<worn as a badge> a badge of purity (glowing)
<worn on head> a mithril-plated gnomish brain force enhancer (humming)
<worn on eyes> a feathered leather eyepatch [poor] (illuminating)
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on face> a Tukluk spirit mask [superior]
<worn around neck> a royal token of Valois (magic) (glowing)
<worn around neck> a royal token of Valois (magic) (glowing)
<worn on body> a black fighting gown [83%]
<worn about body> a gnomish cape of life [71%]
<worn on back> an adventurers backpack
<worn as quiver> a soldier's emerald quiver
<worn about waist> a belt of liquid links
<worn on arms> the sleeves of the swamp troll [superior]
<held as shield> the shield of M'Bele [77%]
<worn around wrist> a bracelet of influence (magic)
<worn around wrist> a bracelet of astrology [superior]
<worn on hands> the gloves of the storm
<worn on finger> a tiny amethyst ring
<worn on finger> a bright platinum wedding band [89%]
<primary weapon> the staff of the storm (glowing)
<worn on legs> a pair of blue silk balloon pants [80%]
<worn on feet> some boots of the black winged dragon (magic) (glowing)
This is the largest and most distant path around the village. Apart from
lizards and encroaching shrubbery, this path is rather plain. Every once in
a while, a guard patrol will pass by keeping the peace. The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders. Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope. There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East -Northwest
A patrolling guard walks the perimeter of the village.
< 749h/749H 168v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 749h/749H 168v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 749h/749H 169v/171V Pos: standing >
On a Circular Path Around the Island Village
This is the largest and most distant path around the village. Apart from
lizards and encroaching shrubbery, this path is rather plain. Every once in
a while, a guard patrol will pass by keeping the peace. The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders. Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope. There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -West -Northwest -Southeast
< 749h/749H 169v/171V Pos: standing >
On a Circular Path Around the Island Village
This is the largest and most distant path around the village. Apart from
lizards and encroaching shrubbery, this path is rather plain. Every once in
a while, a guard patrol will pass by keeping the peace. The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders. Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope. There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -South -Northwest -Southeast
A female commoner goes about her daily business.
A patrolling guard walks the perimeter of the village.
A patrolling sergeant looks around carefully.
< 749h/749H 167v/171V Pos: standing >
On a Circular Path Around the Island Village
This is the largest and most distant path around the village. Apart from
lizards and encroaching shrubbery, this path is rather plain. Every once in
a while, a guard patrol will pass by keeping the peace. The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders. Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope. There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -North -Southeast
< 749h/749H 169v/171V Pos: standing >
On a Circular Path Around the Island Village
This is the largest and most distant path around the village. Apart from
lizards and encroaching shrubbery, this path is rather plain. Every once in
a while, a guard patrol will pass by keeping the peace. The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders. Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope. There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -North -South
< 749h/749H 167v/171V Pos: standing >
A Path Intersection
Here, the main road of the village is intercepted by a smaller gravel path
which leads around the village to the north and south. This outer path runs
parallel to the spiked wooden fence, and leads to the four large guard towers
which are found at the corners of the village. This, the largest of the paths,
doesn't have much activity on it. The most activity can be found nearer to the
center of the village, which lies to the east.
Obvious exits: -North -East -South -West
< 749h/749H 165v/171V Pos: standing >
Inside the Village
To the west, the imposing gates of the oasis village stand ajar. Guards
stand ready to operate the pully system to close the gates if the lookout
towers signal that a potential enemy may be approaching. Women and children
wander about the village maintaining their daily activities. They do,
however, occasionally glance at around with curiosity. To the east, one of the
circular paths intersects the main road of the village.
Obvious exits: -East -West
< 749h/749H 166v/171V Pos: standing >
Before the Gates of the Oasis Village
The gates which stand here, tower to well over twenty feet high. The
gates, which have been constructed from the trunks of mature trees from local
islands, are incredibly thick and heavy. An intricate pully system has been
put in place to operate the large gate. The people of this village may not be
as primitive as once thought. Lookout slits have been cut into the heavy gate
to allow for the villagers to speak with outsiders who visit the island. The
village gates have been opened ahead of time. Either the village doesn't view
the party as a threat, or someone must wish to talk. The village must not
get many visitors here, because the guards maintaining the gate eye strangers
with caution and disdain.
