<worn as a badge> a badge of purity (glowing)
<worn on head> an ashen tin hat from The Savannah of Broken Trusts
<worn on eyes> a blood-stained hemp eyepatch from The Savannah of Broken Trusts
<worn in ear> a robin's tail feather (glowing) (illuminating) [75%]
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on face> a magenta mask
<worn around neck> a sparkling marble necklace from The Savannah of Broken Trusts
<worn around neck> an icy iron pendant from The City of Newhaven
<worn on body> a frost-rimed marble tunic from The Savannah of Broken Trusts
<worn about body> a dusty traveling cloak [poor]
<worn as quiver> a burnt emerald quiver from The Savannah of Broken Trusts
<worn about waist> a fanged iron belt from The Savannah of Broken Trusts
<worn on arms> some rusty iron sleeves from The Savannah of Broken Trusts
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior] [83%]
<worn around wrist> a circlet of red pine [poor]
<worn on hands> some ancient Tukluk spellshield gloves
<worn on finger> a dwarven-made diamond band from The Savannah of Broken Trusts
<held> a wooden earth totem (illuminating)
The smiling cleric's weak punch grazes a Kobold.
The smiling cleric's weak punch grazes a Kobold.
The smiling cleric starts casting an offensive spell.
< 310h/310H 170v/170V Pos: standing >
You complete your spell...
You point at a Kobold.
The globe around a Kobold's body flares as it bears the brunt of your assault!
< 310h/310H 170v/170V Pos: standing >
A look of horror and a silent scream are a Kobold's last actions in this world.
A Kobold is dead! R.I.P.
The smiling cleric stops chanting abruptly!
< 310h/310H 170v/170V Pos: standing >
You failed.
< 310h/310H 170v/170V Pos: standing >
You failed.
< 310h/310H 170v/170V Pos: standing >
You failed.
< 310h/310H 170v/170V Pos: standing >
You failed.
< 310h/310H 170v/170V Pos: standing >
You failed.
< 310h/310H 170v/170V Pos: standing >
You failed.
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
You miss a Kobold.
< 310h/310H 170v/170V Pos: standing >
< T: Mussa TP: sta TC:excellent E: A Kobold ass EP: few scratches >
A Kobold clambers to his feet.
< 310h/310H 170v/170V Pos: standing >
< T: Mussa TP: sta TC:excellent E: A Kobold sta EP: few scratches >
A Kobold attempts to flee.
A Kobold leaves west.
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
Slay whom?
< 310h/310H 170v/170V Pos: standing >
M......***^
...M...***^MM
.....M..^^^MMMM
........P^^^MM^^^
........M^^MMM^^.
+++++++M@^MMM^^^.
......*^^MMMM^^..
.....**^MMM^^^...
..***^^MMM^^...
***^^^MM^^...
**^MMM^^...
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 310h/310H 168v/170V Pos: standing >
A Trade Path Heading into a Ravine
This narrow trade path heads down into a ravine that makes a sharp drop
down into the hills to the north. The steep descent shows that what appear to
be unassuming hills here must become some fairly imposing mountains further to
the north. A number of small juniper bushes and a few small trees dot this
area as the path heads south toward a small forest clearing. Dank, humid air
seems to struggle its way out of the ravine to the north, where the narrow path
makes its steep descent, but otherwise this area is quite peaceful and calm.
Obvious exits: -West -Up -Down
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)
< 310h/310H 167v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 310h/310H 169v/170V Pos: standing >
< 310h/310H 170v/170V Pos: standing >
< 310h/310H 170v/170V Pos: standing >
< 310h/310H 170v/170V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -West -Up -Down
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)
< 310h/310H 170v/170V Pos: standing >
< 310h/310H 170v/170V Pos: standing >
You quickly scan the area.
A minotaur mercenary wizard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
< 310h/310H 170v/170V Pos: standing >
You are almost ready to attain your next level!
< 310h/310H 170v/170V Pos: standing >
You survey the climb ahead...
