The death of [48 Minstrel] Col The Empire (Grey Elf)

in The Great Choke of the Cavern Shizmaah

from the perspective of [47 Air Magus] Moxo The Empire (Grey Elf)

<worn as a badge>    a tattoo of the northwind tribe [superior]
<worn on head>       the horned head of Kereghaktis [superior]
<worn on eyes>       some eyes of charming [superior]
<worn in ear>        an enchanted earring of constitution [83%]
<worn in ear>        an enchanted earring of constitution
<worn on face>       mask of battles past [superior]
<worn around neck>   the amulet of the triad of witches [superior]
<worn around neck>   the amulet of the triad of witches [superior]
<worn on body>       the robe of lords (glowing)
<worn about body>    opalescent robes of the archmagi (glowing)
<worn on back>       a large leather backpack
<worn about waist>   an exquisite silk sash [superior]
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn around wrist>  a carved diorite bracer
<worn around wrist>  a sapphire-studded bracelet
<worn on hands>      gloves spun of magical spider web (humming)
<worn on finger>     a sapphire ring
<worn on finger>     a sapphire ring
<held>               a long and twisted wood staff (glowing)
<worn on feet>       some boots of the black winged dragon (glowing)

A behemoth rider enforcer who is not far off to your east.
A pale-eyed wild elf slave who is a brief walk away to your east.

< 391h/391H 142v/145V Pos: standing >

< 391h/391H 142v/145V Pos: standing >
Col sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Col's soothing song!

< 391h/391H 142v/145V Pos: standing >
Courtyard Within the Slave Compound
Obvious exits: -N -E -S
Col enters from the north.

< 391h/391H 141v/145V Pos: standing >
Courtyard Within the Slave Compound
Obvious exits: -N -E -S
Col enters from the north.

< 391h/391H 140v/145V Pos: standing >
Courtyard Within the Slave Compound
Obvious exits: -N -E -SW
A pale-eyed orc slave stumbles mindlessly here.
Col enters from the north.

< 391h/391H 139v/145V Pos: standing >
A Short Tunnel Between Slave Caverns
Obvious exits: -SW -NE
Col enters from the northeast.

< 391h/391H 139v/145V Pos: standing >
The Slave Combat Cavern
Obvious exits: -S -W -NE
The outline of some wall is here to the west. (invis)
Col enters from the northeast.

< 391h/391H 138v/145V Pos: standing >
You quickly scan the area.
An air elemental who is not far off to your south.
An air elemental who is not far off to your south.
An air elemental who is not far off to your south.
A flaming skeleton warrior who is not far off to your south.
A flaming skeleton warrior who is not far off to your south.
A flaming skeleton highlord who is not far off to your south.
A cloaked squire who is not far off to your west.
A winged hellhound who is not far off to your west.
A sinister death knight who is not far off to your west.
A pale-eyed orc slave who is not far off to your northeast.

< 391h/391H 139v/145V Pos: standing >
Col sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Col's soothing song!

< 391h/391H 141v/145V Pos: standing >
The Slave Combat Cavern
Obvious exits: -N -S -W
The outline of some wall is here to the south. (invis)
The outline of some wall is here to the west. (invis)
Col enters from the north.

< 391h/391H 142v/145V Pos: standing >
You start chanting...

< 391h/391H 143v/145V Pos: standing >
Casting: dispel magic 

< 391h/391H 145v/145V Pos: standing >
You complete your spell...
A wall of force crumbles to dust and blows away.

< 391h/391H 145v/145V Pos: standing >
The Slave Combat Cavern
Obvious exits: -N -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
(Q)A flaming skeleton warrior stands close to the highlord.
(Q)A flaming skeleton warrior stands close to the highlord.
(Q)A flaming skeleton highlord cackles at the slave fighters.
Col enters from the north.

< 391h/391H 143v/145V Pos: standing >
Col sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Col's soothing song!
You quickly scan the area.
A bloodthirsty viewer who is close by to your west.
A LARGE fire elemental who is not far off to your west.
A LARGE fire elemental who is not far off to your west.
A vaporous sylph servant who is not far off to your west.
A lich air magus who is not far off to your west.

