The death of [21 Bard] Trem (Grey Elf)

in On Paradise Lane

from the perspective of [21 Bard] Trem (Grey Elf)

<worn as a badge>    a beacon of courage (glowing) (illuminating)
<worn on head>       a helm of the archnalmuth people
<worn on eyes>       a glass eye with a crimson iris
<worn in ear>        an orb of metorite (glowing)
<worn on face>       a mask of the dragonkin
<worn around neck>   the service tags of the squad (glowing)
<worn around neck>   the blackened collar of the squall
<worn on body>       the armor of balance (glowing)
<worn about body>    a quivering mantle of living flesh [88%]
<worn about waist>   a spiked leather belt
<worn on belt buckle>a glowing black tome with a bone splint spine (glowing)
<worn on arms>       a pair of beetle-shell sleeves
<worn around wrist>  an elven bracelet of precision
<worn around wrist>  a deep blue braid of rank
<worn on finger>     a troglodyte spiked ring (glowing)
<worn on finger>     a ring of the weretor (glowing)
<primary weapon>     a shadow dagger
<held>               a delicate bard's flute (glowing) (illuminating)
<worn on legs>       some shimmering gold-weave greaves
<worn on feet>       a pair of blasbain boots


   Beautiful white marble-like stones have been carefully chiseled and embedded
into the roadway.  Each stone has been polished brightly with a single symbol
etched into the surface of the stones.  A large iron pole extends outwards from
a building off to the east supporting a bright brass sign.  Clay pots have been
evenly spaced in a line against the western wall facing the city.  In each pot
a single, white flower tipped with yellow has been planted in each pot.  The
road continues on to the north while a checkered roadway begins off to the
south.
Obvious exits: -North -East # -South
A brass placard hangs off the eastern building.
This lizard climbs upon the walls.
A large furry cat is prowling the area.

< 147h/147H 67v/120V Pos: standing >
On Rapture Way
   Beautiful white marble-like stones have been carefully chiseled and embedded
into the roadway.  Each stone has been polished brightly with a single symbol
etched into the surface of the stones.  The strong odor of baking bread lingers
here.  The road continues both to the north and south, while the plaster of the
building to the east is pierced by a door.  A grate leading into the sewers is
set into the street here.
Obvious exits: -North -East # -South
Artos Chori, Avenger of Newhaven, solemnly stands here.
A torch floats near Artos Chori, Avenger of Newhaven's head. (illuminating)

< 147h/147H 66v/120V Pos: standing >
Intersection of Rapture Way and Sanctuary Place
   Beautifully inlaid stones of white have been checked with jewel-encrusted
silverish stones lining Sanctuary Place.  The checkered way stretches off to
the east, south, and north.  A magnificent statue has been placed in the center
of the intersection.  Large blue and yellow flowers have been meticulously
planted in a perfect circle about the statue.  The sweet scent of the flowers
brings a sense of tranquilly to the area.  A small sign has been carefully
posted within the flowerbed before the statue.
Obvious exits: -North -East  -South
The corpse of a warder is lying here.

< 147h/147H 66v/120V Pos: standing >
On Rapture Way
   Beautiful white marble-like stones have been carefully chiseled and embedded
into the roadway.  Each stone has been polished brightly with a single symbol
etched into the surface of the stones.  A magnificent stained glass window
depicting a balance and scale in cyan and white stretches almost the entire
length of the eastern wall.  Clay pots have been lined against the western wall
facing the city, evenly spaced with perfection.  A single light-yellow tipped
white flower has been planted in each pot.  The road continues on to the north
and south as the scent of nectar and honey permeates the area.
Obvious exits: -North -South

< 147h/147H 70v/120V Pos: standing >
On Rapture Way
   Beautiful marble-like stones have been carefully chiseled and embedded into
the roadway.  Each stone has been polished brightly with a single symbol etched
into the surface of the stones.  A large banner has been draped from the top of
the western wall.  Its bright cyan color reflects a light tint upon the white
stones of the roadway.  The road continues on to the north and south as the
scent of nectar and honey permeates the area.  A checkered roadway begins off
to the north.
Obvious exits: -North -South
A grand knight of Newhaven patrols the area.

