<worn as a badge> a ball of crackling energy [superior] (glowing)
<worn on head> a derroskin admiral's hat [superior]
<worn on eyes> a couatl-hide eyepatch
<worn in ear> a durithalite earring shaped like a dagger [superior]
<worn around neck> a string of disembodied hands [superior]
<worn around neck> a magma collar [poor] (glowing)
<worn on body> the armor of Darkness
<worn about body> a forrestal's cloak
<worn as quiver> a quiver smeared with blood [70%]
<worn around wrist> a solid crystal bracer
<worn around wrist> an elven bracelet of precision
<worn on hands> some golden, jeweled gauntlets (glowing)
<worn on finger> a spiked ring [superior]
<worn on finger> a glowing black ring [poor]
<primary weapon> a katana called 'Retribution'
<secondary weapon> a chipped soulstone dagger [superior]
<worn on legs> a pair of gold linked leggings
<worn on feet> some tight black shoes with durithalite buckles [poor]
..^
.^^^ ^
MM^^ @ ^^^
MMM^^ MM ^^MM
MMM^^^MMMMMMM
^MMM^^^^^MMM
^^MMMM^^^..
A Flow of Molten Adamantite
Obvious exits: -North -East -South -West
< 548h/663H 1v/120V Pos: standing >
You're too exhausted.
< 548h/663H 1v/120V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 548h/663H 2v/120V Pos: standing >
^ MMM
.^^
...^
.^^^
MM^^ @ ^^
MMM^^ MM ^^M
MMM^^^MMMMMM
^MMM^^^^^MM
^^MMMM^^^.
A Flow of Molten Adamantite
Obvious exits: -North -East -South -West
< 548h/663H 0v/120V Pos: standing >
You're too exhausted.
< 548h/663H 1v/120V Pos: standing >
You're too exhausted.
< 548h/663H 1v/120V Pos: standing >
You drop to your belly.
< 549h/663H 2v/120V Pos: on your ass >
You drift off to sleep.
< 549h/663H 3v/120V Pos: on your ass >
< 550h/663H 28v/120V Pos: on your ass >
< 550h/663H 35v/120V Pos: on your ass >
< 550h/663H 37v/120V Pos: on your ass >
You wake up.
< 551h/663H 47v/120V Pos: on your ass >
You stop relaxing and try to become more aware of your surroundings.
< 551h/663H 50v/120V Pos: on your ass >
You clamber to your feet.
< 551h/663H 50v/120V Pos: standing >
^^
..^
.^^^
MM^^ P ^^
MMM^^@MM ^^M
MMM^^^MMMMMM
^MMM^^^^^MMM
^^MMMM^^^..
...MMMM^.
A Flow of Molten Adamantite
Obvious exits: -North -East -South -West
< 551h/663H 49v/120V Pos: standing >
.^
.^^^
MM^^ P ^^
MMM^^ MM ^^M
MMM^@^MMMMMM
^MMM^^^^^MMM
M ^^MMMM^^^...
...MMMM^..
S........
A Narrow Canyon on Darkstone Island
Obvious exits: -North -East -South -West
< 551h/663H 47v/120V Pos: standing >
^^^
MM^^ P ^
MMM^^ MM ^^M
MMM^^^MMMMMM
^MMM@^^^^MMM
M ^^MMMM^^^...
M ...MMMM^...
S.........
M......M
A Narrow Canyon on Darkstone Island
Obvious exits: -North -East -South -West
< 551h/663H 46v/120V Pos: standing >
^^
MM^^ P ^^
MMM^^ MM ^^MM
MMM^^^MMMMMMM
^MMM^@^^^MMM.
^^MMMM^^^....
...MMMM^....
S..........
M......M.
A Narrow Canyon on Darkstone Island
Obvious exits: -North -East -South -West
< 551h/663H 44v/120V Pos: standing >
^
M^^ P ^^^
MMM^^ MM ^^MMM
MMM^^^MMMMMMMM
^MMM^^@^^MMM..
^^MMMM^^^.....
...MMMM^.....
S..........M
M......M.M
A Narrow Canyon on Darkstone Island
Obvious exits: -North -East -South -West
< 551h/663H 43v/120V Pos: standing >
^
^^ ^^^M
MM^^PMM ^^MMMM
MMM^^^MMMMMMMM.
^MMM^^^@^MMM...
^^MMMM^^^......
...MMMM^......
S..........M.