< 391h/391H 143v/145V Pos: standing >
The Slave Combat Cavern
Obvious exits: -N -S -W
The outline of some wall is here to the west. (invis)
Col enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 391h/391H 141v/145V Pos: standing >
The Slave Combat Cavern
Obvious exits: -S -W -NE
The outline of some wall is here to the west. (invis)
Col enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 391h/391H 139v/145V Pos: standing >
A Short Tunnel Between Slave Caverns
Obvious exits: -SW -NE
Col enters from the southwest.
An air elemental enters from the southwest.
An air elemental enters from the southwest.
An air elemental enters from the southwest.

< 391h/391H 137v/145V Pos: standing >
Courtyard Within the Slave Compound
Obvious exits: -N -E -SW
A pale-eyed orc slave stumbles mindlessly here.
Col enters from the southwest.
An air elemental enters from the southwest.
An air elemental enters from the southwest.
An air elemental enters from the southwest.

< 391h/391H 136v/145V Pos: standing >
Courtyard Within the Slave Compound
Obvious exits: -N -E -S
Col enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 391h/391H 134v/145V Pos: standing >
Courtyard Within the Slave Compound
Obvious exits: -N -E -S
Col enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 391h/391H 132v/145V Pos: standing >
Courtyard Within the Slave Compound
Obvious exits: -E -S
Head hanging low, a pale-eyed human slave roams the courtyard.
Col enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 391h/391H 131v/145V Pos: standing >
Courtyard Within the Slave Compound
Obvious exits: -E -S -W
With a raspy groan, a pale-eyed duergar slave wanders here.
Col enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 391h/391H 129v/145V Pos: standing >
Courtyard Within the Slave Compound
Obvious exits: -N -E -S -W
Col enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 391h/391H 127v/145V Pos: standing >
You quickly scan the area.
A pale-eyed wild elf slave who is close by to your east.
A pale-eyed human slave who is not far off to your east.
An undead behemoth who is close by to your south.
A behemoth rider enforcer who is close by to your south.
A pale-eyed duergar slave who is not far off to your south.
A thirsty pale-eyed half-elf slave who is not far off to your south.
A pale-eyed duergar slave who is close by to your west.
A pale-eyed human slave who is not far off to your west.

< 391h/391H 128v/145V Pos: standing >
A Tunnel Before the Slave Compound
Obvious exits: -S -U
Col enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 391h/391H 126v/145V Pos: standing >
The Crucifiction Intersection
Obvious exits: -N -W -D
A recently crucified grey elf maiden stirs unescapable fear in the hearts of the prisoners.
Col enters from below.
An air elemental enters from below.
An air elemental enters from below.
An air elemental enters from below.

< 391h/391H 126v/145V Pos: standing >
A Small Connecting Tunnel
Obvious exits: -E -W
Col enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 391h/391H 125v/145V Pos: standing >
Junction of Tunnels in the Prisoner-Slave Center
Obvious exits: -N -E -S -U
Col enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 391h/391H 124v/145V Pos: standing >
Alas, you cannot go that way. . . .

< 391h/391H 124v/145V Pos: standing >
Alas, you cannot go that way. . . .

< 391h/391H 125v/145V Pos: standing >
You quickly scan the area.
A bone golem who is a brief walk away to your north.
An undead cell block guard who is a brief walk away to your south.
An undead behemoth who is close by above you.
A behemoth rider watcher who is close by above you.

< 391h/391H 125v/145V Pos: standing >

< 391h/391H 126v/145V Pos: standing >
Before the Prisoner-Slave Center
Obvious exits: -W# -D
A behemoth rider watcher sits atop an undead behemoth.
Col enters from below.
An air elemental enters from below.
An air elemental enters from below.
An air elemental enters from below.

< 391h/391H 125v/145V Pos: standing >
Col sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Col's soothing song!

< 391h/391H 125v/145V Pos: standing >
You quickly scan the area.
You see nothing.

< 391h/391H 125v/145V Pos: standing >
Ok.

