<worn as a badge> an emblem of Shanatar royalty (magic)
<worn on head> a golden crown set with diamonds [superior] (magic) [89%]
<worn on eyes> a magical dragonscale eyepatch
<worn in ear> a shimmering earring of many colors
<worn in ear> a small illithid tentacle (magic) [72%]
<worn on face> a grotesque quasit-skin mask of endurance (magic) [80%]
<worn around neck> some kharma mind beads [superior] (magic)
<worn around neck> some kharma mind beads (magic) [74%]
<worn on body> the robe of Lost Souls (magic)[177h 21m 56s]
<worn about body> a thin dragonskin cloak coated with brass [poor] (magic) [59%]
<worn on back> a large leather backpack
<worn as quiver> a marble quiver [84%]
<worn about waist> a silken belt with a stylized iron buckle [79%]
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<attached to belt> a glowing azure potion (magic) (glowing)
<attached to belt> an intricate hourglass running in reverse [superior] (invis) (magic)
<worn on arms> sleeves of gold dragonskin (magic)
<held as shield> the dark heart of Dreggan Wood (magic) (glowing)[177h 21m 56s]
<worn around wrist> a stylish iron bracelet from The Great Realm of Duris
<worn around wrist> a bracelet of influence (magic) [84%]
<worn on hands> the gloves of the mind (magic) [72%]
<worn on finger> a gleaming platinum ring [poor] (magic) [73%]
<worn on finger> a bone band of infinite power (magic) (humming)
<primary weapon> Tiamat's poison tail stinger (magic)[177h 21m 56s]
<worn on legs> a pair of flayed illithid hide leggings [superior] (glowing) [77%]
<worn on feet> some gnomish rocket boots [superior] (magic) (humming) [83%]
Casting: enhance constitution
< 726h/822H 174v/174V Pos: standing >
Your mental manipulations become a reality...
You feel more vitalized.
< 726h/822H 174v/174V Pos: standing >
You begin to focus your will...
< 726h/822H 174v/174V Pos: standing >
< 726h/822H 174v/174V Pos: standing >
Casting: enhance agility
< 726h/822H 174v/174V Pos: standing >
Your mental manipulations become a reality...
You feel more agile.
< 726h/822H 174v/174V Pos: standing >
You begin to focus your will...
< 726h/822H 174v/174V Pos: standing >
Casting: enhance strength
< 727h/822H 174v/174V Pos: standing >
Your mental manipulations become a reality...
Your muscles begin to expand.
< 727h/822H 174v/174V Pos: standing >
You begin to focus your will...
< 727h/822H 174v/174V Pos: standing >
< 727h/822H 174v/174V Pos: standing >
Casting: enhance dexterity
< 727h/822H 174v/174V Pos: standing >
Your mental manipulations become a reality...
Your coordination increases greatly.
< 727h/822H 174v/174V Pos: standing >
You begin to focus your will...
< 727h/822H 174v/174V Pos: standing >
Casting: combat mind
< 727h/822H 174v/174V Pos: standing >
Your mental manipulations become a reality...
< 728h/822H 174v/174V Pos: standing >
You begin to focus your will...
< 728h/822H 174v/174V Pos: standing >
Casting: adrenaline control
< 728h/822H 174v/174V Pos: standing >
Your mental manipulations become a reality...
Any more of an adrenaline rush, and yer heart would stop.
< 728h/822H 174v/174V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A rather large leather backpack lies here.
A bulletin board stands here.
Orthyn Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A young ape swings through the jungle and leaps across the rocks.
< 728h/822H 174v/174V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
A Cozy Sleeping Chamber
Obvious exits: -E
A rather large leather backpack lies here.
A bulletin board stands here.
Orthyn Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A young ape swings through the jungle and leaps across the rocks.
< 729h/822H 174v/174V Pos: standing >
You sit down and relax.
< 729h/822H 174v/174V Pos: sitting >
You aren't trained in magic.
< 729h/822H 174v/174V Pos: sitting >
You start meditating...
