The death of [15 Sorcerer] Crotheg (Kobold)

in Worn Road

from the perspective of [15 Sorcerer] Crotheg (Kobold)

<worn on head>       a frost-rimed bark cap
<worn around neck>   a masterly-crafted rubber choker
<worn around neck>   a light blue scarf
<worn about waist>   a skin-wrapped hide girth
<worn on hands>      a pair of mantis-hide gloves
<held>               a quill
<held>               a spellbook
<worn on feet>       a pair of tight black slippers


< 99h/108H 114v/114V Pos: sitting >
You have memorized the following spells:
( 1st circle)  1 - minor creation
               3 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 2nd) burning hands
   18 seconds:  ( 2nd) burning hands
   29 seconds:  ( 2nd) burning hands
   41 seconds:  ( 2nd) burning hands
   53 seconds:  ( 2nd) burning hands
   65 seconds:  ( 2nd) burning hands
   76 seconds:  ( 2nd) burning hands
   91 seconds:  ( 3rd) shocking grasp
  105 seconds:  ( 3rd) shocking grasp
  120 seconds:  ( 3rd) shocking grasp
  128 seconds:  ( 1st) magic missile
  136 seconds:  ( 1st) magic missile
  145 seconds:  ( 1st) magic missile
  159 seconds:  ( 3rd) shocking grasp

You can memorize no more spells.

< 99h/108H 114v/114V Pos: sitting >
You are already meditating.

< 99h/108H 114v/114V Pos: sitting >
Autosaving...

		Score information for Crotheg

Level: 14   Race: Kobold   Class: Sorcerer Sex: Male
Hit points: 99(108)  Moves: 114(114)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 0 hours/ 41 minutes
Received data: 0.0206 MB this session.
Send data:     0.0010 MB this session.
Compression ratio: 76%
76%
Status:  Sitting around, resting.
         Memorizing Meditating
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Enchantments:    Ultravision Fly
Songs:    Song of Flight
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points:  139 

Active Spells:
--------------
well-rested bonus (146 minutes)


< 99h/108H 114v/114V Pos: sitting >
You are already meditating.

< 100h/108H 114v/114V Pos: sitting >
You have finished memorizing burning hands.

< 101h/108H 114v/114V Pos: sitting >
You have finished memorizing burning hands.

< 102h/108H 114v/114V Pos: sitting >
You have finished memorizing burning hands.

< 106h/108H 114v/114V Pos: sitting >
You have finished memorizing burning hands.

< 107h/108H 114v/114V Pos: sitting >
You have finished memorizing burning hands.

< 108h/108H 114v/114V Pos: sitting >
You have finished memorizing burning hands.

< 108h/108H 114v/114V Pos: sitting >
You have finished memorizing burning hands.

< 108h/108H 114v/114V Pos: sitting >
A small patrolling guard enters from the east.

< 108h/108H 114v/114V Pos: sitting >
You have finished memorizing shocking grasp.

< 108h/108H 114v/114V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  1 - shocking grasp
( 2nd circle)  7 - burning hands
( 1st circle)  1 - minor creation
               3 - magic missile

And you are currently memorizing the following spells:
   12 seconds:  ( 3rd) shocking grasp
   27 seconds:  ( 3rd) shocking grasp
   35 seconds:  ( 1st) magic missile
   43 seconds:  ( 1st) magic missile
   52 seconds:  ( 1st) magic missile
   66 seconds:  ( 3rd) shocking grasp

You can memorize no more spells.

< 108h/108H 114v/114V Pos: sitting >
You stop meditating.
Dark Tavern
Obvious exits: -East 
Fresh blood splatters cover the area.
[2] The corpse of a drunk goblin is lying here.
The corpse of a goblin patron is lying here.
The corpse of a common goblin female is lying here.
[2] The corpse of a goblin patron is lying here.
A small goblin guard is here, patrolling the city.
(Q)A brutish goblin bartender is here, serving his patrons.
A drunk goblin is here, spilling his drink.

< 108h/108H 114v/114V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 108h/108H 114v/114V Pos: standing >
You start chanting...

< 108h/108H 114v/114V Pos: standing >
Casting: burning hands 

< 108h/108H 114v/114V Pos: standing >
You complete your spell...
[Damage: 25 ] You burned a small patrolling guard.
You dodge a small patrolling guard's vicious attack.
A small patrolling guard misses you.
You block a small patrolling guard's feeble kick with your arm.