< 147h/147H 72v/120V Pos: standing >
A Troll enters from the south.

< 147h/147H 80v/120V Pos: standing >
A Troll misses you.

< 147h/147H 83v/120V Pos: standing >
< T: Trem TP: sta TC:excellent E: A Troll sta EP: excellent >
 -=[A Troll's impressive pierce strikes you.]=-
A Troll misses you.

< 141h/147H 83v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: excellent >
 A grand knight frowns in boredom at the obviously one-sided struggle.

< 141h/147H 83v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: excellent >
 A Troll parries your futile lunge at him.

< 141h/147H 83v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: excellent >
 A Troll misses you.
-=[A Troll's impressive pierce strikes you.]=-
A Troll misses you.

< 135h/147H 83v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.
A Troll dodges your futile attack.

< 135h/147H 83v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.
[Damage:  7 ] -=[Your impressive pierce wounds a Troll.]=-
You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.
You parry a Troll's lunge at you.

< 135h/147H 83v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: few scratches >
 You attempt to flee...
Intersection of Rapture Way and Refuge Street
   Perfectly squared, inlaid stones of light cyan have been checkered with the
white stones lining Rapture Way.  The checkered street stretches off to the
east and south.  A stairway extends up the northwest section of the wall, atop
which is an open-air tower.  Each stair has been cut perfectly.  Small grooves
have been chiseled into each stair offering a better grip on the steps to avoid
slipping during rain.  A small bright brass sign has been placed at the bottom
of the stairs.  The air is crisp and dry, causing a sense of tranquility to
fill the area.
Obvious exits: -East  -South -Up   
The corpse of the lawkeeper is lying here.
You flee northward!

< 135h/147H 58v/120V Pos: standing >
A grand knight enters from the south.

< 135h/147H 58v/120V Pos: standing >
The sun starts to set in the south.
You attempt to flee...
On Refuge Street
   Stones of light cyan contrast have been chiseled and perfected in every
detail then embedded into the ground masking an intricate road of cobblestone.
Each stone has a brilliant radiance about it, the surface as been sanded to
a smooth finish and gleams with each flicker of light upon its surface.  A
row of large clay pots containing a single light blue flower tipped with
white adorns the northern wall facing the city.  The street continues on
to the east and west.  A checkered roadway begins off to the west.  A
heavily scent of nectar and honey lingers here.
Obvious exits: -East  -West 
You flee eastward!

< 135h/147H 35v/120V Pos: standing >
You attempt to flee...
On Refuge Street
   Stones of light cyan contrast have been chiseled and perfected in every
detail then embedded into the ground masking an intricate road of cobblestone.
Each stone has a brilliant radiance about it, the surface as been sanded to
a smooth finish and gleams with each flicker of light upon its surface.  A
small fountain has been built in the center of the street.  A naked woman holds
her outstretched arms high in the air adorning the top of the fountain.  Her
head has been tilted up as if in prayer as a single jet of water erupts from
her mouth and flows about her body.  Large blue and white flowers have been
planted meticulously in a perfect circle about the fountain.  The street heads
out to the east and west.  The heavy scent of nectar and honey lingers in the
air as the becalming sounds of gurgling water echoes endlessly here.
Obvious exits: -East  -West 
A grand knight of Newhaven patrols the area.
You flee eastward!

< 138h/147H 13v/120V Pos: standing >
You jump in surprise.. EEK! 

