The death of [49 Dark Dreamer] Hami The Empire (Grey Elf)

in A Recently Rebuilt Stone Highway

from the perspective of [51 Demonic Rider] Nazz Nameless (Orc)

<worn as a badge>    a badge of the force commander's elite guard [superior] [83%]
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       an eyepatch set with a bloodstone [superior] (glowing)
<worn in ear>        a long gemstone earring (glowing) [45%]
<worn in ear>        a glowing crystalline earring [superior]
<worn on face>       Bahamut's mask of vigor (glowing)[80h 55m 6s]
<worn around neck>   an emerald pendant of the ice drake [poor] [82%]
<worn around neck>   a slaadi necklace of Chaos (glowing) [37%]
<worn on body>       carapace of the Legendary Tarrasque [48%]
<worn about body>    a tight green cloak
<worn as quiver>     a mystical serpent runed quiver
<worn about waist>   a black leather belt with a crimson coral buckle [69%]
<worn on belt buckle>a longsword named 'the Answerer' of precision (glowing) [73%]
<worn on arms>       a pair of spiked blood sleeves
<worn around wrist>  a bracelet of purple mist [74%]
<worn around wrist>  a royal crested bracelet [76%]
<worn on hands>      claws of the dragon Crakkaros (glowing) [81%]
<worn on finger>     a ring of invisibility
<worn on finger>     a ring of blood [superior]
<wielding twohanded> a blood red sword named 'Death Rider' (glowing)[80h 55m 6s]
<worn on legs>       a pair of serpentine leggings [86%]
<worn on feet>       some tight black shoes with durithalite buckles [poor]


< 972h/884H 116v/116V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a highwayman is made of flesh and appears to be of average quality.
The corpse of a highwayman has an item value of 1.
It appears to be the corpse of a highwayman.
Nothing.

< 972h/884H 116v/116V Pos: standing >
the corpse of a highwayman does not contain the coins.

< 972h/884H 116v/116V Pos: standing >
You don't have anything to put in it.

< 972h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A rabbit who is almost out of sight to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 972h/884H 116v/116V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'compact corpse'
Crunching sounds are heard as the corpse of a highwayman collapses into a compact pile of bones.

< 972h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 972h/884H 116v/116V Pos: standing >
Xod clambers to his feet.

< 972h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 972h/884H 116v/116V Pos: standing >
Daq cracks his knuckles, ready to kick some ass!

< 972h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A militia guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.
Kesk gets a compact pile of bones.
Kesk gets a compact pile of bones.
Kesk gets a compact pile of bones.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
Kesk sits down in a comfortable spot.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A militia guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.

< 971h/884H 116v/116V Pos: standing >
A faint hum can be heard from a blood red sword named 'Death Rider' you are carrying.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is not far off to your north.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 971h/884H 116v/116V Pos: standing >
Bash
=========================================
Syntax:         bash <victim>

To bash someone is to attempt to knock that person over. If you succeed,
you will inflict minor damage and cause the victim to fall down. Both you
and the victim will then be unable to respond to any commands for a short
duration. If you fail to bash successfully, you will lose your balance and
fall. It is impossible to bash someone who is sitting/resting already. It is
much easier to bash someone if you are using a shield. Some creatures
may be unbashable due to size or other considerations.

A successful bash depends upon the dexterity of the basher and the agility
of the target. Characters with higher dexterity will be successful more often. 

NOTE: Bash will not work in places where there is no footing.


==See also==
warrior, paladin, bodyslam, kneel, shieldless bash

The following help topics also matched your search:
 Doorbash
 Shieldless bash

The following character attributes are used in execution of this ability (if any):
Char's Strength.
Char's Dexterity.
Victim's Agility.
Char's Luck.

< 970h/884H 116v/116V Pos: standing >
Kesk clambers to his feet.