< 108h/108H 114v/114V Pos: standing >
< T: Crotheg TP: sta TC:excellent E: goblin sta EP: pretty hurt >
 You start chanting...

< 108h/108H 114v/114V Pos: standing >
< T: Crotheg TP: sta TC:excellent E: goblin sta EP: pretty hurt >
 You complete your spell...
[Damage: 20 ] You burned a small patrolling guard to death.
A small patrolling guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a small patrolling guard.
It appears you were able to salvage a piece of equipment from your enemy.

< 108h/108H 114v/114V Pos: standing >
You get a few coins from the corpse of a small patrolling guard.
There were: 2 gold coins, 6 silver coins, 6 copper coins. 

< 108h/108H 114v/114V Pos: standing >
You start chanting...

< 108h/108H 114v/114V Pos: standing >
You complete your spell...
You raise a level!
[Damage: 28 ] You burned a drunk goblin.
You dodge a drunk goblin's vicious attack.

< 113h/113H 114v/114V Pos: standing >
You start chanting...

< 113h/113H 114v/114V Pos: standing >
You complete your spell...
[Damage: 28 ] You burned a drunk goblin to death.
A drunk goblin is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a drunk goblin dies in agony.
It appears you were able to salvage a piece of equipment from your enemy.

< 113h/113H 114v/114V Pos: standing >
You failed.

< 113h/113H 114v/114V Pos: standing >
You failed.

< 113h/113H 114v/114V Pos: standing >
You failed.

< 113h/113H 114v/114V Pos: standing >
You get a few coins from the corpse of a drunk goblin.
There were: 2 gold coins, 4 silver coins, 8 copper coins. 

< 113h/113H 114v/114V Pos: standing >
You get a masterly-crafted rubber choker from the corpse of a small patrolling guard.

< 113h/113H 114v/114V Pos: standing >
You get a skin-wrapped hide girth from the corpse of a drunk goblin.

< 113h/113H 114v/114V Pos: standing >

This item is from the zone: Heaven.
'a masterly-crafted rubber choker'
Weight 1, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 2
A masterly-crafted rubber choker has an item value of 65.
A masterly-crafted rubber choker is made of rubber and appears to be of average quality.
A masterly-crafted rubber choker has an item value of 65.

< 113h/113H 114v/114V Pos: standing >
You can't wear any more around your neck.

< 113h/113H 114v/114V Pos: standing >

This item is from the zone: Heaven.
'a skin-wrapped hide girth'
Weight 3, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 3
A skin-wrapped hide girth has an item value of 60.
A skin-wrapped hide girth is made of hide and appears to be of average quality.
A skin-wrapped hide girth has an item value of 60.

< 113h/113H 114v/114V Pos: standing >
You stop using a belt of sewn ratskins.
You clasp a skin-wrapped hide girth around your waist.

< 113h/113H 114v/114V Pos: standing >
You are using:
<worn on head>       a frost-rimed bark cap
<worn around neck>   a light blue scarf
<worn around neck>   a light blue scarf
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a reptile skin cloak
<worn about waist>   a skin-wrapped hide girth
<worn on hands>      a pair of mantis-hide gloves
<held>               a quill
<held>               a spellbook
<worn on feet>       a pair of tight black slippers

< 113h/113H 114v/114V Pos: standing >
You drop a belt of sewn ratskins.

< 113h/113H 114v/114V Pos: standing >
A belt of sewn ratskins crumbles to dust and blows away.

< 113h/113H 114v/114V Pos: standing >
You stop using a light blue scarf.

< 113h/113H 114v/114V Pos: standing >
You duck your head and place a masterly-crafted rubber choker around your neck.

< 113h/113H 114v/114V Pos: standing >
You sit down and relax.

