The death of [15 Monk] Fer (Orc)

in In the Southern Branch of the Bank of Shady

from the perspective of [53 Crusader] Kenon The Empire (Centaur)

<worn as a badge>    an emblem of Shanatar royalty (magic) [55%]
<worn on head>       a ram horned helm of demonic allegiance (magic) (humming)
<worn on eyes>       an eyepatch of despair (magic) [83%]
<worn in ear>        an earring of congealed blood [superior]
<worn in ear>        a glowing crystalline earring [superior] (magic)
<worn on face>       the mask of hatred [superior]
<worn around neck>   a slaadi necklace of Chaos of regeneration (glowing)
<worn around neck>   a cloak of demonic subterfuge (magic)
<worn on body>       a ghostly suit of armor [superior] (glowing) [89%]
<worn on horse body> the unicorn's saddle of smiting [superior]
<worn about body>    the terrifying shroud of undead power of endurance (magic)
<worn on tail>       a brass tail ring with two dangling rubies (magic) (glowing)
<worn as quiver>     the frost giant's axe [superior] (magic)
<worn about waist>   the ceinture of giant strength [superior] (magic)
<worn on belt buckle>an ankylosaur tail club [superior] (magic) (glowing)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  the bracer etched with Orcus's blood (glowing)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      the holy gauntlets of the planetar (magic) (illuminating)
<worn on finger>     an ancient ring of liquid rock
<worn on finger>     the spiked ring of bloody retribution of damage (magic)
<wielding twohanded> Doombringer, the sword of chaos (magic) (glowing)[239h 46m 13s]

Fresh blood covers everything in the area.
The corpse of a stray dog is lying here.
[2] The corpse of an orcish elite bank guard is lying here.
A massive stone wall embedded with eyes is here to the west. (magic)
Shattered bits of ice are scattered about the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
[2] A warhammer with a sturdy-looking steel head lies here.
A large wooden counter is here, with a sign posted on it.
*Oba (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok (Grey Elf)(medium) stands in mid-air here. (casting) (Gold Aura)
Zkl (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Aeda the Dwarf Cleric is busy mending the wounds of the injured. (minion) 
Kojo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Gukk (Centaur)(large) stands in mid-air here.(Gold Aura)
Meroveus (Grey Elf)(medium) sits resting.(Gold Aura)
Tectoxin (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Terru (Grey Elf)(medium) sits resting.(Gold Aura)
Sen (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Grot (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.

< 1519h/1464H 315v/315V Pos: standing >
Terru closes his book and smiles broadly.

< 1517h/1462H 315v/315V Pos: standing >
Pok completes his spell...
Pok utters the words 'gjssfzgg gajie'
Oba becomes deathly silent.
Zkl becomes deathly silent.
Pok becomes deathly silent.
Gukk becomes deathly silent.
Col becomes deathly silent.
Tectoxin becomes deathly silent.
Sen becomes deathly silent.
You are surrounded in silence.
Grot becomes deathly silent.
Meroveus becomes deathly silent.
Aeda becomes deathly silent.

< 1517h/1462H 315v/315V Pos: standing >
Meroveus raises his holy symbol and smiles broadly.

< 1517h/1462H 315v/315V Pos: standing >
In the Southern Branch of the Bank of Shady
Obvious exits: -West 
Fresh blood covers everything in the area.
The corpse of a stray dog is lying here.
[2] The corpse of an orcish elite bank guard is lying here.
A massive stone wall embedded with eyes is here to the west. (magic)
Shattered bits of ice are scattered about the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
[2] A warhammer with a sturdy-looking steel head lies here.
A large wooden counter is here, with a sign posted on it.
*Oba (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zkl (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Aeda the Dwarf Cleric is busy mending the wounds of the injured. (minion) 
Kojo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Gukk (Centaur)(large) stands in mid-air here.(Gold Aura)
Meroveus (Grey Elf)(medium) sits resting.(Gold Aura)
Tectoxin (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Terru (Grey Elf)(medium) sits resting.(Gold Aura)
Sen (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Grot (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.

< 1517h/1462H 315v/315V Pos: standing >
Terru clambers to his feet.

< 1517h/1462H 315v/315V Pos: standing >
You quickly scan the area.
A black hooded orc who is close by to your west.
A stray dog who is not far off to your west.

< 1515h/1460H 315v/315V Pos: standing >
You quickly scan the area.
A black hooded orc who is close by to your west.
A stray dog who is not far off to your west.

