The death of [27 Druid] Aetz (Centaur)

in a Well Traveled Path

from the perspective of [27 Druid] Aetz (Centaur)

<worn as a badge>    a magical marble badge
<worn on head>       a stylish hide hood from Bandit Camp
<worn on face>       a leather bag with two little eye holes
<worn around neck>   a glowing copper choker from Bandit Camp
<worn on horse body> a leather saddle
<worn about body>    a scarlet cavalier's cloak
<worn on tail>       a skin-wrapped obsidian tail protector
<worn about waist>   a soft leather belt
<worn on belt buckle>a fine brass belt buckle from Harrow -The Gnome Village
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn on arms>       some dented copper arm plates from Bandit Camp
<held as shield>     a well-crafted bark shield
<worn around wrist>  a patched brass bracelet from Harrow -The Gnome Village
<worn around wrist>  a skin-wrapped limestone bracelet from Rift Valley Jungle
<worn on hands>      some sinister cured leather talons from Harrow -The Gnome Village
<primary weapon>     a glowing rubber mallet from Vella's Bordello

A small villager wanders here looking for something to do.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
 You start chanting...

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
 Casting: lightning bolt 

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
 A village commoner leaves north.
You complete your spell...
[Damage: 53 ] The lightning bolt hits a wandering adventurer with full impact.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
 A wandering adventurer's punch strikes Pie.
A wandering adventurer's fine punch strikes Pie.
A wandering adventurer kicks Pie in the stomach, rendering him breathless.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 Pie completes his spell...
Pie utters the words 'zabrahpunso wkadar'
Pie causes the EARTH to rise up in the shape of a fist!

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  awful >
 You miss a wandering adventurer.
A wandering adventurer dodges your futile attack.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  awful >
 You start chanting...

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  awful >
 Pie's impressive slash enshrouds a wandering adventurer in a mist of blood.
Pie misses a wandering adventurer.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  awful >
 A young villager leaves west.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  awful >
 Casting: lightning bolt 

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  awful >
 You complete your spell...
[Damage: 39 ] Your lightning bolt shatters a wandering adventurer to pieces.
A wandering adventurer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A wandering adventurer's death cry reverberates in your head as he falls to the ground.

< 458h/458H 230v/232V Pos: standing >
You get a few coins from the corpse of a wandering adventurer.
There were: 2 platinum coins, 9 gold coins. 

< 458h/458H 230v/232V Pos: standing >
You stop using a rugged adventurers satchel.

< 458h/458H 230v/232V Pos: standing >
Ok.
You put 2 platinum, 9 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 458h/458H 230v/232V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 458h/458H 230v/232V Pos: standing >
You are almost ready to attain your next level!

< 458h/458H 230v/232V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
Fresh blood splatters cover the area.
The corpse of a wandering adventurer is lying here.
[2] The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A crafting recipe lies here collecting dust.
A wandering adventurer roams here looking for some excitement.(Gold Aura)
Pie (Dwarf)(medium) stands, floating here.
A small villager wanders here looking for something to do.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)

< 458h/458H 231v/232V Pos: standing >
You quickly scan the area.
A village commoner who is close by to your north.
A muscular villager who is close by to your north.
A pudgy commoner who is not far off to your north.
A rather buff looking deer who is rather far off to your north.
A swift who is in the distance to your north.
A mistgrave hare who is in the distance to your north.
A young villager who is close by to your west.
A muscular villager who is close by to your west.
A peasant commoner who is close by to your west.

< 458h/458H 232v/232V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 458h/458H 232v/232V Pos: standing >
A small villager leaves west.

< 458h/458H 232v/232V Pos: standing >
A wandering adventurer leaves west.

< 458h/458H 232v/232V Pos: standing >

< 458h/458H 232v/232V Pos: standing >
A peasant commoner enters from the west.

< 458h/458H 232v/232V Pos: standing >
A small villager leaves west.

