<worn as a badge> a twisted ruby badge from BogenTok
<worn on head> a bloodstained helm [89%]
<worn in ear> a smallish golden earring (magic) [88%]
<worn in ear> a dangling crimson earring [poor]
<worn around neck> a bronze torc [superior] [79%]
<worn around neck> a sparkling diamond collar [superior]
<worn on body> a suit of Bloodstone chainmail [superior]
<worn about body> a pitch-black bodycloak (magic)
<worn as quiver> a bloody brass quiver [78%]
<worn about waist> a shark-skin belt
<worn on belt buckle>a stylish marble belt buckle
<worn on arms> the sleeves of thieves
<worn around wrist> a small silvery bracelet [superior] (glowing)
<worn around wrist> a heavy bracer of cold iron [superior]
<worn on hands> some golden, jeweled gauntlets (glowing)
<worn on finger> a tiny bone ring [superior]
<worn on finger> a tiny bone ring [superior]
<primary weapon> an icy mace dubbed 'Rising Frost' (magic)
<secondary weapon> a spiked whip of elven scourge
<worn on feet> a pair of traveling boots [superior]
The Shimmering Sai Inn
Obvious exits: -Down
Yoko the receptionist, offers to show you to your room.
< 975h/975H 197v/217V Pos: standing >
Foyer of the Shimmering Sai
Built in the first and second floors of the residential complexes is a
number of facilities for those touring the Jade Empire, such as a tavern,
a restaurant, and a very affordable and comfortable inn. The foyer of these
establishments is decorated in the traditional eastern designed, including
pillows and a very low table placed on the floor. The local residents
usually remove their shoes before entering buildings like this as a sign
of respect and cleanliness, though those visiting generally are oblivious
to this. A short staircase leads up to the reception of the inn, while
the restaurant and tavern are west and south, respectively.
Obvious exits: -East # -South -West -Up
< 975h/975H 196v/217V Pos: standing >
You quickly scan the area.
A tired traveller who is close by to your south.
A soldier of fortune who is close by to your south.
A well-dressed barman who is close by to your south.
A master chef who is close by to your west.
< 975h/975H 197v/217V Pos: standing >
< 975h/975H 198v/217V Pos: standing >
It is 3pm, on the Day of the Great Gods
The 33rd Day of the Month of FirstFrost, Year 1764.
Time elapsed since boot-up: 3:00:07
Current time is: Sat Jul 16 20:56:45 2016 (GMT)
Sat Jul 16 16:56:45 2016 (EST)
< 975h/975H 202v/217V Pos: standing >
You quickly scan the area.
A well-dressed barman who is close by to your south.
A master chef who is close by to your west.
Yoko who is close by above you.
< 975h/975H 206v/217V Pos: standing >
It is 3pm, on the Day of the Great Gods
The 33rd Day of the Month of FirstFrost, Year 1764.
Time elapsed since boot-up: 3:00:12
Current time is: Sat Jul 16 20:56:50 2016 (GMT)
Sat Jul 16 16:56:50 2016 (EST)
< 975h/975H 208v/217V Pos: standing >
Ok.
< 975h/975H 209v/217V Pos: standing >
The Corniche
The Corniche is one of the most amazing locations within the Jade
Empire. The street is tended meticulously, with the tiled walkway cleaned
so thoroughly that one can almost see a reflection. Flower beds and cherry
trees that seem to blossom all year round line the street. The river flows
softly as soothing music to the east and all around one is filled with the
feelings of serenity. The residential complexes rise up several stories to
the west, each a myriad of eastern designs, with decorated wooden doors
and walls painted in reds and greens of varying designs. A door leading to
the local inn lies west.
Obvious exits: -North -South -West
< 975h/975H 208v/217V Pos: standing >
< 975h/975H 208v/217V Pos: standing >
Ok.
< 975h/975H 210v/217V Pos: standing >
The Corniche
The Corniche is one of the most amazing locations within the Jade
Empire. The street is tended meticulously, with the tiled walkway cleaned
so thoroughly that one can almost see a reflection. Flower beds and cherry
trees that seem to blossom all year round line the street. The river flows
softly as soothing music to the east and all around one is filled with the
feelings of serenity. The residential complexes rise up several stories to
the west, each a myriad of eastern designs, with decorated wooden doors
and walls painted in reds and greens of varying designs.
Obvious exits: -North -South
A beautiful cherry tree blossoms here.
< 975h/975H 210v/217V Pos: standing >
Your battle frenzy fades.
Your battle frenzy fades.
Your battle frenzy fades.
The world speeds up around you.
< 925h/925H 210v/217V Pos: standing >
You quickly scan the area.