< 729h/822H 174v/174V Pos: sitting >
< 734h/822H 174v/174V Pos: sitting >
< 734h/822H 174v/174V Pos: sitting >
< 736h/822H 174v/174V Pos: sitting >
< 736h/822H 174v/174V Pos: sitting >
< 736h/822H 174v/174V Pos: sitting >
< 736h/822H 174v/174V Pos: sitting >
< 736h/822H 174v/174V Pos: sitting >
< 737h/822H 174v/174V Pos: sitting >
< 737h/822H 174v/174V Pos: sitting >
< 737h/822H 174v/174V Pos: sitting >
< 737h/822H 174v/174V Pos: sitting >
< 737h/822H 174v/174V Pos: sitting >
< 737h/822H 174v/174V Pos: sitting >
< 738h/822H 174v/174V Pos: sitting >
< 738h/822H 174v/174V Pos: sitting >
< 738h/822H 174v/174V Pos: sitting >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 739h/822H 174v/174V Pos: sitting >
< 740h/822H 174v/174V Pos: sitting >
< 740h/822H 174v/174V Pos: sitting >
< 740h/822H 174v/174V Pos: sitting >
< 740h/822H 174v/174V Pos: sitting >
< 740h/822H 174v/174V Pos: sitting >
< 740h/822H 174v/174V Pos: sitting >
< 740h/822H 174v/174V Pos: sitting >
< 740h/822H 174v/174V Pos: sitting >
< 740h/822H 174v/174V Pos: sitting >
< 742h/822H 174v/174V Pos: sitting >
Your mana reserves are now full.
< 743h/822H 174v/174V Pos: sitting >
You clamber to your feet.
< 743h/822H 174v/174V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A rather large leather backpack lies here.
A bulletin board stands here.
Orthyn Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A young ape swings through the jungle and leaps across the rocks.
< 743h/822H 174v/174V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 744h/822H 173v/174V Pos: standing >
Inside an Outpost Tower
Obvious exits: -D
A large, spacious vortex displays views of The Empire here. (glowing)
< 744h/822H 173v/174V Pos: standing >
Autosaving...
< 744h/822H 173v/174V Pos: standing >
*..... .
**.### ..
...M@# ..
**.### ..
**... ..
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
A small outpost tower stands here.
< 744h/822H 172v/174V Pos: standing >
You begin to focus your will...
< 745h/822H 174v/174V Pos: standing >
Casting: ether warp *
< 745h/822H 174v/174V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
A Winding, Rocky, Mountain Trail
Obvious exits: -S -W
A refugee from Longhollow meanders through the trail here.
A refugee from Longhollow meanders through the trail here.
A forlorn and solemn refugee leads his group here.(Gold Aura)
A stout Dwarf stands here, eyeing the rock.(Gold Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.
< 745h/822H 174v/174V Pos: standing >
You begin to focus your will...
< 746h/822H 174v/174V Pos: standing >
Casting: ether warp *
< 746h/822H 174v/174V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
Otten's Stout Armor
Obvious exits: -S
A war-hardened half-orc stands here.
Otten, the smith, stands here.
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.
< 746h/822H 174v/174V Pos: standing >
You quickly scan the area.
You see nothing.
< 746h/822H 174v/174V Pos: standing >
< 746h/822H 174v/174V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W
< 746h/822H 173v/174V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your north.
Otten who is close by to your north.
A retired soldier who is close by to your east.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is not far off to your west.
Arian who is not far off to your west.
A war-hardened warrior who is a brief walk away to your west.
A war-hardened warrior who is a brief walk away to your west.
A war-hardened warrior who is a brief walk away to your west.
< 747h/822H 173v/174V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S -W
The corpse of a Githyanki is lying here.
A war-hardened half-orc stands here.
< 747h/822H 172v/174V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 747h/822H 172v/174V Pos: standing >
A war-hardened warrior leaves north.
< 747h/822H 174v/174V Pos: standing >
A war-hardened warrior enters from the west.
< 747h/822H 174v/174V Pos: standing >
It appears to be the corpse of Frikk.
a mask of sewn flesh (magic)
a bugbear-skin eyepatch [superior]
a shiny mithril bracelet [poor] (magic)
a blue Cimmerian bracelet
a belt of ragged flesh
a deep red cloak [superior]
some studded black boots [superior]
a boreal hemp earring
some frozen leather arm plates from Bugentolen
a twined bronze skullcap
a studded leather jacket
an enchanted necktie
a dangling spider necklace (humming)
a silvery ring studded with gems [superior] (magic)
a bent ring
< 748h/822H 174v/174V Pos: standing >
You get a mask of sewn flesh from the corpse of Frikk.
You get a bugbear-skin eyepatch [superior] from the corpse of Frikk.
You get a shiny mithril bracelet [poor] from the corpse of Frikk.
You get a blue Cimmerian bracelet from the corpse of Frikk.
You get a belt of ragged flesh from the corpse of Frikk.
You get a deep red cloak [superior] from the corpse of Frikk.
You get some studded black boots [superior] from the corpse of Frikk.
You get a boreal hemp earring from the corpse of Frikk.
You get some frozen leather arm plates from Bugentolen from the corpse of Frikk.
You get a twined bronze skullcap from the corpse of Frikk.
You can't carry any more.
< 748h/822H 174v/174V Pos: standing >
A war-hardened warrior enters from the south.
< 749h/822H 174v/174V Pos: standing >
You put 10 items into a net of endless currents.
< 749h/822H 174v/174V Pos: standing >
You get a studded leather jacket from the corpse of Frikk.
