The death of [31 Sorcerer] Elund (Grey Elf)

in The Elemental Plane of Air

from the perspective of [51 Storm Bringer] Aretan Nameless (Drow Elf)

<worn as a badge>    a ball of crackling energy (magic) (glowing) [83%]
<worn on head>       a drow-made flesh tiara
<worn on eyes>       a bone visor [superior] (magic)
<worn in ear>        a butterfly earring (magic) (glowing) [82%]
<worn in ear>        a troll's finger [63%]
<worn on face>       a white hot mask of living flame (glowing) [85%]
<worn around neck>   a blood-stained githyanki rosary
<worn around neck>   a token of allegiance to Thrym [poor]
<worn on body>       the platemail of life [superior] (magic)
<worn about body>    the cloak of multi-colored beads (magic) (glowing)
<worn as quiver>     a boreal sapphire quiver [72%]
<worn about waist>   a brutal steel belt from The Docks of Quietus Quay
<worn on arms>       some cockatrice feathers
<held as shield>     a crystalline tower shield (magic) (glowing) [88%]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [superior] [44%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      some ancient Tukluk spellshield gloves
<worn on finger>     a blue crystalline band (magic) (glowing) [88%]
<worn on finger>     a ring of citizenship (magic)
<primary weapon>     the stone mace 'Godsfury' (magic)[130h 56m 9s]
<worn on legs>       an extemely large pair of silken pants [64%]
<worn on feet>       the dark-mithril tipped boots [88%]

 
    MMM^^^MM    
  MMMM^^*^MMM   
 MMM*******MMM  
 M*****^^P*^MM  
 ****^*@^^^**M  
 ***^.^^+..***  
 **.^...+..^**  
  ......+..M*   
   ..^..+...    
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
The corpse of a Kobold is lying here.
A black rift of swirling mass is here, tearing itself apart. (magic)
Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Chopon  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Chopon's head.
Jixan  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jixan's head.

< 718h/718H 178v/181V Pos: standing >
Compat enters from the south.

< 718h/718H 178v/181V Pos: standing >
 
   MMM^^*^MM    
  MM*******MM   
 M*****^^P*^MM  
 ****^*P^^^**M  
 ***^.^@+..***  
 **.^...+..^**  
 *......+..M**  
  ...^..+....   
   .^*M.+...    
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.

< 718h/718H 179v/181V Pos: standing >
 
   MM^^*^MMM    
  M*******MMM   
 *****^^P*^MMM  
 ***^*P^^^**MM  
 **^.^^@..***M  
 *.^...+..^***  
 ......+..M***  
  ..^..+....*   
   ^*M.+....    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a mature leucrotta is lying here.

< 718h/718H 177v/181V Pos: standing >
A Small Pathway
   The rocky pathway continues here heading up to a large city in the near
distance.  The city to the north is marked by its varying skyline of towers
and the city wall.  Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites.  The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.

< 718h/718H 176v/181V Pos: standing >
Nearing the Shady Grove
   The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
Fresh blood splatters cover the area.

< 718h/718H 174v/181V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...

   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up   
Fresh blood covers everything in the area.

< 718h/718H 173v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 718h/718H 173v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 718h/718H 174v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 718h/718H 174v/181V Pos: standing >
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down 
Fresh blood splatters cover the area.
An orcish assassin prowls the area hunting his new prey.
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 718h/718H 173v/181V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.

< 718h/718H 172v/181V Pos: standing >
In the Southern Branch of the Bank of Shady
   Provided as a special service to those of the southern keep, the southern
branch of the Bank of Shady is staffed with a master banker. The floor and
walls of the bank are constructed from wooden planks. A large red elven rug
lies centered in the room. On the south wall of the bank, there is a large
ledge equipped with a few fountain pens. The teller window is located just
opposite this ledge. A small sign is located at this window. The only exit
lies west back to the Path of the Damned.
Obvious exits: -West 
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
A large two-handed sword has been left here.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[5] A steel dagger has been tossed aside here.
[4] A two-handed sword, nearly six feet in length, lies here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A stout cudgel carved from oak wood lies here.
An amber-colored metallic rod lies here.
[16] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
An orc guard of the Black Order is here watching your every action.(Red Aura)
An orcish assassin prowls the area hunting his new prey.
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)

< 718h/718H 173v/181V Pos: standing >
An orcish assassin leaves west.

< 718h/718H 174v/181V Pos: standing >
An orcish guard leaves west.