A flock of pigeons who is close by to your north.
A commoner who is rather far off to your north.
An elderly gardener who is not far off to your south.
A rickshaw who is rather far off to your south.
< 925h/925H 211v/217V Pos: standing >
< 925h/925H 212v/217V Pos: standing >
The Corniche
The Corniche is one of the most amazing locations within the Jade
Empire. The street is tended meticulously, with the tiled walkway cleaned
so thoroughly that one can almost see a reflection. Flower beds and cherry
trees that seem to blossom all year round line the street. The river flows
softly as soothing music to the east and all around one is filled with the
feelings of serenity. The residential complexes rise up several stories to
the west, each a myriad of eastern designs, with decorated wooden doors
and walls painted in reds and greens of varying designs.
Obvious exits: -North -South
A child of Jade skips merrily down the avenues.
A small flock of pigeons pecks about roads.
< 925h/925H 212v/217V Pos: standing >
Alas, you cannot go that way. . . .
< 925h/925H 213v/217V Pos: standing >
Alas, you cannot go that way. . . .
< 925h/925H 213v/217V Pos: standing >
< 925h/925H 213v/217V Pos: standing >
The River Palisades
The Corniche intersects with the southeastern pallasades here, joining
up alongside the Jade river right before the south bridge that sits to the
east. The impressive Jade palace borders both these two important streets,
but the gates themselves are on the other side of the pallisades. Just to
the north the Corniche continues all the up to the waterfront. The elegant
residential complexes intertwined with various markets and eateries rise
up above the streets to the southwest.
Obvious exits: -North -East -South -West
A beautiful cherry tree blossoms here.
< 925h/925H 213v/217V Pos: standing >
The South Bridge
The north and south bridges are identical in construction and quite a
simple design. A simple wooden arch serves as a walkway across the Jade
river, elevated just enough to allow some of the smaller passenger rafts
to pass underneath. Cherry trees in large earthenware pots are placed as
decoration along the length of the bridge. Two of the most popular inter-
sections of the city are connected by the bridge here, and a sign has been
posted for the benefit of visitors.
Obvious exits: -East -West
A decorated sign is posted on the bridge railing here.
< 925h/925H 212v/217V Pos: standing >
The Blooming Lotus Intersection
This is one of the busiest intersections within the capital. As the Jade
river divides the city into eastern and western halves, the Blooming Lotus
connects them, with the south bridge just to west. Crop runners frequent
this route, hauling bags of rice bound for the grinding wheel to the south,
and loads of cargo that aren't ferried by longboats down the river are
transported by here on the way in or out of the city. The shady Storm Port
district lies to the east, where the rickety watchtower can be seen high
above the rooftops of the nearby guildhouses. Fragrant smells of flowers
and the musical sound of the slowly flowing river bring a sense of peace
one's soul.
Obvious exits: -North -East -South# -West
A woman with tears streaking her eyes wanders aimlessly.
< 925h/925H 211v/217V Pos: standing >
The Storm Port District Gates
This is the border between the capital of Jade and area controlled by
the Storm Port authority. Jade rents out the space to the orcs under quite
a few strict conditions, one of which being no fighting anywhere within
the city limits. Storm Port is only to happy to meet any of the Empire's
conditions, as it means they have control of a sizable outpost in the far
east, as well as constant access to one of the largest harbours in the
entire world. Though the orcs are allowed free travel around the city,
most never leave their outpost other than to travel to the docks, and the
citizens and officials of Jade never venture into the Storm Port authority
either, due mostly because they find it in rather a perpetual state of
squalor and filth.
Obvious exits: -East # -West
Chang Bloodfist stands watch over the gates here.
An Orc lieutanant helps to watch the gates.
< 925h/925H 211v/217V Pos: standing >
The gates seems to be closed.
< 925h/925H 211v/217V Pos: standing >
< 925h/925H 211v/217V Pos: standing >
Ok.
< 925h/925H 212v/217V Pos: standing >
The Storm Port District
As one enters the area controlled by the Storm Port Authority there
is a drastic difference in the quality of life. Though Jade has a set
standard imposed upon the orcs here which they seem to push to the limit.
Truthfully, this outpost is probably the tidiest of all of Storm Port's
terrorities, though is still a massive contrast to the sheer beauty of
city just across the bridge to the west. From here one can see the orc
watchtower to the east, as well has many warehouses and barracks set up
along the northeastern area of the outpost. The gate out is just west.
Obvious exits: -North -East -West
A member of the naval crew walks the district.
< 925h/925H 212v/217V Pos: standing >
Ok.
