The death of [36 Swashbuckler] Matik Nameless (Drow Elf)

in The Tropical Jungles of Khomani-Khan

from the perspective of [36 Swashbuckler] Matik Nameless (Drow Elf)

<worn as a badge>    a badge of promise (glowing) [49%]
<worn in ear>        an obsidian earring shaped like a skull [83%]
<worn in ear>        a polished ruby ear stud (magic)
<worn around neck>   a sparkling necklace of seashells of agility (magic)
<worn around neck>   an alligator tooth necklace of dexterity
<worn on body>       a shadowy chest plate of strength
<worn about body>    the cloak of the manta ray
<worn as quiver>     a silken backsheath of flight (magic) [51%]
<worn about waist>   a hallowed Cimmerian sash of wisdom (glowing)
<worn on belt buckle>a jeweled leather belt buckle from Jindon the Deathwood Forest
<worn on arms>       a pair of vicious looking armguards [83%]
<worn around wrist>  a tarnished platinum bracelet [superior] (glowing)
<worn around wrist>  the bracer of the whirlwinds of precision (glowing) (humming)
<worn on finger>     a ring of destruction of charisma (magic) (glowing)
<worn on finger>     a silver-skull ring of regeneration
<primary weapon>     a katana called 'Retribution' of regeneration (magic)
<worn on legs>       the leggings of ripping [poor]
<worn on feet>       some soft leather boots [poor]

-=[Your powerful pierce grievously wounds an enclave guard.]=-
An enclave guard is stunned!
[Damage: 22 ] You beautifully slash an enclave guard into two parts - both dead.
An enclave guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an enclave guard cause a sickening chill to run up your spine.

< 248h/331H 90v/125V Pos: standing >
It appears to be the corpse of an enclave guard.
a few coins

< 248h/331H 90v/125V Pos: standing >
You get a few coins from the corpse of an enclave guard.
There were: 2 platinum coins, 12 gold coins. 

< 248h/331H 90v/125V Pos: standing >
The sun starts to set in the south.
Ok.
You put 2 platinum, 12 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 248h/331H 90v/125V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.

< 248h/331H 90v/125V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -North -Northeast
Puddles of fresh blood cover the ground.
[2] The corpse of an enclave guard is lying here.

< 251h/331H 92v/125V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest path is difficult to see amid the shubbery.
Small berry bushes grow alongside the path, providing plentiful
nourishment and shelter for small forest creatures. Tall trees line
the game trail on both sides as it winds its way east, and back to
the south. Though the forest is particularly thick here, not far
away, a very ancient Oak tree can be seen, at least three times the
height of any other tree in the wood.
Obvious exits: -South -West 

< 254h/331H 92v/125V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest path is difficult to see amid the  shubbery. Small
berry  bushes grow  alongside the path, providing plentiful nourishment
and shelter for  small forest creatures. Tall trees line the game trail
on  both sides as it  winds its way  southwest,  and back to the east.
Though  the forest is  particularly thick  here, not  far away,  a very
ancient  Oak tree   can be seen, at least three times the height of any
other tree in the wood.
Obvious exits: -East  -Southwest
Fresh blood splatters cover the area.
The corpse of an enclave guard is lying here.

< 256h/331H 91v/125V Pos: standing >
You quickly scan the area.
You see nothing.

< 258h/331H 92v/125V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest  path is difficult to see amid the shubbery. Small
berry  bushes grow alongside  the path, providing plentiful nourishment
and shelter for small forest creatures.  Tall trees line the game trail
on both sides as it winds its way southeast, and back to the northeast.
Though  the  forest  is  particularly  thick here, not far away, a very
ancient  Oak  tree can  be seen, at least three times the height of any
other tree in the wood.
Obvious exits: -Northeast -Southeast

< 259h/331H 91v/125V Pos: standing >
You quickly scan the area.
You see nothing.

< 261h/331H 92v/125V Pos: standing >
Outside of a Small Stone Cottage
   The walls of the cottage are made of choppy, plain grey colored stone.
a short chimney extends from a thatched roof, and a rather large pile of
fire wood rests against the wall, just outside of the cottages front door.
Strangely out of place in the woods, the area around this stone cottage
is eerily quiet. It seems that the animals fo the forest try their best to
avoid this place. A short, squat well with stone walls stands not far from
the cottage it self, the rope and bucket appear to be relatively new.
Obvious exits: -North -Northwest

< 263h/331H 91v/125V Pos: standing >
You quickly scan the area.
The lich of a beheaded adventurer who is close by to your north.

