The death of [ 3 Bard] Aqafk (Orc)

in Before the Ramparts that Lead to the South Gates of Shady Grove

from the perspective of [53 Crusader] Kenon The Empire (Centaur)

<worn as a badge>    an emblem of Shanatar royalty (magic) [53%]
<worn on head>       a ram horned helm of demonic allegiance (magic) (humming)
<worn on eyes>       an eyepatch of despair (magic) [83%]
<worn in ear>        an earring of congealed blood [superior]
<worn in ear>        a glowing crystalline earring [superior] (magic)
<worn on face>       the mask of hatred [superior]
<worn around neck>   a slaadi necklace of Chaos of regeneration (glowing)
<worn around neck>   a cloak of demonic subterfuge (magic)
<worn on body>       a ghostly suit of armor [superior] (glowing) [89%]
<worn on horse body> the unicorn's saddle of smiting [superior]
<worn about body>    the terrifying shroud of undead power of endurance (magic)
<worn on tail>       a brass tail ring with two dangling rubies (magic) (glowing)
<worn as quiver>     the frost giant's axe [superior] (magic)
<worn about waist>   the ceinture of giant strength [superior] (magic)
<worn on belt buckle>an ankylosaur tail club [superior] (magic) (glowing)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  the bracer etched with Orcus's blood (glowing)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      the holy gauntlets of the planetar (magic) (illuminating)
<worn on finger>     an ancient ring of liquid rock
<worn on finger>     the spiked ring of bloody retribution of damage (magic)
<wielding twohanded> Doombringer, the sword of chaos (magic) (glowing)[239h 19m 47s]

Agre (Human)(medium) stands in mid-air here.(Gold Aura)
Zkl (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Meroveus (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.(Gold Aura)
Sen (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Grot (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A rakshasa warrior is standing here, busy with his own matters.(Gold Aura)
Terru (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.
You quickly scan the area.
You see nothing.

< 1411h/1384H 312v/315V Pos: standing >
A rakshasa warrior sneaks north.
A vampire necromancer sneaks north.
Meroveus sneaks north.
A beautiful pegasus leaves north.
Gukk sneaks north.
You follow Meroveus.

A Small Pathway
   The rocky pathway continues here heading up to a large city in the near
distance.  The city to the north is marked by its varying skyline of towers
and the city wall.  Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites.  The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
A superior copper chestplate lies here on the ground.
4 coins are scattered about here.
Gukk (Centaur)(large) stands in mid-air here.(Gold Aura)
Moxo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
Agre (Human)(medium) stands in mid-air here.(Gold Aura)
Zkl (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Meroveus (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.(Gold Aura)
Sen (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Grot (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A rakshasa warrior is standing here, busy with his own matters.(Gold Aura)
Terru (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.
Aeda sneaks in from the south.

< 1411h/1384H 311v/315V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1384H 312v/315V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1384H 314v/315V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1384H 315v/315V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1384H 315v/315V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1384H 315v/315V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1384H 315v/315V Pos: standing >
Tolm sneaks north.
Grot sneaks north.
A beautiful pegasus leaves north.
Moxo sneaks north.
Gukk sneaks north.
You follow Meroveus.

Nearing the Shady Grove
   The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
A handful of coins lie here.
Gukk (Centaur)(large) stands in mid-air here.(Gold Aura)
Moxo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
Agre (Human)(medium) stands in mid-air here.(Gold Aura)
Zkl (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Meroveus (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.(Gold Aura)
Sen (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Grot (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A rakshasa warrior is standing here, busy with his own matters.(Gold Aura)
Terru (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.
Kojo sneaks in from the south.

< 1411h/1384H 313v/315V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1384H 313v/315V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1384H 313v/315V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1384H 313v/315V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1384H 313v/315V Pos: standing >
Aeda gets a handful of coins.
You quickly scan the area.
You see nothing.

< 1411h/1384H 313v/315V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1384H 313v/315V Pos: standing >
A vampire necromancer sneaks north.
A beautiful pegasus leaves north.
Moxo sneaks north.
You follow Meroveus.

Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...

   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up   #
Gukk (Centaur)(large) stands in mid-air here.(Gold Aura)
Moxo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
Agre (Human)(medium) stands in mid-air here.(Gold Aura)
Zkl (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Meroveus (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.(Gold Aura)
Sen (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Grot (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A rakshasa warrior is standing here, busy with his own matters.(Gold Aura)
Terru (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.

< 1411h/1384H 312v/315V Pos: standing >
Terru plays a song to lift his spirit off the ground.
You quickly scan the area.
You see nothing.

< 1411h/1384H 312v/315V Pos: standing >
Tolm opens the black.
You quickly scan the area.
An Orc who is close by above you.
The orc gate guard who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
An umber hulk who is close by above you.
The orc gate guard who is close by above you.