< 145h/147H 21v/120V Pos: standing >
On Refuge Street
   Stones of light cyan contrast have been chiseled and perfected in every
detail then embedded into the ground masking an intricate road of cobblestone.
Each stone has a brilliant radiance about it, the surface has been sanded to
a smooth finish and gleams with each flicker of light upon its surface.  A row
of large clay pots each containing a single light blue flower tipped with white
adorns the northern wall facing the city.  The street continues on to the east
and west.  A checkered roadway begins off to the east.  A heavily scent of
nectar and honey lingers here.
Obvious exits: -East  -West 

< 145h/147H 20v/120V Pos: standing >

< 146h/147H 21v/120V Pos: standing >
Intersection of Paradise Lane and Refuge Street
   Perfectly squared, inlaid stones of rose have been checkered with the light
cyan stones lining Refuge Street.  The checkered way stretches off to the west
and south.  A stairway leading up the northeastern section of the wall leads
up to an open-air tower.  Each stair has been cut perfectly.  Small grooves
have been chiseled into each stair offering a better grip on the stairs to
avoid slipping during rain.  A small bright brass sign has been placed at the
bottom of the steps.  The air is crisp and dry; a sense of tranquility fills
the area.
Obvious exits: -South -West  -Up   

< 147h/147H 21v/120V Pos: standing >

< 147h/147H 22v/120V Pos: standing >

< 147h/147H 23v/120V Pos: standing >
Autosaving...

< 147h/147H 23v/120V Pos: standing >
A Troll enters from the west.

< 147h/147H 39v/120V Pos: standing >
Out of nowhere, a Troll stabs you in the back.

< 146h/147H 51v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: excellent >
 You score a CRITICAL HIT!!!!!
[Damage: 15 ] -=[Your powerful pierce strikes a Troll.]=-
A Troll dodges your futile attack.

< 146h/147H 52v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: few scratches >
 You parry a Troll's lunge at you.
A Troll misses you.

< 146h/147H 52v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: few scratches >
 Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!

< 146h/147H 52v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: few scratches >
 You attempt to flee...
On Refuge Street
   Stones of light cyan contrast have been chiseled and perfected in every
detail then embedded into the ground masking an intricate road of cobblestone.
Each stone has a brilliant radiance about it, the surface has been sanded to
a smooth finish and gleams with each flicker of light upon its surface.  A row
of large clay pots each containing a single light blue flower tipped with white
adorns the northern wall facing the city.  The street continues on to the east
and west.  A checkered roadway begins off to the east.  A heavily scent of
nectar and honey lingers here.
Obvious exits: -East  -West 
You flee westward!

< 146h/147H 27v/120V Pos: standing >
A Troll enters from the east.

< 147h/147H 32v/120V Pos: standing >
A Troll misses you.

< 147h/147H 33v/120V Pos: standing >
< T: Trem TP: sta TC:excellent E: A Troll sta EP: few scratches >
 [Damage:  7 ] -=[Your impressive pierce wounds a Troll.]=-

< 147h/147H 33v/120V Pos: standing >
< T: Trem TP: sta TC:excellent E: A Troll sta EP: few scratches >
 You attempt to flee...
Intersection of Paradise Lane and Refuge Street
   Perfectly squared, inlaid stones of rose have been checkered with the light
cyan stones lining Refuge Street.  The checkered way stretches off to the west
and south.  A stairway leading up the northeastern section of the wall leads
up to an open-air tower.  Each stair has been cut perfectly.  Small grooves
have been chiseled into each stair offering a better grip on the stairs to
avoid slipping during rain.  A small bright brass sign has been placed at the
bottom of the steps.  The air is crisp and dry; a sense of tranquility fills
the area.
Obvious exits: -South -West  -Up   
You flee eastward!

< 147h/147H 2v/120V Pos: standing >
A Troll enters from the west.

< 147h/147H 4v/120V Pos: standing >
Out of nowhere, a Troll stabs you in the back.

< 146h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: few scratches >
 You dodge a Troll's vicious attack.
You feel your skill in parry improving.
A Troll misses you.

< 146h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: few scratches >
 You feel your skill in double attack improving.
A Troll dodges your futile attack.
A Troll dodges your futile attack.