Obvious exits: -East -West
< 749h/749H 166v/171V Pos: standing >
Approaching a Large Double Gate
Ahead, a large dominating wooden gate has been constructed to prevent entry
to any who would be a threat to the oasis village. The gravel here has many
track marks from caravans that must, undoubtedly, be used to transport goods
between the docks and the village. This small island cannot possibly provide
for the needs of this village alone, so hunters often have to leave in search
of food and supplies on some of the larger islands in the area.
Obvious exits: -East -West
< 749h/749H 166v/171V Pos: standing >
Entrance to a Small Village
To the east, a small dirt path leads to what appears to be a small fishing
or hunting village. Crudely constructed huts seem to surround concentric paths
which branch out from the center of the village. A single large path leads
east to west straight through the center of the small village. Sharpened wood
stakes have been bound together with simple rope to form a defensive wall to
protect against invaders. Four large wooden towers have been constructed at
the corners of the hamlet to provide advanced warning of incoming ships.
Obvious exits: -East -West
< 749h/749H 165v/171V Pos: standing >
**********.
***********..
************...
........***.^..
+++++++@^*..^.^
.......**...^.^
*********..^^^^
*******....^^
****.*..^^^
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
*A Kobold (small) Nameless stands in mid-air here.
< 749h/749H 167v/171V Pos: standing >
**********
************.
.************..
.........***.^.
+++++++@P^*..^.
........**...^.
.*********..^^^
********....^
*****.*..^^
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West
< 749h/749H 167v/171V Pos: standing >
******
**********.
.************..
.************..
.......@.***.^.
++++++++P^*..^.
........**...^.
*********..^^
*******....
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
< 749h/749H 170v/171V Pos: standing >
******
*******
**********..
.************..
.******@*****..
.........***.^.
++++++++P^*..^.
.......**...^
********..^
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East -South -West
< 749h/749H 168v/171V Pos: standing >
*****
*******
*******.
**********..
.******@*****..
.************..
.........***.^.
+++++++P^*..^
......**...
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East -South -West
< 749h/749H 166v/171V Pos: standing >
*****
******
*******.
*******.
****@*****..
.************..
.************..
........***.^
++++++P^*..
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East -South -West
< 749h/749H 165v/171V Pos: standing >
< 749h/749H 171v/171V Pos: standing >
*****
*******
*******.
**********..
.******@*****..
.************..
.........***.^.
+++++++P^*..^
......**...
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East -South -West
< 749h/749H 169v/171V Pos: standing >
******
*******
**********..
.************..
.******@*****..
.........***.^.
++++++++P^*..^.
.......**...^
********..^
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East -South -West
< 749h/749H 167v/171V Pos: standing >
******
**********.
.************..
.************..
.......@.***.^.
++++++++P^*..^.
........**...^.
*********..^^
*******....
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
< 749h/749H 165v/171V Pos: standing >
*******
**********..
************..^
************...
.......@***.^..
+++++++P^*..^.^
.......**...^.^
********..^^^
******....^
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
< 749h/749H 165v/171V Pos: standing >
**********.
***********..
************...
........***.^..
+++++++@^*..^.^
.......**...^.^
*********..^^^^
*******....^^
****.*..^^^
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
*A Kobold (small) Nameless stands in mid-air here.
< 749h/749H 165v/171V Pos: standing >
A void elemental sneaks east.
< 749h/749H 166v/171V Pos: standing >
A Kobold enters from the east.
< 749h/749H 171v/171V Pos: standing >
A Kobold snaps into visibility.
< 749h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:excellent E: A Kobold sta EP: excellent >
A Kobold gives an order to his followers.
[Damage: 1 ] A void elemental shivers from the unnatural cold as it hits you!
A void elemental's mass slams into you, knocking you to the ground!
< 746h/749H 171v/171V Pos: sitting >
< T: Alrax TP: sit TC:few scratches E: A Kobold sta EP: excellent >
A void elemental attacks you. [0 hits]
A Kobold attacks you. [0 hits]
< 746h/749H 171v/171V Pos: sitting >
< T: Alrax TP: sit TC:few scratches E: A Kobold sta EP: excellent >
A Kobold snaps into visibility.