< 1515h/1460H 315v/315V Pos: standing >
The Path of the Damned is located just outside this doorway.
You extend your sights westward.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A massive stone wall embedded with eyes is here to the east. (magic)
The corpse of a baby orc is lying here.
A black hooded orc stands here in the shadow.(Red Aura)

< 1515h/1460H 315v/315V Pos: standing >
Meroveus clambers to his feet.

< 1515h/1460H 315v/315V Pos: standing >
Terru sings so badly it makes you hurt all over.

< 1513h/1458H 315v/315V Pos: standing >
The Path of the Damned is located just outside this doorway.
You extend your sights westward.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A massive stone wall embedded with eyes is here to the east. (magic)
The corpse of a baby orc is lying here.
A black hooded orc stands here in the shadow.(Red Aura)

< 1513h/1458H 315v/315V Pos: standing >
Col sings a song to make your heart swell with pride.

< 1513h/1458H 315v/315V Pos: standing >
The Path of the Damned is located just outside this doorway.
You extend your sights westward.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A massive stone wall embedded with eyes is here to the east. (magic)
The corpse of a baby orc is lying here.
A black hooded orc stands here in the shadow.(Red Aura)

< 1513h/1458H 315v/315V Pos: standing >
The Path of the Damned is located just outside this doorway.
You extend your sights westward.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A massive stone wall embedded with eyes is here to the east. (magic)
The corpse of a baby orc is lying here.
A black hooded orc stands here in the shadow.(Red Aura)

< 1511h/1456H 315v/315V Pos: standing >
Terru sings so badly it makes you hurt all over.

< 1507h/1452H 315v/315V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Zkl.
Col sings a song to make your heart swell with pride.

< 1507h/1452H 315v/315V Pos: standing >
You there was an orc n earlier again

< 1504h/1450H 315v/315V Pos: standing >
Saving Kenon.

< 1504h/1450H 315v/315V Pos: standing >

		Score information for Kenon

Level: 53   Race: Centaur   Class: Paladin / Crusader Sex: Male
Hit points: 1502(1448)  Moves: 315(315)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 10999 platinum     0 gold     0 silver     0 copper
Playing time: 6 days / 19 hours/ 10 minutes
Received data: 1.1206 MB this session.
Send data:     0.0364 MB this session.
Compression ratio: 83%
Title: Legionary of The Empire
Group Leader: Tolm
Status:  Standing.
         Sanctuary Soulshielded
Epic points(total): 4813(13713) Current task: find runestone of Nizari
Epic Bonus: Epic Points Bonus (54.71%)
Frags:   +1.95   Deaths:   10
Consenting: Col
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Fearless Sparkling
Songs:    Song of Heroism
Stat Pool timeout: 40:03:16
Bartender Quests Remaining: 5
Combat Pulse:   17 Spell Pulse:  1.16 
Leaderboard Points:  795 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
suppress sound (2 minutes)
holy sacrifice (13 minutes)
divine blessing (13 minutes)
sanctuary (13 minutes)
stone skin (1 minute)
minor globe of invulnerability (3 minutes)
pantherspeed (51 minutes)
hawkvision (20 minutes)
lionrage (33 minutes)
detect magic (37 minutes)
agility (36 minutes)
strength (36 minutes)
protection from lightning (less than a minute remaining)
protection from acid (less than a minute remaining)
protection from gas (less than a minute remaining)
protection from cold (less than a minute remaining)
protection from fire (less than a minute remaining)
vitality (9 minutes)
elephantstrength (6 minutes)
detect invisibility (7 minutes)
accelerated healing (13 minutes)
armor (15 minutes)
bless (20 minutes)


< 1502h/1448H 315v/315V Pos: standing >
Saving Kenon.

< 1502h/1448H 315v/315V Pos: standing >
You have memorized the following spells:
(11th circle)  1 - judgement
               1 - accelerated healing
(10th circle)  1 - holy sacrifice
               1 - sanctuary
( 9th circle)  2 - holy word
               1 - divine blessing
( 8th circle)  1 - continual light
               2 - heal
( 7th circle)  3 - destroy undead
( 6th circle)  3 - cure critic
               1 - remove curse
( 5th circle)  4 - invigorate
( 4th circle)  3 - cure blind
               2 - remove poison
( 3rd circle)  3 - armor
               2 - protection from evil
( 2nd circle)  6 - bless

You can pray 6 1st circle spell(s).

< 1502h/1448H 315v/315V Pos: standing >
Saving Kenon.