< 970h/884H 116v/116V Pos: standing >
 
   MM^***..^    
   M^**M*.^^.   
    *******...  
     *M+**^**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a decorated Tharnadian watchman is lying here.
A large wall of bones is here to the east.
A large wall of bones is here to the north.
Nul  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nul's head.
Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
Tiu  Nameless (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
Daq  Nameless (Ogre)(huge) stands in mid-air here.(Red Aura)
Rex  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
*A fire elemental is here blazing with heat! (minion) 
*A fire elemental is here blazing with heat! (minion) 
*A fire elemental is here blazing with heat! (minion) 
Nork  Nameless (Kobold)(small) stands in mid-air here.(Red Aura)
*A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Chopon  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Chopon's head.
Xod  Nameless (Kobold)(small) stands in mid-air here.(Red Aura)
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Kesk  Nameless (Kobold)(small) stands in mid-air here.(Red Aura)

< 970h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A rabbit who is almost out of sight to your east.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 970h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A rabbit who is almost out of sight to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 969h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A rabbit who is almost out of sight to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 969h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A rabbit who is almost out of sight to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 969h/884H 116v/116V Pos: standing >
You quickly scan the area.
A rabbit who is almost out of sight to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A homeless peasant who is rather far off to your west.

< 969h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A rabbit who is almost out of sight to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 969h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A rabbit who is almost out of sight to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 969h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A rabbit who is almost out of sight to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A homeless peasant who is rather far off to your west.

< 969h/884H 116v/116V Pos: standing >
Kesk starts casting a spell.

< 969h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A rabbit who is almost out of sight to your east.
An elite guard who is close by to your west.
A homeless peasant who is rather far off to your west.

< 969h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A rabbit who is almost out of sight to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 969h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A rabbit who is almost out of sight to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 969h/884H 116v/116V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'xarr ay baizg'

< 969h/884H 116v/116V Pos: standing >

< 969h/884H 116v/116V Pos: standing >
You hear the sounds of movement in the distance.

< 969h/884H 116v/116V Pos: standing >
You hear the sounds of movement in the distance.

< 969h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A Grey Elf who is close by to your east.
A Grey Elf who is close by to your east.
A rabbit who is almost out of sight to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A homeless peasant who is rather far off to your west.

< 969h/884H 116v/116V Pos: standing >
Chopon settles to her knees.

< 968h/884H 116v/116V Pos: standing >

< 968h/884H 116v/116V Pos: standing >
Oof! Chopon bumps into a wall of bones...

< 968h/884H 116v/116V Pos: standing >
Xod starts casting a spell.

< 968h/884H 116v/116V Pos: standing >

< 968h/884H 116v/116V Pos: standing >
Bash who?

< 968h/884H 116v/116V Pos: standing >
Xod completes his spell...
Xod utters the word 'ghcandusiohp'

< 968h/884H 116v/116V Pos: standing >
Bash who?

< 968h/884H 116v/116V Pos: standing >
Oof! Laz bumps into a wall of bones...

< 968h/884H 116v/116V Pos: standing >
Bash who?

< 968h/884H 116v/116V Pos: standing >
Bash who?
Xod starts casting a spell called 'agility'.
Chopon rises to her feet.

< 968h/884H 116v/116V Pos: standing >

< 968h/884H 116v/116V Pos: standing >
You climb up and ride a winged hellhound.

< 968h/884H 115v/116V Pos: standing >

< 968h/884H 115v/116V Pos: standing >

< 968h/884H 115v/116V Pos: standing >
Xod completes his spell...
Xod utters the word 'aouruhl'

< 968h/884H 115v/116V Pos: standing >

< 968h/884H 116v/116V Pos: standing >
Xod sits down in a comfortable spot.

< 967h/884H 116v/116V Pos: standing >
Xod opens a pitch black spellbook and begins studying it intently.
Oof! Tiu bumps into a wall of bones...

< 967h/884H 116v/116V Pos: standing >
Oof! Tiu bumps into a wall of bones...
Oof! Chopon bumps into a wall of bones...

