Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 25h/25H 71v/112V Pos: standing >
A Mountain Trail
Obvious exits: -E -W
< 25h/25H 72v/112V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
< 25h/25H 72v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 25h/25H 72v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.
< 25h/25H 72v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 25h/25H 73v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
< 25h/25H 73v/112V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S
< 25h/25H 74v/112V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S
< 25h/25H 75v/112V Pos: standing >
MMMMMMMMM
MMMMM^^^M^M
+^MMMMMMM^M
^^MMM@^MM^M
^.^^MMMMM^^
^.^^.^MM^^^
.M.^^^^^^
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W
A steaming pile of horse droppings is here.
A shiny blue key is lying here.
A sapphire-encrusted key is lying here.
A Bloodstone medallion is lying here.
A twisted stone key has been left here.
A very old skeleton key has been dropped here.
< 25h/25H 75v/112V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S
< 25h/25H 77v/112V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S
< 25h/25H 78v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
< 25h/25H 78v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 25h/25H 78v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 25h/25H 78v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D
A steel bastard sword lies discarded here.
A small round shield has been dropped here.
< 25h/25H 79v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 25h/25H 80v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 25h/25H 80v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 25h/25H 80v/112V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.
< 25h/25H 81v/112V Pos: standing >
A dwarven commoner leaves west.
< 25h/25H 82v/112V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A brutish bartender who is not far off to your north.
A dwarven commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
< 25h/25H 82v/112V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
An elite dwarven guard of Kimordril is here.
< 25h/25H 84v/112V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
A brutish bartender serves drinks to his patrons here.
< 25h/25H 84v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 25h/25H 85v/112V Pos: standing >
Reception Room
Obvious exits: -D
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
< 25h/25H 85v/112V Pos: standing >
You may not use this command until level two.
< 25h/25H 86v/112V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
A brutish bartender serves drinks to his patrons here.
< 25h/25H 88v/112V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
< 25h/25H 88v/112V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
An elite dwarven guard of Kimordril is here.
< 25h/25H 88v/112V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
< 25h/25H 88v/112V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
< 25h/25H 89v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 25h/25H 89v/112V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
A small bandage rests upon the ground here.
A small round shield has been dropped here.
A large wooden counter is here, with a sign posted on it.
A dwarven guard wanders around the area, watching for trouble.
Ratroper is here, ready to take your money.
< 25h/25H 89v/112V Pos: standing >
You may not use this command until level two.
< 25h/25H 90v/112V Pos: standing >
A patrolling guard leaves down.
< 25h/25H 92v/112V Pos: standing >
A patrolling guard enters from below.
< 25h/25H 112v/112V Pos: standing >
< 25h/25H 112v/112V Pos: standing >
Autosaving...
< 25h/25H 112v/112V Pos: standing >
Alarm bells sound, signalling an invasion!
< 25h/25H 112v/112V Pos: standing >
< 25h/25H 112v/112V Pos: standing >
< 25h/25H 112v/112V Pos: standing >
< 25h/25H 112v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 25h/25H 112v/112V Pos: standing >
You shout 'no'
< 25h/25H 112v/112V Pos: standing >
You shout 'no'
< 25h/25H 112v/112V Pos: standing >
You shout 'no'
< 25h/25H 112v/112V Pos: standing >
You shout 'no'
< 25h/25H 112v/112V Pos: standing >
You shout 'no'
< 25h/25H 112v/112V Pos: standing >
You shout 'no'
< 25h/25H 112v/112V Pos: standing >
You shout 'no'
< 25h/25H 112v/112V Pos: standing >
You shout 'no'
< 25h/25H 112v/112V Pos: standing >
You shout 'no'
< 25h/25H 112v/112V Pos: standing >
You shout 'no'
< 25h/25H 112v/112V Pos: standing >
A patrolling guard leaves down.
< 25h/25H 112v/112V Pos: standing >
You shout 'run'
< 25h/25H 112v/112V Pos: standing >
You shout 'run'
< 25h/25H 112v/112V Pos: standing >
You shout 'run'
< 25h/25H 112v/112V Pos: standing >
You shout 'run'
< 25h/25H 112v/112V Pos: standing >
You shout 'run'
< 25h/25H 112v/112V Pos: standing >
You shout 'run'
< 25h/25H 112v/112V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
A small bandage rests upon the ground here.
A small round shield has been dropped here.
A large wooden counter is here, with a sign posted on it.
Ratroper is here, ready to take your money.
