<worn on head> a dark emerald skullcap
<worn in ear> the ring of power
<worn in ear> an anti-matter earring
<worn around neck> a choker with red, white and a blue gems
<worn around neck> an unique sapphire medallion
<worn on body> a darksteel chainmail shirt (glowing)
<worn about body> a robe of many colors
<worn about waist> a black leather belt fastened by golden buckles
<worn on belt buckle>a cloth-bound tome of magical study
<attached to belt> a leather-bound book covered in shifting shadows
<worn on arms> some batskin sleeves
<held as shield> a well-polished mithril body shield [poor]
<worn around wrist> an ancient rune enscribed bracer
<worn around wrist> a dirty brown sundial attached to a leather thong
<worn on finger> a bone band (humming)
<worn on finger> a small diamond ring
<worn on legs> some bright blue leg plates
<worn on feet> a pair of winded boots
The vampire of a city guard slowly fades out of existence.
The vampire of a city guard slowly fades out of existence.
The vampire of a retired sailor slowly fades out of existence.
You vanish.
Jov slowly fades out of existence.
< 406h/420H 151v/151V Pos: standing >
You sit down and relax.
< 411h/420H 151v/151V Pos: sitting >
You have memorized the following spells:
(11th circle) 2 - solbeeps missile barrage
(10th circle) 4 - bigbys crushing hand
( 9th circle) 1 - relocate
3 - electrical execution
( 8th circle) 1 - fly
4 - shadow shield
( 7th circle) 1 - detect invisibility
3 - bigbys clenched fist
( 6th circle) 3 - teleport
4 - blink
( 5th circle) 8 - dimension door
( 4th circle) 1 - farsee
8 - dispel magic
( 3rd circle) 8 - concealment
2 - agility
( 2nd circle) 9 - sleep
2 - strength
( 1st circle) 6 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
5 seconds: ( 7th) bigbys clenched fist
10 seconds: ( 7th) bigbys clenched fist
16 seconds: ( 9th) mass invisibility
You can memorize no more spells.
You continue your study.
< 412h/420H 151v/151V Pos: sitting >
You start meditating...
< 412h/420H 151v/151V Pos: sitting >
< 418h/420H 151v/151V Pos: sitting >
< 419h/420H 151v/151V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Jov looks at you.
< 419h/420H 151v/151V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.
< 420h/420H 151v/151V Pos: standing >
< 420h/420H 151v/151V Pos: standing >
Jov leaves east.
You follow Jov.
^**.^
^M@M^
^^**^
A Dark Forest with Tall Evergreens
Obvious exits: -North -South -West
*Jov Nameless (Drow Elf)(medium) stands in mid-air here.
The vampire of a retired sailor enters from the west.
The vampire of a city guard enters from the west.
The vampire of a city guard enters from the west.
The vampire of the captain of the Twilight Cove Buccaneers enters from the west.
< 420h/420H 149v/151V Pos: standing >
< 420h/420H 149v/151V Pos: standing >
Jov leaves north.
You follow Jov.
^**.M
^*@.^
^*MM^
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
*Jov Nameless (Drow Elf)(medium) stands in mid-air here.
The vampire of a retired sailor enters from the south.
The vampire of a city guard enters from the south.
The vampire of a city guard enters from the south.
The vampire of the captain of the Twilight Cove Buccaneers enters from the south.
< 420h/420H 147v/151V Pos: standing >
Jov leaves north.
You follow Jov.
*^*..
^*@.M
^*M.^
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
*Jov Nameless (Drow Elf)(medium) stands in mid-air here.
The vampire of a retired sailor enters from the south.
The vampire of a city guard enters from the south.
The vampire of a city guard enters from the south.
The vampire of the captain of the Twilight Cove Buccaneers enters from the south.
< 420h/420H 146v/151V Pos: standing >
Jov leaves north.
You follow Jov.
***^.
*^@..
^*MM.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
*Jov Nameless (Drow Elf)(medium) stands in mid-air here.
The vampire of a retired sailor enters from the south.
The vampire of a city guard enters from the south.
The vampire of a city guard enters from the south.
The vampire of the captain of the Twilight Cove Buccaneers enters from the south.