< 925h/925H 213v/217V Pos: standing >
The Storm Port District
Jade, being a city of true neutrality, has no issues with the local
population of orcs, direct from Storm Port. Many of their monks come here
to train in this far off land to the east, and though mostly welcome in
the city itself, tend to stick to themselves in their own claimed terrority.
Though it is common to hear of skirmishes between the many visiting human
pilgrams, they are usually brief and dealt with harshly on both sides by
the Jade Empire.
Obvious exits: -East -West
A member of the naval crew walks the district.
An Orc shaman helps to support the navy crewmen.
< 925h/925H 212v/217V Pos: standing >
The Storm Port District
The district pathway continues to the east here, passed a grouping of
small unimpressive structures and the watchtower that lies north. Naval
crewmen wander the camp, carrying out their duties while ships are in port
here in Jade. Storage blocks lie to the east of this path, where cargo is
placed until it is ready to be shipped.
Obvious exits: -North -East -West
< 925h/925H 212v/217V Pos: standing >
Alas, you cannot go that way. . . .
< 925h/925H 212v/217V Pos: standing >
The Storm Port District
The southern road of the district ends here with several more medium-
sized storage warehouses and sheds as well as a rickety building to the
south that is used as a sleeping and eating dorm for the labourers of the
outpost. Enough refuse is piled up by door of the building to make one of
the citizens of Jade have a heart attack in digust if they were to ever
bother to venture past the district gates.
Obvious exits: -East -South# -West
A member of the naval crew walks the district.
< 925h/925H 212v/217V Pos: standing >
The door seems to be closed.
< 925h/925H 213v/217V Pos: standing >
Ok.
< 925h/925H 214v/217V Pos: standing >
The Workers Quarters
This building looks to have been constructed quite hastily compared
to the others within the Storm Port authority of the Jade Empire. It is
a testament to the naval orcs treatment of the lesser workmen. The walls
and roof are just planks of wood, and the floor is left bare earth. There
isn't even beds for the workmen, just some straw strewn upon the ground.
Obvious exits: -North
[2] The corpse of an exhausted worker is lying here.
The corpse of a shifty-eyed orc is lying here.
A Human (medium) Legionary of The Empire in mid-air sits atop a beautiful pegasus, fighting an exhausted worker.(Gold Aura)
An exhausted worker stands here, fighting a Human.
An exhausted worker rests here after a long day of labour.
< 925h/925H 213v/217V Pos: standing >
A beautiful pegasus attacks an exhausted worker. [0 hits]
< 925h/925H 214v/217V Pos: standing >
< 925h/925H 216v/217V Pos: standing >
A Human attacks an exhausted worker. [3 hits]
< 925h/925H 216v/217V Pos: standing >
A naval crewman enters from the north.
< 925h/925H 217v/217V Pos: standing >
You fill with BLoodLuST and make a ferocious attack against a Human!
You knock a Human down with a mighty blow!
[Damage: 39 ] Your spirit suffers from contact with a Human's aura!
< 905h/925H 217v/217V Pos: standing >
< T: worker TP: sta TC: awful E: A Human kne EP: nasty wounds >
[Damage: 5 ] Your spirit suffers from contact with a beautiful pegasus's aura!
[Damage: 6 ] Your spirit suffers from contact with a Human's aura!
[Damage: 5 ] Your spirit suffers from contact with a beautiful pegasus's aura!
You attack a Human. [3 hits]
An exhausted worker attacks a Human. [2 hits]
< 898h/925H 217v/217V Pos: standing >
< T: worker TP: sta TC: awful E: A Human kne EP: pretty hurt >
A beautiful pegasus attacks an exhausted worker. [0 hits]
< 900h/925H 217v/217V Pos: standing >
< T: worker TP: sta TC: awful E: A Human kne EP: pretty hurt >
An exhausted worker almost sweeps a Human off of his feet with a well placed leg sweep.
An exhausted worker attacks a Human. [2 hits]
< 908h/925H 217v/217V Pos: standing >
< T: worker TP: sta TC: awful E: A Human kne EP: pretty hurt >
[Damage: 6 ] Your spirit suffers from contact with a Human's aura!
[Damage: 5 ] Your spirit suffers from contact with a Human's aura!
You attack a Human. [2 hits]
Looking panicked, a Human scrambles madly to his feet!
< 904h/925H 217v/217V Pos: standing >
< T: worker TP: sta TC: awful E: A Human sta EP: pretty hurt >
A Human's hands glow as he lays his hands on himself.
< 904h/925H 217v/217V Pos: standing >
< T: worker TP: sta TC: awful E: A Human sta EP: few scratches >
A beautiful pegasus attacks an exhausted worker. [0 hits]
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!