< 25h/25H 112v/112V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
A dwarven guard wanders around the area, watching for trouble.
< 25h/25H 112v/112V Pos: standing >
You quickly scan the area.
A stray dog who is rather far off to your north.
Ratroper who is close by above you.
< 25h/25H 112v/112V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
< 25h/25H 112v/112V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
< 25h/25H 112v/112V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your north.
A brutish bartender who is not far off to your north.
A patrolling guard who is not far off to your south.
A patrolling guard who is close by to your west.
An elite guard who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
< 25h/25H 112v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 25h/25H 112v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 25h/25H 112v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 25h/25H 112v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D
A steel bastard sword lies discarded here.
A small round shield has been dropped here.
< 25h/25H 112v/112V Pos: standing >
The day has begun.
< 25h/25H 112v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
< 25h/25H 112v/112V Pos: standing >
You quickly scan the area.
You see nothing.
< 25h/25H 112v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 25h/25H 112v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 25h/25H 112v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E# -W
Fresh blood covers everything in the area.
The corpse of an elite guard is lying here.
< 25h/25H 112v/112V Pos: standing >
The gate seems to be closed.
< 25h/25H 112v/112V Pos: standing >
The gate seems to be closed.
< 25h/25H 112v/112V Pos: standing >
The gate seems to be closed.
< 25h/25H 112v/112V Pos: standing >
The gate seems to be closed.
< 25h/25H 112v/112V Pos: standing >
Ok.
< 25h/25H 112v/112V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
< 25h/25H 112v/112V Pos: standing >
A Mountain Trail
Obvious exits: -E -W
< 25h/25H 112v/112V Pos: standing >
^MM^^^^^.
MMMM^M^^.^^
MMMMMMMMM^M^M
MMMMMMMMMMMMM
MMMMM^@^P^MMM
+^MMMMMMM^MMM
^^MMM^^MM^MMM
.^^MMMMM^^M
^^.^MM^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 25h/25H 112v/112V Pos: standing >
MM^^^^^..
MMM^M^^.^^^
MMMMMMMM^M^M^
MMMMMMMMMMMMM
MMMM^^@P^MMMM
^MMMMMMM^MMMM
^MMM^^MM^MMMM
^^MMMMM^^MM
^.^MM^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 25h/25H 112v/112V Pos: standing >
M^^^^^...
MM^M^^.^^^^
MMMMMMM^M^M^.
MMMMMMMMMMMM^
MMM^^^@^MMMMM
MMMMMMM^MMMMM
MMM^^MM^MMMMM
^MMMMM^^MMM
.^MM^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a mountaineer is lying here.
An Orc (medium) 1.tnak! Nameless in mid-air sits atop a winged hellhound.
A Drow Elf (medium) Nameless stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) Nameless stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
An orog warrior is standing here, busy with his own matters.
An impenetrable globe of darkness floats near an orog warrior's head.
A Kobold (small) Nameless stands in mid-air here.
A Drow Elf (medium) Nameless stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Kobold (small) Nameless stands in mid-air here.
A Drow Elf (medium) Nameless stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
< 25h/25H 112v/112V Pos: standing >
^^^^^....
M^M^^.^^^^.
MMMMMM^M^M^..
MMMMMMMMMMM^.
MM^^^P@MMMMMM
MMMMMM^MMMMMM
MM^^MM^MMMMMM
MMMMM^^MMMM
^MM^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 25h/25H 112v/112V Pos: standing >
M^^^^^...
MM^M^^.^^^^
MMMMMMM^M^M^.
MMMMMMMMMMMM^
MMM^^^@^MMMMM
MMMMMMM^MMMMM
MMM^^MM^MMMMM
^MMMMM^^MMM
.^MM^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a mountaineer is lying here.
An Orc (medium) 1.tnak! Nameless in mid-air sits atop a winged hellhound.
A Drow Elf (medium) Nameless stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) Nameless stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
An orog warrior is standing here, busy with his own matters.
An impenetrable globe of darkness floats near an orog warrior's head.
A Kobold (small) Nameless stands in mid-air here.
A Drow Elf (medium) Nameless stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Kobold (small) Nameless stands in mid-air here.
A Drow Elf (medium) Nameless stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
< 25h/25H 112v/112V Pos: standing >
MM^^^^^..