< 113h/113H 114v/114V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  1 - shocking grasp
( 2nd circle)  3 - burning hands
( 1st circle)  1 - minor creation
               3 - magic missile

And you are currently memorizing the following spells:
   14 seconds:  ( 3rd) shocking grasp
   28 seconds:  ( 3rd) shocking grasp
   36 seconds:  ( 1st) magic missile
   45 seconds:  ( 1st) magic missile
   53 seconds:  ( 1st) magic missile
   67 seconds:  ( 3rd) shocking grasp
   79 seconds:  ( 2nd) burning hands
   90 seconds:  ( 2nd) burning hands
  102 seconds:  ( 2nd) burning hands
  113 seconds:  ( 2nd) burning hands

You can memorize 1 1st and 1 3rd circle spell(s).
You continue your study.

< 113h/113H 114v/114V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  1 - shocking grasp
( 2nd circle)  3 - burning hands
( 1st circle)  1 - minor creation
               3 - magic missile

And you are currently memorizing the following spells:
   13 seconds:  ( 3rd) shocking grasp
   27 seconds:  ( 3rd) shocking grasp
   36 seconds:  ( 1st) magic missile
   44 seconds:  ( 1st) magic missile
   52 seconds:  ( 1st) magic missile
   66 seconds:  ( 3rd) shocking grasp
   78 seconds:  ( 2nd) burning hands
   89 seconds:  ( 2nd) burning hands
  101 seconds:  ( 2nd) burning hands
  112 seconds:  ( 2nd) burning hands

You can memorize 1 1st and 1 3rd circle spell(s).

< 113h/113H 114v/114V Pos: sitting >
You start meditating...

< 113h/113H 114v/114V Pos: sitting >
You are memorizing shocking grasp, which will take about 14 seconds.

< 113h/113H 114v/114V Pos: sitting >
You are memorizing magic missile, which will take about 8 seconds.

< 113h/113H 114v/114V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  1 - shocking grasp
( 2nd circle)  3 - burning hands
( 1st circle)  1 - minor creation
               3 - magic missile

And you are currently memorizing the following spells:
    8 seconds:  ( 3rd) shocking grasp
   22 seconds:  ( 3rd) shocking grasp
   30 seconds:  ( 1st) magic missile
   39 seconds:  ( 1st) magic missile
   47 seconds:  ( 1st) magic missile
   61 seconds:  ( 3rd) shocking grasp
   73 seconds:  ( 2nd) burning hands
   84 seconds:  ( 2nd) burning hands
   96 seconds:  ( 2nd) burning hands
  107 seconds:  ( 2nd) burning hands
  121 seconds:  ( 3rd) shocking grasp
  130 seconds:  ( 1st) magic missile

You can memorize no more spells.

< 113h/113H 114v/114V Pos: sitting >
You are already meditating.

< 113h/113H 114v/114V Pos: sitting >
You have finished memorizing shocking grasp.

< 113h/113H 114v/114V Pos: sitting >
You have finished memorizing shocking grasp.

< 113h/113H 114v/114V Pos: sitting >
You have finished memorizing magic missile.

< 113h/113H 114v/114V Pos: sitting >
You have finished memorizing magic missile.

< 113h/113H 114v/114V Pos: sitting >
You have finished memorizing magic missile.

< 113h/113H 114v/114V Pos: sitting >
You have finished memorizing shocking grasp.

< 113h/113H 114v/114V Pos: sitting >
You have finished memorizing burning hands.

< 113h/113H 114v/114V Pos: sitting >
You have finished memorizing burning hands.

< 113h/113H 114v/114V Pos: sitting >
You have finished memorizing burning hands.

< 113h/113H 114v/114V Pos: sitting >
You have finished memorizing burning hands.

< 113h/113H 114v/114V Pos: sitting >
You have finished memorizing shocking grasp.

< 113h/113H 114v/114V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.

< 113h/113H 114v/114V Pos: sitting >
You clamber to your feet.

< 113h/113H 114v/114V Pos: standing >
You are currently receiving 6% bonus experience on kills.
You have 2:46 left before this bonus runs out.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 100%
You have 2:46 left.

< 113h/113H 114v/114V Pos: standing >
Dark Tavern
Obvious exits: -East 
The corpse of a drunk goblin is lying here.
The corpse of a small patrolling guard is lying here.
[2] The corpse of a drunk goblin is lying here.
The corpse of a goblin patron is lying here.
The corpse of a common goblin female is lying here.
[2] The corpse of a goblin patron is lying here.
(Q)A brutish goblin bartender is here, serving his patrons.