< 905h/925H 217v/217V Pos: standing >
< T: worker TP: sta TC: awful E: A Human sta EP: few scratches >
A naval crewman assists an exhausted worker heroically.
A naval crewman suddenly attacks a Human!
< 907h/925H 217v/217V Pos: standing >
< T: worker TP: sta TC: awful E: A Human sta EP: few scratches >
You fill with BLoodLuST and make a ferocious attack against a Human!
You knock a Human down with a mighty blow!
[Damage: 37 ] Your spirit suffers from contact with a Human's aura!
< 890h/925H 217v/217V Pos: standing >
< T: worker TP: sta TC: awful E: A Human kne EP: small wounds >
An exhausted worker attacks a Human. [1 hits]
< 895h/925H 217v/217V Pos: standing >
< T: worker TP: sta TC: awful E: A Human kne EP: small wounds >
A beautiful pegasus attacks an exhausted worker. [0 hits]
< 897h/925H 217v/217V Pos: standing >
< T: worker TP: sta TC: awful E: A Human kne EP: small wounds >
[Damage: 5 ] Your spirit suffers from contact with a Human's aura!
[Damage: 5 ] Your spirit suffers from contact with a beautiful pegasus's aura!
[Damage: 5 ] Your spirit suffers from contact with a Human's aura!
You attack a Human. [3 hits]
< 891h/925H 217v/217V Pos: standing >
< T: worker TP: sta TC: awful E: A Human kne EP: small wounds >
A naval crewman hits a beautiful pegasus with an impressive kick from behind.
A naval crewman attacks a beautiful pegasus. [1 hits]
< 892h/925H 217v/217V Pos: standing >
< T: worker TP: sta TC: awful E: A Human kne EP: small wounds >
Looking panicked, a Human scrambles madly to his feet!
< 896h/925H 217v/217V Pos: standing >
< T: worker TP: sta TC: awful E: A Human sta EP: small wounds >
A Human attempts to flee.
A Human leaves north riding on a beautiful pegasus.
< 896h/925H 217v/217V Pos: standing >
< 898h/925H 217v/217V Pos: standing >
Slay whom?
< 905h/925H 217v/217V Pos: standing >
The Storm Port District
The southern road of the district ends here with several more medium-
sized storage warehouses and sheds as well as a rickety building to the
south that is used as a sleeping and eating dorm for the labourers of the
outpost. Enough refuse is piled up by door of the building to make one of
the citizens of Jade have a heart attack in digust if they were to ever
bother to venture past the district gates.
Obvious exits: -East -South -West
A few drops of fresh blood are scattered around the area.
< 906h/925H 216v/217V Pos: standing >
The Storm Port District
The district pathway continues to the east here, passed a grouping of
small unimpressive structures and the watchtower that lies north. Naval
crewmen wander the camp, carrying out their duties while ships are in port
here in Jade. Storage blocks lie to the east of this path, where cargo is
placed until it is ready to be shipped.
Obvious exits: -North -East -West
< 907h/925H 215v/217V Pos: standing >
The Storm Port District
Jade, being a city of true neutrality, has no issues with the local
population of orcs, direct from Storm Port. Many of their monks come here
to train in this far off land to the east, and though mostly welcome in
the city itself, tend to stick to themselves in their own claimed terrority.
Though it is common to hear of skirmishes between the many visiting human
pilgrams, they are usually brief and dealt with harshly on both sides by
the Jade Empire.
Obvious exits: -East -West
A member of the naval crew walks the district.
An Orc shaman helps to support the navy crewmen.
< 908h/925H 214v/217V Pos: standing >
The Storm Port District
As one enters the area controlled by the Storm Port Authority there
is a drastic difference in the quality of life. Though Jade has a set
standard imposed upon the orcs here which they seem to push to the limit.
Truthfully, this outpost is probably the tidiest of all of Storm Port's
terrorities, though is still a massive contrast to the sheer beauty of
city just across the bridge to the west. From here one can see the orc
watchtower to the east, as well has many warehouses and barracks set up
along the northeastern area of the outpost. The gate out is just west.
Obvious exits: -North -East -West #
A member of the naval crew walks the district.
< 911h/925H 213v/217V Pos: standing >
The gates seems to be closed.
< 912h/925H 213v/217V Pos: standing >
The gates seems to be closed.
< 913h/925H 214v/217V Pos: standing >
Slay whom?
< 919h/925H 215v/217V Pos: standing >
You want to snuggle.
< 921h/925H 215v/217V Pos: standing >
A naval crewman enters from the north.
The gates seems to be closed.
< 922h/925H 216v/217V Pos: standing >
A naval crewman enters from the east.