M......M.M.
A Narrow Canyon on Darkstone Island
Obvious exits: -North -East -South -West
< 551h/663H 41v/120V Pos: standing >
^^
^ ^^^MM
M^^ MM ^^MMMM.
MM^P^MMMMMMMM..
MMM^^^^@MMM....
^MMMM^^^.......
...MMMM^.......
..........M..
......M.M..
A Narrow Canyon on Darkstone Island
Obvious exits: -North -East -South -West
< 551h/663H 39v/120V Pos: standing >
^^^M
^^ MM ^^MMMM
MM^^^MMMMMMMM..
MMMP^^^^MMM....
^MMMM^^@.......
...MMMM^.......
S..........M..^
M......M.M...
^.........^
A Narrow Canyon on Darkstone Island
Obvious exits: -North -East -South -West
< 551h/663H 38v/120V Pos: standing >
^^^MM
^ MM ^^MMMM.
M^^^MMMMMMMM...
MMP^^^^MMM....M
MMMM^^^@.......
..MMMM^.......^
..........M..^
......M.M...M
.........^^
The Amber Sands of an Island Desert
Obvious exits: -North -East -South -West
< 551h/663H 36v/120V Pos: standing >
MM ^^MMMM
^^^MMMMMMMM..
MMP^^^^MMM....M
MMMM^^^........
..MMMM^@......^
..........M..^
M......M.M...M
^.........^^^
^^......^
The Amber Sands of an Island Desert
Obvious exits: -North -East -South -West
< 551h/663H 34v/120V Pos: standing >
MM ^^MMMM.
^^MMMMMMMM...
M^P^^^MMM....M^
MMM^^^........M
.MMMM^.@.....^M
.........M..^
......M.M...M
.........^^^
^^......^
The Amber Sands of an Island Desert
Obvious exits: -North -East -South -West
< 551h/663H 32v/120V Pos: standing >
M ^^MMMM..
^MMMMMMMM...^
^^P^^MMM....M^M
MM^^^........MM
MMMM^..@....^M
........M..^
.....M.M...M
........^^^
^......^
The Amber Sands of an Island Desert
Obvious exits: -North -East -South -West
< 551h/663H 31v/120V Pos: standing >
^^MMMM...
MMMMMMMM...^M
^^P^MMM....M^M
M^^^........MM
MMM^...@...^M
.......M..^
....M.M...M
.......^^^
......^
The Amber Sands of an Island Desert
Obvious exits: -North -East -South -West
< 552h/663H 29v/120V Pos: standing >
^^MMMM...M
MMMMMMM...^M
^^PMMM....M^M
^^^........MM
MM^....@..^M
......M..^
...M.M...M
......^^^
.....^
The Amber Sands of an Island Desert
Obvious exits: -North -East -South -West
< 552h/663H 27v/120V Pos: standing >
MMMMMM...^M
^^MMM....M^M
^^^P.......MM
MM^.......^M
......M@.^
...M.M...M
.......^^^
......^
^^^^
The Amber Sands of an Island Desert
Obvious exits: -North -East -South -West
< 552h/663H 26v/120V Pos: standing >
MMMMM...^M
^MMM....M^M
^^.P......MM
M^.......^M
.....M.@^
..M.M...M
......^^^
.....^
^^^
The Amber Sands of an Island Desert
Obvious exits: -North -East -South -West
< 552h/663H 24v/120V Pos: standing >
Outside a Fortified Gate
The strong fortified gates have been reinforced do the lack of security
within the town. This is the greatest misconception of those who enter; that
these gates aren't meant to keep people out, they keep the people in. Once
someone has passed beyond these gates, they're fair game. It is rumored that
nomads just passing through have been caught unsuspectingly and sold into
slavery for this city is well renown for its slave trade. The walls on
either side of the gate are lacking indeed for they are kept up by mere bamboo
and clay. Those walls, however, serve their purpose. Guards constantly keep
watch within the city limit, however, they try to keep out of sight. The night
skies can bring a chill, quite a contrast to the desert's scorching temperature
during the day. There is no escaping the sun as it beats down from the sky.