< 391h/391H 128v/145V Pos: standing >
Landing Before Symmetrical Gates
Obvious exits: -E -S# -W# -U
Col enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 391h/391H 126v/145V Pos: standing >
Ok.

< 391h/391H 128v/145V Pos: standing >
The gates seems to be closed.

< 391h/391H 129v/145V Pos: standing >
A Tunnel Before a Landing
Obvious exits: -N -D
Col enters from below.
An air elemental enters from below.
An air elemental enters from below.
An air elemental enters from below.

< 391h/391H 128v/145V Pos: standing >
You quickly scan the area.
You see nothing.

< 391h/391H 129v/145V Pos: standing >
Col sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Col's soothing song!
Bottum of a Bone-Reinforced Shaft
Obvious exits: -S -W -U -NE
The bloody head of a human has been skewered onto a pike, warning of death.
Col enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 391h/391H 128v/145V Pos: standing >
Tunnel Splits North and South
Obvious exits: -N -E -S
Col enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 391h/391H 127v/145V Pos: standing >
A Twisting Tunnel
Obvious exits: -N -S
Col enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 391h/391H 126v/145V Pos: standing >
Alas, you cannot go that way. . . .

< 391h/391H 128v/145V Pos: standing >
You quickly scan the area.
You see nothing.

< 391h/391H 130v/145V Pos: standing >
You start chanting...

< 391h/391H 132v/145V Pos: standing >
Col sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Col's soothing song!
You complete your spell...
You vanish.

< 391h/391H 133v/145V Pos: standing >
But you aren't fighting anything!

< 391h/391H 135v/145V Pos: standing >
You sit down and relax.

< 391h/391H 135v/145V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - group stone skin
               1 - air form
( 9th circle)  1 - relocate
               3 - electrical execution
( 8th circle)  1 - detect invisibility
               2 - disintegrate
               1 - ethereal recharge
( 7th circle)  2 - dimension door
               4 - cyclone
( 6th circle)  3 - teleport
               4 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               3 - wall of stone
( 4th circle)  4 - lightning bolt
               4 - wall of force
( 3rd circle)  1 - strength
               4 - dispel magic
               2 - acidimmolate
               1 - agility
( 2nd circle)  7 - sleep
               3 - mirror image
( 1st circle)  4 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
    2 seconds:  ( 3rd) dispel magic
    6 seconds:  ( 8th) improved invisibility

You can memorize no more spells.
You continue your study.

< 391h/391H 136v/145V Pos: sitting >
You start meditating...

< 391h/391H 136v/145V Pos: sitting >
You have finished memorizing dispel magic.

< 391h/391H 140v/145V Pos: sitting >
Col has lost his link.

< 391h/391H 143v/145V Pos: sitting >
You have finished memorizing improved invisibility.
Your studies are complete.

< 391h/391H 145v/145V Pos: sitting >
Maybe you should get on your feet first?

< 391h/391H 145v/145V Pos: sitting >
Col sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Col's soothing song!
You clamber to your feet.

< 391h/391H 145v/145V Pos: standing >
You start chanting...

< 391h/391H 145v/145V Pos: standing >
You complete your spell...
Col slowly fades out of existence.

< 391h/391H 145v/145V Pos: standing >
But you aren't fighting anything!

< 391h/391H 145v/145V Pos: standing >
You sit down and relax.

< 391h/391H 145v/145V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - group stone skin
               1 - air form
( 9th circle)  1 - relocate
               3 - electrical execution
( 8th circle)  1 - detect invisibility
               2 - disintegrate
               1 - ethereal recharge
( 7th circle)  2 - dimension door
               4 - cyclone
( 6th circle)  3 - teleport
               4 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               3 - wall of stone
( 4th circle)  4 - lightning bolt
               4 - wall of force
( 3rd circle)  1 - strength
               5 - dispel magic
               2 - acidimmolate
               1 - agility
( 2nd circle)  7 - sleep
               3 - mirror image
( 1st circle)  4 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
    4 seconds:  ( 8th) improved invisibility

You can memorize no more spells.
You continue your study.