The gates seems to be closed.
< 923h/925H 216v/217V Pos: standing >
An orc shaman enters from the east.
Alas, you cannot go that way. . . .
< 926h/925H 217v/217V Pos: standing >
Alas, you cannot go that way. . . .
< 926h/925H 217v/217V Pos: standing >
Ok.
< 926h/925H 217v/217V Pos: standing >
The Storm Port District Gates
This is the border between the capital of Jade and area controlled by
the Storm Port authority. Jade rents out the space to the orcs under quite
a few strict conditions, one of which being no fighting anywhere within
the city limits. Storm Port is only to happy to meet any of the Empire's
conditions, as it means they have control of a sizable outpost in the far
east, as well as constant access to one of the largest harbours in the
entire world. Though the orcs are allowed free travel around the city,
most never leave their outpost other than to travel to the docks, and the
citizens and officials of Jade never venture into the Storm Port authority
either, due mostly because they find it in rather a perpetual state of
squalor and filth.
Obvious exits: -East -West
Chang Bloodfist stands watch over the gates here.
An Orc lieutanant helps to watch the gates.
< 926h/925H 216v/217V Pos: standing >
The Storm Port District
As one enters the area controlled by the Storm Port Authority there
is a drastic difference in the quality of life. Though Jade has a set
standard imposed upon the orcs here which they seem to push to the limit.
Truthfully, this outpost is probably the tidiest of all of Storm Port's
terrorities, though is still a massive contrast to the sheer beauty of
city just across the bridge to the west. From here one can see the orc
watchtower to the east, as well has many warehouses and barracks set up
along the northeastern area of the outpost. The gate out is just west.
Obvious exits: -North -East -West
An Orc shaman helps to support the navy crewmen.
A member of the naval crew walks the district.
A member of the naval crew walks the district.
A member of the naval crew walks the district.
< 926h/925H 215v/217V Pos: standing >
Ok.
< 926h/925H 215v/217V Pos: standing >
You quickly scan the area.
A warg who is close by to your north.
A beautiful pegasus who is not far off to your east.
A naval crewman who is rather far off to your east.
< 926h/925H 216v/217V Pos: standing >
The Storm Port District
Jade, being a city of true neutrality, has no issues with the local
population of orcs, direct from Storm Port. Many of their monks come here
to train in this far off land to the east, and though mostly welcome in
the city itself, tend to stick to themselves in their own claimed terrority.
Though it is common to hear of skirmishes between the many visiting human
pilgrams, they are usually brief and dealt with harshly on both sides by
the Jade Empire.
Obvious exits: -East -West
A Human (medium) Legionary of The Empire in mid-air sits atop a beautiful pegasus.(Gold Aura)
< 926h/925H 215v/217V Pos: standing >
The Storm Port District
The district pathway continues to the east here, passed a grouping of
small unimpressive structures and the watchtower that lies north. Naval
crewmen wander the camp, carrying out their duties while ships are in port
here in Jade. Storage blocks lie to the east of this path, where cargo is
placed until it is ready to be shipped.
Obvious exits: -North -East -West
Fresh blood splatters cover the area.
< 926h/925H 215v/217V Pos: standing >
The Storm Port District
The southern road of the district ends here with several more medium-
sized storage warehouses and sheds as well as a rickety building to the
south that is used as a sleeping and eating dorm for the labourers of the
outpost. Enough refuse is piled up by door of the building to make one of
the citizens of Jade have a heart attack in digust if they were to ever
bother to venture past the district gates.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
< 926h/925H 214v/217V Pos: standing >
A Storage Area
This is one of the numerous walk-in warehouses that line the paths of the
Storm Port district in Jade. It seems the orcs here have more storage space
than anything else, but just what is in the hundreds of containers is any-
ones guess. One would imagine everything from stolen goods, to pirated
plunder, to weapons of little destruction, to just pure old fashioned junk.
Like the other storage areas, there is a shed set up here for organizing
tools and items, and this one is actually accessable without sifting through
mounds of litter.
Obvious exits: -West
Fresh blood splatters cover the area.
A sizable toolshed has been set up here.
A member of the naval crew walks the district.
< 926h/925H 213v/217V Pos: standing >
Alas, you cannot go that way. . . .
< 926h/925H 213v/217V Pos: standing >
The Storm Port District
The southern road of the district ends here with several more medium-
sized storage warehouses and sheds as well as a rickety building to the
south that is used as a sleeping and eating dorm for the labourers of the
outpost. Enough refuse is piled up by door of the building to make one of
the citizens of Jade have a heart attack in digust if they were to ever
bother to venture past the district gates.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
< 926h/925H 213v/217V Pos: standing >
The Storm Port District
The district pathway continues to the east here, passed a grouping of
small unimpressive structures and the watchtower that lies north. Naval
crewmen wander the camp, carrying out their duties while ships are in port
here in Jade. Storage blocks lie to the east of this path, where cargo is
placed until it is ready to be shipped.