< 264h/331H 92v/125V Pos: standing >
You quickly scan the area.
The lich of a beheaded adventurer who is close by to your north.
An old woman who is close by to your north.

< 264h/331H 92v/125V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest  path is difficult to see amid the shubbery. Small
berry  bushes grow alongside  the path, providing plentiful nourishment
and shelter for small forest creatures.  Tall trees line the game trail
on both sides as it winds its way southeast, and back to the northeast.
Though  the  forest  is  particularly  thick here, not far away, a very
ancient  Oak  tree can  be seen, at least three times the height of any
other tree in the wood.
Obvious exits: -Northeast -Southeast

< 268h/331H 93v/125V Pos: standing >
Alas, you cannot go that way. . . .

< 270h/331H 94v/125V Pos: standing >
Alas, you cannot go that way. . . .

< 270h/331H 94v/125V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/331H 95v/125V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest path is difficult to see amid the  shubbery. Small
berry  bushes grow  alongside the path, providing plentiful nourishment
and shelter for  small forest creatures. Tall trees line the game trail
on  both sides as it  winds its way  southwest,  and back to the east.
Though  the forest is  particularly thick  here, not  far away,  a very
ancient  Oak tree   can be seen, at least three times the height of any
other tree in the wood.
Obvious exits: -East  -Southwest
Fresh blood splatters cover the area.
The corpse of an enclave guard is lying here.

< 273h/331H 94v/125V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest path is difficult to see amid the shubbery.
Small berry bushes grow alongside the path, providing plentiful
nourishment and shelter for small forest creatures. Tall trees line
the game trail on both sides as it winds its way east, and back to
the south. Though the forest is particularly thick here, not far
away, a very ancient Oak tree can be seen, at least three times the
height of any other tree in the wood.
Obvious exits: -South -West 

< 274h/331H 93v/125V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest path is difficult to see amid the shubbery.
Small berry bushes grow alongside the path, providing plentiful
nourishment and shelter for small forest creatures. Tall trees line
the game trail on both sides as it winds its way north, and back to
the northeast. Though the forest is particularly thick here, not far
away, a very ancient Oak tree can be seen, at least three times the
height of any other tree in the wood.
Obvious exits: -North -Northeast
Puddles of fresh blood cover the ground.
[2] The corpse of an enclave guard is lying here.

< 276h/331H 92v/125V Pos: standing >
Alas, you cannot go that way. . . .

< 276h/331H 92v/125V Pos: standing >
On a Small Game Trail Before an Archway in an Ancient Oak Tree
   This small trail through the woods is barely visible to the untrained
eye. Winding back to the east and southwest, while coming right up to a
large arch set  in the trunk of a  gigantic, ancient oak tree. Towering
high above the other trees in the  forest, this Oak truly is a giant of
the wood, perhaps a favoured spot of the forest Gods themselves.
Obvious exits: -East  -South -Southwest

< 283h/331H 95v/125V Pos: standing >
You quickly scan the area.
An enclave guard who is close by to your south.

< 285h/331H 96v/125V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -North -East  -Southwest
A member of the enclave is here keeping order within the Oak.
An enclave guard suddenly attacks YOU!
-=[An enclave guard's decent punch strikes you.]=-
[Damage:  1 ] An enclave guard shivers from the unnatural cold as he hits you!

< 279h/331H 97v/125V Pos: standing >
< T: Matik TP: sta TC: small wounds E: guard sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 279h/331H 98v/125V Pos: standing >
< T: Matik TP: sta TC: small wounds E: guard sta EP: few scratches >
 [Damage: 13 ] -=[Your impressive slash strikes an enclave guard.]=-
[Damage: 14 ] -=[Your pierce strikes an enclave guard.]=-
[Damage: 13 ] -=[Your impressive slash strikes an enclave guard.]=-
[Damage: 13 ] -=[Your impressive slash strikes an enclave guard.]=-
You parry an enclave guard's lunge at you.
You parry an enclave guard's lunge at you.
An enclave guard's sweep catches you in the side and you almost stumble.
Your spell flows around an enclave guard, leaving him unharmed!

< 272h/331H 98v/125V Pos: standing >
< T: Matik TP: sta TC: small wounds E: guard sta EP:  small wounds >
 An enclave guard enters from the east.