< 391h/391H 145v/145V Pos: sitting >
You start meditating...

< 391h/391H 145v/145V Pos: sitting >
You have finished memorizing improved invisibility.
Your studies are complete.

< 391h/391H 145v/145V Pos: sitting >
Col sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Col's soothing song!

< 391h/391H 145v/145V Pos: sitting >
Maybe you should get on your feet first?

< 391h/391H 145v/145V Pos: sitting >
You clamber to your feet.

< 391h/391H 145v/145V Pos: standing >
You quickly scan the area.
You see nothing.

< 391h/391H 145v/145V Pos: standing >
A Twisting Tunnel
Obvious exits: -N -S
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Col Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.
A globe of darkness floats near Col's head.

< 391h/391H 145v/145V Pos: standing >
No-one by that name here...

< 391h/391H 145v/145V Pos: standing >
Col has reconnected.
You quickly scan the area.
You see nothing.

< 391h/391H 145v/145V Pos: standing >
Col sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Col's soothing song!

< 391h/391H 145v/145V Pos: standing >
A Twisting Tunnel
Obvious exits: -N -W
Col enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 391h/391H 143v/145V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -E -S -W
A huge grey cave wyrm slowly moves through the cavern.
Col enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 391h/391H 141v/145V Pos: standing >

< 391h/391H 142v/145V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W
Col enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 391h/391H 140v/145V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W
A huge grey cave wyrm slowly moves through the cavern.
Col enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 391h/391H 138v/145V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W
Col enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 391h/391H 138v/145V Pos: standing >
A Large Pool of Acrid Decay
Obvious exits: -N -E -S -W
(Q)The spectral shade of a nereid floats by the water.
Col enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 391h/391H 136v/145V Pos: standing >
You quickly scan the area.
An undead roper who is not far off to your north.
A huge grey cave wyrm who is a brief walk away to your north.
A huge grey cave wyrm who is not far off to your east.
A huge grey cave wyrm who is rather far off to your east.
A Drow Elf who is a brief walk away to your west.
A Drow Elf who is a brief walk away to your west.
A Drow Elf who is a brief walk away to your west.
A Drow Elf who is a brief walk away to your west.
A minion of Archahzel who is a brief walk away to your west.
A minion of Archahzel who is a brief walk away to your west.
A minion of Archahzel who is a brief walk away to your west.
A minion of Archahzel who is a brief walk away to your west.
Archazel who is a brief walk away to your west.

< 391h/391H 136v/145V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W
Col enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 391h/391H 135v/145V Pos: standing >

< 391h/391H 135v/145V Pos: standing >
Col sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Col's soothing song!

< 391h/391H 137v/145V Pos: standing >
Approaching the Choke
Obvious exits: -N -E -S -W
Col enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 391h/391H 137v/145V Pos: standing >
Looks like an exit.

< 391h/391H 137v/145V Pos: standing >
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
*A Drow Elf (medium)  Nameless sits resting.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium)  Nameless stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium)  Nameless sits resting.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium)  Nameless stands in mid-air here.
One of the minions of Archazel performs his master's will.
One of the minions of Archazel performs his master's will.
One of the minions of Archazel performs his master's will.
One of the minions of Archazel performs his master's will.
(Q)Archazel, head guard of the choke protects it from the terrors to the west.
Col enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 391h/391H 136v/145V Pos: standing >
Looks like an exit.

< 391h/391H 137v/145V Pos: standing >
You quickly scan the area.
The shade of a nereid who is a brief walk away to your east.
A huge grey cave wyrm who is in the distance to your east.
A hulking behemoth who is in the distance to your west.

< 391h/391H 137v/145V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by a Drow Elf.

< 391h/391H 138v/145V Pos: standing >
A Drow Elf starts casting an offensive spell called 'bigbys crushing hand'.
An Expansion of the Cavern
Obvious exits: -N -E -W
Col enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 391h/391H 139v/145V Pos: standing >
Col sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Col's soothing song!