Obvious exits: -North -East -West
Fresh blood splatters cover the area.
< 926h/925H 212v/217V Pos: standing >
Slay whom?
< 926h/925H 213v/217V Pos: standing >
Slay whom?
< 926h/925H 213v/217V Pos: standing >
The Storm Port District
Jade, being a city of true neutrality, has no issues with the local
population of orcs, direct from Storm Port. Many of their monks come here
to train in this far off land to the east, and though mostly welcome in
the city itself, tend to stick to themselves in their own claimed terrority.
Though it is common to hear of skirmishes between the many visiting human
pilgrams, they are usually brief and dealt with harshly on both sides by
the Jade Empire.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
< 926h/925H 213v/217V Pos: standing >
The Storm Port District
As one enters the area controlled by the Storm Port Authority there
is a drastic difference in the quality of life. Though Jade has a set
standard imposed upon the orcs here which they seem to push to the limit.
Truthfully, this outpost is probably the tidiest of all of Storm Port's
terrorities, though is still a massive contrast to the sheer beauty of
city just across the bridge to the west. From here one can see the orc
watchtower to the east, as well has many warehouses and barracks set up
along the northeastern area of the outpost. The gate out is just west.
Obvious exits: -North -East -West #
A Human (medium) Legionary of The Empire in mid-air sits atop a beautiful pegasus.(Gold Aura)
An Orc shaman helps to support the navy crewmen.
A member of the naval crew walks the district.
A member of the naval crew walks the district.
A member of the naval crew walks the district.
< 926h/925H 212v/217V Pos: standing >
A naval crewman leaves east.
The gates seems to be closed.
< 926h/925H 213v/217V Pos: standing >
A Human leaves east riding on a beautiful pegasus.
< 926h/925H 213v/217V Pos: standing >
The Storm Port District
Jade, being a city of true neutrality, has no issues with the local
population of orcs, direct from Storm Port. Many of their monks come here
to train in this far off land to the east, and though mostly welcome in
the city itself, tend to stick to themselves in their own claimed terrority.
Though it is common to hear of skirmishes between the many visiting human
pilgrams, they are usually brief and dealt with harshly on both sides by
the Jade Empire.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
A Human (medium) Legionary of The Empire in mid-air sits atop a beautiful pegasus.(Gold Aura)
A member of the naval crew walks the district.
< 926h/925H 212v/217V Pos: standing >
The Storm Port District
As one enters the area controlled by the Storm Port Authority there
is a drastic difference in the quality of life. Though Jade has a set
standard imposed upon the orcs here which they seem to push to the limit.
Truthfully, this outpost is probably the tidiest of all of Storm Port's
terrorities, though is still a massive contrast to the sheer beauty of
city just across the bridge to the west. From here one can see the orc
watchtower to the east, as well has many warehouses and barracks set up
along the northeastern area of the outpost. The gate out is just west.
Obvious exits: -North -East -West #
Puddles of fresh blood cover the ground.
An Orc shaman helps to support the navy crewmen.
A member of the naval crew walks the district.
A member of the naval crew walks the district.
< 926h/925H 212v/217V Pos: standing >
Slay whom?
< 926h/925H 214v/217V Pos: standing >
The gates seems to be closed.
< 926h/925H 214v/217V Pos: standing >
The Storm Port District
Jade, being a city of true neutrality, has no issues with the local
population of orcs, direct from Storm Port. Many of their monks come here
to train in this far off land to the east, and though mostly welcome in
the city itself, tend to stick to themselves in their own claimed terrority.
Though it is common to hear of skirmishes between the many visiting human
pilgrams, they are usually brief and dealt with harshly on both sides by
the Jade Empire.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
A member of the naval crew walks the district.
A Human (medium) Legionary of The Empire in mid-air sits atop a beautiful pegasus.(Gold Aura)
A member of the naval crew walks the district.
A halo of white light descends upon a Human burning your soul.
A beautiful pegasus's hooves crash into you with a stunning force!
You are knocked to the ground!
< 900h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC:few scratches E: A Human sta EP: small wounds >
A naval crewman suddenly attacks a Human!
< 902h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC:few scratches E: A Human sta EP: small wounds >
A naval crewman enters from the west.
[Damage: 4 ] Your spirit suffers from contact with a Human's aura!