< 146h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: few scratches >
 You attempt to flee...
On Refuge Street
   Stones of light cyan contrast have been chiseled and perfected in every
detail then embedded into the ground masking an intricate road of cobblestone.
Each stone has a brilliant radiance about it, the surface has been sanded to
a smooth finish and gleams with each flicker of light upon its surface.  A row
of large clay pots each containing a single light blue flower tipped with white
adorns the northern wall facing the city.  The street continues on to the east
and west.  A checkered roadway begins off to the east.  A heavily scent of
nectar and honey lingers here.
Obvious exits: -East  -West 
You flee westward!

< 146h/147H 0v/120V Pos: standing >
A Troll enters from the east.

< 147h/147H 2v/120V Pos: standing >
Out of nowhere, a Troll stabs you in the back.

< 146h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: excellent >
 You miss a Troll.
A Troll dodges your futile attack.
You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.
-=[A Troll's pierce strikes you.]=-

< 135h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: excellent >
 [Damage:  7 ] -=[Your impressive pierce wounds a Troll.]=-

< 135h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC:few scratches E: A Troll sta EP: few scratches >
 -=[A Troll's pierce strikes you hard.]=-
You dodge a Troll's vicious attack.

< 123h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 You attempt to flee...
Intersection of Paradise Lane and Refuge Street
   Perfectly squared, inlaid stones of rose have been checkered with the light
cyan stones lining Refuge Street.  The checkered way stretches off to the west
and south.  A stairway leading up the northeastern section of the wall leads
up to an open-air tower.  Each stair has been cut perfectly.  Small grooves
have been chiseled into each stair offering a better grip on the stairs to
avoid slipping during rain.  A small bright brass sign has been placed at the
bottom of the steps.  The air is crisp and dry; a sense of tranquility fills
the area.
Obvious exits: -South -West  -Up   
You flee eastward!

< 123h/147H 0v/120V Pos: standing >
A Troll enters from the west.

< 124h/147H 2v/120V Pos: standing >
Out of nowhere, a Troll stabs you in the back.

< 124h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 [Damage:  7 ] -=[Your impressive pierce wounds a Troll.]=-
A Troll dodges your futile attack.

< 124h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 You attempt to flee...
On Paradise Lane
   Alabaster stone has been chiseled and etched with exquisite detail.  Each
stone has been evenly spaced and mortared together forming a road leading off
to the north and south.  Large clay pots have been lined against the eastern
wall facing the city.  A single, large rose-colored flower has been planted in
each pot.  Small runes have been etched into the stone, honoring the deceased
citizens who helped establish and build the city.  A bright cyan banner hangs
from the western wall as a checkered road begins to the north.
Obvious exits: -North -South
This lizard scampers about the area.
You flee southward!

< 124h/147H 0v/120V Pos: standing >
A Troll enters from the north.

< 126h/147H 2v/120V Pos: standing >
Out of nowhere, a Troll stabs you in the back.

< 124h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 A Troll misses you.
A Troll misses you.

< 125h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: excellent >
 You feel your skill in 1h piercing improving.
You miss a Troll.
You miss a Troll.

< 125h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.
You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.

< 125h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: excellent >
 A small lizard leaves north.

< 125h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: excellent >
 You attempt to flee...
Intersection of Paradise Lane and Refuge Street
   Perfectly squared, inlaid stones of rose have been checkered with the light
cyan stones lining Refuge Street.  The checkered way stretches off to the west
and south.  A stairway leading up the northeastern section of the wall leads
up to an open-air tower.  Each stair has been cut perfectly.  Small grooves
have been chiseled into each stair offering a better grip on the stairs to
avoid slipping during rain.  A small bright brass sign has been placed at the
bottom of the steps.  The air is crisp and dry; a sense of tranquility fills
the area.
Obvious exits: -South -West  -Up   
This lizard scampers about the area.
You flee northward!

< 125h/147H 0v/120V Pos: standing >
A Troll enters from the south.

< 126h/147H 1v/120V Pos: standing >
Out of nowhere, a Troll stabs you in the back.