< 1500h/1446H 315v/315V Pos: standing >

		Score information for Kenon

Level: 53   Race: Centaur   Class: Paladin / Crusader Sex: Male
Hit points: 1500(1446)  Moves: 315(315)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 10999 platinum     0 gold     0 silver     0 copper
Playing time: 6 days / 19 hours/ 10 minutes
Received data: 1.1212 MB this session.
Send data:     0.0365 MB this session.
Compression ratio: 83%
Title: Legionary of The Empire
Group Leader: Tolm
Status:  Standing.
         Sanctuary Soulshielded
Epic points(total): 4813(13713) Current task: find runestone of Nizari
Epic Bonus: Epic Points Bonus (54.71%)
Frags:   +1.95   Deaths:   10
Consenting: Col
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Fearless Sparkling
Songs:    Song of Heroism
Stat Pool timeout: 40:03:13
Bartender Quests Remaining: 5
Combat Pulse:   17 Spell Pulse:  1.16 
Leaderboard Points:  795 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
suppress sound (2 minutes)
holy sacrifice (13 minutes)
divine blessing (13 minutes)
sanctuary (13 minutes)
stone skin (1 minute)
minor globe of invulnerability (3 minutes)
pantherspeed (51 minutes)
hawkvision (20 minutes)
lionrage (33 minutes)
detect magic (37 minutes)
agility (36 minutes)
strength (36 minutes)
protection from lightning (less than a minute remaining)
protection from acid (less than a minute remaining)
protection from gas (less than a minute remaining)
protection from cold (less than a minute remaining)
protection from fire (less than a minute remaining)
vitality (9 minutes)
elephantstrength (6 minutes)
detect invisibility (7 minutes)
accelerated healing (13 minutes)
armor (15 minutes)
bless (20 minutes)


< 1500h/1446H 315v/315V Pos: standing >
Terru sings so badly it makes you hurt all over.

< 1500h/1446H 315v/315V Pos: standing >
Col sings a song to make your heart swell with pride.

< 1500h/1446H 315v/315V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Zkl.

		Character attributes for Kenon

Level: 53   Race: Centaur   Class: Paladin / Crusader 
Age: 40 yrs / 9 mths  Height: 67 inches Weight: 576 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 169 (121)    Pow:  52 ( 80)
Dex:  88 ( 98)    Int:  64 ( 80)   
Agi:  89 ( 99)    Wis:  72 ( 80)
Con: 185 (119)    Cha:  73 ( 81)   Luk:  72 ( 80)
Equipped Items:  22     Carried weight:   19

Armor Points: -211  Reduces melee damage taken by 21.1% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 120% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 41   Damroll: 89
Alignment: 1000  (-1000 to 1000)

Saving Throws: PAR[-23]  FEA[67]
               BRE[35]  SPE[-80]

Load carried: Unburdened

< 1498h/1444H 315v/315V Pos: standing >
In the Southern Branch of the Bank of Shady
Obvious exits: -West 
Fresh blood covers everything in the area.
The corpse of a stray dog is lying here.
[2] The corpse of an orcish elite bank guard is lying here.
A massive stone wall embedded with eyes is here to the west. (magic)
Shattered bits of ice are scattered about the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
[2] A warhammer with a sturdy-looking steel head lies here.
A large wooden counter is here, with a sign posted on it.
*Oba (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zkl (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Aeda the Dwarf Cleric is busy mending the wounds of the injured. (minion) 
Kojo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Gukk (Centaur)(large) stands in mid-air here.(Gold Aura)
Meroveus (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Tectoxin (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Terru (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sen (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Grot (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.

< 1498h/1444H 315v/315V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your west.

< 1498h/1444H 315v/315V Pos: standing >
You quickly scan the area.
A black hooded orc who is close by to your west.
A stray dog who is not far off to your west.

< 1498h/1444H 315v/315V Pos: standing >
The Path of the Damned is located just outside this doorway.
You extend your sights westward.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A massive stone wall embedded with eyes is here to the east. (magic)
The corpse of a baby orc is lying here.
A black hooded orc stands here in the shadow.(Red Aura)

< 1496h/1442H 315v/315V Pos: standing >
The Path of the Damned is located just outside this doorway.
You extend your sights westward.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A massive stone wall embedded with eyes is here to the east. (magic)
The corpse of a baby orc is lying here.
A black hooded orc stands here in the shadow.(Red Aura)

< 1496h/1442H 315v/315V Pos: standing >
The Path of the Damned is located just outside this doorway.
You extend your sights westward.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A massive stone wall embedded with eyes is here to the east. (magic)
The corpse of a baby orc is lying here.
A black hooded orc stands here in the shadow.(Red Aura)

< 1494h/1440H 315v/315V Pos: standing >
Terru sings so badly it makes you hurt all over.

