<worn as a badge> a serpentine seal of Bozk
<worn on head> the helm of light (illuminating)
<worn on eyes> some gold-rimmed ruby goggles (magic) (illuminating)
<worn in ear> an earring woven of mandrake fiber [87%]
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn on face> the mask of draconic deviance (glowing)
<worn around neck> the neck-charm of Savannah of Broken Trusts of constitution
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> a spiked suit of fluted dragonscale (magic)
<worn about body> the cloak of the overseer (magic) (glowing) [60%]
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> a quiver smeared with blood
<worn about waist> a shiny black belt (magic)
<worn on belt buckle>a glowing quill (glowing) [86%]
<worn on arms> sleeves of gold dragonskin (magic)
<held as shield> a chimaera scale [superior]
<worn around wrist> a bracelet of woven willow leaves (magic) (illuminating)
<worn around wrist> a bracelet of woven willow leaves [superior] (magic) (illuminating)
<worn on hands> the gloves of the mind of wisdom (magic)
<worn on finger> a shiny ring of the faeries (magic) (glowing)
<worn on finger> a ring of the Neogi Lords (glowing)
<held> a shaft of swirling mists [superior] (magic) (glowing)
<worn on legs> some black leather pants glowing with faerie fire (magic) (glowing)
<worn on feet> the cubes of protection (humming)
.......^MMM
.........MM
.......M^
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 752h/752H 130v/185V Pos: standing >
.........
...........
.......^^.^
....M@..^^^
.....^..M.M
.......^MMM
........M
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 752h/752H 129v/185V Pos: standing >
.........
...........
...........
.....@.^^.^
....M...^^^
.....^..M.M
......^MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 752h/752H 128v/185V Pos: standing >
......
..........
...........
.....@.....
.......^^.^
....M...^^^
....^..M.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 752h/752H 127v/185V Pos: standing >
MM ....
.......
..........
.....@.....
...........
.......^^.^
...M...^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 752h/752H 125v/185V Pos: standing >
You feel like a potion could do you good once again.
You start chanting...
< 752h/752H 130v/185V Pos: standing >
Casting: spirit jump ***
< 752h/752H 133v/185V Pos: standing >
Casting: spirit jump **
< 752h/752H 136v/185V Pos: standing >
Casting: spirit jump *
< 752h/752H 138v/185V Pos: standing >
Casting: spirit jump
< 752h/752H 141v/185V Pos: standing >
You complete your spell...
The First Floor Guard Room
Obvious exits: -W
Flog, the troll guardian sits in his small room.(Red Aura)
< 752h/752H 142v/185V Pos: standing >
The First Floor Guard Room
Obvious exits: -W
Flog, the troll guardian sits in his small room.(Red Aura)
< 752h/752H 150v/185V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S#
A patrolling guard walks through the halls of the tower.(Red Aura)
< 752h/752H 149v/185V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
< 752h/752H 149v/185V Pos: standing >
Autosaving...
You quickly scan the area.
A large duergar stair guard who is close by to your north.
A large duergar stair guard who is close by to your north.
A vicious kuo-toan guard who is not far off to your east.
A patrolling guard who is close by to your south.
A huge furry ram who is not far off to your west.
Talon, the punisher who is not far off to your west.
A punished initiate who is not far off to your west.
A punished initiate who is not far off to your west.
< 752h/752H 150v/185V Pos: standing >
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
< 752h/752H 149v/185V Pos: standing >
A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
A vicious kuo-toan guard protects the pool.(Red Aura)
< 752h/752H 149v/185V Pos: standing >
Alas, you cannot go that way. . . .
< 752h/752H 150v/185V Pos: standing >
Alas, you cannot go that way. . . .
< 752h/752H 150v/185V Pos: standing >
Alas, you cannot go that way. . . .
< 752h/752H 151v/185V Pos: standing >
Below a Mucky Pool
Obvious exits: -N -U
A vicious kuo-toan guard protects the pool.(Red Aura)
< 752h/752H 151v/185V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is close by above you.
< 752h/752H 152v/185V Pos: standing >
A Large, Slimy Cave
Obvious exits: -N -S
< 752h/752H 157v/185V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is close by to your south.
< 752h/752H 157v/185V Pos: standing >
Alas, you cannot go that way. . . .
< 752h/752H 158v/185V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is close by to your south.
< 752h/752H 158v/185V Pos: standing >
Alas, you cannot go that way. . . .