< 113h/113H 114v/114V Pos: standing >
Little Used Road
   This road has a thin layer of dust and bits of rock on its surface,
concluding that it is not used very much by the inhabitants of
Truktakyagoyo. The backs of building line the sides of this road, making
it narrow. Only a thin trail through the dust is a sign of someone
travelling through this road.
Obvious exits: -South -West 

< 113h/113H 112v/114V Pos: standing >
Little Used Road
   This road has a thin layer of dust and bits of rock on its surface,
concluding that it is not used very much by the inhabitants of
Truktakyagoyo. The backs of building line the sides of this road, making
it narrow. Only a thin trail through the dust is a sign of someone
travelling through this road.
Obvious exits: -North -East  -South

< 113h/113H 110v/114V Pos: standing >
Little Used Road
   This road has a thin layer of dust and bits of rock on its surface,
concluding that it is not used very much by the inhabitants of
Truktakyagoyo. The backs of building line the sides of this road, making
it narrow. Only a thin trail through the dust is a sign of someone
travelling through this road.
Obvious exits: -East  -West 

< 113h/113H 108v/114V Pos: standing >
Little Used Road
   This road has a thin layer of dust and bits of rock on its surface,
concluding that it is not used very much by the inhabitants of
Truktakyagoyo. The backs of building line the sides of this road, making
it narrow. Only a thin trail through the dust is a sign of someone
travelling through this road.
Obvious exits: -East  -West 

< 113h/113H 106v/114V Pos: standing >
Little Used Road
   This road has a thin layer of dust and bits of rock on its surface,
concluding that it is not used very much by the inhabitants of
Truktakyagoyo. The backs of building line the sides of this road, making
it narrow. Only a thin trail through the dust is a sign of someone
travelling through this road.
Obvious exits: -East  -West 

< 113h/113H 104v/114V Pos: standing >
Worn Road
   This road has flat stones inlaid with goblin symbols carved within. The
road stretches north and south through Truktakyagyo, acting as the main
avenue of this settlement. Faintly glowing fungi dots the sides of this
road and the whole area, basking this avenue in a weak light.
Obvious exits: -North -South -West 

< 113h/113H 103v/114V Pos: standing >
Cast which what where?

< 113h/113H 104v/114V Pos: standing >
Worn Road
   This road has flat stones inlaid with goblin symbols carved within. The
road stretches north and south through Truktakyagyo, acting as the main
avenue of this settlement. Faintly glowing fungi dots the sides of this
road and the whole area, basking this avenue in a weak light.
Obvious exits: -North -South
A common goblin female here walks home.

< 113h/113H 102v/114V Pos: standing >
Worn Road
   This road has flat stones inlaid with goblin symbols carved within. The
road stretches north and south through Truktakyagyo, acting as the main
avenue of this settlement. Faintly glowing fungi dots the sides of this
road and the whole area, basking this avenue in a weak light.
Obvious exits: -North -East  -South
A small goblin child is here drooling down her chin.

< 113h/113H 100v/114V Pos: standing >
Worn Road
   This road has flat stones inlaid with goblin symbols carved within. The
road stretches north and south through Truktakyagyo, acting as the main
avenue of this settlement. Faintly glowing fungi dots the sides of this
road and the whole area, basking this avenue in a weak light.
Obvious exits: -North -East  -South -West 
A long steel sword is here in the dirt.
A steel dagger has been tossed aside here.
A busy male goblin walks through here on an errand.
A small goblin guard is here, patrolling the city.
An elite goblin guard stands watch here.
An elite goblin guard stands watch here.

< 113h/113H 99v/114V Pos: standing >
Worn Road
   This road has flat stones inlaid with goblin symbols carved within. The
road stretches north and south through Truktakyagyo, acting as the main
avenue of this settlement. Faintly glowing fungi dots the sides of this
road and the whole area, basking this avenue in a weak light.
Obvious exits: -North -South
A small goblin child is here drooling down his chin.

< 113h/113H 97v/114V Pos: standing >
Worn Road
   This road has flat stones inlaid with goblin symbols carved within. The
road stretches north and south through Truktakyagyo, acting as the main
avenue of this settlement. Faintly glowing fungi dots the sides of this
road and the whole area, basking this avenue in a weak light.
Obvious exits: -North -South
[5] A small bandage rests upon the ground here.
A large two-handed sword has been left here.
A small goblin child is here drooling down her chin.

