<worn around neck> a light blue scarf
<worn around neck> a light blue scarf
<worn on body> a shabby alligator skin jerkin
<worn about body> a soft skin cloak
<worn on belt buckle>a quill
<held as shield> a little round wooden shield
<worn on feet> a pair of tight black slippers
An amber-colored metallic rod lies here.
[5] A small bandage rests upon the ground here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A huge bipedal creature made out of glowing red stone stands here.
< 16h/16H 120v/120V Pos: standing >
You can't use a steel short sword.
< 16h/16H 120v/120V Pos: standing >
You drop a steel short sword.
< 16h/16H 120v/120V Pos: standing >
You can't use a steel long sword.
< 16h/16H 120v/120V Pos: standing >
You drop a steel long sword.
< 16h/16H 120v/120V Pos: standing >
You are carrying: (4/11)
an amber-colored rod
a small black velvet bag
a thin steel dagger
a small wooden mace
< 16h/16H 120v/120V Pos: standing >
You are using:
<worn around neck> a light blue scarf
<worn around neck> a light blue scarf
<worn on body> a shabby alligator skin jerkin
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on belt buckle>a quill
<held as shield> a little round wooden shield
<worn on feet> a pair of tight black slippers
< 16h/16H 120v/120V Pos: standing >
A small black velvet bag is made of hide and appears to be of average quality.
A small black velvet bag has an item value of 1.
a small black velvet bag can hold around 20 pounds, and is about halfway full.
a small black velvet bag currently contains:
A small black velvet bag contains:
a steel warhammer
a stout oaken cudgel
a black velvet covered book
a map made of silk-paper
[2] a spellbook
a quill
[5] a small bandage
< 16h/16H 120v/120V Pos: standing >
You get a stout oaken cudgel from a small black velvet bag.
< 16h/16H 120v/120V Pos: standing >
You do not seem to have the 'cudgwl'.
< 16h/16H 120v/120V Pos: standing >
You wield a stout oaken cudgel.
< 16h/16H 120v/120V Pos: standing >
You are carrying: (4/11)
an amber-colored rod
a small black velvet bag
a thin steel dagger
a small wooden mace
< 16h/16H 120v/120V Pos: standing >
You drop a thin steel dagger.
< 16h/16H 120v/120V Pos: standing >
You stop using a stout oaken cudgel.
< 16h/16H 120v/120V Pos: standing >
Pardon?
< 16h/16H 120v/120V Pos: standing >
You wield a small wooden mace.
< 16h/16H 120v/120V Pos: standing >
The Tavern of the Decapitated Dwarves
Obvious exits: -E -S
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
An amber-colored metallic rod lies here.
[5] A small bandage rests upon the ground here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A huge bipedal creature made out of glowing red stone stands here.
< 16h/16H 120v/120V Pos: standing >
You are carrying: (3/11)
a stout oaken cudgel
an amber-colored rod
a small black velvet bag
< 16h/16H 120v/120V Pos: standing >
You put 2 items into a small black velvet bag.
< 16h/16H 120v/120V Pos: standing >
The Tavern of the Decapitated Dwarves
Obvious exits: -E -S
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
An amber-colored metallic rod lies here.
[5] A small bandage rests upon the ground here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A huge bipedal creature made out of glowing red stone stands here.
< 16h/16H 120v/120V Pos: standing >
You are carrying: (1/11)
a small black velvet bag
< 16h/16H 120v/120V Pos: standing >
The Tavern of the Decapitated Dwarves
Obvious exits: -E -S
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
An amber-colored metallic rod lies here.
[5] A small bandage rests upon the ground here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A huge bipedal creature made out of glowing red stone stands here.
< 16h/16H 120v/120V Pos: standing >
You get a small bandage.
You get a small bandage.
You get a small bandage.
You get a small bandage.
You get a small bandage.
You got 5 items.
< 16h/16H 120v/120V Pos: standing >
You put 5 bandage(s) into a small black velvet bag.
< 16h/16H 120v/120V Pos: standing >
You see nothing here.
< 16h/16H 120v/120V Pos: standing >
The Tavern of the Decapitated Dwarves
Obvious exits: -E -S
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
An amber-colored metallic rod lies here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A huge bipedal creature made out of glowing red stone stands here.
< 16h/16H 120v/120V Pos: standing >
The Tavern of the Decapitated Dwarves
Obvious exits: -E -S
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
An amber-colored metallic rod lies here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A huge bipedal creature made out of glowing red stone stands here.
< 16h/16H 120v/120V Pos: standing >
You quickly scan the area.
A drow commoner who is not far off to your east.
A durithalite golem who is not far off to your east.
An acrola who is rather far off to your east.
A drow innkeeper who is close by to your south.
< 16h/16H 120v/120V Pos: standing >
On Barter Way
Obvious exits: -N -E -W
< 16h/16H 119v/120V Pos: standing >
You quickly scan the area.
Azliz who is close by to your north.
A drow commoner who is close by to your east.
A durithalite golem who is close by to your east.
An acrola who is a brief walk away to your east.
A durithalite golem who is close by to your west.