< 125h/147H 2v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: excellent >
 [Damage:  7 ] -=[Your impressive pierce wounds a Troll.]=-

< 126h/147H 2v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 A Troll misses you.
You feel your skill in parry improving.
You dodge a Troll's vicious attack.

< 126h/147H 2v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 You attempt to flee...
On Paradise Lane
   Alabaster stone has been chiseled and etched with exquisite detail.  Each
stone has been evenly spaced and mortared together forming a road leading off
to the north and south.  Large clay pots have been lined against the eastern
wall facing the city.  A single, large rose-colored flower has been planted in
each pot.  Small runes have been etched into the stone, honoring the deceased
citizens who helped establish and build the city.  A bright cyan banner hangs
from the western wall as a checkered road begins to the north.
Obvious exits: -North -South
You flee southward!

< 126h/147H 0v/120V Pos: standing >
A Troll enters from the north.

< 126h/147H 2v/120V Pos: standing >
A Troll misses you.

< 126h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 You score a CRITICAL HIT!!!!!
[Damage: 15 ] -=[Your powerful pierce strikes a Troll.]=-

< 126h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 You dodge a Troll's vicious attack.
A Troll misses you.

< 126h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 A Troll dodges your futile attack.

< 126h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 Shadows stretch across the land as the sun limps towards the horizon.

< 126h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 It's mild out today.

< 126h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 You miss a Troll.
A Troll misses you.
You dodge a Troll's vicious attack.

< 126h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 A Troll dodges your futile attack.

< 126h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 -=[A Troll's powerful pierce strikes you hard.]=-
A Troll misses you.

< 115h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: excellent >
 You attempt to flee...
Intersection of Paradise Lane and Refuge Street
   Perfectly squared, inlaid stones of rose have been checkered with the light
cyan stones lining Refuge Street.  The checkered way stretches off to the west
and south.  A stairway leading up the northeastern section of the wall leads
up to an open-air tower.  Each stair has been cut perfectly.  Small grooves
have been chiseled into each stair offering a better grip on the stairs to
avoid slipping during rain.  A small bright brass sign has been placed at the
bottom of the steps.  The air is crisp and dry; a sense of tranquility fills
the area.
Obvious exits: -South -West  -Up   
You flee northward!

< 115h/147H 0v/120V Pos: standing >
A Troll enters from the south.

< 116h/147H 2v/120V Pos: standing >
A Troll misses you.

< 116h/147H 2v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: excellent >
 You miss a Troll.

< 117h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: small wounds E: A Troll sta EP: excellent >
 You dodge a Troll's vicious attack.
-=[A Troll's powerful pierce strikes you hard.]=-
You dodge a Troll's vicious attack.

< 104h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 You miss a Troll.
You miss a Troll.

< 104h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 You miss a Troll.
[Damage:  7 ] -=[Your impressive pierce wounds a Troll.]=-
You feel your skill in parry improving.
You dodge a Troll's vicious attack.
-=[A Troll's impressive pierce strikes you.]=-
You dodge a Troll's vicious attack.

< 98h/147H 3v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 You attempt to flee...
On Paradise Lane
   Alabaster stone has been chiseled and etched with exquisite detail.  Each
stone has been evenly spaced and mortared together forming a road leading off
to the north and south.  Large clay pots have been lined against the eastern
wall facing the city.  A single, large rose-colored flower has been planted in
each pot.  Small runes have been etched into the stone, honoring the deceased
citizens who helped establish and build the city.  A bright cyan banner hangs
from the western wall as a checkered road begins to the north.
Obvious exits: -North -South
You flee southward!

< 98h/147H 0v/120V Pos: standing >
A Troll enters from the north.

< 98h/147H 2v/120V Pos: standing >
A Troll misses you.

< 100h/147H 4v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 A Troll dodges your futile attack.
[Damage:  7 ] -=[Your impressive pierce wounds a Troll.]=-
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)".  You can do it if you have another players book in your inventory and type "scribe (spell name)". - Tayna

< 101h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 A Troll misses you.
You dodge a Troll's vicious attack.
-=[A Troll's powerful pierce strikes you hard.]=-

< 90h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 You miss a Troll.