< 967h/884H 116v/116V Pos: standing >
Oof! Tiu bumps into a wall of bones...
Oof! Chopon bumps into a wall of bones...

< 967h/884H 116v/116V Pos: standing >
Chopon settles to her knees.

< 967h/884H 116v/116V Pos: standing >
You quickly scan the area.
An elite human soldier who is a brief walk away to your north.
A rabbit who is almost out of sight to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 967h/884H 116v/116V Pos: standing >
Xod closes his book and grins malevolently.
Oof! Morrigu bumps into a wall of bones...

< 967h/884H 116v/116V Pos: standing >
Oof! Morrigu bumps into a wall of bones...
Chopon rises to her feet.

< 967h/884H 116v/116V Pos: standing >
Oof! Morrigu bumps into a wall of bones...

< 967h/884H 116v/116V Pos: standing >
You quickly scan the area.
A rabbit who is almost out of sight to your east.
A Grey Elf who is close by to your south.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 967h/884H 116v/116V Pos: standing >
Oof! Chopon bumps into a wall of bones...

< 967h/884H 116v/116V Pos: standing >
You quickly scan the area.
A rabbit who is almost out of sight to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.
Chopon settles to her knees.

< 967h/884H 116v/116V Pos: standing >
Chopon rises to her feet.

< 967h/884H 116v/116V Pos: standing >
Xod clambers to his feet.

< 967h/884H 116v/116V Pos: standing >
Trample who or what?

< 967h/884H 116v/116V Pos: standing >
Trample who or what?

< 967h/884H 116v/116V Pos: standing >
Trample who or what?

< 967h/884H 116v/116V Pos: standing >
Trample who or what?

< 967h/884H 116v/116V Pos: standing >
Trample who or what?

< 967h/884H 116v/116V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   M^**^*.^^    
    *******..   
     *M+**^**.  
      ^@+++++M  
     *M+*^*.**  
    M^******..  
  MMMM^***^..^  
  MMMMM*^*..^   
   MMM^^**M.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A large wall of bones is here to the north.

< 967h/884H 116v/116V Pos: standing >
Xod boggles at the concept.

< 967h/884H 116v/116V Pos: standing >

< 966h/884H 116v/116V Pos: standing >
Oof! Chopon bumps into a wall of bones...

< 966h/884H 116v/116V Pos: standing >
Oof! Chopon bumps into a wall of bones...

< 966h/884H 116v/116V Pos: standing >
Laz starts casting an offensive spell.
Laz snaps into visibility.

< 966h/884H 116v/116V Pos: standing >
Xod starts casting a spell called 'concealment'.

< 966h/884H 116v/116V Pos: standing >
Xod completes his spell...
Xod utters the word 'qaiqzarwunsoh'
Xod slowly fades out of existence.
Laz completes his spell...
Laz utters the words 'eugszr waouq'

< 966h/884H 116v/116V Pos: standing >
Chopon leaves north.

< 966h/884H 116v/116V Pos: standing >
You are no longer guarding Chopon

< 966h/884H 116v/116V Pos: standing >
You quickly scan the area.
Nul who is close by to your north.
Morrigu who is close by to your north.
A Grey Elf who is close by to your north.
Chopon who is not far off to your north.
A rabbit who is almost out of sight to your east.
An elite highwayman who is almost out of sight to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A religious zealot who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.

< 966h/884H 116v/116V Pos: standing >

< 966h/884H 116v/116V Pos: standing >
Trample who or what?
Tiu leaves north.

< 966h/884H 116v/116V Pos: standing >
Trample who or what?
Laz leaves north.
Xod leaves north.
You follow Laz.

