to your east.
A Tukluk man who is close by to your east.
< 879h/879H 160v/161V Pos: standing >
A zebra completes his spell...
A zebra utters the words 'urrjguaiabral xarr'
< 879h/879H 160v/161V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your east.
A Githzerai who is close by to your east.
A Grey Elf who is close by to your east.
A Thri-Kreen who is close by to your east.
A Tukluk woman who is close by to your east.
A Tukluk man who is close by to your east.
< 879h/879H 160v/161V Pos: standing >
< 879h/879H 160v/161V Pos: standing >
< 879h/879H 160v/161V Pos: standing >
A zebra leaves east.
Rev leaves east.
You follow Rev.
<map>
Zone: The Savannah of Broken Trusts.
Room: A Tukluk Hut
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: A Tukluk Hut
</map>
A Tukluk Hut
This miniscule dwelling is little more than a pile of mud, supported in
strategic places by pieces of the dry wood to be found in the jungle outside.
It is very dim, having no windows and only one narrow doorway. There are
absolutely no furnishings, the Tukluks appearing to sleep directly on the
hard ground.
Obvious exits: -West
A small round shield has been dropped here.
A steel bastard sword lies discarded here.
Fresh blood splatters cover the area.
[3] The corpse of a Tukluk woman is lying here.
*Rev Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)
A Dwarf (medium) stands here, fighting a Tukluk woman.
A Githzerai (medium) Legionary of The Empire stands in mid-air here. (casting) (Gold Aura)
A Grey Elf (medium) Legionary of The Empire sits resting.(Gold Aura)
A Thri-Kreen (medium) Legionary of The Empire stands here, fighting a Tukluk woman.(Gold Aura)
A Tukluk woman stands here, fighting a Dwarf.(Gold Aura)
An exhausted Tukluk villager sleeps fitfully here.(Gold Aura)
Bisil enters from the west.
< 879h/879H 159v/161V Pos: standing >
Rev snaps into visibility.
A dark shroud encases Rev as he charges into battle.
A Thri-Kreen is knocked to the ground by Rev's mighty bash!
< 879h/879H 159v/161V Pos: standing >
Rev's fine slash strikes a Thri-Kreen.
Rev's fine slash strikes a Thri-Kreen.
Rev's fine slash strikes a Thri-Kreen.
< 879h/879H 159v/161V Pos: standing >
A Thri-Kreen's impressive crush causes a Tukluk woman to grimace in pain.
A Thri-Kreen ruthlessly bludgeons a Tukluk woman to death.
A Tukluk woman is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a Tukluk woman dies in agony.
A Githzerai's face flushes white for a moment.
Bisil starts casting an offensive spell.
Bisil snaps into visibility.
A zebra starts casting an offensive spell.
< 879h/879H 159v/161V Pos: standing >
Pardon?
< 879h/879H 160v/161V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'buoblg qfjgpuio paie'
A Thri-Kreen is encircled by a huge fist sent by Bisil, which begins to crush his body.
A Thri-Kreen is incapacitated and will slowly die, if not aided.
< 879h/879H 161v/161V Pos: standing >
A zebra completes his spell...
A zebra utters the word 'agsplnuahz'
Ghostly hands appear before a Thri-Kreen, close around his neck and begin to squeeze!
A Thri-Kreen gasps for air, eyes bulging, then falls over, slowly becoming motionless.
A Thri-Kreen's shield of the titan prince was completely destroyed by the massive blow!
A Thri-Kreen's pair of spiked blood sleeves was completely destroyed by the massive blow!
A Thri-Kreen's moss mask was completely destroyed by the massive blow!
A Thri-Kreen's black leather belt with a crimson coral buckle was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a Thri-Kreen dies in agony.
A Grey Elf stops following a Thri-Kreen.
< 879h/879H 161v/161V Pos: standing >
Pardon?
< 879h/879H 161v/161V Pos: standing >
Saving Znar.
< 879h/879H 161v/161V Pos: standing >
Bisil starts casting an offensive spell called 'bigbys crushing hand'.
A Grey Elf clambers to his feet.
A Grey Elf, looking very frustrated, packs up his book.
< 879h/879H 161v/161V Pos: standing >
A Dwarf leaves west.
You sit down.
< 879h/879H 161v/161V Pos: sitting >
A Githzerai leaves west.
You snap into visibility.
You manage with complete incompetence to throw yourself head first into the ground!
< 879h/879H 161v/161V Pos: sitting >
A zebra starts casting an offensive spell.
< 879h/879H 161v/161V Pos: sitting >
Bisil completes his spell...
Bisil utters the words 'buoblg qfjgpuio paie'
A Grey Elf's head explodes from the pressure of a huge fist sent by Bisil, and bits of him ooze between its fingers.
A Grey Elf's pale white staff etched with a cresent moon was completely destroyed by the massive blow!
A Grey Elf's wicked looking collar was completely destroyed by the massive blow!
A Grey Elf's long beast-shaped earring was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.