< 113h/113H 95v/114V Pos: standing >
Worn Road
   This road has flat stones inlaid with goblin symbols carved within. The
road stretches north and south through Truktakyagyo, acting as the main
avenue of this settlement. Faintly glowing fungi dots the sides of this
road and the whole area, basking this avenue in a weak light.
Obvious exits: -North -South
A goblin sentry is here watching for intruders.

< 113h/113H 94v/114V Pos: standing >
Worn Road
   This road has flat stones inlaid with goblin symbols carved within. The
road stretches north and south through Truktakyagyo, acting as the main
avenue of this settlement. Faintly glowing fungi dots the sides of this
road and the whole area, basking this avenue in a weak light.
Obvious exits: -North -South
A common goblin female here walks home.
A common goblin female here walks home.

< 113h/113H 92v/114V Pos: standing >
Worn Road
   This road has flat stones inlaid with goblin symbols carved within. The
road stretches north and south through Truktakyagyo, acting as the main
avenue of this settlement. Faintly glowing fungi dots the sides of this
road and the whole area, basking this avenue in a weak light.
Obvious exits: -North -South
A small goblin child is here drooling down his chin.

< 113h/113H 90v/114V Pos: standing >
Worn Road
   This road has flat stones inlaid with goblin symbols carved within. The
road stretches north and south through Truktakyagyo, acting as the main
avenue of this settlement. Faintly glowing fungi dots the sides of this
road and the whole area, basking this avenue in a weak light.
Obvious exits: -North -Up   
[5] A small bandage rests upon the ground here.
A large two-handed sword has been left here.
A large guard stands at attention here, watching for trouble makers.
A large guard stands at attention here, watching for trouble makers.
A large guard stands at attention here, watching for trouble makers.
A large guard stands at attention here, watching for trouble makers.
A large guard stands at attention here, watching for trouble makers.

< 113h/113H 88v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 113h/113H 89v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 113h/113H 89v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 113h/113H 89v/114V Pos: standing >
You start chanting...
You dodge a bash from a large guard, who loses his balance and falls.

< 113h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:excellent E: large kne EP: excellent >
 A large guard assists a large guard heroically.
A large guard suddenly attacks YOU!
A large guard misses you.

< 113h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:excellent E: large kne EP: excellent >
 You complete your spell...
[Damage: 31 ] You burned a large guard.

< 113h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:excellent E: large kne EP:  nasty wounds >
 You start chanting...

< 113h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:excellent E: large kne EP:  nasty wounds >
 A large guard assists a large guard heroically.
A large guard suddenly attacks YOU!
A large guard's decent punch strikes you.

< 109h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:few scratches E: large kne EP:  nasty wounds >
 You complete your spell...
[Damage: 21 ] You burned a large guard.
A large guard is incapacitated and will slowly die, if not aided.

< 109h/113H 91v/114V Pos: standing >
<A large guard misses you.

< 109h/113H 91v/114V Pos: standing >
<A large guard assists a large guard heroically.
A large guard suddenly attacks YOU!
A large guard misses you.
You start chanting...

< 109h/113H 91v/114V Pos: standing >
<A large guard assists a large guard heroically.
A large guard suddenly attacks YOU!
A large guard misses you.

< 109h/113H 91v/114V Pos: standing >
<You complete your spell...
[Damage: 22 ] You burned a large guard to death.
A large guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a large guard cause a sickening chill to run up your spine.

< 109h/113H 91v/114V Pos: standing >
You dodge a large guard's vicious attack.

< 109h/113H 91v/114V Pos: standing >
You start chanting...

< 109h/113H 91v/114V Pos: standing >
A large guard misses you.
A large guard misses you.
A large guard's kick crashes into your chest.

< 103h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:few scratches E: large sta EP: excellent >
 You dodge a large guard's vicious attack.
You dodge a large guard's vicious attack.

< 103h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:few scratches E: large sta EP: excellent >
 You complete your spell...
[Damage: 19 ] You burned a large guard.
A large guard misses you.

< 103h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:few scratches E: large sta EP: excellent >
 You start chanting...

< 103h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:few scratches E: large sta EP: excellent >
 You dodge a large guard's vicious attack.

