The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A militia guard is posted here, keeping watch over the bazaar.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.
< 1h/25H 111v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1h/25H 112v/112V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A young man in leather armor seems to be patrolling the area.
< 1h/25H 111v/112V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 1h/25H 110v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
A stray tomcat is darting after rodents, here.
A street sweeper is cleaning here, singing songs of labor.
< 2h/25H 109v/112V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 2h/25H 109v/112V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
< 2h/25H 109v/112V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
< 2h/25H 108v/112V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 2h/25H 107v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 2h/25H 107v/112V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 2h/25H 106v/112V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood splatters cover the area.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 2h/25H 105v/112V Pos: standing >
Ok.
< 2h/25H 107v/112V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W#
Fresh blood splatters cover the area.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 3h/25H 107v/112V Pos: standing >
Slay whom?
< 3h/25H 110v/112V Pos: standing >
Slay whom?
< 3h/25H 110v/112V Pos: standing >
Slay whom?
< 3h/25H 111v/112V Pos: standing >
Slay whom?
< 3h/25H 111v/112V Pos: standing >
Slay whom?
< 3h/25H 111v/112V Pos: standing >
Slay whom?
< 3h/25H 111v/112V Pos: standing >
Slay whom?
< 3h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
A large rat who is a brief walk away to your east.
< 3h/25H 112v/112V Pos: standing >
Slay whom?
< 4h/25H 112v/112V Pos: standing >
Slay whom?
< 4h/25H 112v/112V Pos: standing >
Slay whom?
< 4h/25H 112v/112V Pos: standing >
Slay whom?
< 4h/25H 112v/112V Pos: standing >
Slay whom?
< 4h/25H 112v/112V Pos: standing >
Slay whom?
< 4h/25H 112v/112V Pos: standing >
Slay whom?
< 4h/25H 112v/112V Pos: standing >
Slay whom?
< 4h/25H 112v/112V Pos: standing >
Slay whom?
< 4h/25H 112v/112V Pos: standing >
Slay whom?
< 4h/25H 112v/112V Pos: standing >
Slay whom?
< 4h/25H 112v/112V Pos: standing >
A tharnadian illusionist starts casting a spell.
Slay whom?
< 4h/25H 112v/112V Pos: standing >
You are carrying: (0/10)
Nothing.
< 4h/25H 112v/112V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.
< 5h/25H 112v/112V Pos: standing >
You will now load with newbie EQ when you die.
< 5h/25H 112v/112V Pos: standing >
Slay whom?
< 5h/25H 112v/112V Pos: standing >
Slay whom?
< 5h/25H 112v/112V Pos: standing >
Slay whom?
< 5h/25H 112v/112V Pos: standing >
Slay whom?
< 5h/25H 112v/112V Pos: standing >
Slay whom?
< 5h/25H 112v/112V Pos: standing >
Slay whom?
< 5h/25H 112v/112V Pos: standing >
Slay whom?
< 5h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 6h/25H 112v/112V Pos: standing >
Slay whom?
< 7h/25H 112v/112V Pos: standing >
Slay whom?
< 7h/25H 112v/112V Pos: standing >
Slay whom?
< 7h/25H 112v/112V Pos: standing >
Slay whom?
< 7h/25H 112v/112V Pos: standing >
Slay whom?
< 7h/25H 112v/112V Pos: standing >
Slay whom?
< 7h/25H 112v/112V Pos: standing >
Slay whom?
< 7h/25H 112v/112V Pos: standing >
Slay whom?
< 7h/25H 112v/112V Pos: standing >
Slay whom?
< 7h/25H 112v/112V Pos: standing >
Slay whom?
< 7h/25H 112v/112V Pos: standing >
You may not use this command until level two.
< 7h/25H 112v/112V Pos: standing >
Slay whom?
< 8h/25H 112v/112V Pos: standing >
Slay whom?
< 8h/25H 112v/112V Pos: standing >
Slay whom?
< 8h/25H 112v/112V Pos: standing >
Slay whom?
< 8h/25H 112v/112V Pos: standing >
Slay whom?
< 8h/25H 112v/112V Pos: standing >
Slay whom?
< 8h/25H 112v/112V Pos: standing >
Slay whom?
< 8h/25H 112v/112V Pos: standing >
Slay whom?
< 8h/25H 112v/112V Pos: standing >
Slay whom?