< 458h/458H 232v/232V Pos: standing >
A young villager enters from the west.

< 458h/458H 232v/232V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 458h/458H 232v/232V Pos: standing >
Autosaving...
A small villager enters from the west.

< 458h/458H 232v/232V Pos: standing >

< 458h/458H 232v/232V Pos: standing >
A peasant commoner leaves north.

< 458h/458H 232v/232V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 458h/458H 232v/232V Pos: standing >
Pie starts casting a spell.

< 458h/458H 232v/232V Pos: standing >
Pie completes his spell...
Pie utters the words 'iahjcandusg hajqp'
Pie gently touches Pie's body, and his wounds begin to heal!

< 458h/458H 232v/232V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
Fresh blood splatters cover the area.
The corpse of a wandering adventurer is lying here.
[2] The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A crafting recipe lies here collecting dust.
A small villager wanders here looking for something to do.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
Pie (Dwarf)(medium) stands, floating here.

< 458h/458H 232v/232V Pos: standing >

< 458h/458H 232v/232V Pos: standing >
Pie starts casting a spell.

< 458h/458H 232v/232V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 458h/458H 232v/232V Pos: standing >
Pie stops chanting abruptly!

< 458h/458H 232v/232V Pos: standing >
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.

< 458h/458H 232v/232V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your north.
A village commoner who is close by to your north.
A muscular villager who is not far off to your north.
A pudgy commoner who is not far off to your north.
A small sparrow who is rather far off to your north.
A mother deer who is in the distance to your north.
A young villager who is close by to your west.
A small villager who is close by to your west.
A wandering adventurer who is close by to your west.
A peasant commoner who is close by to your west.
A muscular villager who is close by to your west.

< 458h/458H 232v/232V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 458h/458H 232v/232V Pos: standing >
Pie leaves west.
You follow Pie.

a Well Traveled Path
Obvious exits: -E -W
The corpse of a wandering merchant is lying here.
[2] The corpse of a traveling merchant is lying here.
The corpse of a wandering adventurer is lying here.
A humming hemp visor lies here on the ground.
A pair of snakeskin gloves is here on the ground.
[2] An obsidian and steel dagger lies here.
An obsidian and steel breast plate lies here.
A rare piece of coldsteel gives off a frosty aura.
A large fragment of lustrous electrum has been left here.
Pie (Dwarf)(medium) stands, floating here.
A young villager wanders here, singing songs of joy.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)

< 458h/458H 230v/232V Pos: standing >
Pie suddenly attacks a wandering adventurer!
Pie misses a wandering adventurer.

< 458h/458H 230v/232V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
The corpse of a wandering merchant is lying here.
[2] The corpse of a traveling merchant is lying here.
The corpse of a wandering adventurer is lying here.
A humming hemp visor lies here on the ground.
A pair of snakeskin gloves is here on the ground.
[2] An obsidian and steel dagger lies here.
An obsidian and steel breast plate lies here.
A rare piece of coldsteel gives off a frosty aura.
A large fragment of lustrous electrum has been left here.
Pie (Dwarf)(medium) stands, floating here, fighting a wandering adventurer.
A young villager wanders here, singing songs of joy.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A wandering adventurer stands here, fighting Pie.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)

< 458h/458H 230v/232V Pos: standing >
You assist Pie heroically.
You miss a wandering adventurer.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC:excellent E: dorf sta EP: excellent >
 Pie starts casting an offensive spell.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC:excellent E: dorf sta EP: excellent >
 A wandering adventurer's fine punch strikes Pie.
A wandering adventurer's fine punch strikes Pie.
A wandering adventurer kicks Pie in the stomach, rendering him breathless.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP: excellent >
 Pie stops chanting abruptly!

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP: excellent >
 You start chanting...

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP: excellent >
 Casting: earthen maul *

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP: excellent >
 Pie starts casting a spell.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP: excellent >
 Casting: earthen maul 

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP: excellent >
 You complete your spell...
[Damage: 83 ] You cause the EARTH to reach up and maul your opponent!