< 272h/331H 98v/125V Pos: standing >
< T: Matik TP: sta TC: small wounds E: guard sta EP:  small wounds >
 [Damage:  1 ] An enclave guard shivers from the unnatural cold as he hits you!
You are knocked to the ground by an enclave guard's mighty bash!
An enclave guard misses you.
You tuck and roll away from the attack.
-=[An enclave guard's fine punch strikes you.]=-
Your spell flows around an enclave guard, leaving him unharmed!

< 258h/331H 98v/125V Pos: sitting >
< T: Matik TP: sit TC: small wounds E: guard sta EP:  small wounds >
 An enclave guard dodges your futile attack.
[Damage: 14 ] -=[Your impressive pierce strikes an enclave guard.]=-
-=[An enclave guard's fine punch strikes you.]=-
[Damage:  1 ] An enclave guard shivers from the unnatural cold as he hits you!
-=[An enclave guard's fine punch strikes you.]=-
Your spell flows around an enclave guard, leaving him unharmed!

< 232h/331H 98v/125V Pos: sitting >
< T: Matik TP: sit TC: few wounds E: guard sta EP:  small wounds >
 An enclave guard misses you.
An enclave guard misses you.

< 232h/331H 98v/125V Pos: sitting >
< T: Matik TP: sit TC: few wounds E: guard sta EP:  small wounds >
 [Damage: 14 ] -=[Your slash strikes an enclave guard.]=-
[Damage: 13 ] -=[Your impressive pierce strikes an enclave guard.]=-
-=[An enclave guard's fine punch strikes you.]=-
[Damage:  1 ] An enclave guard shivers from the unnatural cold as he hits you!
-=[An enclave guard's fine punch strikes you.]=-
Your spell flows around an enclave guard, leaving him unharmed!
An enclave guard's kick hits you in your side.
[Damage:  1 ] An enclave guard shivers from the unnatural cold as he hits you!

< 196h/331H 98v/125V Pos: sitting >
< T: Matik TP: sit TC: few wounds E: guard sta EP:  few wounds >
 -=[An enclave guard's decent punch strikes you.]=-
[Damage:  1 ] An enclave guard shivers from the unnatural cold as he hits you!
-=[An enclave guard's fine punch strikes you.]=-
Your spell flows around an enclave guard, leaving him unharmed!
You clamber to your feet.

< 172h/331H 98v/125V Pos: standing >
< T: Matik TP: sta TC: few wounds E: guard sta EP:  few wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 172h/331H 98v/125V Pos: standing >
< T: Matik TP: sta TC: few wounds E: guard sta EP:  few wounds >
 You attempt to flee...
On a Small Game Trail Before an Archway in an Ancient Oak Tree
   This small trail through the woods is barely visible to the untrained
eye. Winding back to the east and southwest, while coming right up to a
large arch set  in the trunk of a  gigantic, ancient oak tree. Towering
high above the other trees in the  forest, this Oak truly is a giant of
the wood, perhaps a favoured spot of the forest Gods themselves.
Obvious exits: -East  -South -Southwest
You flee northward!

< 172h/331H 68v/125V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest  path is difficult to see amid the shubbery. Small
berry  bushes grow alongside  the path, providing plentiful nourishment
and shelter for small forest creatures.  Tall trees line the game trail
on both sides as it winds  its way east, and  back to the west. Though
the  forest  is  particularly  thick here, not far away, a very ancient
Oak  tree can  be seen, at least three times the height of any other tree
in the wood.
Obvious exits: -East  -West 

< 174h/331H 67v/125V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest  path is difficult to see amid the shubbery. Small
berry  bushes grow alongside  the path, providing plentiful nourishment
and shelter for small forest creatures.  Tall trees line the game trail
on   both  sides  as it winds  its way east, and  back  to  the west.
Though  the  forest  is  particularly  thick here, not far away, a very
ancient  Oak  tree can  be seen, at least three times the height of any
other tree in the wood.
Obvious exits: -East  -West 
The corpse of an enclave guard is lying here.