< 310h/310H 170v/170V Pos: standing >
< 310h/310H 170v/170V Pos: standing >
You start chanting...
< 310h/310H 170v/170V Pos: standing >
You complete your spell...
You feel protective spirits watching over you.
< 310h/310H 170v/170V Pos: standing >
You sit down and relax.
< 310h/310H 170v/170V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - corrosive blast
( 7th circle) 4 - greater soul disturbance
( 6th circle) 1 - wellness
4 - greater mending
1 - earthen grasp
( 5th circle) 5 - molten spray
( 4th circle) 1 - pantherspeed
1 - hawkvision
5 - mending
( 3rd circle) 4 - scalding blast
1 - pythonsting
3 - purify spirit
( 2nd circle) 8 - flameburst
1 - lesser mending
( 1st circle) 7 - ice missile
2 - spirit armor
And you are currently memorizing the following spells:
9 seconds: ( 5th) molten spray
13 seconds: ( 1st) spirit armor
You can memorize no more spells.
You continue your study.
< 310h/310H 170v/170V Pos: sitting >
You start meditating...
< 310h/310H 170v/170V Pos: sitting >
Javok floats in from above.
< 310h/310H 170v/170V Pos: sitting >
You have finished memorizing molten spray.
< 310h/310H 170v/170V Pos: sitting >
You have finished memorizing spirit armor.
You snap out of your meditative trance, memorization complete.
< 310h/310H 170v/170V Pos: sitting >
You clamber to your feet.
< 310h/310H 170v/170V Pos: standing >
You are already about as tense as you can get.
< 310h/310H 170v/170V Pos: standing >
Javok says in dwarven 'where he go?'
You must sit down before meditating!
< 310h/310H 170v/170V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -West -Up -Down
A large wooden sign stands here.
Javok Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A halfling cleric stands here smiling at everything around her.(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)
< 310h/310H 170v/170V Pos: standing >
You say in halfling 'out'
< 310h/310H 170v/170V Pos: standing >
The taste of blood slowly fades from your body.
< 310h/310H 170v/170V Pos: standing >
Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'.
< 310h/310H 170v/170V Pos: standing >
Javok leaves west.
M......***^
...M...***^MM
.....M.P^^^MMMM
.........^^^MM^^^
........M^^MMM^^.
++++++++@^MMM^^^.
......*^^MMMM^^..
.....**^MMM^^^...
M.***^^MMM^^...
***^^^MM^^...
**^MMM^^...
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Javok Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
< 310h/310H 168v/170V Pos: standing >
.......***^
.M......***^^
....M...***^MMM
......M.P^^^MMMM^
.........^^^MM^^^
........@^^MMM^^.
++++++++P^MMM^^^.
......*^^MMMM^^..
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
A large camel grazes here.
< 310h/310H 167v/170V Pos: standing >
........***
........***^^
..M......***^^M
.....M...***^MMMM
......M.P^^^MMMM^
........@^^^MM^^^
........M^^MMM^^.
++++++++P^MMM^^^.
.....*^^MMMM^^.
...**^MMM^^^.
***^^MMM^^.
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 310h/310H 165v/170V Pos: standing >
..........*
.........***^
.........***^^^
...M......***^^MM
.....M...***^MMMM
......M.@^^^MMMM^
.........^^^MM^^^
........M^^MMM^^.
++++++P+^MMM^^^
....*^^MMMM^^
..**^MMM^^^
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
A Kobold (small) Nameless stands in mid-air here.(Red Aura)
< 310h/310H 163v/170V Pos: standing >
........***
........***^^
..M......***^^M
.....M...***^MMMM
......M.P^^^MMMM^
........@^^^MM^^^
.......PM^^MMM^^.
+++++++++^MMM^^^.
.....*^^MMMM^^.
...**^MMM^^^.
***^^MMM^^.
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 310h/310H 162v/170V Pos: standing >
..........*
.........***^
.........***^^^
...M......***^^MM
.....M...***^MMMM
......MP@^^^MMMM^
.........^^^MM^^^
........M^^MMM^^.