< 90h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 A Troll misses you.
A Troll misses you.

< 90h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 A Troll parries your futile lunge at him.
A Troll dodges your futile attack.

< 90h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 You miss a Troll.
You dodge a Troll's vicious attack.
You parry a Troll's lunge at you.

< 90h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 You give a Troll a deep, long sigh.

< 90h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 A Troll parries your futile lunge at him.

< 90h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 You dodge a Troll's vicious attack.
A Troll misses you.
You feel your skill in parry improving.
A Troll misses you.
You block a Troll's feeble kick with your arm.

< 90h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 [Damage:  8 ] -=[Your impressive pierce wounds a Troll.]=-
A Troll parries your futile lunge at him.

< 90h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 You dodge a Troll's vicious attack.
A Troll misses you.

< 90h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 You miss a Troll.

< 90h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 You block a Troll's feeble kick with your arm.

< 90h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 A Troll dodges your futile attack.
You miss a Troll.
You dodge a Troll's vicious attack.
-=[A Troll's pierce strikes you very hard.]=-

< 78h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.
A Troll dodges your futile attack.

< 78h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 You duck under a Troll's lame kick.

< 78h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 You dodge a Troll's vicious attack.

< 78h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 You miss a Troll.
You miss a Troll.

< 78h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 A Troll misses you.
You dodge a Troll's vicious attack.
A Troll misses you.

< 78h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.

< 78h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: few wounds E: A Troll sta EP: excellent >
 A Troll's kick hits you directly in the face.

< 69h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 You miss a Troll.
A Troll parries your futile lunge at him.
A Troll misses you.
You dodge a Troll's vicious attack.

< 69h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.

< 69h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 You dodge a Troll's vicious attack.
A Troll misses you.
You dodge a Troll's vicious attack.

< 69h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 You miss a Troll.

< 69h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 The sun vanishes behind the southern horizon.

< 69h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 You dodge a Troll's vicious attack.
You feel your skill in parry improving.
You dodge a Troll's vicious attack.

< 69h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 You dodge a Troll's feeble leg sweep.

< 69h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 [Damage:  7 ] -=[Your impressive pierce wounds a Troll.]=-

< 69h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
 A Troll dodges your futile attack.
You parry a Troll's lunge at you.
You dodge a Troll's vicious attack.
You feel your skill in parry improving.
A Troll misses you.

< 69h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
 A Troll's sweep catches you in the side and you almost stumble.

< 62h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
 [Damage:  7 ] -=[Your impressive pierce wounds a Troll.]=-

< 62h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
 A Troll misses you.
You feel your skill in parry improving.
-=[A Troll's powerful pierce seriously wounds you.]=-
A Troll misses you.

< 50h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
 A Troll dodges your futile attack.
A Troll parries your futile lunge at him.

< 50h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
 You feel your skill in parry improving.
A Troll misses you.

< 50h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 You miss a Troll.

< 50h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 A Troll parries your futile lunge at him.
A Troll dodges your futile attack.
You dodge a Troll's vicious attack.
You parry a Troll's lunge at you.

< 50h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 You dodge a Troll's feeble leg sweep.

< 50h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.
You feel your skill in 1h piercing improving.
[Damage:  7 ] -=[Your pierce wounds a Troll.]=-
Hint: Not sure how tough a monster is? Use the consider command to get a rough idea of the monster's abilities.

< 50h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
 You dodge a Troll's vicious attack.
A Troll misses you.
A Troll misses you.

< 50h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
 [Damage:  7 ] -=[Your impressive pierce wounds a Troll.]=-
A Troll dodges your futile attack.

< 50h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
 A Troll misses you.

< 50h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
 [Damage:  7 ] -=[Your pierce wounds a Troll.]=-

< 50h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
 You block a Troll's feeble kick with your arm.

< 50h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
 A Troll parries your futile lunge at him.
You parry a Troll's lunge at you.
You dodge a Troll's vicious attack.