< 103h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:few scratches E: large sta EP: excellent >
 You complete your spell...
[Damage: 25 ] You burned a large guard.

< 103h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:few scratches E: large sta EP: excellent >
 A small goblin child enters from the north.

< 103h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:few scratches E: large sta EP: excellent >
 You start chanting...

< 103h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:few scratches E: large sta EP: excellent >
 You dodge a large guard's vicious attack.
A large guard misses you.

< 103h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:few scratches E: large sta EP: excellent >
 You dodge a large guard's vicious attack.
A large guard misses you.
A large guard misses you with his clumsy kick at your chest.

< 103h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC:few scratches E: large sta EP: excellent >
 A large guard misses you.
A large guard's kick hits you directly in the face.

< 95h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: small wounds E: large sta EP: excellent >
 You complete your spell...
[Damage: 22 ] You burned a large guard to death.
A large guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a large guard.

< 95h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: small wounds E: large sta EP: excellent >
 A large guard misses you.
You start chanting...

< 95h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: small wounds E: large sta EP: excellent >
 You complete your spell...
[Damage: 19 ] You burned a large guard.

< 95h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: small wounds E: large sta EP: excellent >
 You dodge a large guard's vicious attack.
A large guard's kick crashes into your chest.

< 88h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: small wounds E: large sta EP: excellent >
 A large guard dodges your futile attack.
A large guard misses you.
A large guard misses you.
You're too busy fighting to be pulling things out of bags!

< 88h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: small wounds E: large sta EP: excellent >
 You're too busy fighting to be pulling things out of bags!

< 88h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: small wounds E: large sta EP: excellent >
 You start chanting...

< 88h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: small wounds E: large sta EP: excellent >
 Casting: shocking grasp 

< 88h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: small wounds E: large sta EP: excellent >
 You dodge a large guard's vicious attack.
A large guard's kick hits you in your side.

< 82h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 You complete your spell...
[Damage: 34 ] You get a good hold of the shocked a large guard.
A large guard is incapacitated and will slowly die, if not aided.
A large guard slumps to the ground.

< 82h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 You dodge a large guard's vicious attack.
You dodge a large guard's vicious attack.

< 82h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 A large guard dodges your futile attack.

< 82h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 You start chanting...

< 82h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 A large guard's fine punch strikes you.

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 You complete your spell...
[Damage: 63 ] A large guard dies while looking rather shocked.
A large guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a large guard.

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 A large guard misses you.
A large guard misses you.
A large guard misses you with his clumsy kick at your chest.

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 A large guard dodges your futile attack.

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 You start chanting...

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 You complete your spell...
[Damage: 27 ] You get a good hold of the shocked a large guard.
You dodge a large guard's vicious attack.
You dodge a large guard's vicious attack.
You duck under a large guard's lame kick.

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 A small goblin child leaves up.

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 You start chanting...

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 A large guard misses you.
You dodge a large guard's vicious attack.

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 Casting: shocking grasp 

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 You complete your spell...
[Damage: 41 ] A large guard dies while looking rather shocked.
A large guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A large guard's death cry reverberates in your head as he falls to the ground.

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 Autosaving...
You start chanting...

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 A large guard misses you.
You dodge a large guard's vicious attack.
You block a large guard's feeble kick with your arm.

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP: excellent >
 You complete your spell...
[Damage: 29 ] You get a good hold of the shocked a large guard.
A large guard dodges your futile attack.

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP:  nasty wounds >
 You don't have that spell memorized.

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP:  nasty wounds >
 You don't have that spell memorized.

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP:  nasty wounds >
 You're too busy fighting to be pulling things out of bags!

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP:  nasty wounds >
 You start chanting...

< 77h/113H 91v/114V Pos: standing >
< T: Crotheg TP: sta TC: few wounds E: large sta EP:  nasty wounds >
 You complete your spell...
[Damage:  5 ] You watch with self-pride as the magic missile hits a large guard.
[Damage:  5 ] You watch with self-pride as the magic missile hits a large guard.
[Damage:  5 ] You watch with self-pride as the magic missile hits a large guard.
[Damage:  5 ] You watch with self-pride as the magic missile hits a large guard.
[Damage:  5 ] You watch with self-pride as the magic missile hits a large guard.
A large guard is incapacitated and will slowly die, if not aided.