You attack a Human. [1 hits]
< 903h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC:few scratches E: A Human sta EP: small wounds >
The sun starts to set in the south.
A naval crewman assists a naval crewman heroically.
A naval crewman suddenly attacks a beautiful pegasus!
< 905h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC:few scratches E: A Human sta EP: small wounds >
A Human attacks you. [2 hits]
< 863h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC:few scratches E: A Human sta EP: small wounds >
An orc shaman enters from the west.
< 863h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC:few scratches E: A Human sta EP: small wounds >
A beautiful pegasus attacks a naval crewman. [1 hits]
< 864h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC:few scratches E: A Human sta EP: small wounds >
A naval crewman attacks a beautiful pegasus. [1 hits]
< 866h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC:few scratches E: A Human sta EP: small wounds >
A beautiful pegasus's snout is smashed as a naval crewman relocates it with its foot.
A naval crewman attacks a beautiful pegasus. [1 hits]
You score a CRITICAL HIT!!!!!
[Damage: 9 ] Your spirit suffers from contact with a beautiful pegasus's aura!
[Damage: 5 ] Your spirit suffers from contact with a Human's aura!
You attack a Human. [2 hits]
< 865h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC:few scratches E: A Human sta EP: small wounds >
You clamber to your feet.
< 866h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC:few scratches E: A Human sta EP: small wounds >
A Human's the great claymore of giants power [superior] eminates a soft glow and a Human looks refreshed!
A Human attacks you. [2 hits]
You are already standing.
< 846h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC:few scratches E: A Human sta EP: small wounds >
C'mon, you are doing it all the time!
< 847h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC:few scratches E: A Human sta EP: small wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 847h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC:few scratches E: A Human sta EP: small wounds >
A beautiful pegasus attacks a naval crewman. [0 hits]
< 848h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC:few scratches E: A Human sta EP: small wounds >
A naval crewman attacks a beautiful pegasus. [1 hits]
You fill with BLoodLuST and make a ferocious attack against a Human!
You knock a Human down with a mighty blow!
[Damage: 46 ] Your spirit suffers from contact with a Human's aura!
< 827h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC: small wounds E: A Human kne EP: small wounds >
A naval crewman assists a naval crewman heroically.
A naval crewman suddenly attacks a beautiful pegasus!
< 828h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC: small wounds E: A Human kne EP: small wounds >
An orc shaman assists a naval crewman heroically.
An orc shaman suddenly attacks a beautiful pegasus!
A naval crewman attacks a beautiful pegasus. [1 hits]
< 832h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC: small wounds E: A Human kne EP: small wounds >
You score a CRITICAL HIT!!!!!
[Damage: 12 ] Your spirit suffers from contact with a beautiful pegasus's aura!
You attack a Human. [1 hits]
< 828h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC: small wounds E: A Human kne EP: small wounds >
A naval crewman enters from the west.
< 829h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC: small wounds E: A Human kne EP: small wounds >
A beautiful pegasus attacks a naval crewman. [0 hits]
< 830h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC: small wounds E: A Human kne EP: small wounds >
A naval crewman makes a futile attempt to tackle a beautiful pegasus, but he is simply immovable.
A naval crewman attacks a beautiful pegasus. [1 hits]
< 833h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC:few scratches E: A Human kne EP: small wounds >
A naval crewman hits a beautiful pegasus with an impressive kick from behind.
A naval crewman attacks a beautiful pegasus. [0 hits]
< 833h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC:few scratches E: A Human kne EP: small wounds >
A Human rises to his feet.
< 834h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC:few scratches E: A Human sta EP: small wounds >
A beautiful pegasus's hooves crash into you with a stunning force!
You are knocked to the ground!
< 811h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: small wounds E: A Human sta EP: small wounds >
Beams of light appear from nowhere, and implode into a Grey Elf!
< 811h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: small wounds E: A Human sta EP: small wounds >
An orc shaman starts casting an offensive spell.
An orc shaman attacks a beautiful pegasus. [1 hits]
< 813h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: small wounds E: A Human sta EP: small wounds >
A beautiful pegasus's snout is smashed as a naval crewman relocates it with its foot.
A naval crewman attacks a beautiful pegasus. [1 hits]
< 813h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: small wounds E: A Human sta EP: small wounds >
A Human attacks you. [3 hits]
< 782h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: small wounds E: A Human sta EP: small wounds >
A beautiful pegasus attacks a naval crewman. [0 hits]
[Damage: 7 ] Your spirit suffers from contact with a beautiful pegasus's aura!
You attack a Human. [1 hits]
< 780h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: small wounds E: A Human sta EP: small wounds >
A naval crewman clambers to its feet.