You attack a Kobold. [0 hits]
< 746h/749H 171v/171V Pos: sitting >
< T: Alrax TP: sit TC:few scratches E: A Kobold sta EP: excellent >
A Kobold snaps into visibility.
A Kobold attacks you. [0 hits]
< 746h/749H 171v/171V Pos: sitting >
< T: Alrax TP: sit TC:few scratches E: A Kobold sta EP: excellent >
[Damage: 1 ] A void elemental shivers from the unnatural cold as it hits you!
A void elemental attacks you. [1 hits]
A Kobold attempts to flee.
< 738h/749H 171v/171V Pos: sitting >
A Kobold enters from the east.
< 739h/749H 171v/171V Pos: sitting >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 741h/749H 171v/171V Pos: sitting >
Your spell flows around a void elemental, leaving it unharmed!
[Damage: 1 ] A void elemental shivers from the unnatural cold as it hits you!
Your spell flows around a void elemental, leaving it unharmed!
A void elemental attacks you. [3 hits]
You can't do this sitting!
< 713h/749H 171v/171V Pos: sitting >
< T: Alrax TP: sit TC:few scratches E: void sta EP: few scratches >
You clamber to your feet.
< 713h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:few scratches E: void sta EP: few scratches >
You start chanting...
< 713h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:few scratches E: void sta EP: few scratches >
A Kobold completes his spell...
A Kobold utters the words 'aihuwahhzf qarruguai'
A black rift opens in which you see stars and comets when suddenly small black orbs come pouring out crashing into you!
< 713h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:few scratches E: void sta EP: few scratches >
Casting: call lightning
< 713h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:few scratches E: void sta EP: few scratches >
You complete your spell...
< 713h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:few scratches E: void sta EP: few scratches >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 713h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:few scratches E: void sta EP: few scratches >
You attack a void elemental. [0 hits]
< 713h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:few scratches E: void sta EP: few scratches >
Teru enters from the east.
< 713h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:few scratches E: void sta EP: few scratches >
A Kobold snaps into visibility.
You start chanting...
< 713h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:few scratches E: void sta EP: few scratches >
A Kobold completes his spell...
A Kobold utters the words 'aihuwahhzf qarruguai'
More small black orbs come rushing out of the rift swarming you!
[Damage: 1 ] A void elemental shivers from the unnatural cold as it hits you!
A void elemental attacks you. [1 hits]
< 705h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:few scratches E: void sta EP: few scratches >
Teru enters from the west.
< 705h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:few scratches E: void sta EP: few scratches >
Casting: call lightning
Teru suddenly attacks a Kobold!
A Kobold snaps into visibility.
Ender howls out unnaturally!
< 705h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:few scratches E: void sta EP: few scratches >
You complete your spell...
A Kobold starts casting an offensive spell.
< 705h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:few scratches E: void sta EP: few scratches >
[Damage: 146 ] A MASSIVE lightning bolt strikes a void elemental from the sky!
A void elemental is stunned!
< 705h/749H 171v/171V Pos: standing >
<A Kobold snaps into visibility.
< 705h/749H 171v/171V Pos: standing >
<Your spell flows around a void elemental, leaving it unharmed!
< 705h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC:few scratches E: void sta EP: few wounds >
A Kobold snaps into visibility.
Tiny orbs of anti-matter COLLIDE into you absorbing your very flesh!
A Kobold completes his spell...
A Kobold utters the words 'aihuwahhzf qarruguai'
More small black orbs come rushing out of the rift swarming you!
You attack a void elemental. [0 hits]
< 658h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC: small wounds E: void sta EP: few wounds >
A Kobold snaps into visibility.
Teru attacks a Kobold. [5 hits]
You start chanting...
< 658h/749H 171v/171V Pos: standing >
< T: Alrax TP: sta TC: small wounds E: void sta EP: few wounds >
[Damage: 146 ] A MASSIVE lightning bolt strikes a void elemental from the sky!
A void elemental attempts to flee.
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!
< 658h/749H 171v/171V Pos: standing >
Casting: sunray
< 658h/749H 171v/171V Pos: standing >
A Kobold snaps into visibility.