< 420h/420H 147v/151V Pos: standing >
Jov leaves east.
You follow Jov.
^+++M+++++
*M+*^*.****.
M^******....^M
MMM^***^.m^MM.+
MMMM*^*@.^M^..+
MMM^^**..^M...+
MMM^**.^M^^...
MMM^**M^M.^..
MM^^**^M^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
*Jov Nameless (Drow Elf)(medium) stands in mid-air here.
A well trained barbarian mercenary has been hired to guard the countryside from evil.
The vampire of a retired sailor enters from the west.
The vampire of a city guard enters from the west.
The vampire of a city guard enters from the west.
The vampire of the captain of the Twilight Cove Buccaneers enters from the west.
< 420h/420H 149v/151V Pos: standing >
Jov leaves north.
You follow Jov.
*M+**^**.^.
^+++M++++++
*M+*^*.****.+
M^******....^+
MMM^***@.m^MM.M
MMMM*^*M.^M^..+
MMM^^**..^M...+
MMM^**.^M^^..
MM^**M^M.^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
*Jov Nameless (Drow Elf)(medium) stands in mid-air here.
The vampire of a retired sailor enters from the south.
The vampire of a city guard enters from the south.
The vampire of a city guard enters from the south.
The vampire of the captain of the Twilight Cove Buccaneers enters from the south.
< 420h/420H 147v/151V Pos: standing >
A barbarian mercenary enters from the south.
< 420h/420H 148v/151V Pos: standing >
A barbarian mercenary suddenly attacks YOU!
You snap into visibility.
Jov leaves west.
The vampire of a retired sailor leaves west.
The vampire of a city guard leaves west.
The vampire of a city guard leaves west.
The vampire of the captain of the Twilight Cove Buccaneers leaves west.
< 418h/420H 149v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: excellent >
You failed.
< 418h/420H 149v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: excellent >
< 418h/420H 149v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: excellent >
You start chanting...
< 418h/420H 149v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: excellent >
Casting: bigbys clenched fist
< 418h/420H 149v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: excellent >
You complete your spell...
[Damage: 136 ] Your giant fist of force causes a barbarian mercenary to stagger in agony!
< 418h/420H 149v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: small wounds >
-=[a barbarian mercenary attacks you.]=- [0 hits]
< 418h/420H 149v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: small wounds >
< 418h/420H 149v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: small wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 418h/420H 149v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: small wounds >
You attempt to flee...
^++++++++M
*M+*P*.****.
M^******....^+
MMM^***M.m^MM.+
MMMM*^*@.^M^..+
MMM^^**..^M...+
MMM^**.^M^^...
MMM^**M^M.^..
MM^^**^M^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
You flee southward!
< 418h/420H 122v/151V Pos: standing >
< 420h/420H 123v/151V Pos: standing >
***M.
*^@..
^**..
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 420h/420H 122v/151V Pos: standing >
**P**
**@M.
*^*..
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 420h/420H 121v/151V Pos: standing >
A barbarian mercenary enters from the east.
+M^*.
*P@**
**M^.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
An ancient chunk of dwarven mithril has been left here.
< 420h/420H 121v/151V Pos: standing >
A barbarian mercenary enters from the south.
M^*.*
PM@*.
**^.m
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 420h/420H 122v/151V Pos: standing >
A barbarian mercenary enters from the west.
^*.**
*M@..
*^.m^
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 420h/420H 121v/151V Pos: standing >
A barbarian mercenary enters from the west.
< 420h/420H 122v/151V Pos: standing >
A barbarian mercenary suddenly attacks YOU!
< 418h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: small wounds >
Off in the distance to the west there is a thundering roar and billowing smoke.
< 418h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: small wounds >
You start chanting...
< 418h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: small wounds >
Casting: bigbys clenched fist
< 418h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: small wounds >
You complete your spell...
[Damage: 266 ] Your giant fist of force causes a barbarian mercenary to stagger in agony!
< 418h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: few wounds >
-=[You attack a barbarian mercenary.]=- [0 hits]
< 418h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: few wounds >
You start chanting...
< 418h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: few wounds >
-=[a barbarian mercenary attacks you.]=- [0 hits]
< 418h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: few wounds >
Casting: bigbys clenched fist
< 418h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: few wounds >
You complete your spell...