< 752h/752H 162v/185V Pos: standing >
Below a Mucky Pool
Obvious exits: -N -U
A vicious kuo-toan guard protects the pool.(Red Aura)
< 752h/752H 163v/185V Pos: standing >
A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
A vicious kuo-toan guard protects the pool.(Red Aura)
< 752h/752H 164v/185V Pos: standing >
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
< 752h/752H 165v/185V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
< 752h/752H 165v/185V Pos: standing >
A Side Hallway, On the Western Side
Obvious exits: -N -E -S# -W
< 752h/752H 164v/185V Pos: standing >
You quickly scan the area.
A young apprentice who is close by to your north.
A young apprentice who is close by to your north.
A young apprentice who is close by to your north.
A vicious kuo-toan guard who is a brief walk away to your east.
A huge furry ram who is close by to your west.
Talon, the punisher who is close by to your west.
A punished initiate who is close by to your west.
A punished initiate who is close by to your west.
< 752h/752H 165v/185V Pos: standing >
A Dim Room Containing Whips and Chains
Obvious exits: -E
A huge, furry ram trots across the frozen plains.
Talon, the punisher of the weak, polishes his chains and whips.(Red Aura)
A punished initiate cringes on the floor.(Red Aura)
A punished initiate cringes on the floor.(Red Aura)
< 752h/752H 167v/185V Pos: standing >
A huge furry ram leaves east.
< 752h/752H 169v/185V Pos: standing >
You do not see that here.
< 752h/752H 170v/185V Pos: standing >
A Side Hallway, On the Western Side
Obvious exits: -N -E -S# -W
A huge, furry ram trots across the frozen plains.
< 752h/752H 169v/185V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
< 752h/752H 169v/185V Pos: standing >
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
< 752h/752H 169v/185V Pos: standing >
A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
A vicious kuo-toan guard protects the pool.(Red Aura)
< 752h/752H 168v/185V Pos: standing >
Alas, you cannot go that way. . . .
< 752h/752H 169v/185V Pos: standing >
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
< 752h/752H 169v/185V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
< 752h/752H 169v/185V Pos: standing >
You do not see that here.
< 752h/752H 173v/185V Pos: standing >
A Side Hallway, On the Western Side
Obvious exits: -N -E -S# -W
A huge, furry ram trots across the frozen plains.
< 752h/752H 176v/185V Pos: standing >
This large ram has two curled pale, yellow horns and the
face of an oversized goat. It has huge hoofs and a massive body, covered
in thick, knotted hair.
A huge furry ram appears to be Animal and is in excellent condition.
He's huge in size.
< 752h/752H 179v/185V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
< 752h/752H 179v/185V Pos: standing >
A Side Hallway, On the Western Side
Obvious exits: -N -E -S# -W
A huge, furry ram trots across the frozen plains.
< 752h/752H 181v/185V Pos: standing >
< 752h/752H 183v/185V Pos: standing >
You could do it with a needle!
< 752h/752H 183v/185V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
< 752h/752H 183v/185V Pos: standing >
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
< 752h/752H 183v/185V Pos: standing >
A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
A vicious kuo-toan guard protects the pool.(Red Aura)
< 752h/752H 183v/185V Pos: standing >
Alas, you cannot go that way. . . .
< 752h/752H 183v/185V Pos: standing >
Alas, you cannot go that way. . . .
< 752h/752H 184v/185V Pos: standing >
Alas, you cannot go that way. . . .
< 752h/752H 185v/185V Pos: standing >
Alas, you cannot go that way. . . .
< 752h/752H 185v/185V Pos: standing >
Alas, you cannot go that way. . . .
< 752h/752H 185v/185V Pos: standing >
Below a Mucky Pool
Obvious exits: -N -U
A vicious kuo-toan guard protects the pool.(Red Aura)
< 752h/752H 184v/185V Pos: standing >
A Large, Slimy Cave
Obvious exits: -N -S
< 752h/752H 183v/185V Pos: standing >
Below The Swamp
Obvious exits: -N -S -U
< 752h/752H 182v/185V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is not far off to your south.
< 752h/752H 182v/185V Pos: standing >
Beside the Tower, In the Swamp
Obvious exits: -N -E -W -D
< 752h/752H 181v/185V Pos: standing >
You quickly scan the area.
A huge alligator who is close by to your east.
A huge alligator who is close by to your east.
A huge alligator who is close by to your east.
A huge alligator who is close by to your east.
A huge alligator who is close by to your east.
A huge alligator who is close by to your east.
A huge alligator who is close by to your west.
A huge alligator who is close by to your west.
A huge alligator who is close by to your west.
< 752h/752H 181v/185V Pos: standing >
Below The Swamp
Obvious exits: -N -S -U
< 752h/752H 182v/185V Pos: standing >
An Opening in the Alligator Marsh
Obvious exits: -S -D
< 752h/752H 181v/185V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is a brief walk away to your south.