[Damage: 67 ] A MASSIVE lightning bolt strikes a Kobold from the sky!
A Kobold attempts to flee.
< 658h/749H 171v/171V Pos: standing >
You abort your prayer before it's done!
< 658h/749H 171v/171V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.
< 658h/749H 171v/171V Pos: standing >
A Kobold enters from the north.
You start chanting...
< 659h/749H 171v/171V Pos: standing >
Tiny orbs of anti-matter COLLIDE into you absorbing your very flesh!
You abort your prayer before it's done!
< 610h/749H 171v/171V Pos: standing >
Teru enters from the north.
< 611h/749H 171v/171V Pos: standing >
You failed.
< 613h/749H 171v/171V Pos: standing >
*******
**********..
************..^
************...
.......@***.^..
++++++++^*..^.^
.......**...^.^
********..^^^
******....^
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
< 613h/749H 170v/171V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.
Your communion with nature is now complete...
< 614h/749H 170v/171V Pos: standing >
Slay whom?
< 615h/749H 170v/171V Pos: standing >
Tiny orbs of anti-matter COLLIDE into you absorbing your very flesh!
< 560h/749H 170v/171V Pos: standing >
*******
*******.
**********..^
************..^
*******@****...
........***.^..
++++++++^*..^.^
......**...^.
******P..^^
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East -South -West
< 560h/749H 168v/171V Pos: standing >
******
*******.
*******.^
**********..^
*******@****..^
************...
........***.^..
+++++++^*..^.
.....**...^
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East -South -West
< 560h/749H 166v/171V Pos: standing >
*******
*******.
**********..^
************..^
*******@****...
........***.^..
++++++++^*..^.^
......**...^.
******P..^^
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East -South -West
< 561h/749H 167v/171V Pos: standing >
*******
**********..
************..^
************...
.......@***.^..
++++++++^*..^.^
.......**...^.^
********..^^^
******....^
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
< 561h/749H 166v/171V Pos: standing >
**********.
***********..
************...
........***.^..
+++++++@^*..^.^
.......**...^.^
*********..^^^^
*******....^^
****.*..^^^
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West
< 562h/749H 166v/171V Pos: standing >
**********.
***********..
........***.^..
++++++++^*..^.^
.......@*...^.^
********P..^^^^
********....^^M
*****.*..^^^M
**....^^^MM
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East -South -West
< 562h/749H 166v/171V Pos: standing >
**********.
.......***.^.
++++++++^*..^.^
.......**...^.^
*******@P..^^^^
********....^^M
******.*..^^^MM
***....^^^MMM
**...^M^^MM
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East -South -West
< 562h/749H 165v/171V Pos: standing >
*********..
......***.^..
+++++++^*..^.^^
......**...^.^^
*******@..^^^^M
*******....^^MM
*****.*..^^^MMM
**....^^^MMMM
*...^M^^MMM
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East -South -West
Teru Ampelocissus abyssinica of The Empire (Grey Elf)(medium) stands in mid-air here, fighting a Kobold.
A void elemental stands in mid-air here, fighting Teru. (minion)
A globe of darkness floats near a void elemental's head.
A Kobold (small) Nameless stands in mid-air here, fighting Teru.
< 563h/749H 164v/171V Pos: standing >
< 563h/749H 165v/171V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Kobold sta EP: small wounds >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 563h/749H 166v/171V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Kobold sta EP: small wounds >
A Kobold snaps into visibility.
Tiny orbs of anti-matter COLLIDE into you absorbing your very flesh!
< 514h/749H 166v/171V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Kobold sta EP: small wounds >
A Kobold snaps into visibility.
< 514h/749H 166v/171V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Kobold sta EP: small wounds >
A void elemental heroically rescues a Kobold.
A sea of arachnids and insects consume and overwhelm a void elemental!
A sea of arachnids and insects consume and overwhelm a Kobold!
A Kobold completes his spell...
A Kobold utters the word 'qawzh'
A large rift opens in front of Teru, you see stars through it, and then a comet flies forth smashing into him!
Teru's pauldrons of the tide [poor] was damaged from the massive blow!
A Kobold snaps into visibility.