[Damage: 132 ] Your giant fist of force causes a barbarian mercenary to stagger in agony!
< 418h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: nasty wounds >
You start chanting...
< 418h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: nasty wounds >
Casting: bigbys clenched fist *
< 418h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: nasty wounds >
Casting: bigbys clenched fist
< 418h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: nasty wounds >
You complete your spell...
[Damage: 131 ] Your giant fist of force causes a barbarian mercenary to stagger in agony!
< 418h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: pretty hurt >
A barbarian mercenary's sweep catches you in the side and you almost stumble.
-=[a barbarian mercenary attacks you.]=- [0 hits]
< 417h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: pretty hurt >
You don't have that spell memorized.
< 417h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: pretty hurt >
You start chanting...
< 417h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: pretty hurt >
Casting: bigbys crushing hand **
< 417h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: pretty hurt >
Jov enters from the west.
The vampire of a retired sailor enters from the west.
The vampire of a city guard enters from the west.
The vampire of a city guard enters from the west.
The vampire of the captain of the Twilight Cove Buccaneers enters from the west.
< 417h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: pretty hurt >
Casting: bigbys crushing hand *
< 417h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: pretty hurt >
A barbarian mercenary's kick hits you in your side.
-=[a barbarian mercenary attacks you.]=- [0 hits]
< 416h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: pretty hurt >
The snow is coming down faster now.
< 416h/420H 122v/151V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: barbarian sta EP: pretty hurt >
You complete your spell...
[Damage: 164 ] A barbarian mercenary is grabbed by your giant fist, which begins crushing him.
A barbarian mercenary is mortally wounded, and will die soon, if not aided.
< 416h/420H 122v/151V Pos: standing >
^*.**
**@..
*^.m^
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
*The vampire of the captain of the Twilight Cove Buccaneers stands here. (minion)
The vampire of a city guard stands here. (minion)
The vampire of a city guard stands here. (minion)
*The vampire of a retired sailor stands here. (minion)
Jov Nameless (Drow Elf)(medium) stands in mid-air here.
A barbarian mercenary is lying here, mortally wounded.
< 416h/420H 122v/151V Pos: standing >
< 416h/420H 122v/151V Pos: standing >
Jov leaves north.
You follow Jov.
^*.^^.M^.
*****....M.
*M+**^**.^.^+
^+++++++++++
*M+*^*@****.+
^******....^+
M^***^.m^MM.+
M*^*..^M^..
^**..^M..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Jov Nameless (Drow Elf)(medium) stands in mid-air here.
The vampire of a retired sailor enters from the south.
The vampire of a city guard enters from the south.
The vampire of a city guard enters from the south.
The vampire of the captain of the Twilight Cove Buccaneers enters from the south.
< 416h/420H 120v/151V Pos: standing >
Jov leaves west.
You follow Jov.
+++++
*^@M*
***M.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Jov Nameless (Drow Elf)(medium) stands in mid-air here.
The vampire of a retired sailor enters from the east.
The vampire of a city guard enters from the east.
The vampire of a city guard enters from the east.
The vampire of the captain of the Twilight Cove Buccaneers enters from the east.
< 418h/420H 120v/151V Pos: standing >
Jov leaves west.
You follow Jov.
**^*.^^.M
*******....
*M+**^**.^.
^+++++++++
*M+*@*.****
M^******....
MMM^***^..^MM
MMM*^*..^M^
M^^**..^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Jov Nameless (Drow Elf)(medium) stands in mid-air here.
The vampire of a retired sailor enters from the east.
The vampire of a city guard enters from the east.
The vampire of a city guard enters from the east.
The vampire of the captain of the Twilight Cove Buccaneers enters from the east.
< 419h/420H 119v/151V Pos: standing >
Jov leaves north.
You follow Jov.
^***..^M^
^**^*.^^.M^
*******....M
*M+**^**.^.
^++@++++++
*M+*M*.****
M^******....
MM^***^..^M
MM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Jov Nameless (Drow Elf)(medium) stands in mid-air here.
The vampire of a retired sailor enters from the south.
The vampire of a city guard enters from the south.