< 1411h/1384H 313v/315V Pos: standing >
You quickly scan the area.
An Orc who is close by above you.
The orc gate guard who is close by above you.
The orc gate guard who is close by above you.
A young orc sentinel who is close by above you.
An umber hulk who is close by above you.
The orc gate guard who is close by above you.

< 1411h/1384H 315v/315V Pos: standing >
You quickly scan the area.
An Orc who is close by above you.
The orc gate guard who is close by above you.
The orc gate guard who is close by above you.
A young orc sentinel who is close by above you.
The orc gate guard who is close by above you.

< 1411h/1384H 315v/315V Pos: standing >
Moxo snaps his fingers.

< 1411h/1384H 315v/315V Pos: standing >
The black is open.
You extend your sights upward.
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down 
[2] An unwanted platemail sits on the ground here. (magic)
[2] A cup is lying here.
A vial of black death sits here.
a set of shiny lockpicks lay here.
[8] An old sword sits on the ground here. (magic)
An Orc (medium) stands here (Newbie).(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 1411h/1384H 315v/315V Pos: standing >
Agre climbs on and rides a beautiful pegasus.

< 1411h/1384H 315v/315V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -South -Up   
*Oba (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aeda the Dwarf Cleric is busy mending the wounds of the injured.(Gold Aura)
Aeda the Dwarf Cleric is busy mending the wounds of the injured. (minion) 
Kojo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Gukk (Centaur)(large) stands in mid-air here.(Gold Aura)
Moxo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Agre (Human)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Zkl (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Meroveus (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.(Gold Aura)
Sen (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Grot (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A rakshasa warrior is standing here, busy with his own matters.(Gold Aura)
Terru (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.

< 1411h/1384H 315v/315V Pos: standing >
An Orc enters from above.

< 1410h/1384H 315v/315V Pos: standing >
The sun hangs low on the southern sky.

< 1410h/1384H 315v/315V Pos: standing >
An Orc leaves up.

< 1410h/1384H 315v/315V Pos: standing >
Bash who?

< 1410h/1384H 315v/315V Pos: standing >
Terru plays a song to lift his spirit off the ground.
Terru finishes his song.

< 1410h/1384H 315v/315V Pos: standing >
Terru starts playing the epic horn of flight and dragons of intelligence and singing aloud.

< 1410h/1384H 315v/315V Pos: standing >

< 1410h/1384H 315v/315V Pos: standing >
The black is closed.
The closed black blocks your farsight.

< 1410h/1384H 315v/315V Pos: standing >
Aeda snickers softly.

< 1410h/1384H 315v/315V Pos: standing >
Ok.

< 1410h/1384H 315v/315V Pos: standing >

< 1410h/1384H 315v/315V Pos: standing >
The black is closed.
The closed black blocks your farsight.

< 1410h/1384H 315v/315V Pos: standing >
A vampire necromancer chuckles politely.

< 1410h/1384H 315v/315V Pos: standing >
Moxo twirls around gracefully.
Ok.

< 1410h/1384H 315v/315V Pos: standing >
It's already open!

< 1410h/1384H 315v/315V Pos: standing >
It's already open!

< 1410h/1384H 315v/315V Pos: standing >
It's already open!

< 1410h/1384H 315v/315V Pos: standing >
It's already open!

< 1410h/1384H 315v/315V Pos: standing >
The black is open.
You extend your sights upward.
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down 
[2] An unwanted platemail sits on the ground here. (magic)
[2] A cup is lying here.
A vial of black death sits here.
a set of shiny lockpicks lay here.
[8] An old sword sits on the ground here. (magic)
An Orc (medium) stands here (Newbie).(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 1410h/1384H 315v/315V Pos: standing >
Terru plays a song to lift his spirit off the ground.

< 1410h/1384H 315v/315V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -South -Up   
*Oba (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aeda the Dwarf Cleric is busy mending the wounds of the injured.(Gold Aura)
Aeda the Dwarf Cleric is busy mending the wounds of the injured. (minion) 
Kojo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Gukk (Centaur)(large) stands in mid-air here.(Gold Aura)
Moxo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Agre (Human)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Zkl (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Meroveus (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A vampire necromancer is standing here, busy with his own matters.(Gold Aura)
Sen (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Grot (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A rakshasa warrior is standing here, busy with his own matters.(Gold Aura)
Terru (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.

< 1410h/1384H 315v/315V Pos: standing >
The black is open.
You extend your sights upward.
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down 
[2] An unwanted platemail sits on the ground here. (magic)
[2] A cup is lying here.
A vial of black death sits here.
a set of shiny lockpicks lay here.
[8] An old sword sits on the ground here. (magic)
An Orc (medium) stands here (Newbie).(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 1410h/1384H 315v/315V Pos: standing >
Aeda starts casting a spell.