++++++++^MMM^^^
....*^^MMMM^^
..**^MMM^^^
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
A Kobold (small) Nameless stands in mid-air here.(Red Aura)
< 310h/310H 162v/170V Pos: standing >
Javok enters from the west.
< 310h/310H 163v/170V Pos: standing >
A Kobold leaves south.
< 310h/310H 163v/170V Pos: standing >
You failed.
< 310h/310H 164v/170V Pos: standing >
You failed.
< 310h/310H 166v/170V Pos: standing >
A Kobold crawls in from the south.
Javok leaves south.
< 310h/310H 167v/170V Pos: standing >
A Kobold crawls east.
You failed.
< 310h/310H 167v/170V Pos: standing >
You failed.
< 310h/310H 168v/170V Pos: standing >
You failed.
< 310h/310H 169v/170V Pos: standing >
Javok enters from the south.
< 310h/310H 170v/170V Pos: standing >
A Light Forest
Though the forest isn't thick here, it has a sinister quality to it that
does a very good job of keeping away travelers. A fairly well-kept road has
been cut through the edge of the forest to the west so that travelers have no
need of stopping, or even traveling through this somewhat sinister place.
Even the animals in the forest here have a strange, twisted quality to them,
a sinister and evil aspect that seems to come from the forest itself. The
trees are thin here, but the thorny bushes seem to lie in every direction
making travel difficult. The forest continues to the east where it appears
to get thicker and more threatening, as well as to the north where it begins
to thin a bit. The road that runs by along the south and west can only be
reached to the west, the southern route has been blocked by a huge, twisted
bloodthorn.
Obvious exits: -North -East -South -West
A large wall of bones is here to the south.
A large wall of bones is here to the east.
A large wall of bones is here to the north.
A Kobold (small) Nameless crouches in mid-air here.(Red Aura)
You barely sense a lifeform nearby.
A sturdy looking mount is here, all saddled up and ready to ride.
< 310h/310H 168v/170V Pos: standing >
A Kobold gives an order to his followers.
..........*
.........***^
.........***^^^
...M......***^^MM
.....M...***^MMMM
......M.@^^^MMMM^
.........^^^MM^^^
........M^^MMM^^.
++++++++^MMM^^^
....*^^MMMM^^
..**^MMM^^^
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
Javok Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
< 310h/310H 166v/170V Pos: standing >
Javok leaves west.
< 310h/310H 166v/170V Pos: standing >
........***
........***^^
..M......***^^M
.....M...***^MMMM
......M..^^^MMMM^
........@^^^MM^^^
.......PM^^MMM^^.
+++++++++^MMM^^^.
.....*^^MMMM^^.
...**^MMM^^^.
***^^MMM^^.
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 310h/310H 165v/170V Pos: standing >
..........*
.........***^
.........***^^^
...M......***^^MM
.....M...***^MMMM
......M.@^^^MMMM^
.........^^^MM^^^
........M^^MMM^^.
+++++++P^MMM^^^
....*^^MMMM^^
..**^MMM^^^
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
You barely sense a lifeform nearby.
A Kobold (small) Nameless crouches in mid-air here.(Red Aura)
< 310h/310H 166v/170V Pos: standing >
A Kobold crawls south.
< 310h/310H 168v/170V Pos: standing >
........***
........***^^
..M......***^^M
.....M...***^MMMM
......M..^^^MMMM^
........@^^^MM^^^
........M^^MMM^^.
+++++++++^MMM^^^.
.....*^^MMMM^^.
...**^MMM^^^.
***^^MMM^^.
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
A Kobold (small) Nameless crouches in mid-air here.(Red Aura)
< 310h/310H 167v/170V Pos: standing >
A Kobold crawls north.
< 310h/310H 168v/170V Pos: standing >
A Kobold crawls in from the north.
< 310h/310H 169v/170V Pos: standing >
A Kobold gives an order to his followers.
The vampire of a large alligator snaps into visibility.
The globe around the vampire of a large alligator's body flares as it bears the brunt of your assault!