A huge alligator who is close by below you.
A giant alligator who is close by below you.
A large alligator who is close by below you.
< 752h/752H 181v/185V Pos: standing >
A Gnome slowly fades into existence.
An Underground Alligator Nest
Obvious exits: -E -S -U
A huge alligator roams the area.
A giant alligator protects the nest here.
A large alligator makes its home in the cave.
< 752h/752H 181v/185V Pos: standing >
You quickly scan the area.
A huge alligator who is close by to your east.
A huge alligator who is close by to your east.
A giant alligator who is close by to your east.
A large alligator who is close by to your east.
A large alligator who is close by to your east.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A giant alligator who is close by to your south.
A large alligator who is close by to your south.
A large alligator who is close by to your south.
A Gnome who is close by above you.
< 752h/752H 182v/185V Pos: standing >
An Underground Alligator Nest
Obvious exits: -S -W
A huge alligator roams the area.
A huge alligator roams the area.
A giant alligator protects the nest here.
A large alligator makes its home in the cave.
A large alligator makes its home in the cave.
< 752h/752H 180v/185V Pos: standing >
You quickly scan the area.
A vicious shark who is rather far off to your south.
A huge alligator who is close by to your west.
A giant alligator who is close by to your west.
A large alligator who is close by to your west.
< 752h/752H 182v/185V Pos: standing >
An Underground Alligator Nest
Obvious exits: -E -S -U
A huge alligator roams the area.
A giant alligator protects the nest here.
A large alligator makes its home in the cave.
< 752h/752H 182v/185V Pos: standing >
An Underground Alligator Nest
Obvious exits: -S -W
A huge alligator roams the area.
A huge alligator roams the area.
A giant alligator protects the nest here.
A large alligator makes its home in the cave.
A large alligator makes its home in the cave.
< 752h/752H 183v/185V Pos: standing >
You failed.
< 752h/752H 183v/185V Pos: standing >
You failed.
< 752h/752H 183v/185V Pos: standing >
An Underground Alligator Nest
Obvious exits: -N -S -W
< 752h/752H 181v/185V Pos: standing >
You failed.
< 752h/752H 181v/185V Pos: standing >
You failed.
< 752h/752H 182v/185V Pos: standing >
An Underground Alligator Nest
Obvious exits: -N -E
A huge alligator roams the area.
A huge alligator roams the area.
A giant alligator protects the nest here.
A large alligator makes its home in the cave.
A large alligator makes its home in the cave.
< 752h/752H 180v/185V Pos: standing >
You failed.
< 752h/752H 182v/185V Pos: standing >
You failed.
< 752h/752H 182v/185V Pos: standing >
An Underground Alligator Nest
Obvious exits: -E -S -U
A huge alligator roams the area.
A giant alligator protects the nest here.
A large alligator makes its home in the cave.
< 752h/752H 182v/185V Pos: standing >
You failed.
< 752h/752H 183v/185V Pos: standing >
An Opening in the Alligator Marsh
Obvious exits: -S -D
A Gnome (small) Legionary of The Empire sits resting.(Red Aura)
< 752h/752H 182v/185V Pos: standing >
You start chanting...
< 752h/752H 184v/185V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 116 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
A Gnome, looking very frustrated, packs up his book.
You dodge a Gnome's vicious attack.
< 752h/752H 185v/185V Pos: standing >
You start chanting...
< 752h/752H 185v/185V Pos: standing >
A Gnome clambers to his feet.
< 752h/752H 185v/185V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 80 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
< 752h/752H 185v/185V Pos: standing >
< 752h/752H 185v/185V Pos: standing >
A Gnome starts casting a spell.
< 752h/752H 185v/185V Pos: standing >
You start chanting...
< 752h/752H 185v/185V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'pzar jioculoae'
A Gnome misses you.
You dodge a Gnome's vicious attack.
< 752h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Gnome sta EP: few scratches >
Casting: arieks shattering iceball *
< 752h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Gnome sta EP: few scratches >
You complete your spell...
You point at a Gnome.
[Damage: 74 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
A Gnome starts casting an offensive spell.
< 752h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Gnome sta EP: small wounds >
You miss a Gnome.
A Gnome dodges your futile attack.
< 752h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Gnome sta EP: small wounds >
You start chanting...
< 752h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Gnome sta EP: small wounds >
A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into you, shattering your soul!
< 684h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Gnome sta EP: small wounds >
You complete your spell...
You point at a Gnome.
[Damage: 111 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
< 684h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Gnome sta EP: nasty wounds >
You dodge a Gnome's vicious attack.
You dodge a Gnome's vicious attack.