< 1494h/1440H 315v/315V Pos: standing >
The Path of the Damned is located just outside this doorway.
You extend your sights westward.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A massive stone wall embedded with eyes is here to the east. (magic)
The corpse of a baby orc is lying here.
A black hooded orc stands here in the shadow.(Red Aura)

< 1494h/1440H 315v/315V Pos: standing >
Col sings a song to make your heart swell with pride.

< 1494h/1440H 315v/315V Pos: standing >
The Path of the Damned is located just outside this doorway.
You extend your sights westward.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A massive stone wall embedded with eyes is here to the east. (magic)
The corpse of a baby orc is lying here.
A black hooded orc stands here in the shadow.(Red Aura)

< 1492h/1438H 315v/315V Pos: standing >
The Path of the Damned is located just outside this doorway.
You extend your sights westward.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A massive stone wall embedded with eyes is here to the east. (magic)
The corpse of a baby orc is lying here.
An Orc (medium) stands here.(Red Aura)
A black hooded orc stands here in the shadow.(Red Aura)

< 1492h/1438H 315v/315V Pos: standing >
In the Southern Branch of the Bank of Shady
Obvious exits: -West 
Fresh blood covers everything in the area.
The corpse of a stray dog is lying here.
[2] The corpse of an orcish elite bank guard is lying here.
A massive stone wall embedded with eyes is here to the west. (magic)
Shattered bits of ice are scattered about the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
[2] A warhammer with a sturdy-looking steel head lies here.
A large wooden counter is here, with a sign posted on it.
*Oba (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zkl (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Aeda the Dwarf Cleric is busy mending the wounds of the injured. (minion) 
Kojo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Gukk (Centaur)(large) stands in mid-air here.(Gold Aura)
Meroveus (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Tectoxin (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Terru (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sen (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Grot (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.

< 1490h/1436H 315v/315V Pos: standing >
Pok sits down in a comfortable spot.

< 1489h/1436H 315v/315V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.

< 1489h/1436H 315v/315V Pos: standing >
Oof! Tolm bumps into a greyish stone wall covered with hundreds of eyes...

< 1487h/1434H 315v/315V Pos: standing >
You he w

< 1487h/1434H 315v/315V Pos: standing >
You he w

< 1487h/1434H 315v/315V Pos: standing >
Terru sings so badly it makes you hurt all over.
The Path of the Damned is located just outside this doorway.
You extend your sights westward.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A massive stone wall embedded with eyes is here to the east. (magic)
The corpse of a baby orc is lying here.
An Orc (medium) stands here.(Red Aura)
A black hooded orc stands here in the shadow.(Red Aura)

< 1487h/1434H 315v/315V Pos: standing >
Col sings a song to make your heart swell with pride.

< 1487h/1434H 315v/315V Pos: standing >
Oof! Tolm bumps into a greyish stone wall covered with hundreds of eyes...

< 1485h/1432H 315v/315V Pos: standing >
Pok opens a midnight blue tome with silver bindings and begins studying it intently.

< 1485h/1432H 315v/315V Pos: standing >
Pok closes his book and smiles broadly.
In the Southern Branch of the Bank of Shady
Obvious exits: -West 
Fresh blood covers everything in the area.
The corpse of a stray dog is lying here.
[2] The corpse of an orcish elite bank guard is lying here.
A massive stone wall embedded with eyes is here to the west. (magic)
Shattered bits of ice are scattered about the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
[2] A warhammer with a sturdy-looking steel head lies here.
A large wooden counter is here, with a sign posted on it.
*Oba (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok (Grey Elf)(medium) sits resting.(Gold Aura)
Zkl (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Aeda the Dwarf Cleric is busy mending the wounds of the injured. (minion) 
Kojo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Gukk (Centaur)(large) stands in mid-air here.(Gold Aura)
Meroveus (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Tectoxin (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Terru (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sen (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Grot (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.
Terru starts casting an offensive spell.

< 1483h/1430H 315v/315V Pos: standing >
Pok clambers to his feet.

< 1483h/1430H 315v/315V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.

< 1481h/1428H 315v/315V Pos: standing >
The Path of the Damned is located just outside this doorway.
You extend your sights westward.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A massive stone wall embedded with eyes is here to the east. (magic)
The corpse of a baby orc is lying here.
An Orc (medium) stands here.(Red Aura)
A black hooded orc stands here in the shadow.(Red Aura)

< 1481h/1428H 315v/315V Pos: standing >
Terru sings so badly it makes you hurt all over.
Pok starts casting an offensive spell.