< 718h/718H 176v/181V Pos: standing >

< 718h/718H 179v/181V Pos: standing >

< 718h/718H 181v/181V Pos: standing >

< 718h/718H 181v/181V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' you are carrying.

< 718h/718H 181v/181V Pos: standing >
Chopon enters from the west.

< 718h/718H 181v/181V Pos: standing >
In the Southern Branch of the Bank of Shady
Obvious exits: -West 
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
A large two-handed sword has been left here.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[5] A steel dagger has been tossed aside here.
[4] A two-handed sword, nearly six feet in length, lies here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A stout cudgel carved from oak wood lies here.
An amber-colored metallic rod lies here.
[16] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
Chopon  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Chopon's head.
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)

< 718h/718H 181v/181V Pos: standing >
Your account contains:
    39339 platinum, 347 gold, 34 silver, 11 copper coins.

< 718h/718H 181v/181V Pos: standing >
Ok.
You put 1000 platinum, 0 gold, 0 silver, and 0 copper coins into a chothe hide backpack [superior].

< 718h/718H 181v/181V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
An orc guard of the Black Order is here watching your every action.(Red Aura)
An orcish assassin prowls the area hunting his new prey.

< 718h/718H 180v/181V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' you are carrying.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East  -South
Puddles of fresh blood cover the ground.

< 718h/718H 179v/181V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. The Guard Barracks
of the Black Order of Orcs is located just to the west with the Shady
Jewelers to the east.
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
An orcish street sweeper is here cleaning the streets from rubbish.
An orc guard of the Black Order is here watching your every action.(Red Aura)

< 718h/718H 178v/181V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and there is an exit east to the shopping district
of the city.
Obvious exits: -North -East  -South
Fresh blood covers everything in the area.

< 718h/718H 177v/181V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.

< 718h/718H 176v/181V Pos: standing >
A Small Side Street of the Grove
  This pathway is almost ten feet wide and is heavily littered with trash
and other debris.  Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
An orcish shaman is here practicing a new spell.(Red Aura)
Crawling about, this baby orc is crying loudly.

< 718h/718H 175v/181V Pos: standing >
A Small Side Street of the Grove
  This pathway is almost ten feet wide and is heavily littered with trash
and other debris.  Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East  -Up   
Puddles of fresh blood cover the ground.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[3] A small bandage rests upon the ground here.

< 718h/718H 175v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 718h/718H 175v/181V Pos: standing >
The Bar of Dancing Flame
   Chairs and tables can be found through out this room. This bar serves as
a gathering place for social events. Many drunks can always be found here.
There is a large counter along the west wall where most of the drunks are
gathered drinking heartily. Drinks and other items are available for sample
in this store. The only exits are down and north out of the this bar.
Obvious exits: -North -Down 
Puddles of fresh blood cover the ground.
[5] A small bandage rests upon the ground here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
[2] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A mighty board stands here held up by great swords reading 'Flame Board.'
An orcish merchant is standing here completing his next transaction.(Red Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)

< 718h/718H 174v/181V Pos: standing >

< 718h/718H 181v/181V Pos: standing >
You get a pile of coins from your chothe hide backpack [superior].
There were: 1002 platinum coins, 13 gold coins. 

< 718h/718H 181v/181V Pos: standing >
Ixie says in orc 'Abandon what quest, hmmmm!'

< 718h/718H 181v/181V Pos: standing >
Ixie says in orc 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 1 platinum, and 2 silver.'
You hand over the money.
The Ixie gave you the following quest:
Go kill 3 a demon mage (3 left) in The Forgotten Mansion!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
Ixie says in orc 'Remember, you can always type 'quest' to see your current quest.'

< 718h/718H 181v/181V Pos: standing >
Ok.
You put 1002 platinum, 2 gold, 8 silver, and 0 copper coins into a chothe hide backpack [superior].

< 718h/718H 181v/181V Pos: standing >

< 718h/718H 181v/181V Pos: standing >

< 718h/718H 181v/181V Pos: standing >
You get a pile of coins from your chothe hide backpack [superior].
There were: 1002 platinum coins, 2 gold coins, 8 silver coins. 

< 718h/718H 181v/181V Pos: standing >
You are already standing.

< 718h/718H 181v/181V Pos: standing >
Compat enters from the north.

< 718h/718H 181v/181V Pos: standing >
Compat leaves down.