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP:  small wounds >
 A wandering adventurer's fine punch strikes Pie.
A wandering adventurer's punch strikes Pie.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP:  small wounds >
 Pie completes his spell...
Pie utters the words 'zabrahpunso wkadar'
Pie causes the EARTH to rise up in the shape of a fist!

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP:  small wounds >
 You start chanting...

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP:  small wounds >
 Casting: earthen maul *
Pie starts casting a spell.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP:  small wounds >
 A small villager leaves east.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP:  small wounds >
 The snow is coming down faster now.
Casting: earthen maul 

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP:  small wounds >
 You complete your spell...
[Damage: 36 ] You cause the EARTH to reach up and maul your opponent!

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP:  few wounds >
 Pie completes his spell...
Pie utters the words 'zabrahpunso wkadar'
Pie causes the EARTH to rise up in the shape of a fist!

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: small wounds E: dorf sta EP:  few wounds >
 A wandering adventurer misses Pie.
A wandering adventurer's fine punch strikes Pie.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 You must commune with nature more before invoking its power.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 Pie misses a wandering adventurer.
Pie's slash wounds a wandering adventurer.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 Pie starts casting an offensive spell.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 A wandering adventurer dodges your futile attack.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 You start chanting...

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 Pie completes his spell...
Pie utters the words 'zabrahpunso wkadar'
Pie causes the EARTH to rise up in the shape of a fist!

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 Casting: lightning bolt 

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 You complete your spell...
[Damage: 52 ] The lightning bolt hits a wandering adventurer with full impact.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 Pie starts casting an offensive spell.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 A wandering adventurer's fine punch strikes Pie.
A wandering adventurer's punch strikes Pie.
A wandering adventurer kicks Pie in the stomach, rendering him breathless.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 You start chanting...

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 Casting: lightning bolt 
Pie completes his spell...
Pie utters the words 'zabrahpunso wkadar'
Pie causes the EARTH to rise up in the shape of a fist!

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 You complete your spell...
[Damage: 28 ] The lightning bolt hits a wandering adventurer with full impact.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  awful >
 A wandering adventurer dodges your futile attack.
A wandering adventurer dodges your futile attack.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  awful >
 A small villager enters from the east.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  awful >
 You start chanting...

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  awful >
 Pie starts casting a spell.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  awful >
 Casting: lightning bolt 
A wandering adventurer's fine punch strikes Pie.
A wandering adventurer's fine punch strikes Pie hard.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: nasty wounds E: dorf sta EP:  awful >
 You complete your spell...
[Damage: 55 ] The lightning bolt hits a wandering adventurer with full impact.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: nasty wounds E: dorf sta EP:  awful >
 Pie completes his spell...
Pie utters the words 'iahjcandusg hajqp'
Pie gently touches Pie's body, and his wounds begin to heal!

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: nasty wounds E: dorf sta EP:  awful >
 You start chanting...

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: nasty wounds E: dorf sta EP:  awful >
 A peasant commoner leaves east.

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  awful >
 Casting: lightning bolt 

< 458h/458H 230v/232V Pos: standing >
< T: Pie TP: sta TC: few wounds E: dorf sta EP:  awful >
 You complete your spell...
[Damage: 49 ] Your lightning bolt shatters a wandering adventurer to pieces.
A wandering adventurer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a wandering adventurer's last actions in this world.

< 458h/458H 230v/232V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
You get a few coins from the corpse of a wandering adventurer.
There were: 1 platinum coin, 10 gold coins. 

< 458h/458H 230v/232V Pos: standing >
You stop using a rugged adventurers satchel.

< 458h/458H 230v/232V Pos: standing >
Ok.
You put 1 platinum, 10 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 458h/458H 230v/232V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 458h/458H 230v/232V Pos: standing >
You are almost ready to attain your next level!