There are a number of things that sets this city apart from all the others. It
lies within the desert for one. It has almost no order, unlike the great city of
Tharndia. It tolerates all the races, even the dreaded undead have found a
home within these walls. It has a great dock, providing the city with a lot of
trade and much needed revenue. It has a privileged bourgouise class of
merchants that come to trade on a regular basis at the city's bazaar. It has a
flux of merchants that have set up shoppe and trade their merchandise at a fair
price, merchandise that can not be found anyplace else. There are rumors that
this city even hosts a great tower of magic, however, it isn't known whether or
not that this is true, since only a few will ever see it if it exists. The
expanse of land that this city takes up is enormous, rivaling the truly great
ones. This entire city is controlled by the Sultan. Stepping foot beyond these
gates places your person into his domain. A domain that is troubled by
feuding warlords of the great houses of the city. The wind picks up, sending
sand into the air. Sandstorms sometimes hit the city, however, most of the
population of the city are too poor to have shelter, so they must suffer. With
this city's great wealth, it is still infested with poverty. A great many of
its patrons are poor. As always, the rich get richer while the poor get poorer.
Obvious exits: -East -South -West
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
< 552h/663H 22v/120V Pos: standing >
In the Heart of the Open Desert
The desert sun beats down from the sky relentlessly. Very few creatures
escape its heat, even those who dwell underneath the ground feel it severely.
The desert's indigenous life struggles to survive during the day, for water
is scarce and plants are nearly nonexistent, for all practical purposes this
desert is barren. During the night the temperatures drop sharply and many of
the nocturnal creatures come out to feed themselves. One of the many mysteries
of the desert is how so many nocturnal creatures manage to feed themselves
so well on plants and each other alike, not only do they manage to survive, but
they seem to thrive as well. The desert dune slopes in all directions, nothing
but sand can be seen. Very few people know the secrets of the desert, and very
few still could actually cross such a great dune as this.
Obvious exits: -East -South -West
< 552h/663H 22v/120V Pos: standing >
In the Heart of the Open Desert
The desert sun beats down from the sky relentlessly. Very few creatures
escape its heat, even those who dwell underneath the ground feel it severely.
The desert's indigenous life struggles to survive during the day, for water
is scarce and plants are nearly nonexistent, for all practical purposes this
desert is barren. During the night the temperatures drop sharply and many of
the nocturnal creatures come out to feed themselves. One of the many mysteries
of the desert is how so many nocturnal creatures manage to feed themselves
so well on plants and each other alike, not only do they manage to survive, but
they seem to thrive as well. The desert dune slopes in all directions, nothing
but sand can be seen. Very few people know the secrets of the desert, and very
few still could actually cross such a great dune as this.
Obvious exits: -East -South -West
< 552h/663H 20v/120V Pos: standing >
In the Heart of the Open Desert
The desert sun beats down from the sky relentlessly. Very few creatures
escape its heat, even those who dwell underneath the ground feel it severely.
The desert's indigenous life struggles to survive during the day, for water
is scarce and plants are nearly nonexistent, for all practical purposes this
desert is barren. During the night the temperatures drop sharply and many of
the nocturnal creatures come out to feed themselves. One of the many mysteries
of the desert is how so many nocturnal creatures manage to feed themselves
so well on plants and each other alike, not only do they manage to survive, but
they seem to thrive as well. The desert dune slopes in all directions, nothing
but sand can be seen. Very few people know the secrets of the desert, and very
few still could actually cross such a great dune as this.
Obvious exits: -South -West
A small scorpion tries to hide under the sand.(Red Aura)
< 552h/663H 18v/120V Pos: standing >
In the Heart of the Open Desert
The desert sun beats down from the sky relentlessly. Very few creatures
escape its heat, even those who dwell underneath the ground feel it severely.
The desert's indigenous life struggles to survive during the day, for water
is scarce and plants are nearly nonexistent, for all practical purposes this
desert is barren. During the night the temperatures drop sharply and many of
the nocturnal creatures come out to feed themselves. One of the many mysteries
of the desert is how so many nocturnal creatures manage to feed themselves
so well on plants and each other alike, not only do they manage to survive, but
they seem to thrive as well. The desert dune slopes in all directions, nothing
but sand can be seen. Very few people know the secrets of the desert, and very
few still could actually cross such a great dune as this.
Obvious exits: -North -South -West
< 552h/663H 16v/120V Pos: standing >
In the Heart of the Open Desert
The desert sun beats down from the sky relentlessly. Very few creatures
escape its heat, even those who dwell underneath the ground feel it severely.