< 16h/16H 119v/120V Pos: standing >
A Formerly Elegant Intersection
Obvious exits: -N -E -S -W
[2] A small bandage rests upon the ground here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
Before you stands a huge board containing news and feedback.
An ancient obsidian fountain bubbles here.
A drow lowlife is sneaking through town.
A huge bipedal creature made out of glowing red stone stands here.
A drow commoner suddenly attacks YOU!
A drow commoner misses you.
< 16h/16H 118v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 16h/16H 118v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
You don't know that spell!
< 16h/16H 118v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
You jump in surprise.. EEK!
< 16h/16H 118v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
You don't know that spell!
< 16h/16H 118v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
You jump in surprise.. EEK!
< 16h/16H 118v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
You dodge a drow commoner's vicious attack.
< 16h/16H 118v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
A drow commoner dodges your futile attack.
< 16h/16H 118v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
You attempt to flee...
On Barter Way
Obvious exits: -N -E -W
You flee westward!
< 16h/16H 95v/120V Pos: standing >
A Formerly Elegant Intersection
Obvious exits: -N -E -S -W
[2] A small bandage rests upon the ground here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
Before you stands a huge board containing news and feedback.
An ancient obsidian fountain bubbles here.
A drow lowlife is sneaking through town.
A huge bipedal creature made out of glowing red stone stands here.
< 16h/16H 111v/120V Pos: standing >
On Barter Way
Obvious exits: -N -E -W
< 16h/16H 110v/120V Pos: standing >
A drow commoner enters from the east.
< 16h/16H 111v/120V Pos: standing >
A drow commoner suddenly attacks YOU!
A drow commoner misses you.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
A drow commoner dodges your futile attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
A drow commoner misses you.
A drow commoner misses you.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
Your bludgeon strikes a drow commoner.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few scratches >
A drow commoner misses you.
A drow commoner misses you.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few scratches >
A drow commoner dodges your futile attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few scratches >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few scratches >
Your weak bludgeon strikes a drow commoner.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: small wounds >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: small wounds >
Your weak bludgeon strikes a drow commoner.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few wounds >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few wounds >
Your weak bludgeon strikes a drow commoner.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few wounds >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few wounds >
Your weak bludgeon strikes a drow commoner.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few wounds >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few wounds >
You are using:
<worn around neck> a light blue scarf
<worn around neck> a light blue scarf
<worn on body> a shabby alligator skin jerkin
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on belt buckle>a quill
<held as shield> a little round wooden shield
<primary weapon> a small wooden mace
<worn on feet> a pair of tight black slippers
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few wounds >
On Barter Way
Obvious exits: -N -E -W
A drow commoner stands here, fighting YOU!
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few wounds >
A drow commoner dodges your futile attack.
A drow commoner misses you.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few wounds >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few wounds >
A drow commoner dodges your futile attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few wounds >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: few wounds >
Your bludgeon strikes a drow commoner very hard.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: nasty wounds >
No-one by that name here...
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: nasty wounds >
A drow commoner misses you.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: nasty wounds >
A drow commoner dodges your futile attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: nasty wounds >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: nasty wounds >
A drow commoner dodges your futile attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: nasty wounds >
A drow commoner misses you.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: nasty wounds >
Your weak bludgeon strikes a drow commoner.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: pretty hurt >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: pretty hurt >
A drow commoner dodges your futile attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: pretty hurt >
A drow commoner misses you.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: pretty hurt >
You miss a drow commoner.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: pretty hurt >
A drow commoner misses you.
A drow commoner misses you.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: pretty hurt >
You feel your skill in 1h bludgeon improving.
Your decent bludgeon seriously wounds a drow commoner.
A drow commoner is stunned!
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
A drow commoner misses you.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
A drow commoner misses you.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
A drow commoner dodges your futile attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
A drow commoner dodges your futile attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
A drow commoner dodges your futile attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
On Barter Way
Obvious exits: -N -E -W
A drow commoner stands here, fighting YOU!
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
You miss a drow commoner.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
You miss a drow commoner.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
A drow commoner misses you.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
A drow commoner dodges your futile attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: awful >
Your weak bludgeon strikes a drow commoner hard.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: bleeding, close to death >
A drow commoner misses you.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: bleeding, close to death >
Your weak bludgeon strikes a drow commoner very hard.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: bleeding, close to death >
A drow commoner misses you.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: bleeding, close to death >
You say in drow 'dude'
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: bleeding, close to death >
Autosaving...
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: bleeding, close to death >
A drow commoner misses you.
You say in drow 'die fuck'
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: bleeding, close to death >
A drow commoner dodges your futile attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: bleeding, close to death >
Pardon?
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: bleeding, close to death >
On Barter Way
Obvious exits: -N -E -W
A drow commoner stands here, fighting YOU!
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: bleeding, close to death >
You dodge a drow commoner's vicious attack.
< 16h/16H 111v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: bleeding, close to death >
Your bludgeon strikes a drow commoner very hard.
A drow commoner is incapacitated and will slowly die, if not aided.