< 458h/458H 230v/232V Pos: standing >
The winds of time have reclaimed the corpse of a wandering adventurer.
The corpse of a wandering adventurer crumbles to dust and blows away.

< 458h/458H 231v/232V Pos: standing >
You start chanting...

< 458h/458H 231v/232V Pos: standing >
Casting: natures touch *

< 458h/458H 232v/232V Pos: standing >
You complete your spell...
You gently touch Pie's body, and his wounds begin to heal!

< 458h/458H 232v/232V Pos: standing >
You are almost ready to attain your next level!

< 458h/458H 232v/232V Pos: standing >
Pie leaves west.
You follow Pie.

a Well Traveled Path
Obvious exits: -N -E
[2] The corpse of a traveling adventurer is lying here.
The corpse of a traveling merchant is lying here.
[3] Some padded leather armor is on the ground here gathering dust.
Pie (Dwarf)(medium) stands, floating here.
A village commoner wanders here in search of something to do.(Gold Aura)

< 458h/458H 230v/232V Pos: standing >
Pie leaves north.
You follow Pie.

a Well Traveled Path
Obvious exits: -S -U
The corpse of a traveling merchant is lying here.
The corpse of a traveling adventurer is lying here.
A spiked suit of splint mail is on the ground here.
A spiked suit of ringmail is on the ground here gathering dust.
[3] A pair of simple looking boots is on the ground here.
[2] A buckler is on the ground here gathering dust and dirt.
[3] A hand axe is on the ground here collecting dust.
Some padded leather armor is on the ground here gathering dust.
Pie (Dwarf)(medium) stands, floating here.

< 458h/458H 228v/232V Pos: standing >
Pie leaves south.
You follow Pie.

a Well Traveled Path
Obvious exits: -N -E
[2] The corpse of a traveling adventurer is lying here.
The corpse of a traveling merchant is lying here.
[3] Some padded leather armor is on the ground here gathering dust.
Pie (Dwarf)(medium) stands, floating here.
A village commoner wanders here in search of something to do.(Gold Aura)

< 458h/458H 226v/232V Pos: standing >
Pie leaves east.
You follow Pie.

a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a wandering adventurer is lying here.
The corpse of a wandering merchant is lying here.
[2] The corpse of a traveling merchant is lying here.
A humming hemp visor lies here on the ground.
A pair of snakeskin gloves is here on the ground.
[2] An obsidian and steel dagger lies here.
An obsidian and steel breast plate lies here.
A rare piece of coldsteel gives off a frosty aura.
A large fragment of lustrous electrum has been left here.
Pie (Dwarf)(medium) stands, floating here.
A small villager wanders here looking for something to do.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)

< 458h/458H 224v/232V Pos: standing >
Pie leaves east.
You follow Pie.

a Well Traveled Path
Obvious exits: -N -W
The corpse of a wandering adventurer is lying here.
[2] The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A crafting recipe lies here collecting dust.
Pie (Dwarf)(medium) stands, floating here.
A peasant commoner wanders here with his head held low.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)

< 458h/458H 222v/232V Pos: standing >
Pie leaves north.
You follow Pie.

a Well Traveled Path
Obvious exits: -N -S
A steaming pile of horse droppings is here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a wandering adventurer is lying here.
A cracked granite morningstar lies here on the ground.
A large piece of obsidian glitters beautifully.
Pie (Dwarf)(medium) stands, floating here.
A small villager wanders here looking for something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 458h/458H 222v/232V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 458h/458H 222v/232V Pos: standing >
Pie leaves north.
You follow Pie.

a Well Traveled Path
Obvious exits: -N -S
[2] The corpse of a wandering merchant is lying here.
The corpse of a traveling adventurer is lying here.
A spiked suit of splint mail is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
Pie (Dwarf)(medium) stands, floating here.
A peasant commoner wanders here with his head held low.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)

< 458h/458H 222v/232V Pos: standing >
A pudgy commoner leaves south.