< 391h/391H 141v/145V Pos: standing >
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
*A Drow Elf (medium)  Nameless stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium)  Nameless stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium)  Nameless sits resting.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium)  Nameless stands in mid-air here.
One of the minions of Archazel performs his master's will.
One of the minions of Archazel performs his master's will.
One of the minions of Archazel performs his master's will.
One of the minions of Archazel performs his master's will.
(Q)Archazel, head guard of the choke protects it from the terrors to the west.
Col enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 391h/391H 140v/145V Pos: standing >
A Drow Elf suddenly attacks Col!
Col snaps into visibility.
A Drow Elf's fine punch strikes Col.
Ok.
An air elemental suddenly attacks a Drow Elf!
You snap into visibility.
An air elemental snaps into visibility.
An air elemental misses a Drow Elf.
A Drow Elf snaps into visibility.
An air elemental suddenly attacks a Drow Elf!
An air elemental snaps into visibility.
An air elemental's weak slash grazes a Drow Elf.
An air elemental suddenly attacks a Drow Elf!
An air elemental snaps into visibility.
An air elemental misses a Drow Elf.

< 391h/391H 140v/145V Pos: standing >
A Drow Elf snaps out of his meditative trance, grinning widely.
A Drow Elf starts casting an offensive spell called 'bigbys crushing hand'.

< 391h/391H 142v/145V Pos: standing >
A Drow Elf clambers to his feet.

< 391h/391H 144v/145V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'bigbys crushing hand'
Col is encircled by a huge fist sent by a Drow Elf, which begins to crush his body.

< 391h/391H 145v/145V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf leaves west.

< 391h/391H 145v/145V Pos: standing >
A Drow Elf gracefully whirls around Col's attack.
Col misses a Drow Elf.
A Drow Elf gracefully whirls around Col's attack.
Col dodges a Drow Elf's attack.
A Drow Elf's fine punch strikes Col.
A Drow Elf's impressive punch strikes Col.
A Drow Elf's fine punch strikes Col.
A Drow Elf's impressive punch strikes Col hard.
A Drow Elf misses Col.
Col starts casting an offensive spell called 'bigbys clenched fist'.

< 391h/391H 145v/145V Pos: standing >
You quickly scan the area.
The shade of a nereid who is a brief walk away to your east.
A moaning zombie who is in the distance to your east.
A Drow Elf who is close by to your west.
A hulking behemoth who is not far off to your west.
A hulking behemoth who is in the distance to your west.

< 391h/391H 145v/145V Pos: standing >
A Drow Elf starts casting an offensive spell.
You failed.

< 391h/391H 145v/145V Pos: standing >
You failed.

< 391h/391H 145v/145V Pos: standing >
A Drow Elf starts casting an offensive spell.
You quickly scan the area.
The shade of a nereid who is a brief walk away to your east.
A moaning zombie who is in the distance to your east.
A Drow Elf who is close by to your west.
A hulking behemoth who is not far off to your west.
A hulking behemoth who is in the distance to your west.

< 391h/391H 145v/145V Pos: standing >
Col sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Col's soothing song!
A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at Col.
A Drow Elf's spell flows around Col, leaving him unharmed!

< 391h/391H 145v/145V Pos: standing >
A Drow Elf begins moving into position for a combination...

< 391h/391H 145v/145V Pos: standing >
A Drow Elf starts casting an offensive spell called 'greater soul disturbance'.
You failed.

< 391h/391H 145v/145V Pos: standing >
Col completes his spell...
Col utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf twists out of the way avoiding the harmful magic!

< 391h/391H 145v/145V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qfjgpuio paie'
Col is encircled by a huge fist sent by a Drow Elf, which begins to crush his body.

< 391h/391H 145v/145V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at Col.
With a gasp, Col realizes his soul will disturb him no more.
Col's lesser cloak of wizardry shattered in bits as the tortured body spasms and quivers!
Col's magenta mask [poor] shattered in bits as the tortured body spasms and quivers!
Col's sparkling golden hoop earring shattered in bits as the tortured body spasms and quivers!
Col's celestial ribbon shattered in bits as the tortured body spasms and quivers!
Col is dead! R.I.P.