The vampire of a city guard enters from the south.
The vampire of the captain of the Twilight Cove Buccaneers enters from the south.
< 420h/420H 117v/151V Pos: standing >
Jov leaves west.
You follow Jov.
M^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^+@M+++++
*M+*^*.***
M^******...
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Jov Nameless (Drow Elf)(medium) stands in mid-air here.
The vampire of a retired sailor enters from the east.
The vampire of a city guard enters from the east.
The vampire of a city guard enters from the east.
The vampire of the captain of the Twilight Cove Buccaneers enters from the east.
< 420h/420H 117v/151V Pos: standing >
Jov leaves west.
You follow Jov.
MM^***..^
M^**^*.^^.
*******...
*M+**^**.
^@M+++++
*M+*^*.**
M^******..
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Jov Nameless (Drow Elf)(medium) stands in mid-air here.
The vampire of a retired sailor enters from the east.
The vampire of a city guard enters from the east.
The vampire of a city guard enters from the east.
The vampire of the captain of the Twilight Cove Buccaneers enters from the east.
< 420h/420H 117v/151V Pos: standing >
Jov leaves west.
You follow Jov.
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
The corpse of an elite guard is lying here.
Jov Nameless (Drow Elf)(medium) stands in mid-air here.
The vampire of a retired sailor enters from the east.
The vampire of a city guard enters from the east.
The vampire of a city guard enters from the east.
The vampire of the captain of the Twilight Cove Buccaneers enters from the east.
< 420h/420H 116v/151V Pos: standing >
Jov leaves west.
You follow Jov.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A large wall of bones is here to the west.
Jov Nameless (Drow Elf)(medium) stands in mid-air here.
The vampire of a retired sailor enters from the east.
The vampire of a city guard enters from the east.
The vampire of a city guard enters from the east.
The vampire of the captain of the Twilight Cove Buccaneers enters from the east.
< 420h/420H 116v/151V Pos: standing >
< 420h/420H 117v/151V Pos: standing >
Oof! Jov bumps into a wall of bones...
< 420h/420H 118v/151V Pos: standing >
Jov starts casting an offensive spell called 'dispel magic'.
< 420h/420H 122v/151V Pos: standing >
Jov completes his spell...
Jov utters the words 'eugszr waouq'
A wall of bones crumbles to dust and blows away.
< 420h/420H 125v/151V Pos: standing >
You quickly scan the area.
The vampire of a huge alligator who is close by to your west.
The vampire of a large alligator who is close by to your west.
The vampire of a giant alligator who is close by to your west.
Zloin who is close by to your west.
Lurt who is close by to your west.
Laz who is close by to your west.
A Grey Elf who is not far off to your west.
< 420h/420H 126v/151V Pos: standing >
< 420h/420H 127v/151V Pos: standing >
You feel the swirling shadows around your body dissipate.
< 420h/420H 127v/151V Pos: standing >
Hint: Type 'news' daily to read the latest changes and updates on Duris.
< 420h/420H 128v/151V Pos: standing >
< 420h/420H 129v/151V Pos: standing >
Jov leaves west.
You follow Jov.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of a Gnome is lying here.
Jov Nameless (Drow Elf)(medium) stands in mid-air here.
The vampire of a huge alligator crouches in mid-air here. (minion)
The vampire of a large alligator crouches in mid-air here. (minion)
The vampire of a giant alligator crouches in mid-air here. (minion)
The vampire of a retired sailor enters from the east.
The vampire of a city guard enters from the east.
The vampire of a city guard enters from the east.
The vampire of the captain of the Twilight Cove Buccaneers enters from the east.
< 420h/420H 127v/151V Pos: standing >
Jov gives an order to his followers.
< 420h/420H 128v/151V Pos: standing >
You failed.
< 420h/420H 129v/151V Pos: standing >
Jov leaves west.
You follow Jov.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
Shattered bits of ice are scattered about the area.
A large wall of bones is here to the down.
Jov Nameless (Drow Elf)(medium) stands in mid-air here.
Lurt Nameless (Drow Elf)(medium) stands in mid-air here, fighting a Grey Elf.
A globe of darkness floats near Lurt's head.