< 718h/718H 181v/181V Pos: standing >
Ixie says in orc 'OH NO, you've cost me alot of time and money, but toss me 32 platinum, 8 gold, and 3 silver and I'll take care of your task!'
You hand over the money.
You no longer have a task.

< 718h/718H 181v/181V Pos: standing >
Ok.
You put 969 platinum, 4 gold, 5 silver, and 0 copper coins into a chothe hide backpack [superior].

< 718h/718H 181v/181V Pos: standing >

< 718h/718H 181v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 718h/718H 181v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 718h/718H 181v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 718h/718H 181v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 718h/718H 181v/181V Pos: standing >
A Small Side Street of the Grove
  This pathway is almost ten feet wide and is heavily littered with trash
and other debris.  Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East  -Up   
Fresh blood covers everything in the area.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[3] A small bandage rests upon the ground here.

< 718h/718H 180v/181V Pos: standing >
A Small Side Street of the Grove
  This pathway is almost ten feet wide and is heavily littered with trash
and other debris.  Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
A drunken orc wanders about lost out of his mind.(Red Aura)
An orcish shaman is here practicing a new spell.(Red Aura)

< 718h/718H 179v/181V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
Crawling about, this baby orc is crying loudly.
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)

< 718h/718H 178v/181V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and there is an exit east to the shopping district
of the city.
Obvious exits: -North -East  -South
Puddles of fresh blood cover the ground.

< 718h/718H 177v/181V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. The Guard Barracks
of the Black Order of Orcs is located just to the west with the Shady
Jewelers to the east.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
A prong-horned antelope stands here.
A wild horse stands here.
A prong-horned antelope stands here.
An orcish shaman is here practicing a new spell.(Red Aura)

< 718h/718H 176v/181V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East  -South
A few drops of fresh blood are scattered around the area.
An orc guard of the Black Order is here watching your every action.(Red Aura)
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)

< 718h/718H 175v/181V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A wild horse stands here.
An orcish shaman is here practicing a new spell.(Red Aura)
An orc guard of the Black Order is here watching your every action.(Red Aura)
An orcish assassin prowls the area hunting his new prey.

< 718h/718H 175v/181V Pos: standing >
In the Southern Branch of the Bank of Shady
   Provided as a special service to those of the southern keep, the southern
branch of the Bank of Shady is staffed with a master banker. The floor and
walls of the bank are constructed from wooden planks. A large red elven rug
lies centered in the room. On the south wall of the bank, there is a large
ledge equipped with a few fountain pens. The teller window is located just
opposite this ledge. A small sign is located at this window. The only exit
lies west back to the Path of the Damned.
Obvious exits: -West 
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
A large two-handed sword has been left here.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[5] A steel dagger has been tossed aside here.
[4] A two-handed sword, nearly six feet in length, lies here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A stout cudgel carved from oak wood lies here.
An amber-colored metallic rod lies here.
[16] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
Chopon  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Chopon's head.
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)

< 718h/718H 174v/181V Pos: standing >

< 718h/718H 174v/181V Pos: standing >
You get a small pile of coins from your chothe hide backpack [superior].
There were: 969 platinum coins, 4 gold coins, 5 silver coins. 

< 718h/718H 175v/181V Pos: standing >
Your account contains:
    40308 platinum, 351 gold, 39 silver, 11 copper coins.

< 718h/718H 176v/181V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A wild horse stands here.
An orcish shaman is here practicing a new spell.(Red Aura)
An orc guard of the Black Order is here watching your every action.(Red Aura)
An orcish assassin prowls the area hunting his new prey.

< 718h/718H 176v/181V Pos: standing >
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down 
A few drops of fresh blood are scattered around the area.
Lurt  Nameless (Drow Elf)(medium) stands here.(Red Aura)
A globe of darkness floats near Lurt's head.
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 718h/718H 175v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 718h/718H 175v/181V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...

   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up   
Fresh blood covers everything in the area.

< 718h/718H 175v/181V Pos: standing >
Nearing the Shady Grove
   The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.

< 718h/718H 174v/181V Pos: standing >
A Small Pathway
   The rocky pathway continues here heading up to a large city in the near
distance.  The city to the north is marked by its varying skyline of towers
and the city wall.  Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites.  The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.

< 718h/718H 173v/181V Pos: standing >
 
   MM^^*^MMM    
  M*******MMM   
 *****P^P*^MMM  
 ***^*^^^^**MM  
 **^.^^@..***M  
 *.^...+..^***  
 ......+..M***  
  ..^..+....*   
   ^*.M+....    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a mature leucrotta is lying here.