The desert's indigenous life struggles to survive during the day, for water
is scarce and plants are nearly nonexistent, for all practical purposes this
desert is barren. During the night the temperatures drop sharply and many of
the nocturnal creatures come out to feed themselves. One of the many mysteries
of the desert is how so many nocturnal creatures manage to feed themselves
so well on plants and each other alike, not only do they manage to survive, but
they seem to thrive as well. The desert dune slopes in all directions, nothing
but sand can be seen. Very few people know the secrets of the desert, and very
few still could actually cross such a great dune as this.
Obvious exits: -North -South -West
A small scorpion tries to hide under the sand.(Red Aura)
A large scorpion searches for prey.(Red Aura)
< 552h/663H 15v/120V Pos: standing >
In the Heart of the Open Desert
The desert sun beats down from the sky relentlessly. Very few creatures
escape its heat, even those who dwell underneath the ground feel it severely.
The desert's indigenous life struggles to survive during the day, for water
is scarce and plants are nearly nonexistent, for all practical purposes this
desert is barren. During the night the temperatures drop sharply and many of
the nocturnal creatures come out to feed themselves. One of the many mysteries
of the desert is how so many nocturnal creatures manage to feed themselves
so well on plants and each other alike, not only do they manage to survive, but
they seem to thrive as well. The desert dune slopes in all directions, nothing
but sand can be seen. Very few people know the secrets of the desert, and very
few still could actually cross such a great dune as this.
Obvious exits: -North -West
< 552h/663H 13v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 552h/663H 13v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 552h/663H 13v/120V Pos: standing >
< 552h/663H 14v/120V Pos: standing >
A large scorpion enters from the north.
In the Heart of the Open Desert
The desert sun beats down from the sky relentlessly. Very few creatures
escape its heat, even those who dwell underneath the ground feel it severely.
The desert's indigenous life struggles to survive during the day, for water
is scarce and plants are nearly nonexistent, for all practical purposes this
desert is barren. During the night the temperatures drop sharply and many of
the nocturnal creatures come out to feed themselves. One of the many mysteries
of the desert is how so many nocturnal creatures manage to feed themselves
so well on plants and each other alike, not only do they manage to survive, but
they seem to thrive as well. The desert dune slopes in all directions, nothing
but sand can be seen. Very few people know the secrets of the desert, and very
few still could actually cross such a great dune as this.
Obvious exits: -North -East -South -West
< 552h/663H 12v/120V Pos: standing >
A large scorpion enters from the east.
A large scorpion suddenly attacks YOU!
A large scorpion misses you.
Sorry, you aren't allowed to do that in combat.
< 552h/663H 12v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 552h/663H 12v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 552h/663H 12v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: excellent >
< 552h/663H 12v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 552h/663H 12v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: excellent >
[Damage: 15 ] -=[Your slash strikes a large scorpion very hard.]=-
[Damage: 14 ] -=[Your impressive pierce strikes a large scorpion very hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 29 ] -=[Your mighty slash enshrouds a large scorpion in a mist of blood.]=-
[Damage: 13 ] -=[Your slash enshrouds a large scorpion in a mist of blood.]=-
[Damage: 14 ] -=[Your impressive slash causes a large scorpion to grimace in pain.]=-
< 552h/663H 12v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: awful >
You deflect a large scorpion's blow and strike back at it!
[Damage: 14 ] -=[Your pierce grievously wounds a large scorpion.]=-
A large scorpion is incapacitated and will slowly die, if not aided.
< 552h/663H 12v/120V Pos: standing >
<
< 552h/663H 12v/120V Pos: standing >
<You miss a large scorpion.
You score a DEVASTATING HIT!!!!!
[Damage: 7 ] You successfully stab a large scorpion in the heart, killing it instantly.
A large scorpion is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a large scorpion's gurgling and choking signals its demise.
< 552h/663H 12v/120V Pos: standing >
< 552h/663H 12v/120V Pos: standing >
In the Heart of the Open Desert
The desert sun beats down from the sky relentlessly. Very few creatures
escape its heat, even those who dwell underneath the ground feel it severely.
The desert's indigenous life struggles to survive during the day, for water
is scarce and plants are nearly nonexistent, for all practical purposes this
desert is barren. During the night the temperatures drop sharply and many of
the nocturnal creatures come out to feed themselves. One of the many mysteries
of the desert is how so many nocturnal creatures manage to feed themselves
so well on plants and each other alike, not only do they manage to survive, but
they seem to thrive as well. The desert dune slopes in all directions, nothing
but sand can be seen. Very few people know the secrets of the desert, and very
few still could actually cross such a great dune as this.