MMM^M^^.^^^
MMMMMMMM^M^M^
MMMMMMMMMMMMM
MMMM^^@P^MMMM
^MMMMMMM^MMMM
^MMM^^MM^MMMM
^^MMMMM^^MM
^.^MM^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 25h/25H 112v/112V Pos: standing >
^MM^^^^^.
MMMM^M^^.^^
MMMMMMMMM^M^M
MMMMMMMMMMMMM
MMMMM^@^P^MMM
+^MMMMMMM^MMM
^^MMM^^MM^MMM
.^^MMMMM^^M
^^.^MM^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 25h/25H 112v/112V Pos: standing >
A Mountain Trail
Obvious exits: -E -W
< 25h/25H 112v/112V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
< 25h/25H 112v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of an elite guard is lying here.
< 25h/25H 112v/112V Pos: standing >
You shout 'haha'
< 25h/25H 112v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 25h/25H 112v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 25h/25H 112v/112V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
< 25h/25H 112v/112V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S
< 25h/25H 112v/112V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S
< 25h/25H 112v/112V Pos: standing >
MMMMMMMM^
MMMMMMMMMMM
MMMMMM^^^P^MM
++^MMMMMMM^MM
^^^MMM@^MM^MM
^^.^^MMMMM^^M
.^.M^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W
A steaming pile of horse droppings is here.
A shiny blue key is lying here.
A sapphire-encrusted key is lying here.
A Bloodstone medallion is lying here.
A twisted stone key has been left here.
A very old skeleton key has been dropped here.
You hear the sounds of movement in the distance.
The earth trembles from the marching of a nearby army.
< 25h/25H 112v/112V Pos: standing >
You shout 'rofl'
< 25h/25H 112v/112V Pos: standing >
You shout 'rofl'
< 25h/25H 112v/112V Pos: standing >
You shout 'rofl'
< 25h/25H 112v/112V Pos: standing >
You shout 'rofl'
< 25h/25H 112v/112V Pos: standing >
You shout 'rofl'
< 25h/25H 112v/112V Pos: standing >
You shout 'rofl'
< 25h/25H 112v/112V Pos: standing >
MMMMMMMM^
MMMMMMMMMMM
MMMMMM^^^^PMM
++^MMMMMMM^MM
^^^MMM@^MM^MM
^^.^^MMMMM^^M
.^.M^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W
A steaming pile of horse droppings is here.
A shiny blue key is lying here.
A sapphire-encrusted key is lying here.
A Bloodstone medallion is lying here.
A twisted stone key has been left here.
A very old skeleton key has been dropped here.
< 25h/25H 112v/112V Pos: standing >
You shout 'hi '
< 25h/25H 112v/112V Pos: standing >
You shout 'hi '
< 25h/25H 112v/112V Pos: standing >
You shout 'hi '
< 25h/25H 112v/112V Pos: standing >
You shout 'hi '
< 25h/25H 112v/112V Pos: standing >
You shout 'hi '
< 25h/25H 112v/112V Pos: standing >
You shout 'hi '
< 25h/25H 112v/112V Pos: standing >
You shout 'hi '
< 25h/25H 112v/112V Pos: standing >
You shout 'hi '
< 25h/25H 112v/112V Pos: standing >
You shout 'hi '
< 25h/25H 112v/112V Pos: standing >
You shout 'hi '
< 25h/25H 112v/112V Pos: standing >
You shout 'hi '
< 25h/25H 112v/112V Pos: standing >
You shout 'hi '
< 25h/25H 112v/112V Pos: standing >
You shout 'hi '
< 25h/25H 112v/112V Pos: standing >
You shout 'hi '
< 25h/25H 112v/112V Pos: standing >
MMMMMMMM^
MMMMMMMMMMM
MMMMMM^^^^PMM
++^MMMMMMM^MM
^^^MMM@^MM^MM
^^.^^MMMMM^^M
.^.M^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W
A steaming pile of horse droppings is here.
A shiny blue key is lying here.
A sapphire-encrusted key is lying here.
A Bloodstone medallion is lying here.
A twisted stone key has been left here.
A very old skeleton key has been dropped here.
A Drow Elf (medium) Nameless stands in mid-air here. (casting)
An impenetrable globe of darkness floats near a Drow Elf's head.
< 25h/25H 112v/112V Pos: standing >
You shout 'spam'
< 25h/25H 112v/112V Pos: standing >
That last attack was particularly invasive, and you feel your collective wisdom decrease.
You crumple to the ground, blood seeping from your ears as your mind is torn to pieces.
The world starts spinning, and your ears are ringing!
You stop riding the mount.