You are knocked to the ground by the vampire of a large alligator's mighty bash!
The vampire of a large alligator snaps into visibility.
You dodge a bash from the vampire of a large alligator, who loses its balance and falls.
The vampire of a large alligator snaps into visibility.
You dodge a bash from the vampire of a large alligator, who loses its balance and falls.
< 307h/310H 170v/170V Pos: sitting >
< T: Mussa TP: sit TC:few scratches E: undead sta EP: excellent >
The vampire of a large alligator misses you.
The vampire of a large alligator misses you.
The vampire of a large alligator misses you.
< 307h/310H 170v/170V Pos: sitting >
< T: Mussa TP: sit TC:few scratches E: undead sta EP: excellent >
The vampire of a large alligator blocks your futile lunge at it.
< 307h/310H 170v/170V Pos: sitting >
< T: Mussa TP: sit TC:few scratches E: undead sta EP: excellent >
The vampire of a large alligator's fine punch wounds you.
The globe around the vampire of a large alligator's body flares as it bears the brunt of your assault!
The vampire of a large alligator's fine punch wounds you.
The globe around the vampire of a large alligator's body flares as it bears the brunt of your assault!
The vampire of a large alligator's fine punch wounds you.
The globe around the vampire of a large alligator's body flares as it bears the brunt of your assault!
A Kobold rises to his feet.
< 281h/310H 170v/170V Pos: sitting >
< T: Mussa TP: sit TC:few scratches E: undead sta EP: excellent >
A Kobold starts casting an offensive spell.
< 281h/310H 170v/170V Pos: sitting >
< T: Mussa TP: sit TC:few scratches E: undead sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
You feel less energetic as a Kobold drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
< 190h/310H 170v/170V Pos: sitting >
< T: Mussa TP: sit TC: few wounds E: undead sta EP: excellent >
The vampire of a large alligator blocks your futile lunge at it.
A Kobold starts casting an offensive spell.
< 190h/310H 170v/170V Pos: sitting >
< T: Mussa TP: sit TC: few wounds E: undead sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
You feel less energetic as a Kobold drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
< 99h/310H 170v/170V Pos: sitting >
< T: Mussa TP: sit TC: nasty wounds E: undead sta EP: excellent >
The vampire of a large alligator's fine punch strikes you hard.
The globe around the vampire of a large alligator's body flares as it bears the brunt of your assault!
The vampire of a large alligator's fine punch strikes you hard.
The globe around the vampire of a large alligator's body flares as it bears the brunt of your assault!
The vampire of a large alligator misses you.
You can't do this sitting!
< 80h/310H 170v/170V Pos: sitting >
< T: Mussa TP: sit TC:pretty hurt E: undead sta EP: excellent >
You clamber to your feet.
< 80h/310H 170v/170V Pos: standing >
< T: Mussa TP: sta TC:pretty hurt E: undead sta EP: excellent >
You attempt to flee...
..........*
.........***^
..M......***^^^
...^......***^^MM
.....M...***^MMMM
......M.@^^^MMMM^
........P^^^MM^^^
........M^^MMM^^.
++++++++^MMM^^^
....*^^MMMM^^
..**^MMM^^^
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
You flee northward!
< 80h/310H 148v/170V Pos: standing >
You attempt to flee...
A Light Forest
Though the forest isn't thick here, it has a sinister quality to it that
does a very good job of keeping away travelers. A fairly well-kept road has
been cut through the edge of the forest to the west so that travelers have no
need of stopping, or even traveling through this somewhat sinister place.
Even the animals in the forest here have a strange, twisted quality to them,
a sinister and evil aspect that seems to come from the forest itself. The
trees are thin here, but the thorny bushes seem to lie in every direction
making travel difficult. The forest continues to the east where it appears
to get thicker and more threatening, as well as to the north where it begins
to thin a bit. The road that runs by along the south and west can only be
reached to the west, the southern route has been blocked by a huge, twisted
bloodthorn.