< 77h/113H 91v/114V Pos: standing >
<You're too busy fighting to be pulling things out of bags!

< 77h/113H 91v/114V Pos: standing >
<[Damage:  1 ] Your crude punch seriously wounds a large guard.
A large guard is mortally wounded, and will die soon, if not aided.
You start chanting...

< 77h/113H 91v/114V Pos: standing >
<You complete your spell...
[Damage:  5 ] The magic missile tears away the remaining life of a large guard.
A large guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a large guard dies in agony.

< 77h/113H 91v/114V Pos: standing >
You get a few coins from the corpse of a large guard.
There were: 2 gold coins, 5 silver coins, 8 copper coins. 

< 77h/113H 91v/114V Pos: standing >
You sit down and relax.

< 77h/113H 91v/114V Pos: sitting >
You have memorized the following spells:
( 1st circle)  1 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
   11 seconds:  ( 2nd) burning hands
   23 seconds:  ( 2nd) burning hands
   34 seconds:  ( 2nd) burning hands
   46 seconds:  ( 2nd) burning hands
   57 seconds:  ( 2nd) burning hands
   69 seconds:  ( 2nd) burning hands
   80 seconds:  ( 2nd) burning hands
   94 seconds:  ( 3rd) shocking grasp
  109 seconds:  ( 3rd) shocking grasp
  123 seconds:  ( 3rd) shocking grasp
  137 seconds:  ( 3rd) shocking grasp
  151 seconds:  ( 3rd) shocking grasp
  160 seconds:  ( 1st) magic missile
  168 seconds:  ( 1st) magic missile

You can memorize no more spells.
You continue your study.

< 77h/113H 91v/114V Pos: sitting >
You get a small pile of coins from the corpse of a large guard.
There were: 4 gold coins, 11 silver coins, 15 copper coins. 

< 77h/113H 96v/114V Pos: sitting >
You get a few coins from the corpse of a large guard.
There were: 2 gold coins, 6 silver coins, 7 copper coins. 

< 77h/113H 100v/114V Pos: sitting >
You get a few coins from the corpse of a large guard.
There were: 3 gold coins, 6 silver coins, 6 copper coins. 

< 78h/113H 107v/114V Pos: sitting >
You get a few coins from the corpse of a large guard.
There were: 2 gold coins, 5 silver coins, 6 copper coins. 
You get a tightly rolled vellum recipe for a pair of light rothe-hide boots from the corpse of a large guard.

< 78h/113H 112v/114V Pos: sitting >
Ok.
You put 0 platinum, 17 gold, 43 silver, and 56 copper coins into a rugged adventurers satchel.

< 79h/113H 114v/114V Pos: sitting >
You have memorized the following spells:
( 1st circle)  1 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
    3 seconds:  ( 2nd) burning hands
   14 seconds:  ( 2nd) burning hands
   26 seconds:  ( 2nd) burning hands
   37 seconds:  ( 2nd) burning hands
   49 seconds:  ( 2nd) burning hands
   60 seconds:  ( 2nd) burning hands
   72 seconds:  ( 2nd) burning hands
   86 seconds:  ( 3rd) shocking grasp
  100 seconds:  ( 3rd) shocking grasp
  114 seconds:  ( 3rd) shocking grasp
  129 seconds:  ( 3rd) shocking grasp
  143 seconds:  ( 3rd) shocking grasp
  151 seconds:  ( 1st) magic missile
  159 seconds:  ( 1st) magic missile

You can memorize no more spells.

< 79h/113H 114v/114V Pos: sitting >
You have finished memorizing burning hands.

< 80h/113H 114v/114V Pos: sitting >

A tightly rolled vellum recipe for a pair of light rothe-hide boots is made of parchment and appears to be of average quality.
A tightly rolled vellum recipe for a pair of light rothe-hide boots has an item value of 1.

< 80h/113H 114v/114V Pos: sitting >
A Gnome snaps into visibility.

< 81h/113H 114v/114V Pos: sitting >
A Gnome completes his spell...
Your life energy is tapped.
As a Gnome drains your last bit of energy, you look forward to the peace of the graveyard.
Your shabby alligator skin jerkin was disintegrated by the negative energy!
Your reptile skin cloak was disintegrated by the negative energy!