< 718h/718H 172v/181V Pos: standing >
 
   M^^*^MMMM    
  *******MMM.   
 ****P^P*^MMMM  
 **^*^^^^**MMM  
 *^.^^+@.***MM  
 .^...+..^****  
 .....+..M****  
  .^..+....**   
   *.M+.....    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 718h/718H 171v/181V Pos: standing >
You materialize in the air plane!
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
*A winter wolf is here, roaming the plan of air looking for a meal.(Red Aura)

< 718h/718H 172v/181V Pos: standing >
You quickly scan the area.
Laz who is close by to your north.
You who is in the distance to your north.
A winter wolf who is in the distance to your north.
A powerful jann who is close by to your east.
You who is in the distance to your east.
A winter wolf who is in the distance to your east.
Laz who is rather far off to your south.
You who is in the distance to your south.
A winter wolf who is in the distance to your south.
A powerful jann who is rather far off to your west.
You who is in the distance to your west.
A winter wolf who is in the distance to your west.
A powerful jann who is close by above you.
An air elemental who is not far off above you.
An air elemental who is a brief walk away above you.
A powerful jann who is rather far off above you.
You who is in the distance above you.
A winter wolf who is in the distance above you.
A powerful jann who is close by below you.
An air elemental who is not far off below you.
An air elemental who is a brief walk away below you.
A powerful jann who is rather far off below you.
You who is in the distance below you.
A winter wolf who is in the distance below you.

< 718h/718H 177v/181V Pos: standing >
You start chanting...

< 718h/718H 178v/181V Pos: standing >
Casting: elemental aura **

< 718h/718H 179v/181V Pos: standing >
Casting: elemental aura *

< 718h/718H 181v/181V Pos: standing >
You complete your spell...
Your body fumes with an aura of air!
Your body vaporizes as you achieve full form!

< 718h/718H 181v/181V Pos: standing >

< 670h/670H 181v/181V Pos: standing >
The Elemental Plane of Air
Obvious exits: -North -East  -South -West  -Up    -Down 
*A winter wolf is here, roaming the plan of air looking for a meal.(Red Aura)

< 670h/670H 181v/181V Pos: standing >
You quickly scan the area.
You who is in the distance to your north.
A winter wolf who is in the distance to your north.
A powerful jann who is close by to your east.
You who is in the distance to your east.
A winter wolf who is in the distance to your east.
You who is in the distance to your south.
A winter wolf who is in the distance to your south.
A powerful jann who is rather far off to your west.
You who is in the distance to your west.
A winter wolf who is in the distance to your west.
An air elemental who is not far off above you.
An air elemental who is a brief walk away above you.
A powerful jann who is rather far off above you.
You who is in the distance above you.
A winter wolf who is in the distance above you.
A powerful jann who is close by below you.
An air elemental who is not far off below you.
An air elemental who is a brief walk away below you.
You who is in the distance below you.
A winter wolf who is in the distance below you.

< 670h/670H 181v/181V Pos: standing >

< 670h/670H 181v/181V Pos: standing >
The elemental plane of air continues.
You extend your sights westward.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 

< 670h/670H 181v/181V Pos: standing >
You draw a 11th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 670h/670H 181v/181V Pos: standing >
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 

< 670h/670H 179v/181V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
A Grey Elf who is a brief walk away to your north.
You who is in the distance to your north.
A winter wolf who is close by to your east.
A powerful jann who is not far off to your east.
You who is in the distance to your east.
A Grey Elf who is not far off to your south.
An air elemental who is rather far off to your south.
You who is in the distance to your south.
A powerful jann who is a brief walk away to your west.
A winter wolf who is rather far off to your west.
You who is in the distance to your west.
You who is in the distance above you.
You who is in the distance below you.

< 670h/670H 179v/181V Pos: standing >
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 

< 670h/670H 177v/181V Pos: standing >
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
*A Grey Elf (medium) sits resting.(Gold Aura)

< 670h/670H 175v/181V Pos: standing >
You start chanting...

< 670h/670H 175v/181V Pos: standing >
Casting: horrid wilting 

< 670h/670H 176v/181V Pos: standing >
You complete your spell...
A Grey Elf seems to be blinded!
A Grey Elf snaps into visibility.
[Damage: 157 ] You suck all the water from a Grey Elf.
A Grey Elf's soft skin cloak melted corroded by the acid.
A Grey Elf is dead! R.I.P.
You receive your share of experience.