Obvious exits: -North -East -South -West
A large wall of bones is here to the south.
A large wall of bones is here to the east.
A large wall of bones is here to the north.
A sturdy looking mount is here, all saddled up and ready to ride.
You flee eastward!
< 80h/310H 125v/170V Pos: standing >
..........*
.........***^
..M......***^^^
...^......***^^MM
.....M...***^MMMM
......M.@^^^MMMM^
.........^^^MM^^^
........P^^MMM^^.
++++++++^MMM^^^
....*^^MMMM^^
..**^MMM^^^
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 80h/310H 125v/170V Pos: standing >
........***
.M......***^^
..^......***^^M
.....M...***^MMMM
......M..^^^MMMM^
........@^^^MM^^^
........P^^MMM^^.
+++++++++^MMM^^^.
.....*^^MMMM^^.
...**^MMM^^^.
***^^MMM^^.
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 80h/310H 124v/170V Pos: standing >
M......***^
.^......***^^
....M...***^MMM
......M..^^^MMMM^
.........^^^MM^^^
........@^^MMM^^.
++++++++P^MMM^^^.
......*^^MMMM^^..
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
The vampire of a large alligator stands here. (minion) (Red Aura)
The vampire of a large alligator stands here. (minion) (Red Aura)
The vampire of a large alligator stands here. (minion) (Red Aura)
A Kobold (small) Nameless stands in mid-air here.(Red Aura)
A large camel grazes here.
< 80h/310H 122v/170V Pos: standing >
A Kobold gives an order to his followers.
The globe around the vampire of a large alligator's body flares as it bears the brunt of your assault!
You are knocked to the ground by the vampire of a large alligator's mighty bash!
You dodge a bash from the vampire of a large alligator, who loses its balance and falls.
You dodge a bash from the vampire of a large alligator, who loses its balance and falls.
< 77h/310H 123v/170V Pos: sitting >
< T: Mussa TP: sit TC:pretty hurt E: undead sta EP: excellent >
The vampire of a large alligator blocks your futile lunge at it.
< 77h/310H 124v/170V Pos: sitting >
< T: Mussa TP: sit TC:pretty hurt E: undead sta EP: excellent >
The vampire of a large alligator's impressive punch strikes you very hard.
The globe around the vampire of a large alligator's body flares as it bears the brunt of your assault!
The vampire of a large alligator's punch strikes you very hard.
The globe around the vampire of a large alligator's body flares as it bears the brunt of your assault!
The vampire of a large alligator's punch strikes you very hard.
Your robin's tail feather was damaged from the massive blow!
The globe around the vampire of a large alligator's body flares as it bears the brunt of your assault!
< 48h/310H 124v/170V Pos: sitting >
< T: Mussa TP: sit TC:pretty hurt E: undead sta EP: excellent >
A Kobold leaves south.
< 48h/310H 124v/170V Pos: sitting >
< T: Mussa TP: sit TC:pretty hurt E: undead sta EP: excellent >
You miss the vampire of a large alligator.
< 48h/310H 124v/170V Pos: sitting >
< T: Mussa TP: sit TC:pretty hurt E: undead sta EP: excellent >
A Kobold enters from the south.
< 48h/310H 124v/170V Pos: sitting >
< T: Mussa TP: sit TC:pretty hurt E: undead sta EP: excellent >
A Kobold starts casting an offensive spell.
< 48h/310H 124v/170V Pos: sitting >
< T: Mussa TP: sit TC:pretty hurt E: undead sta EP: excellent >
The vampire of a large alligator's fine punch strikes you very hard.
The globe around the vampire of a large alligator's body flares as it bears the brunt of your assault!
The vampire of a large alligator's fine punch seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around the vampire of a large alligator's body flares as it bears the brunt of your assault!
The vampire of a large alligator misses you.
< 30h/310H 124v/170V Pos: sitting >
< T: Mussa TP: sit TC: awful E: undead sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
You scream as a Kobold blasts you into the next life!
Your marbled quartz totem was disintegrated by the negative energy!