 
   MM^**^.^M    
  MMM^***..^M   
   M^**^*.^^.M  
    *******...  
     *M@**^**.  
      ^D+++++M  
     *M+*^*.**  
    M^******.   
   MMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Xod  Nameless (Kobold)(small) stands in mid-air here.(Red Aura)
Laz  Nameless (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Tiu  Nameless (Drow Elf)(medium) stands in mid-air here, fighting a Grey Elf.(holy)(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
Chopon  Nameless (Drow Elf)(medium) stands in mid-air here, fighting a Grey Elf.(Red Aura)
An impenetrable globe of darkness floats near Chopon's head.
Nul  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nul's head.
Morrigu  Nameless (Drow Elf)(medium) stands in mid-air here, fighting a Grey Elf.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
A Grey Elf (medium) Legionary of The Empire sits in mid-air here, fighting Morrigu.(Gold Aura)
Nork enters from the south.
A fire elemental enters from the south.
A fire elemental enters from the south.
A fire elemental enters from the south.
Kesk enters from the south.
Rex enters from the south.
Daq enters from the south.

< 966h/884H 116v/116V Pos: standing >
You nudge your mount into BATTLE!!!
You order your mount to trample a Grey Elf.
You feel unholy power coursing through your limbs!
A winged hellhound snaps into visibility.
[Damage: 24 ] A winged hellhound's hooves crash into a Grey Elf's chest with a stunning force.
A Grey Elf is knocked to the ground!
Rex leaps at a Grey Elf only to realize he is down already.

< 968h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 
< 968h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 Nul moves in the shadows, suddenly reappearing behind a Grey Elf!

< 968h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 Morrigu dodges a Grey Elf's attack.

< 968h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 Kesk starts casting an offensive spell.

< 968h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 Morrigu's fine punch grazes a Grey Elf.
Morrigu misses a Grey Elf.
Morrigu's fine punch grazes a Grey Elf.
Xod starts casting an offensive spell called 'bigbys crushing hand'.

< 967h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 Chopon's impressive punch strikes a Grey Elf.
Chopon's fine punch strikes a Grey Elf.
Chopon's punch strikes a Grey Elf.
Chopon's fine punch strikes a Grey Elf.
Chopon's impressive punch strikes a Grey Elf.
Chopon's decent punch strikes a Grey Elf.
Chopon's punch strikes a Grey Elf.
Chopon's fine punch strikes a Grey Elf.

< 972h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 Daq suddenly attacks a Grey Elf!

< 972h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
Kesk drains a Grey Elf - what a waste of energy!
Chopon begins moving into position for a combination...

< 972h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 Nork starts casting an offensive spell.

< 972h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 Tiu's fine whip strikes a Grey Elf.
Tiu's impressive whip strikes a Grey Elf.
Tiu's impressive whip strikes a Grey Elf.
Tiu misses a Grey Elf.

< 972h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 Xod completes his spell...
Xod utters the words 'buoblg qfjgpuio paie'
Xod's spell flows around a Grey Elf, leaving him unharmed!
[Damage: 22 ] -=[Your slash strikes a Grey Elf very hard.]=-
[Damage: 22 ] -=[Your impressive slash strikes a Grey Elf very hard.]=-
[Damage: 22 ] -=[Your impressive slash seriously wounds a Grey Elf.]=-

< 972h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 Kesk starts casting an offensive spell called 'energy drain'.
Tiu starts casting an offensive spell.

< 972h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 A Grey Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
Morrigu's spell flows around a Grey Elf, leaving him unharmed!

< 972h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 Nork completes his spell...
Nork utters the words 'waowa mosagh'
Two pillars of white flame leap from Nork's outstreached palms enveloping a Grey Elf in a fiery inferno.
Tiu completes his spell...
Tiu utters the words 'unholy word'
Tiu sends a Grey Elf reeling with an unholy word.

< 972h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 Nork's spell flows around a Grey Elf, leaving him unharmed!
You hear the sounds of movement in the distance.

< 972h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 A Grey Elf misses Morrigu.

< 972h/884H 116v/116V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
Kesk drains the energy of a Grey Elf who crumbles into a lifeless husk.
A Grey Elf's pitch black bodycloak was disintegrated by the negative energy!
A Grey Elf is dead! R.I.P.
You receive your share of experience.