< 783h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: small wounds E: A Human sta EP: small wounds >
A naval crewman makes a futile attempt to tackle a beautiful pegasus, but he is simply immovable.
A naval crewman attacks a beautiful pegasus. [1 hits]
< 784h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: small wounds E: A Human sta EP: small wounds >
A naval crewman attacks a beautiful pegasus. [0 hits]
< 784h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: small wounds E: A Human sta EP: small wounds >
That last attack was particularly invasive, and you feel your collective power decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
< 613h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: few wounds E: A Human sta EP: small wounds >
A naval crewman assists a naval crewman heroically.
A naval crewman suddenly attacks a beautiful pegasus!
< 614h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: few wounds E: A Human sta EP: small wounds >
A naval crewman attacks a beautiful pegasus. [0 hits]
A Human attacks you. [2 hits]
< 593h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: few wounds E: A Human sta EP: small wounds >
A beautiful pegasus attacks a naval crewman. [1 hits]
< 595h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: few wounds E: A Human sta EP: small wounds >
[Damage: 4 ] Your spirit suffers from contact with a Human's aura!
You attack a Human. [1 hits]
< 595h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: few wounds E: A Human sta EP: small wounds >
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
< 431h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: nasty wounds E: A Human sta EP: small wounds >
The air before you seems to rend and tear, revealing a black rift.
< 433h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: nasty wounds E: A Human sta EP: small wounds >
A naval crewman clambers to its feet.
A beautiful pegasus's snout is smashed as a naval crewman relocates it with its foot.
A naval crewman attacks a beautiful pegasus. [0 hits]
< 433h/925H 214v/217V Pos: sitting >
< T: Toniz TP: sit TC: nasty wounds E: A Human sta EP: small wounds >
A naval crewman attacks a beautiful pegasus. [2 hits]
You clamber to your feet.
< 434h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC: nasty wounds E: A Human sta EP: small wounds >
You fill with BLoodLuST and make a ferocious attack against a Human!
You knock a Human down with a mighty blow!
[Damage: 43 ] Your spirit suffers from contact with a Human's aura!
< 412h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC: nasty wounds E: A Human kne EP: few wounds >
An orc shaman completes his spell...
An orc shaman utters the words 'gqahpuio xuie'
A scathing gust of wind bursts from an orc shaman's fingertips!
The scathing gust of wind hits a Grey Elf, burning flesh from his body.
The flames cause your skin to smoke!
The scathing gust of wind hits you, burning flesh from your body.
The scathing gust of wind hits a Human, burning flesh from his body.
The scathing gust of wind hits a beautiful pegasus, burning flesh from his body.
< 356h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC: nasty wounds E: A Human kne EP: few wounds >
A beautiful pegasus's snout is smashed as a naval crewman relocates it with its foot.
A naval crewman attacks a beautiful pegasus. [1 hits]
< 356h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC: nasty wounds E: A Human kne EP: few wounds >
An orc shaman starts casting an offensive spell.
An orc shaman attacks a beautiful pegasus. [1 hits]
< 356h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC: nasty wounds E: A Human kne EP: few wounds >
A beautiful pegasus's snout is smashed as a naval crewman relocates it with its foot.
A naval crewman attacks a beautiful pegasus. [0 hits]
< 356h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC: nasty wounds E: A Human kne EP: few wounds >
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
YIKES! Another hit like that, and you've had it!!
< 168h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC:pretty hurt E: A Human kne EP: few wounds >
A beautiful pegasus attacks a naval crewman. [0 hits]
< 168h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC:pretty hurt E: A Human kne EP: few wounds >
[Damage: 13 ] Your spirit suffers from contact with a Human's aura!
[Damage: 10 ] Your spirit suffers from contact with a beautiful pegasus's aura!
You attack a Human. [2 hits]
< 158h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC:pretty hurt E: A Human kne EP: few wounds >
A beautiful pegasus is mortally wounded, and will die soon, if not aided.
A naval crewman attacks a beautiful pegasus. [1 hits]
You feel your mind recover from the assault.
Someone stumbles out of the wormhole.
< 158h/925H 214v/217V Pos: standing >
< T: Toniz TP: sta TC:pretty hurt E: A Human kne EP: few wounds >
That last attack was particularly invasive, and you feel your collective intelligence decrease.
You crumple to the ground, blood seeping from your ears as your mind is torn to pieces.
Your leggings of ripping shattered in bits as the tortured body spasms and quivers!
Your black, leather eyepatch [poor] shattered in bits as the tortured body spasms and quivers!
Your glowing softwood veil from Githyanki Hometown shattered in bits as the tortured body spasms and quivers!