< 174h/331H 65v/125V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest  path is difficult to see amid the shubbery. Small
berry  bushes grow alongside  the path, providing plentiful nourishment
and shelter for small forest creatures.  Tall trees line the game trail
on  both  sides  as it winds  its  way  south,   and back to the east.
Though  the  forest  is  particularly  thick here, not far away, a very
ancient  Oak  tree can  be seen, at least three times the height of any
other tree in the wood.
Obvious exits: -South -West 

< 175h/331H 64v/125V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest  path is difficult to see amid the shubbery. Small
berry  bushes grow alongside  the path, providing plentiful nourishment
and shelter for small forest creatures.  Tall trees line the game trail
on  both  sides  as  it  winds  its  way e ast,  and  back to the north.
Though  the  forest  is  particularly  thick here, not far away, a very
ancient  Oak  tree can  be seen, at least three times the height of any
other tree in the wood.
Obvious exits: -North -East 

< 176h/331H 63v/125V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest  path is difficult to see amid the shubbery. Small
berry  bushes grow alongside  the path, providing plentiful nourishment
and shelter for small forest creatures.  Tall trees line the game trail
on  both  sides  as  it  winds  its way  west, and back to the east.
Though  the  forest  is  particularly  thick here, not far away, a very
ancient  Oak  tree can  be seen, at least three times the height of any
other tree in the wood.
Obvious exits: -East  -West 
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
A HUGE sign has been nailed to a tree.

< 177h/331H 61v/125V Pos: standing >
 
   *********..    
  **********...   
 ************.^.  
 *********......  
 ******^@M....^.  
 *.........^.^^.  
 .......^...^.^.  
  ..^^^^^.^^^..   
   .^.^^^^MMMM    
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 178h/331H 60v/125V Pos: standing >
 
 *****  
 M*@*.  
 *^.M.  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 180h/331H 59v/125V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 182h/331H 61v/125V Pos: standing >
 
 *****  
 *M@**  
 **^.M  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -West 
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
You hear the sounds of movement in the distance.

< 183h/331H 59v/125V Pos: standing >
 
 *****  
 **@**  
 ***^.  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
A thri-kreen chitters as it walks through, peering about.

< 183h/331H 57v/125V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 185h/331H 59v/125V Pos: standing >
 
 *****  
 **@**  
 **M**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 186h/331H 57v/125V Pos: standing >
 
 *****  
 **@**  
 P**M*  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 187h/331H 55v/125V Pos: standing >
 
 *****  
 **@**  
 **P*M  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.

< 187h/331H 54v/125V Pos: standing >
 
 *****  
 **@**  
 ****P  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 188h/331H 52v/125V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 188h/331H 52v/125V Pos: standing >
 
 *****  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 189h/331H 51v/125V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 189h/331H 51v/125V Pos: standing >
 
 *****  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 190h/331H 49v/125V Pos: standing >
 
 *****  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 190h/331H 48v/125V Pos: standing >
 
 *****  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 191h/331H 46v/125V Pos: standing >
 
 *****  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.

< 191h/331H 44v/125V Pos: standing >
 
 *M***  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.

< 192h/331H 43v/125V Pos: standing >
 
 *****  
 *M@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 192h/331H 41v/125V Pos: standing >
 
 *****  
 M*@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 193h/331H 40v/125V Pos: standing >
 
 ****M  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 194h/331H 38v/125V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 194h/331H 38v/125V Pos: standing >
 
 *****  
 **@*M  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 195h/331H 37v/125V Pos: standing >
 
 ****^  
 **@**  
 ****M  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 195h/331H 35v/125V Pos: standing >
You hear the sounds of movement in the distance.

< 196h/331H 35v/125V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 196h/331H 36v/125V Pos: standing >
 
 ***^*  
 **@**  
 ***M*  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.

< 197h/331H 34v/125V Pos: standing >
 
 ^M***  
 **@^*  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 197h/331H 32v/125V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 198h/331H 33v/125V Pos: standing >
You hear the sounds of movement in the distance.

< 198h/331H 33v/125V Pos: standing >
 
 ^....  
 ^M@**  
 ***^*  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 199h/331H 31v/125V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 199h/331H 32v/125V Pos: standing >
 
 .....  
 M*@*.  
 P*^**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 200h/331H 30v/125V Pos: standing >
A Grey Elf sneaks in from the west.
A striped antelope sneaks in from the west.
A Githzerai enters from the west.
A Halfling enters from the west.
A Halfling enters from the west.
A Halfling enters from the west.
A Halfling enters from the west.
A Halfling enters from the west.

< 201h/331H 31v/125V Pos: standing >
A Halfling plays a song to lift her spirit off the ground.
A Halfling dances an amazing maneuver in battle, tripping you.