Teru attacks a Kobold. [4 hits]
< 514h/749H 166v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: void sta EP: awful >
A Kobold snaps into visibility.
A Kobold attacks Teru. [0 hits]
A void elemental attacks Teru. [1 hits]
< 514h/749H 166v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: void sta EP: awful >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 514h/749H 166v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: void sta EP: awful >
Teru attempts to flee.
Teru sneaks north.
You start chanting...
< 514h/749H 166v/171V Pos: standing >
<A Kobold stops chanting abruptly!
< 514h/749H 166v/171V Pos: standing >
<Casting: sunray
< 514h/749H 166v/171V Pos: standing >
<A Kobold snaps into visibility.
Tiny orbs of anti-matter COLLIDE into you absorbing your very flesh!
< 465h/749H 166v/171V Pos: standing >
<A sea of insects and arachnids consumed a void elemental completely leaving nothing but a few bones..
A void elemental is dead! R.I.P.
A void elemental's death cry reverberates in your head as it falls to the ground.
A void elemental howls, and returns to the void which spawned it.
A void elemental stops following a Kobold.
You abort your prayer before it's done!
A sea of arachnids and insects consume and overwhelm a Kobold!
< 465h/749H 166v/171V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 465h/749H 168v/171V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 468h/749H 171v/171V Pos: standing >
A sea of arachnids and insects consume and overwhelm a Kobold!
A Kobold starts casting an offensive spell.
< 468h/749H 171v/171V Pos: standing >
Tiny orbs of anti-matter COLLIDE into you absorbing your very flesh!
< 407h/749H 171v/171V Pos: standing >
<
*********..
......***.^..
+++++++^*..^.^^
......**...^.^^
*******@..^^^^M
*******....^^MM
*****.*..^^^MMM
**....^^^MMMM
*...^M^^MMM
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
Teru Ampelocissus abyssinica of The Empire (Grey Elf)(medium) stands in mid-air here.
A Kobold (small) Nameless stands in mid-air here. (casting)
< 407h/749H 171v/171V Pos: standing >
<Teru suddenly attacks a Kobold!
< 407h/749H 171v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: few wounds >
A Kobold completes his spell...
A Kobold utters the word 'qawzh'
A rift opens in front of you, and in it you see stars and galaxies. Suddenly, a comet flies out of it smashing into YOU!
< 335h/749H 171v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: few wounds >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
You start chanting...
< 335h/749H 171v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: few wounds >
A Kobold snaps into visibility.
A sea of arachnids and insects consume and overwhelm a Kobold!
< 335h/749H 171v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: nasty wounds >
Casting: sunray
< 335h/749H 171v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: nasty wounds >
A Kobold snaps into visibility.
Tiny orbs of anti-matter COLLIDE into you absorbing your very flesh!
You complete your spell...
[Damage: 149 ] You unleash light in a focused, searing ray at a Kobold!
A Kobold snaps into visibility.
Teru attacks a Kobold. [4 hits]
< 286h/749H 171v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: awful >
A Kobold snaps into visibility.
< 286h/749H 171v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: awful >
A Kobold completes his spell...
A Kobold utters the word 'qawzh'
A rift opens in front of you, and in it you see stars and galaxies. Suddenly, a comet flies out of it smashing into YOU!
OUCH! That really did HURT!
< 210h/749H 171v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: awful >
You start chanting...
< 210h/749H 171v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: awful >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 210h/749H 171v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: awful >
You complete your spell...
You gently touch Teru's body, and his wounds begin to heal!
< 210h/749H 171v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: awful >
Your endurance fades away.
< 210h/749H 171v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: awful >
A Kobold snaps into visibility.
< 210h/749H 171v/171V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: awful >
A Kobold snaps into visibility.
A Kobold is mortally wounded, and will die soon, if not aided.
Teru neatly performs a coup de grace and beheads a Kobold.
A Kobold's shield of Hope was completely destroyed by the massive blow!
A Kobold's some soft white gloves was completely destroyed by the massive blow!
A Kobold's cloak of the demon kings [superior] was completely destroyed by the massive blow!
A Kobold's jeweled stone ring of regeneration was completely destroyed by the massive blow!
A Kobold's earring of the pagans was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.