Obvious exits: -North -South -West
A large scorpion searches for prey.(Red Aura)
< 552h/663H 10v/120V Pos: standing >
In the Heart of the Open Desert
The desert sun beats down from the sky relentlessly. Very few creatures
escape its heat, even those who dwell underneath the ground feel it severely.
The desert's indigenous life struggles to survive during the day, for water
is scarce and plants are nearly nonexistent, for all practical purposes this
desert is barren. During the night the temperatures drop sharply and many of
the nocturnal creatures come out to feed themselves. One of the many mysteries
of the desert is how so many nocturnal creatures manage to feed themselves
so well on plants and each other alike, not only do they manage to survive, but
they seem to thrive as well. The desert dune slopes in all directions, nothing
but sand can be seen. Very few people know the secrets of the desert, and very
few still could actually cross such a great dune as this.
Obvious exits: -North -South -West
A tiny desert spider devours some prey.(Red Aura)
< 552h/663H 8v/120V Pos: standing >
A large scorpion enters from the north.
< 552h/663H 8v/120V Pos: standing >
A large scorpion suddenly attacks YOU!
A large scorpion misses you.
< 552h/663H 8v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 552h/663H 8v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 552h/663H 8v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: excellent >
< 552h/663H 8v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: excellent >
A large scorpion enters from the west.
< 552h/663H 8v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: excellent >
A large scorpion suddenly attacks YOU!
A large scorpion misses you.
< 552h/663H 8v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: excellent >
[Damage: 16 ] -=[Your slash strikes a large scorpion very hard.]=-
[Damage: 13 ] -=[Your impressive pierce strikes a large scorpion very hard.]=-
[Damage: 13 ] -=[Your impressive slash seriously wounds a large scorpion.]=-
You score a CRITICAL HIT!!!!!
[Damage: 29 ] -=[Your mighty slash causes a large scorpion to grimace in pain.]=-
< 552h/663H 8v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: pretty hurt >
You parry a large scorpion's lunge at you.
You dodge a large scorpion's vicious attack.
A large scorpion's kick crashes into your chest.
< 548h/663H 8v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: pretty hurt >
< 548h/663H 8v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: pretty hurt >
You parry a large scorpion's lunge at you.
You block a large scorpion's feeble kick with your arm.
[Damage: 13 ] -=[Your slash enshrouds a large scorpion in a mist of blood.]=-
[Damage: 12 ] -=[Your impressive pierce grievously wounds a large scorpion.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 10 ] Your final slash sends a large scorpion's head bouncing along the ground.
A large scorpion is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a large scorpion's gurgling and choking signals its demise.
< 548h/663H 8v/120V Pos: standing >
In the Heart of the Open Desert
The desert sun beats down from the sky relentlessly. Very few creatures
escape its heat, even those who dwell underneath the ground feel it severely.
The desert's indigenous life struggles to survive during the day, for water
is scarce and plants are nearly nonexistent, for all practical purposes this
desert is barren. During the night the temperatures drop sharply and many of
the nocturnal creatures come out to feed themselves. One of the many mysteries
of the desert is how so many nocturnal creatures manage to feed themselves
so well on plants and each other alike, not only do they manage to survive, but
they seem to thrive as well. The desert dune slopes in all directions, nothing
but sand can be seen. Very few people know the secrets of the desert, and very
few still could actually cross such a great dune as this.
Obvious exits: -North -East
< 548h/663H 6v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 548h/663H 6v/120V Pos: standing >
In the Heart of the Open Desert
The desert sun beats down from the sky relentlessly. Very few creatures
escape its heat, even those who dwell underneath the ground feel it severely.
The desert's indigenous life struggles to survive during the day, for water
is scarce and plants are nearly nonexistent, for all practical purposes this
desert is barren. During the night the temperatures drop sharply and many of
the nocturnal creatures come out to feed themselves. One of the many mysteries
of the desert is how so many nocturnal creatures manage to feed themselves
so well on plants and each other alike, not only do they manage to survive, but
they seem to thrive as well. The desert dune slopes in all directions, nothing
but sand can be seen. Very few people know the secrets of the desert, and very
few still could actually cross such a great dune as this.