< 458h/458H 226v/232V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 458h/458H 232v/232V Pos: standing >
Hint: Type toggle group to let others know that you're interested in grouping.

< 458h/458H 232v/232V Pos: standing >
You quickly scan the area.
A mother deer who is not far off to your north.
A cute fuzzy squirrel who is a brief walk away to your north.
A pudgy commoner who is close by to your south.
A small villager who is close by to your south.
A muscular villager who is close by to your south.
A village commoner who is close by to your south.

< 458h/458H 232v/232V Pos: standing >
Pie leaves south.
You follow Pie.

a Well Traveled Path
Obvious exits: -N -S
A steaming pile of horse droppings is here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a wandering adventurer is lying here.
A cracked granite morningstar lies here on the ground.
A large piece of obsidian glitters beautifully.
Pie (Dwarf)(medium) stands, floating here.
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 458h/458H 230v/232V Pos: standing >
A young villager enters from the south.

< 458h/458H 230v/232V Pos: standing >

< 458h/458H 230v/232V Pos: standing >
A village commoner leaves south.

< 458h/458H 230v/232V Pos: standing >
Pie leaves north.
You follow Pie.

a Well Traveled Path
Obvious exits: -N -S
[2] The corpse of a wandering merchant is lying here.
The corpse of a traveling adventurer is lying here.
A spiked suit of splint mail is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
Pie (Dwarf)(medium) stands, floating here.
A peasant commoner wanders here with his head held low.(Gold Aura)

< 458h/458H 228v/232V Pos: standing >
Pie leaves north.
You follow Pie.

a Well Traveled Path
Obvious exits: -N -S -W
Pie (Dwarf)(medium) stands, floating here.

< 458h/458H 226v/232V Pos: standing >
Pie leaves west.
You follow Pie.

a Well Traveled Path
Obvious exits: -E -W
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
The corpse of a wandering adventurer is lying here.
Pie (Dwarf)(medium) stands, floating here.
A wandering adventurer roams here looking for some excitement.(Gold Aura)

< 458h/458H 225v/232V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 458h/458H 229v/232V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 458h/458H 232v/232V Pos: standing >
A wandering adventurer leaves west.

< 458h/458H 232v/232V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 458h/458H 232v/232V Pos: standing >
A Drow Elf snaps into visibility.

< 458h/458H 232v/232V Pos: standing >
A Drow Elf completes her spell...
A Drow Elf utters the word 'unsohaiorz'
Vegetation bursts out of the ground, entangling Pie!
Vegetation bursts from the ground, impeding Pie.

< 458h/458H 232v/232V Pos: standing >
A Drow Elf snaps into visibility.

< 458h/458H 232v/232V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 458h/458H 232v/232V Pos: standing >
A Drow Elf snaps into visibility.

< 458h/458H 232v/232V Pos: standing >
That last attack was particularly invasive, and you feel your collective wisdom decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!

< 242h/458H 232v/232V Pos: standing >
A Drow Elf completes her spell...
A Drow Elf utters the words 'paffue xurhuio'
You begin to dry out and wilt.
YIKES!  Another hit like that, and you've had it!!
Your diabolical softwood ringmail was corroded by acid.

< 82h/458H 232v/232V Pos: standing >
A Troll moves in the shadows, suddenly reappearing behind Pie!

< 82h/458H 232v/232V Pos: standing >
A Drow Elf snaps into visibility.

< 82h/458H 232v/232V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 82h/458H 232v/232V Pos: standing >
A Drow Elf snaps into visibility.

< 82h/458H 232v/232V Pos: standing >
A Drow Elf completes her spell...
A Drow Elf utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
You are completely dried up.
Your something melted corroded by the acid.
Your something melted corroded by the acid.
Your something melted corroded by the acid.
Your something melted corroded by the acid.
Your something melted corroded by the acid.