< 50h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
 A Troll's sweep catches you in the side and you almost stumble.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: few scratches >
 [Damage:  7 ] -=[Your impressive pierce wounds a Troll.]=-
A Troll dodges your futile attack.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: few scratches >
 A Troll misses you.
A Troll misses you.
A Troll misses you.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: few scratches >
 You miss a Troll.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: few scratches >
 A Troll misses you.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: few scratches >
 A Troll parries your futile lunge at him.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: few scratches >
 You block a Troll's feeble kick with your arm.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 A Troll parries your futile lunge at him.
A Troll misses you.
You dodge a Troll's vicious attack.
A Troll misses you.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 A Troll parries your futile lunge at him.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 You duck under a Troll's lame kick.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 You miss a Troll.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 You dodge a Troll's vicious attack.
A Troll misses you.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 You miss a Troll.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 A Troll parries your futile lunge at him.
A Troll misses you.
A Troll misses you.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 You duck under a Troll's lame kick.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 You feel your skill in 1h piercing improving.
You miss a Troll.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 You dodge a Troll's vicious attack.
You feel your skill in parry improving.
You dodge a Troll's vicious attack.
You parry a Troll's lunge at you.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 You dodge a Troll's feeble leg sweep.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.
A Troll dodges your futile attack.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 The night has begun.

< 39h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 A Troll misses you.
-=[A Troll's impressive pierce strikes you very hard.]=-
A Troll misses you.

< 32h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 A Troll parries your futile lunge at him.
You miss a Troll.

< 32h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 A Troll's kick crashes into your chest.

< 26h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.
You parry a Troll's lunge at you.
A Troll misses you.

< 26h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 You dodge a Troll's feeble leg sweep.

< 26h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 You miss a Troll.

< 26h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 -=[A Troll's powerful pierce enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
You dodge a Troll's vicious attack.

< 14h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: awful E: A Troll sta EP: excellent >
 A Troll parries your futile lunge at him.

< 14h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: awful E: A Troll sta EP: excellent >
 You block a Troll's feeble kick with your arm.

< 14h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: awful E: A Troll sta EP: excellent >
 You parry a Troll's lunge at you.
You parry a Troll's lunge at you.
You dodge a Troll's vicious attack.

< 14h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: awful E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.
You miss a Troll.

< 14h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: awful E: A Troll sta EP: excellent >
 You miss a Troll.
A Troll misses you.
You dodge a Troll's vicious attack.
You parry a Troll's lunge at you.
A Troll's kick crashes into your chest.
You wish that your wounds would stop BLEEDING so much!

< 7h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: awful E: A Troll sta EP: excellent >
 You feel your skill in 1h piercing improving.
[Damage:  7 ] -=[Your impressive pierce wounds a Troll.]=-
A Troll parries your futile lunge at him.
Hint: Type "spells" to see what spells your class is able to use.

< 7h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: awful E: A Troll sta EP: few scratches >
 You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.

< 7h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: awful E: A Troll sta EP: few scratches >
 A Troll parries your futile lunge at him.

< 7h/147H 5v/120V Pos: standing >
< T: Trem TP: sta TC: awful E: A Troll sta EP: few scratches >
 A Troll's kick hits you directly in the face.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.

< -4h/147H 5v/120V Pos: standing >
-=[A Troll's impressive pierce causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 1h/147H 5v/120V Pos: on your ass >
< T: Trem TP: ass TC: awful E: A Troll sta EP: excellent >
 A Troll misses you.
A Troll misses you.

< 1h/147H 5v/120V Pos: on your ass >
< T: Trem TP: ass TC: awful E: A Troll sta EP: excellent >
 You miss a Troll.

< 1h/147H 5v/120V Pos: on your ass >
< T: Trem TP: ass TC: awful E: A Troll sta EP: excellent >
 A Troll destroys your arm and half your ribs.  You die.
Your claws of the ruiner was completely destroyed by the massive blow!
Your orb of metorite was completely destroyed by the massive blow!