< 684h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Gnome sta EP: nasty wounds >
A Gnome starts casting an offensive spell.
< 684h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Gnome sta EP: nasty wounds >
You don't have that spell memorized.
< 684h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Gnome sta EP: nasty wounds >
You start chanting...
< 684h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Gnome sta EP: nasty wounds >
A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into you, shattering your soul!
Your earring woven of mandrake fiber is blasted by the negative energy!
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: nasty wounds >
Casting: greater soul disturbance
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: nasty wounds >
You complete your spell...
You point at a Gnome.
[Damage: 104 ] A Gnome's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
A Gnome starts casting a spell.
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
You start chanting...
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
A Gnome completes his spell...
A Gnome utters the words 'pzar jioculoae'
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: few wounds >
You complete your spell...
You point at a Gnome.
[Damage: 102 ] A Gnome's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: nasty wounds >
A Gnome starts casting a spell.
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: nasty wounds >
An Opening in the Alligator Marsh
Obvious exits: -S -D
Shattered bits of ice are scattered about the area.
A Gnome (small) Legionary of The Empire stands, floating here, fighting YOU! (casting) (Red Aura)
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: nasty wounds >
You start chanting...
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: nasty wounds >
A Gnome completes his spell...
A Gnome utters the words 'pzar jioculoae'
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: small wounds >
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: small wounds >
Casting: greater soul disturbance
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: small wounds >
You complete your spell...
You point at a Gnome.
[Damage: 101 ] A Gnome's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: few wounds >
You dodge a Gnome's vicious attack.
You dodge a Gnome's vicious attack.
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: few wounds >
A Gnome starts casting an offensive spell.
You start chanting...
< 615h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: A Gnome sta EP: few wounds >
A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into you, shattering your soul!
You complete your spell...
You point at a Gnome.
[Damage: 101 ] A Gnome's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: nasty wounds >
You start chanting...
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: nasty wounds >
You complete your spell...
You point at a Gnome.
[Damage: 102 ] A Gnome's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
A Gnome starts casting a spell.
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: awful >
A Gnome completes his spell...
A Gnome utters the words 'pzar jioculoae'
You don't have that spell memorized.
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
You don't have that spell memorized.
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
You don't have that spell memorized.
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
You don't have that spell memorized.
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
A Gnome starts casting a spell.
You don't have that spell memorized.
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
You don't have that spell memorized.
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
You don't have that spell memorized.
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
You don't have that spell memorized.
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
You don't have that spell memorized.
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
You start chanting...
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
A Gnome completes his spell...
A Gnome utters the words 'pzar jioculoae'
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: excellent >
You dodge a Gnome's vicious attack.
You dodge a Gnome's vicious attack.
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: excellent >
Casting: corrosive blast *
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: excellent >
A Gnome starts casting an offensive spell.
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: excellent >
You complete your spell...
You point at a Gnome.
[Damage: 89 ] A Gnome screams in utter agony as your corrosive blast slams into his body!
The blast of corrosive matter begins to eat through a Gnome's armor!
< 548h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: small wounds >
A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into you, shattering your soul!
OUCH! That really did HURT!
< 472h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: small wounds >
< 472h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: small wounds >
You don't have that spell memorized.
< 472h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: small wounds >
Pardon?
< 472h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: small wounds >
You start chanting...
< 472h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: small wounds >
You complete your spell...
You point at a Gnome.
[Damage: 112 ] Your blast of molten spray slams into a Gnome, burning holes into his flesh.
< 472h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: nasty wounds >
You dodge a Gnome's vicious attack.
You dodge a Gnome's vicious attack.
< 472h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: nasty wounds >
A Gnome starts casting an offensive spell.
< 472h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: nasty wounds >
A Gnome completes his spell...
A Gnome utters the words 'gragpuio eabratizgg'
A Gnome utters a word of dark speech, and a shadowy hand coalesces near YOU!
The globe around your body flares as it bears the brunt of a Gnome's assault!
The globe around your body flares as it bears the brunt of a Gnome's assault!
You start chanting...
< 472h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: nasty wounds >
You complete your spell...
You point at a Gnome.
[Damage: 115 ] Your blast of molten spray slams into a Gnome, burning holes into his flesh.
< 472h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: pretty hurt >
You start chanting...
< 472h/752H 185v/185V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: A Gnome sta EP: pretty hurt >
You complete your spell...
You point at a Gnome.
[Damage: 141 ] Your molten spray melts what remains of a Gnome into a puddle of liquid flesh.
A Gnome's sphere of entrapped souls of intelligence melted from the intense heat!
A Gnome's decent crystal belt melted from the intense heat!
A Gnome is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!