You get an enchanted necktie from the corpse of Frikk.
You get a dangling spider necklace from the corpse of Frikk.
You get a silvery ring studded with gems [superior] from the corpse of Frikk.
You get a bent ring from the corpse of Frikk.
< 749h/822H 174v/174V Pos: standing >
You put 5 items into a net of endless currents.
< 750h/822H 174v/174V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S -W
The corpse of a Githyanki is lying here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
< 750h/822H 174v/174V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your north.
A retired soldier who is close by to your east.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is close by to your west.
Arian who is close by to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
< 750h/822H 174v/174V Pos: standing >
< 750h/822H 174v/174V Pos: standing >
Sparring Arena
Obvious exits: -N -E -S -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
(Q)Arian, the ultimate half-orc warrior, stands here.
< 751h/822H 173v/174V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
< 751h/822H 172v/174V Pos: standing >
Alas, you cannot go that way. . . .
< 751h/822H 173v/174V Pos: standing >
Hall of Warriors
Obvious exits: -E -S
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
< 751h/822H 173v/174V Pos: standing >
Alas, you cannot go that way. . . .
< 751h/822H 173v/174V Pos: standing >
Hall of Warriors
Obvious exits: -E -S -W
A war-hardened half-orc stands here.
< 751h/822H 172v/174V Pos: standing >
Sparring Arena
Obvious exits: -N -E -S -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
(Q)Arian, the ultimate half-orc warrior, stands here.
< 751h/822H 172v/174V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
< 751h/822H 172v/174V Pos: standing >
Hall of Warriors
Obvious exits: -N -E
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
< 752h/822H 173v/174V Pos: standing >
Alas, you cannot go that way. . . .
< 752h/822H 173v/174V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
< 752h/822H 172v/174V Pos: standing >
Sparring Arena
Obvious exits: -N -E -S -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
(Q)Arian, the ultimate half-orc warrior, stands here.
< 752h/822H 171v/174V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S -W
The corpse of a Githyanki is lying here.
A war-hardened half-orc stands here.
< 752h/822H 172v/174V Pos: standing >
You begin to focus your will...
< 752h/822H 174v/174V Pos: standing >
Casting: ectoplasmic form
< 752h/822H 174v/174V Pos: standing >
Your mental manipulations become a reality...
< 752h/822H 174v/174V Pos: standing >
Obvious exits:
North- Hall of Warriors
East - (open door) A Cobblestone Road
South- Hall of Warriors
West - Sparring Arena
< 753h/822H 174v/174V Pos: standing >
< 753h/822H 174v/174V Pos: standing >
< 753h/822H 174v/174V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W
An aging but brawny half-orc stands here enjoying life.
< 753h/822H 173v/174V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your north.
Otten who is close by to your north.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
Arian who is not far off to your west.
A war-hardened warrior who is a brief walk away to your west.
A war-hardened warrior who is a brief walk away to your west.
A war-hardened warrior who is a brief walk away to your west.
A war-hardened warrior who is a brief walk away to your west.
< 753h/822H 173v/174V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S -W
The corpse of a Githyanki is lying here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
< 754h/822H 172v/174V Pos: standing >
Ok.
< 754h/822H 174v/174V Pos: standing >
< 754h/822H 174v/174V Pos: standing >
A war-hardened warrior leaves west.
< 754h/822H 174v/174V Pos: standing >
A war-hardened warrior leaves west.
< 755h/822H 174v/174V Pos: standing >
Hall of Warriors
Obvious exits: -N -E# -S -W
The corpse of a Githyanki is lying here.
< 755h/822H 174v/174V Pos: standing >
< 755h/822H 174v/174V Pos: standing >
< 756h/822H 174v/174V Pos: standing >
A war-hardened warrior enters from the south.
< 756h/822H 174v/174V Pos: standing >
A war-hardened warrior enters from the north.
< 757h/822H 174v/174V Pos: standing >
< 757h/822H 174v/174V Pos: standing >
Hall of Warriors
Obvious exits: -N -E# -S -W
The corpse of a Githyanki is lying here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
< 758h/822H 174v/174V Pos: standing >
It appears to be the corpse of Frikk.
Nothing.
< 758h/822H 174v/174V Pos: standing >
< 759h/822H 174v/174V Pos: standing >
A war-hardened warrior enters from the north.
< 759h/822H 174v/174V Pos: standing >
A war-hardened warrior enters from the west.
< 759h/822H 174v/174V Pos: standing >
Hall of Warriors
Obvious exits: -N -E# -S -W
The corpse of a Githyanki is lying here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
< 760h/822H 174v/174V Pos: standing >
A war-hardened warrior leaves north.
< 760h/822H 174v/174V Pos: standing >
It appears to be the corpse of Frikk.