< 16h/16H 111v/120V Pos: standing >
You chortle softly.
< 16h/16H 111v/120V Pos: standing >
You are now Vicious and will kill mortally wounded victims.
< 16h/16H 111v/120V Pos: standing >
Your bludgeon enshrouds a drow commoner in a mist of blood.
A drow commoner is incapacitated and will slowly die, if not aided.
< 16h/16H 111v/120V Pos: standing >
<A drow commoner slumps to the ground.
< 16h/16H 111v/120V Pos: standing >
<Your weak bludgeon seriously wounds a drow commoner.
A drow commoner is mortally wounded, and will die soon, if not aided.
< 16h/16H 111v/120V Pos: standing >
<Your decent bludgeon causes a drow commoner to grimace in pain.
A drow commoner is mortally wounded, and will die soon, if not aided.
< 16h/16H 111v/120V Pos: standing >
<Your decent bludgeon hits a drow commoner.
A drow commoner is mortally wounded, and will die soon, if not aided.
< 16h/16H 111v/120V Pos: standing >
<Your wicked bludgeon crushed a drow commoner to death.
A drow commoner is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a drow commoner cause a sickening chill to run up your spine.
< 16h/16H 111v/120V Pos: standing >
On Barter Way
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a drow commoner is lying here.
< 16h/16H 115v/120V Pos: standing >
You may not use this command until level two.
< 16h/16H 117v/120V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a drow commoner is made of flesh and appears to be of average quality.
The corpse of a drow commoner has an item value of 1.
It appears to be the corpse of a drow commoner.
3 coins
< 16h/16H 118v/120V Pos: standing >
You get 3 coins from the corpse of a drow commoner.
There were: 1 silver coin, 2 copper coins.
< 16h/16H 120v/120V Pos: standing >
On Barter Way
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a drow commoner is lying here.
< 16h/16H 120v/120V Pos: standing >
You are at the half-way point towards this next level!
< 16h/16H 120v/120V Pos: standing >
A Formerly Elegant Intersection
Obvious exits: -N -E -S -W
[2] A small bandage rests upon the ground here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
Before you stands a huge board containing news and feedback.
An ancient obsidian fountain bubbles here.
A huge bipedal creature made out of glowing red stone stands here.
< 16h/16H 119v/120V Pos: standing >
On Barter Way
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a drow commoner is lying here.
< 16h/16H 118v/120V Pos: standing >
A Formerly Elegant Intersection
Obvious exits: -N -E -S -W
[2] A small bandage rests upon the ground here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
Before you stands a huge board containing news and feedback.
An ancient obsidian fountain bubbles here.
A huge bipedal creature made out of glowing red stone stands here.
< 16h/16H 118v/120V Pos: standing >
You get a small bandage.
You get a small bandage.
You got 2 items.
< 16h/16H 120v/120V Pos: standing >
Ok.
< 16h/16H 120v/120V Pos: standing >
Ok.
< 16h/16H 120v/120V Pos: standing >
On Barter Way.
Obvious exits: -N -E -W
< 16h/16H 119v/120V Pos: standing >
A Formerly Elegant Intersection
Obvious exits: -N -E -S -W
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
Before you stands a huge board containing news and feedback.
An ancient obsidian fountain bubbles here.
A huge bipedal creature made out of glowing red stone stands here.
< 16h/16H 118v/120V Pos: standing >
On Barter Way
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a drow commoner is lying here.
< 16h/16H 117v/120V Pos: standing >
The Tavern of the Decapitated Dwarves
Obvious exits: -E -S
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
An amber-colored metallic rod lies here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A huge bipedal creature made out of glowing red stone stands here.
< 16h/16H 116v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 16h/16H 117v/120V Pos: standing >
On Barter Way
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a drow commoner is lying here.
< 16h/16H 117v/120V Pos: standing >
A Formerly Elegant Intersection
Obvious exits: -N -E -S -W
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
Before you stands a huge board containing news and feedback.
An ancient obsidian fountain bubbles here.
A huge bipedal creature made out of glowing red stone stands here.
< 16h/16H 116v/120V Pos: standing >
On Barter Way.
Obvious exits: -N -E -W
< 16h/16H 116v/120V Pos: standing >
The Llzazan Magic Shop
Obvious exits: -S -W
A drow lowlife is sneaking through town.
< 16h/16H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 16h/16H 115v/120V Pos: standing >
A drow commoner misses you.
A drow commoner misses you.
You dodge a drow commoner's vicious attack.
< 16h/16H 116v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 16h/16H 116v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
The Llzazan Magic Shop
Obvious exits: -S -W
A drow commoner stands here, fighting YOU!
< 16h/16H 116v/120V Pos: standing >
< T: Soloren TP: sta TC:excellent E: drow sta EP: excellent >
A drow commoner misses you.
A drow commoner attempts to flee.
A drow commoner leaves south.
< 16h/16H 116v/120V Pos: standing >
You may not use this command until level two.
< 16h/16H 116v/120V Pos: standing >
The Llzazan Magic Shop
Obvious exits: -S -W
< 16h/16H 116v/120V Pos: standing >