< 8h/25H 112v/112V Pos: standing >
Slay whom?
< 8h/25H 112v/112V Pos: standing >
Slay whom?
< 8h/25H 112v/112V Pos: standing >
Slay whom?
< 8h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
A large rat who is a brief walk away to your east.
< 8h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
A large rat who is a brief walk away to your east.
< 8h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
A large rat who is a brief walk away to your east.
< 9h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
A large rat who is a brief walk away to your east.
< 9h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A large rat who is a brief walk away to your east.
< 9h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
A large rat who is a brief walk away to your east.
< 9h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
A large rat who is a brief walk away to your east.
< 9h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
A large rat who is a brief walk away to your east.
< 9h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
A large rat who is a brief walk away to your east.
< 9h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
< 9h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
A large rat who is a brief walk away to your east.
< 9h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
A large rat who is a brief walk away to your east.
< 9h/25H 112v/112V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W#
Fresh blood splatters cover the area.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 9h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
A large rat who is a brief walk away to your east.
< 10h/25H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
A large rat who is a brief walk away to your east.
< 10h/25H 112v/112V Pos: standing >
Ok.
< 10h/25H 112v/112V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 10h/25H 111v/112V Pos: standing >
Ok.
< 10h/25H 111v/112V Pos: standing >
The night has begun.
< 11h/25H 111v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
Fresh blood splatters cover the area.
< 11h/25H 110v/112V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A wooden stall stands here, goods displayed upon its counter.
A street sweeper is cleaning here, singing songs of labor.
< 11h/25H 109v/112V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 11h/25H 108v/112V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 11h/25H 107v/112V Pos: standing >
Keats Street
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
< 11h/25H 107v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 11h/25H 107v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
A stray tomcat is darting after rodents, here.
A stray tomcat is darting after rodents, here.
A street sweeper is cleaning here, singing songs of labor.
< 11h/25H 107v/112V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A stray cat who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A woman who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
The doctor who is in the distance to your west.
< 11h/25H 107v/112V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 11h/25H 107v/112V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A stray cat who is close by to your east.
A street sweeper who is close by to your east.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A woman who is not far off to your west.
A street sweeper who is not far off to your west.
The doctor who is rather far off to your west.
< 11h/25H 108v/112V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A militia guard is posted here, keeping watch over the bazaar.
A young man in leather armor seems to be patrolling the area.
< 12h/25H 108v/112V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 12h/25H 108v/112V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 12h/25H 108v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
< 12h/25H 108v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A woman is standing here, shopping about the town.
A street sweeper is cleaning here, singing songs of labor.
< 12h/25H 107v/112V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
< 12h/25H 107v/112V Pos: standing >
Doctors Office
Obvious exits: -E
The doctor on duty reads a current medical journal.
< 12h/25H 106v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 12h/25H 106v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 12h/25H 106v/112V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
< 12h/25H 106v/112V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W
< 12h/25H 105v/112V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -N -E
< 13h/25H 104v/112V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -N -S -W
A homeless beggar is here, asking for a few coins.
< 13h/25H 104v/112V Pos: standing >
A Noble's Home
Obvious exits: -S
The guildhall of The Empire is here.
An ironbound chest rests here.
A Kobold (small) Home Wrecker Nameless stands in mid-air here.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
< 13h/25H 103v/112V Pos: standing >
Alas, you cannot go that way. . . .
A Kobold starts casting a spell.
< 13h/25H 103v/112V Pos: standing >
Ok.
< 13h/25H 104v/112V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around a Kobold.
< 13h/25H 105v/112V Pos: standing >
A Kobold has lost his link.
< 13h/25H 105v/112V Pos: standing >
You miss a Kobold.
< 13h/25H 106v/112V Pos: standing >
< T: Obichatter TP: sta TC: few wounds E: A Kobold sta EP: excellent >
A Kobold has reconnected.
< 13h/25H 106v/112V Pos: standing >
< T: Obichatter TP: sta TC: few wounds E: A Kobold sta EP: excellent >
A Kobold starts casting an offensive spell.
< 13h/25H 106v/112V Pos: standing >
< T: Obichatter TP: sta TC: few wounds E: A Kobold sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
As a Kobold drains your last bit of energy, you look forward to the peace of the graveyard.
You feel yourself falling to the ground.
Your soul leaves your body in the cold sleep of death...