< 1410h/1384H 315v/315V Pos: standing >
The black is closed.
The closed black blocks your farsight.

< 1410h/1384H 315v/315V Pos: standing >
Aeda completes his spell...
Aeda utters the word 'iaiznughunsoqz'
Oba shimmers in and out of view as Aeda's illusion starts to cover him.
Oba slowly fades out of existence.
Aeda shimmers in and out of view as Aeda's illusion starts to cover him.
Aeda slowly fades out of existence.
Aeda shimmers in and out of view as Aeda's illusion starts to cover him.
Aeda slowly fades out of existence.
Kojo shimmers in and out of view as Aeda's illusion starts to cover him.
Kojo slowly fades out of existence.
You shimmer in and out of existence as Aeda's illusion starts to cover you.
You vanish.
Gukk shimmers in and out of view as Aeda's illusion starts to cover him.
Gukk slowly fades out of existence.
Moxo shimmers in and out of view as Aeda's illusion starts to cover him.
Moxo slowly fades out of existence.
A beautiful pegasus shimmers in and out of view as Aeda's illusion starts to cover him.
A beautiful pegasus slowly fades out of existence.
Agre shimmers in and out of view as Aeda's illusion starts to cover him.
Agre slowly fades out of existence.
Zkl shimmers in and out of view as Aeda's illusion starts to cover him.
Zkl slowly fades out of existence.
Meroveus shimmers in and out of view as Aeda's illusion starts to cover him.
Meroveus slowly fades out of existence.
A vampire necromancer shimmers in and out of view as Aeda's illusion starts to cover him.
A vampire necromancer slowly fades out of existence.
Sen shimmers in and out of view as Aeda's illusion starts to cover him.
Sen slowly fades out of existence.
Grot shimmers in and out of view as Aeda's illusion starts to cover him.
Grot slowly fades out of existence.
A rakshasa warrior shimmers in and out of view as Aeda's illusion starts to cover him.
A rakshasa warrior slowly fades out of existence.
Terru shimmers in and out of view as Aeda's illusion starts to cover him.
Terru slowly fades out of existence.
Tolm shimmers in and out of view as Aeda's illusion starts to cover him.
Tolm slowly fades out of existence.

< 1410h/1384H 315v/315V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -South -Up   #
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 1410h/1384H 315v/315V Pos: standing >
Someone plays a song to lift his spirit off the ground.

< 1410h/1384H 315v/315V Pos: standing >
Saving Kenon.

< 1410h/1384H 315v/315V Pos: standing >

		Score information for Kenon

Level: 53   Race: Centaur   Class: Paladin / Crusader Sex: Male
Hit points: 1410(1384)  Moves: 315(315)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 10999 platinum     0 gold     0 silver     0 copper
Playing time: 6 days / 19 hours/ 37 minutes
Received data: 1.4410 MB this session.
Send data:     0.0418 MB this session.
Compression ratio: 84%
Title: Legionary of The Empire
Group Leader: Tolm
Status:  Standing.
         Sanctuary Soulshielded
Epic points(total): 4813(13713) Current task: find runestone of Nizari
Epic Bonus: Epic Points Bonus (54.71%)
Frags:   +1.95   Deaths:   10
Consenting: Terru
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Fearless Sparkling
Songs:    Song of Flight
Stat Pool timeout: 39:36:49
Bartender Quests Remaining: 5
Combat Pulse:   17 Spell Pulse:  1.20 
Leaderboard Points:  795 
Paladin auras:   Protection Battle Lust Spell Protection
Guarding: Kojo

Active Spells:
--------------
improved invisibility (26 minutes)
suppress sound (2 minutes)
holy sacrifice (9 minutes)
divine blessing (9 minutes)
sanctuary (9 minutes)
elephantstrength (28 minutes)
barkskin (8 minutes)
pantherspeed (31 minutes)
hawkvision (7 minutes)
lionrage (13 minutes)
detect magic (17 minutes)
agility (16 minutes)
strength (16 minutes)
vitality (11 minutes)
accelerated healing (7 minutes)
armor (17 minutes)
bless (22 minutes)


< 1410h/1384H 315v/315V Pos: standing >
Someone's body appears to recover from the affects of the potion.

< 1410h/1384H 315v/315V Pos: standing >
A rakshasa warrior seems to be trying to say something, but you hear no words...

< 1410h/1384H 315v/315V Pos: standing >
Zkl quaffs a green potion with black chunks.
Zkl strengthens visibly.
Zkl's pupils rapidly dilate until almost no iris is visible.
Zkl appears to grow tougher and more powerful.

< 1410h/1384H 315v/315V Pos: standing >
Saving Kenon.

< 1410h/1384H 315v/315V Pos: standing >
Someone plays a song to lift his spirit off the ground.