Nothing.
< 760h/822H 174v/174V Pos: standing >
< 760h/822H 174v/174V Pos: standing >
A war-hardened warrior leaves north.
< 761h/822H 174v/174V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 761h/822H 174v/174V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.
Arian who is close by to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
< 761h/822H 174v/174V Pos: standing >
< 761h/822H 174v/174V Pos: standing >
Hall of Warriors
Obvious exits: -S -W
A war-hardened half-orc stands here.
< 761h/822H 173v/174V Pos: standing >
Hall of Warriors
Obvious exits: -E -S -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
< 762h/822H 172v/174V Pos: standing >
< 762h/822H 172v/174V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your east.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is close by to your south.
Arian who is close by to your south.
A war-hardened warrior who is not far off to your south.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.
< 762h/822H 174v/174V Pos: standing >
Hall of Warriors
Obvious exits: -S -W
A war-hardened half-orc stands here.
< 762h/822H 173v/174V Pos: standing >
Hall of Warriors
Obvious exits: -N -E# -S -W
The corpse of a Githyanki is lying here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
< 762h/822H 172v/174V Pos: standing >
Your body vibrates as you fan out your molecules.
A Cobblestone Road
Obvious exits: -N -E -W#
< 762h/822H 171v/174V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your north.
A war-hardened warrior who is close by to your north.
Otten who is close by to your north.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
Arian who is not far off to your west.
A war-hardened warrior who is a brief walk away to your west.
A war-hardened warrior who is a brief walk away to your west.
A war-hardened warrior who is a brief walk away to your west.
A war-hardened warrior who is a brief walk away to your west.
< 763h/822H 174v/174V Pos: standing >
< 763h/822H 174v/174V Pos: standing >
Otten's Stout Armor
Obvious exits: -S
An aging but brawny half-orc stands here enjoying life.
A war-hardened half-orc stands here.
Otten, the smith, stands here.
< 763h/822H 173v/174V Pos: standing >
You quickly scan the area.
You see nothing.
< 763h/822H 173v/174V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W#
< 763h/822H 172v/174V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 763h/822H 171v/174V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 763h/822H 172v/174V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is rather far off to your west.
A war-hardened warrior who is rather far off to your west.
A war-hardened warrior who is rather far off to your west.
A war-hardened warrior who is rather far off to your west.
A war-hardened warrior who is rather far off to your west.
Arian who is rather far off to your west.
A war-hardened warrior who is in the distance to your west.
A war-hardened warrior who is in the distance to your west.
A war-hardened warrior who is in the distance to your west.
< 763h/822H 174v/174V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
< 763h/822H 173v/174V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your north.
A war-hardened warrior who is in the distance to your west.
A war-hardened warrior who is in the distance to your west.
A war-hardened warrior who is in the distance to your west.
A war-hardened warrior who is in the distance to your west.
A war-hardened warrior who is in the distance to your west.
A war-hardened warrior who is in the distance to your west.
Arian who is in the distance to your west.
< 764h/822H 173v/174V Pos: standing >
< 764h/822H 173v/174V Pos: standing >
< 764h/822H 173v/174V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
An aging but brawny half-orc stands here enjoying life.
< 764h/822H 172v/174V Pos: standing >
You quickly scan the area.
Haera who is close by to your east.
< 765h/822H 174v/174V Pos: standing >
A Githyanki enters from the north.
A Paved Obsidian Road
Obvious exits: -E -S -W
< 765h/822H 173v/174V Pos: standing >
You quickly scan the area.
A Githyanki who is a brief walk away to your south.
Lawter who is close by to your west.
< 765h/822H 173v/174V Pos: standing >
< 765h/822H 173v/174V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
< 765h/822H 172v/174V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
There are residual brain waves in the area.
< 765h/822H 171v/174V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S
< 765h/822H 172v/174V Pos: standing >
< 765h/822H 173v/174V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
< 766h/822H 173v/174V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 766h/822H 172v/174V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 766h/822H 171v/174V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W#
< 766h/822H 172v/174V Pos: standing >
Your body vibrates as you fan out your molecules.
Hall of Warriors
Obvious exits: -N -E# -S -W
The corpse of a Githyanki is lying here.
A Githyanki (medium) stands here.(Red Aura)
< 766h/822H 172v/174V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 766h/822H 174v/174V Pos: standing >
You begin to focus your will...
< 766h/822H 174v/174V Pos: standing >
You snap into visibility.
Casting: psychic crush
< 767h/822H 174v/174V Pos: standing >
Your mental manipulations become a reality...
A Githyanki suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 178 ] A Githyanki crumples to the ground, blood seeping from his ears as your psychic crush tears his mind to pieces.
A Githyanki is dead! R.I.P.
You receive your share of experience.