Obvious exits: -East -West
< 548h/663H 5v/120V Pos: standing >
An Encampment of the Sultan's Guard
The sultan, as every sultan before him, takes no chances. He has sent his
finest riders into the heart of the desert to safeguard a valuable source of
water, and to ward away the desert people, perhaps a vein attempt to send
them on their way. These soldiers are dressed in light studded suits perfect
for a mixture of riding and fighting. The longswords that they wear on their
sides have the emblem of the sultan's personal riders. The officers are easily
singled out from the other men, for their golden embroided capes declare them
so as easily as if it were stamped on their forehead. The encampment looks to
have been up for quite some time, perhaps a month, perhaps a couple. The number
of tents and horses suggests that at least three dozen soldiers are stationed
here. Caravan trails in the sand suggest daily association with the city to the
south, perhaps shipments of fresh water are sent daily.
Obvious exits: -East -South -West
An oasis is here for all to drink.
*A Gnome (tiny) Glass Cannon of The Empire stands in mid-air here.(Gold Aura)
A sandy desert soldier stands at attention.(Red Aura)
A sandy desert soldier stands at attention.(Red Aura)
A sandy desert soldier stands at attention.(Red Aura)
A sandy desert soldier stands at attention.(Red Aura)
The captain of the brigade issues orders to his men.(Red Aura)
< 548h/663H 4v/120V Pos: standing >
A Grey Elf enters from the west.
< 548h/663H 4v/120V Pos: standing >
In the Heart of the Open Desert
The desert sun beats down from the sky relentlessly. Very few creatures
escape its heat, even those who dwell underneath the ground feel it severely.
The desert's indigenous life struggles to survive during the day, for water
is scarce and plants are nearly nonexistent, for all practical purposes this
desert is barren. During the night the temperatures drop sharply and many of
the nocturnal creatures come out to feed themselves. One of the many mysteries
of the desert is how so many nocturnal creatures manage to feed themselves
so well on plants and each other alike, not only do they manage to survive, but
they seem to thrive as well. The desert dune slopes in all directions, nothing
but sand can be seen. Very few people know the secrets of the desert, and very
few still could actually cross such a great dune as this.
Obvious exits: -North -East -West
< 548h/663H 3v/120V Pos: standing >
In the Heart of the Open Desert
The desert sun beats down from the sky relentlessly. Very few creatures
escape its heat, even those who dwell underneath the ground feel it severely.
The desert's indigenous life struggles to survive during the day, for water
is scarce and plants are nearly nonexistent, for all practical purposes this
desert is barren. During the night the temperatures drop sharply and many of
the nocturnal creatures come out to feed themselves. One of the many mysteries
of the desert is how so many nocturnal creatures manage to feed themselves
so well on plants and each other alike, not only do they manage to survive, but
they seem to thrive as well. The desert dune slopes in all directions, nothing
but sand can be seen. Very few people know the secrets of the desert, and very
few still could actually cross such a great dune as this.
Obvious exits: -North -East -West
< 548h/663H 1v/120V Pos: standing >
You're too exhausted.
< 548h/663H 1v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 548h/663H 2v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 548h/663H 2v/120V Pos: standing >
In the Heart of the Open Desert
The desert sun beats down from the sky relentlessly. Very few creatures
escape its heat, even those who dwell underneath the ground feel it severely.
The desert's indigenous life struggles to survive during the day, for water
is scarce and plants are nearly nonexistent, for all practical purposes this
desert is barren. During the night the temperatures drop sharply and many of
the nocturnal creatures come out to feed themselves. One of the many mysteries
of the desert is how so many nocturnal creatures manage to feed themselves
so well on plants and each other alike, not only do they manage to survive, but
they seem to thrive as well. The desert dune slopes in all directions, nothing
but sand can be seen. Very few people know the secrets of the desert, and very
few still could actually cross such a great dune as this.
Obvious exits: -North -East -West
A large tarantula devours something.
A large tarantula suddenly attacks YOU!
A large tarantula misses you.
< 548h/663H 1v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: excellent >
< 549h/663H 1v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: excellent >
< 549h/663H 1v/120V Pos: standing >
< T: Matik TP: sta TC: small wounds E: large sta EP: excellent >
You drop to your belly.
< 549h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: small wounds E: large sta EP: excellent >
A Grey Elf enters from the west.
< 549h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: small wounds E: large sta EP: excellent >
A Grey Elf starts casting an offensive spell.