< 1410h/1384H 315v/315V Pos: standing >
Zkl gets the dazzling blue potion of lesser battle readiness from his weathered cast net.

< 1410h/1384H 315v/315V Pos: standing >
Terru sits down in a comfortable spot.

< 1410h/1384H 315v/315V Pos: standing >
Terru opens an enchanted spellbook and begins studying it intently.

< 1410h/1384H 315v/315V Pos: standing >

		Character attributes for Kenon

Level: 53   Race: Centaur   Class: Paladin / Crusader 
Age: 40 yrs / 9 mths  Height: 67 inches Weight: 576 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 169 (121)    Pow:  52 ( 80)
Dex:  88 ( 98)    Int:  64 ( 80)   
Agi:  89 ( 99)    Wis:  72 ( 80)
Con: 186 (120)    Cha:  73 ( 81)   Luk:  72 ( 80)
Equipped Items:  22     Carried weight:   19

Armor Points: -303  Reduces melee damage taken by 30.3% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 120% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 41   Damroll: 89
Alignment: 1000  (-1000 to 1000)

Saving Throws: PAR[-23]  FEA[67]
               BRE[35]  SPE[-80]

Load carried: Unburdened

< 1410h/1384H 315v/315V Pos: standing >

< 1410h/1384H 315v/315V Pos: standing >
Saving Kenon.

< 1410h/1384H 315v/315V Pos: standing >
Terru closes his book and smiles broadly.

< 1410h/1384H 315v/315V Pos: standing >
The black is open.
You extend your sights upward.
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down 
[2] An unwanted platemail sits on the ground here. (magic)
[2] A cup is lying here.
A vial of black death sits here.
a set of shiny lockpicks lay here.
[8] An old sword sits on the ground here. (magic)
An Orc (medium) stands here (Newbie).(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 1410h/1384H 315v/315V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -South -Up   
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
*Zkl (Firbolg)(huge) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
*a rakshasa warrior is standing here, busy with his own matters.(Gold Aura)
*Terru (Grey Elf)(medium) sits resting.(Gold Aura)
You sense a lifeform nearby.

< 1409h/1384H 315v/315V Pos: standing >
Terru plays a song to lift his spirit off the ground.

< 1409h/1384H 315v/315V Pos: standing >
Terru clambers to his feet.

< 1409h/1384H 315v/315V Pos: standing >
An Orc enters from above.

< 1409h/1384H 315v/315V Pos: standing >
An Orc leaves up.

< 1409h/1384H 315v/315V Pos: standing >
The black is open.
You extend your sights upward.
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down 
[2] An unwanted platemail sits on the ground here. (magic)
[2] A cup is lying here.
A vial of black death sits here.
a set of shiny lockpicks lay here.
[8] An old sword sits on the ground here. (magic)
An Orc (medium) stands here (Newbie).(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 1409h/1384H 315v/315V Pos: standing >
An Orc enters from above.

< 1409h/1384H 315v/315V Pos: standing >
An Orc leaves south.

< 1409h/1384H 315v/315V Pos: standing >
Ok.

< 1409h/1384H 315v/315V Pos: standing >
Looks like an exit.
You extend your sights southward.
Nearing the Shady Grove
   The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
An Orc (medium) stands here (Newbie).(Red Aura)

< 1409h/1384H 315v/315V Pos: standing >
Terru plays a song to lift his spirit off the ground.

< 1409h/1384H 315v/315V Pos: standing >
An Orc enters from the south.

< 1409h/1384H 315v/315V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -South -Up   #
An Orc (medium) stands here (Newbie).(Red Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
*Gukk (Centaur)(large) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
*Zkl (Firbolg)(huge) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
*a rakshasa warrior is standing here, busy with his own matters.(Gold Aura)
*Terru (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.

< 1409h/1384H 315v/315V Pos: standing >
A rakshasa warrior snaps into visibility.
A rakshasa warrior dances an amazing maneuver in battle, and trips up an Orc!

< 1409h/1384H 315v/315V Pos: standing >
A rakshasa warrior parries an Orc's lunge at him.
Agre snaps into visibility.
A halo of white light settles over Agre as he charges into battle.
Someone's hooves crash into an Orc's chest with a stunning force.
An Orc is incapacitated and will slowly die, if not aided.
An Orc is knocked to the ground!
Zkl looks at an Orc.

< 1409h/1384H 315v/315V Pos: standing >
You exploit the evil creature's momentary weakness, and dive in for the killing blow!
You snap into visibility.
[Damage:  3 ] An Orc is mortally wounded, and will die soon, if not aided.
Divine power encases you as you turn to battle evil.
Moxo starts casting an offensive spell.
Moxo snaps into visibility.

< 1409h/1384H 315v/315V Pos: standing >
<A rakshasa warrior stabs viciously at an Orc, whose lifeless body falls to the ground.
An Orc's beautiful ruby earring was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.