< 1481h/1428H 315v/315V Pos: standing >
Col sings a song to make your heart swell with pride.

< 1479h/1426H 315v/315V Pos: standing >
Terru completes his spell...
Terru utters the words 'dispel magic'
A greyish stone wall covered with hundreds of eyes crumbles to dust and blows away.

< 1479h/1426H 315v/315V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
The corpse of a baby orc is lying here.
An Orc (medium) stands here.(Red Aura)
A black hooded orc stands here in the shadow.(Red Aura)

< 1479h/1426H 314v/315V Pos: standing >
A black hooded orc says 'Don't ever try that again Kenon!'

< 1479h/1426H 314v/315V Pos: standing >
Sen sneaks in from the east.
Terru enters from the east.
Kojo enters from the east.
Oba sneaks in from the east.
A black hooded orc says 'Don't ever try that again Oba!'

< 1479h/1426H 314v/315V Pos: standing >
A black hooded orc says 'Don't ever try that again Tolm!'
A black hooded orc says 'Don't ever try that again Kenon!'

< 1479h/1426H 314v/315V Pos: standing >
A black hooded orc says 'Don't ever try that again Tectoxin!'

< 1477h/1424H 314v/315V Pos: standing >
An Orc enters from the south.

< 1477h/1424H 315v/315V Pos: standing >
An Orc leaves east.

< 1477h/1424H 315v/315V Pos: standing >
An Orc leaves east.

< 1477h/1424H 315v/315V Pos: standing >
Meroveus looks at a black hooded orc.

< 1477h/1424H 315v/315V Pos: standing >
A black hooded orc says 'Don't ever try that again Sen!'

< 1475h/1422H 315v/315V Pos: standing >
A black hooded orc says 'Don't ever try that again Tectoxin!'
Sen sneaks east.
Terru leaves east.
You follow Meroveus.

In the Southern Branch of the Bank of Shady
   Provided as a special service to those of the southern keep, the southern
branch of the Bank of Shady is staffed with a master banker. The floor and
walls of the bank are constructed from wooden planks. A large red elven rug
lies centered in the room. On the south wall of the bank, there is a large
ledge equipped with a few fountain pens. The teller window is located just
opposite this ledge. A small sign is located at this window. The only exit
lies west back to the Path of the Damned.
Obvious exits: -West 
Fresh blood covers everything in the area.
The corpse of a stray dog is lying here.
[2] The corpse of an orcish elite bank guard is lying here.
Shattered bits of ice are scattered about the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
[2] A warhammer with a sturdy-looking steel head lies here.
A large wooden counter is here, with a sign posted on it.
Gukk (Centaur)(large) stands in mid-air here.(Gold Aura)
Meroveus (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Tectoxin (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Terru (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sen (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Grot (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.
An Orc (medium) stands in mid-air here (Newbie).(Red Aura)
An Orc (medium) stands here.(Red Aura)
Kojo enters from the west.
Kojo starts casting an offensive spell.
You snap into visibility.
[Damage:  6 ] Your bash knocks an Orc to the ground!
You dive at an Orc skewering him with your Doombringer, the sword of chaos.
[Damage: 54 ] An Orc is dead! R.I.P.
As you execute the killing blow on the evil being, you feel the 
hand of your God reach down and imbue with heavenly might!
You receive your share of experience.
A look of horror and a silent scream are an Orc's last actions in this world.
Kojo stops invoking abruptly!

< 1481h/1422H 314v/315V Pos: standing >
Tolm snaps into visibility.
An Orc is knocked to the ground by Tolm's skillful bash!

< 1447h/1388H 314v/315V Pos: standing >
Tolm blocks an Orc's lunge at him.
Tolm snaps into visibility.
Tectoxin's mighty pierce enshrouds an Orc in a mist of blood.
Tectoxin's powerful pierce enshrouds an Orc in a mist of blood.

< 1447h/1388H 314v/315V Pos: standing >
Zkl suddenly attacks an Orc!
Zkl's slash critically injures an Orc.
An Orc is incapacitated and will slowly die, if not aided.
An Orc's set of loose fitting sleeves was damaged from the massive blow!
Pok starts casting an offensive spell.
Terru starts casting an offensive spell.
Oba suddenly attacks an Orc!
Oba snaps into visibility.
Oba punches an Orc to death.
An Orc is dead! R.I.P.
You receive your share of experience.