< 549h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: small wounds E: large sta EP: excellent >
[Damage: 14 ] -=[Your impressive slash strikes a large tarantula very hard.]=-
[Damage: 13 ] -=[Your impressive pierce strikes a large tarantula very hard.]=-
< 549h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: small wounds E: large sta EP: few wounds >
A large tarantula misses you.
< 549h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: small wounds E: large sta EP: few wounds >
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Grey Elf grabs you, and begins crushing your body.
OUCH! That really did HURT!
Sorry, you can't do that while laying around.
< 394h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: few wounds E: large sta EP: few wounds >
A Githzerai starts casting an offensive spell.
A Githzerai snaps into visibility.
< 394h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: few wounds E: large sta EP: few wounds >
A faint hum can be heard from the crown of Aramus carried by a Githzerai.
< 394h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: few wounds E: large sta EP: few wounds >
A Githzerai completes her spell...
A Githzerai utters the words 'izoahuzz qaijudigguai bragh'
You resist the effects of a Githzerai's spell!
< 394h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: few wounds E: large sta EP: few wounds >
A Grey Elf starts casting an offensive spell.
< 394h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: few wounds E: large sta EP: few wounds >
Sorry, you can't do that while laying around.
A Githzerai starts casting an offensive spell.
A Githzerai snaps into visibility.
< 394h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: few wounds E: large sta EP: few wounds >
[Damage: 14 ] -=[Your impressive slash seriously wounds a large tarantula.]=-
[Damage: 14 ] -=[Your impressive pierce seriously wounds a large tarantula.]=-
[Damage: 16 ] -=[Your powerful slash enshrouds a large tarantula in a mist of blood.]=-
< 394h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: few wounds E: large sta EP: pretty hurt >
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf's mighty magic fist slams into you!
OUCH! That really did HURT!
< 265h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: nasty wounds E: large sta EP: pretty hurt >
A Githzerai snaps into visibility.
A Githzerai completes her spell...
A Githzerai utters the words 'izoahuzz qaijudigguai bragh'
You resist the effects of a Githzerai's spell!
A large tarantula misses you.
You dodge a large tarantula's feeble leg sweep.
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 265h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: nasty wounds E: large sta EP: pretty hurt >
A Grey Elf starts casting an offensive spell.
< 265h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: nasty wounds E: large sta EP: pretty hurt >
A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
You resist the effects of a Gnome's spell!
A Githzerai starts casting an offensive spell.
A Githzerai snaps into visibility.
< 265h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: nasty wounds E: large sta EP: pretty hurt >
< 265h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: nasty wounds E: large sta EP: pretty hurt >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 265h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: nasty wounds E: large sta EP: pretty hurt >
A Githzerai snaps into visibility.
A Githzerai completes her spell...
A Githzerai utters the words 'izoahuzz qaijudigguai bragh'
You resist the effects of a Githzerai's spell!
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf's mighty magic fist slams into you!
OUCH! That really did HURT!
< 136h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC:pretty hurt E: large sta EP: pretty hurt >
A Gnome snaps into visibility.
The electrical arcs turn your exposed flesh black!
A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
You resist the effects of a Gnome's spell!
A large tarantula dodges your futile attack.
[Damage: 13 ] -=[Your impressive pierce enshrouds a large tarantula in a mist of blood.]=-
< 104h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC:pretty hurt E: large sta EP: awful >
A Githzerai starts casting an offensive spell.
A Githzerai snaps into visibility.
< 104h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC:pretty hurt E: large sta EP: awful >
A Grey Elf starts casting an offensive spell.
< 104h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC:pretty hurt E: large sta EP: awful >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 104h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC:pretty hurt E: large sta EP: awful >
A Githzerai snaps into visibility.
A Githzerai completes her spell...
A Githzerai utters the words 'izoahuzz qaijudigguai bragh'
A Githzerai's concussion blast rips into you, shattering your soul!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A large tarantula misses you.
< 14h/663H 1v/120V Pos: on your ass >
< T: Matik TP: ass TC: awful E: large sta EP: awful >
A Gnome snaps into visibility.
The electrical arcs turn your exposed flesh black!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Gnome snaps into visibility.
Your brain overloads causing immediate death!!!
Your pair of spiked blood sleeves exploded spreading charges of electrical energy!
Your hallowed Cimmerian mask of Winduin [superior] exploded spreading charges of electrical energy!
Your deva feather on a copper chain exploded spreading charges of electrical energy!
Your thick duergar-hide belt with a mithril buckle [superior] exploded spreading charges of electrical energy!