Laz Nameless (Drow Elf)(medium) stands in mid-air here. (casting)
Zloin Nameless (Kobold)(small) stands in mid-air here.
A Grey Elf (small) Legionary of The Empire stands in mid-air here, fighting Lurt.
The vampire of a retired sailor enters from the east.
The vampire of a city guard enters from the east.
The vampire of a city guard enters from the east.
The vampire of the captain of the Twilight Cove Buccaneers enters from the east.
< 420h/420H 128v/151V Pos: standing >
Zloin leaves east.
Jov gives an order to his followers.
The vampire of the captain of the Twilight Cove Buccaneers snaps into visibility.
A Grey Elf is knocked to the ground by the vampire of the captain of the Twilight Cove Buccaneers's mighty bash!
A Grey Elf avoids being bashed by the vampire of a city guard, who loses its balance and falls.
A Grey Elf avoids being bashed by the vampire of a city guard, who loses its balance and falls.
The vampire of a retired sailor snaps into visibility.
A Grey Elf avoids being bashed by the vampire of a retired sailor, who loses its balance and falls.
< 420h/420H 129v/151V Pos: standing >
You start chanting...
< 420h/420H 130v/151V Pos: standing >
Zloin enters from the east.
< 420h/420H 130v/151V Pos: standing >
Laz completes his spell...
Laz utters the word 'gurunsoqz'
Laz's spell flows around a Grey Elf, leaving him unharmed!
Zloin gives an order to his followers.
< 420h/420H 131v/151V Pos: standing >
Zloin leaves east.
< 420h/420H 132v/151V Pos: standing >
Casting: solbeeps missile barrage
< 420h/420H 133v/151V Pos: standing >
You complete your spell...
[Damage: 47 ] Your missile of force hits a Grey Elf soundly.
A Grey Elf's some mantis leggings was damaged from the massive blow!
[Damage: 40 ] Your missile of force hits a Grey Elf soundly.
[Damage: 43 ] Your missile of force hits a Grey Elf soundly.
< 420h/420H 134v/151V Pos: standing >
Zloin enters from the east.
The vampire of a giant alligator enters from the east.
The vampire of a huge alligator enters from the east.
< 420h/420H 135v/151V Pos: standing >
Lurt attacks a Grey Elf. [1 hits]
Laz starts casting an offensive spell.
Laz snaps into visibility.
< 420h/420H 137v/151V Pos: standing >
The vampire of the captain of the Twilight Cove Buccaneers attacks a Grey Elf. [2 hits]
A Grey Elf attacks Lurt. [0 hits]
< 420h/420H 137v/151V Pos: standing >
You start chanting...
< 420h/420H 138v/151V Pos: standing >
Jov starts casting an offensive spell.
< 420h/420H 139v/151V Pos: standing >
Laz completes his spell...
Laz utters the words 'yjrr pabraw'
Laz's spell flows around a Grey Elf, leaving him unharmed!
Lurt starts casting an offensive spell.
< 420h/420H 140v/151V Pos: standing >
Casting: solbeeps missile barrage
Zloin leaves east.
The vampire of a giant alligator leaves east.
The vampire of a huge alligator leaves east.
< 420h/420H 141v/151V Pos: standing >
Jov completes his spell...
Jov utters the words 'unsozfol efaui'
Jov drains a Grey Elf - what a waste of energy!
Zloin enters from the east.
The vampire of a giant alligator enters from the east.
The vampire of a large alligator enters from the east.
The vampire of a huge alligator enters from the east.
< 420h/420H 142v/151V Pos: standing >
You complete your spell...
[Damage: 52 ] Your missile of force hits a Grey Elf soundly.
[Damage: 71 ] A huge missile of force departs from your fingertips, making a loud thud as it hits a Grey Elf.
A Grey Elf is incapacitated and will slowly die, if not aided.
[Damage: 6 ] Your force missile slams into a Grey Elf, leaving nothing but a bloody mess.
A Grey Elf's well-polished mithril body shield [superior] was completely destroyed by the massive blow!
A Grey Elf's robe of the mind [superior] was completely destroyed by the massive blow!
A Grey Elf's golden crown of the Sultan was completely destroyed by the massive blow!
A Grey Elf's symbol of Mockvrakar was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.