< 202h/331H 31v/125V Pos: on your ass >
< T: Matik TP: ass TC: few wounds E: A Halfling sta EP: excellent >
 A striped antelope starts casting an offensive spell.
A Grey Elf sneaks east.
A Githzerai leaves east.
A Grey Elf sneaks east.
A Halfling leaves east.
A Halfling leaves east.
A Halfling leaves east.
A Halfling leaves east.
A Halfling leaves east.

< 202h/331H 31v/125V Pos: on your ass >
< T: Matik TP: ass TC: few wounds E: A Halfling sta EP: excellent >
 A Grey Elf sneaks in from the east.
A Githzerai enters from the east.
A Halfling enters from the east.
A Halfling enters from the east.
A Halfling enters from the east.
A Halfling enters from the east.
A Halfling enters from the east.

< 202h/331H 31v/125V Pos: on your ass >
< T: Matik TP: ass TC: few wounds E: A Halfling sta EP: excellent >
 A Halfling parries your futile lunge at him.
You score a CRITICAL HIT!!!!!
[Damage:  4 ] -=[Your decent pierce grazes a Halfling.]=-
A Grey Elf suddenly attacks YOU!
-=[A Grey Elf's powerful slash strikes you hard.]=-
Your spell flows around a Grey Elf, leaving him unharmed!
-=[A Grey Elf's fine slash strikes you.]=-
Your spell flows around a Grey Elf, leaving him unharmed!

< 170h/331H 31v/125V Pos: on your ass >
< T: Matik TP: ass TC: few wounds E: A Halfling sta EP: few scratches >
 A striped antelope completes his spell...
A striped antelope utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of a striped antelope's spell!

< 170h/331H 31v/125V Pos: on your ass >
< T: Matik TP: ass TC: few wounds E: A Halfling sta EP: few scratches >
 You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 129h/331H 31v/125V Pos: on your ass >
< T: Matik TP: ass TC: nasty wounds E: A Halfling sta EP: few scratches >
 You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 87h/331H 31v/125V Pos: on your ass >
< T: Matik TP: ass TC:pretty hurt E: A Halfling sta EP: few scratches >
 A Halfling misses you.
-=[A Halfling's impressive slash strikes you hard.]=-
[Damage:  1 ] A Halfling shivers from the unnatural cold as he hits you!
-=[A Halfling's impressive slash strikes you hard.]=-
[Damage:  1 ] A Halfling shivers from the unnatural cold as he hits you!
-=[A Halfling's slash strikes you very hard.]=-
[Damage:  1 ] A Halfling shivers from the unnatural cold as he hits you!
-=[A Halfling's impressive slash strikes you very hard.]=-
[Damage:  1 ] A Halfling shivers from the unnatural cold as he hits you!

< 51h/331H 31v/125V Pos: on your ass >
< T: Matik TP: ass TC:pretty hurt E: A Halfling sta EP: few scratches >
 A striped antelope starts casting an offensive spell.

< 51h/331H 31v/125V Pos: on your ass >
< T: Matik TP: ass TC:pretty hurt E: A Halfling sta EP: few scratches >
 -=[A Grey Elf's impressive slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
[Damage:  1 ] A Grey Elf shivers from the unnatural cold as he hits you!
-=[A Grey Elf's fine slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
[Damage:  1 ] A Grey Elf shivers from the unnatural cold as he hits you!
-=[A Grey Elf's slash causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your spell flows around a Grey Elf, leaving him unharmed!
-=[A Grey Elf's impressive slash causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage:  1 ] A Grey Elf shivers from the unnatural cold as he hits you!
A Githzerai starts casting an offensive spell.

< 2h/331H 31v/125V Pos: on your ass >
< T: Matik TP: ass TC: awful E: A Halfling sta EP: few scratches >
 A Halfling parries your futile lunge at him.
You miss a Halfling.

< 2h/331H 31v/125V Pos: on your ass >
< T: Matik TP: ass TC: awful E: A Halfling sta EP: few scratches >
 A Halfling plays a song to lift her spirit off the ground.
A striped antelope completes his spell...
A striped antelope utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
Everything suddenly goes black as a pair of ghostly hands choke the life out of you...
Your blue thrusting needle [superior] was completely destroyed by the massive blow!
Your claws of Vermithrax of endurance was completely destroyed by the massive blow!
Your unique dragonscale helmet was completely destroyed by the massive blow!
Your the eye of the ogre [superior] was completely destroyed by the massive blow!
Your mask of the templar of health was completely destroyed by the massive blow!