<worn as a badge> a frost dragon's eye of strength (glowing) [83%]
<worn on head> the crown of unholy saints [superior] [ 9%]
<worn on eyes> a transparent sheen of slime
<worn in ear> the earring of Sound Advice of regeneration [81%]
<worn in ear> a silver ear stud [63%]
<worn on face> the horrid mask of nightmares
<worn around neck> the medallion of kossuth [68%]
<worn around neck> the amulet named "Flow" (humming) [84%]
<worn on body> the robes of the forest goddess [80%]
<worn about body> a swirling, dark blue cloak [superior] (humming)
<worn as quiver> an ashen glassteel quiver from Rift Valley Jungle [35%]
<worn about waist> a sash of Tentro [55%]
<worn on arms> a set of unique redweave sleeves of wisdom [64%]
<held as shield> a shield of negative energy [68%]
<worn around wrist> a blackened bluestone bracer of endurance (glowing) [79%]
<worn around wrist> a blackened bluestone bracer of wisdom (glowing) [80%]
<worn on hands> the hands of justice (glowing)
<worn on finger> a ring of leaves [78%]
<worn on finger> the ring of power
<held> a fire-imbued totem of Kossuth [84%]
<worn on legs> a pair of brown breeches
<worn on feet> some burnt adamantium boots from Rift Valley Jungle [66%]
You follow Tolm.
^.^.*******
M..^M.*******
MM*M.M..*******
M^^^*..M*******
MM^**.D@.******
MM^^*^..^.*****
MMM^^M.....****
MMM^^^.^.^.**
MMMM^^^..^.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 203v/221V Pos: standing >
Tectoxin leaves south.
You follow Tolm.
..^M.******
M*M.M..******
M^^^*..M*******
MM^**..D.******
MM^^*^.@^.*****
MMM^^M.....****
MMMM^^^.^.^.***
MMMMM^^^..^.*
MMMMMM^^^^.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 202v/221V Pos: standing >
Tolm sneaks south.
Tectoxin leaves south.
You follow Tolm.
*M.M..*****
^^^*..M******
MM^**....******
MM^^*^.D^.*****
MMM^^M.@...****
MMMM^^^.^.^.***
MMMMMM^^^..^.**
MMMMMMM^^^^.*
MMMMMMMM^^.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 202v/221V Pos: standing >
Tectoxin leaves east.
You follow Tolm.
M.M..******
^^*..M*******
M^**....******.
M^^*^..^.******
MM^^M.D@..*****
MMM^^^.^.^.****
MMMMM^^^..^.***
MMMMMM^^^^.**
MMMMMMM^^..
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
There is a slight disturbance in the spirit realm here.
Gukk sneaks in from the west.
< 1063h/1063H 201v/221V Pos: standing >
Tectoxin leaves south.
You follow Tolm.
^*..M******
^**....******
M^^*^..^.******
MM^^M..D..*****
MMM^^^.@.^.****
MMMMM^^^..^.***
MMMMMMM^^^^.***
MMMMMMMM^^..*
MMMMMMMM^^^
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
Caji sneaks in from the north.
< 1063h/1063H 200v/221V Pos: standing >
Tectoxin leaves east.
You follow Tolm.
*..M*******
**....******.
^^*^..^.*******
M^^M.....******
MM^^^.D@^.*****
MMMM^^^..^.****
MMMMMM^^^^.****
MMMMMMM^^..**
MMMMMMM^^^^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 199v/221V Pos: standing >
Tectoxin leaves south.
You follow Tolm.
*....******
^*^..^.******
M^^M.....******
MM^^^.^D^.*****
MMMM^^^@.^.****
MMMMMM^^^^.****
MMMMMMMM^^..***
MMMMMMMM^M^^*
MMMMMMMM^M^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 200v/221V Pos: standing >
Tectoxin leaves south.
You follow Tolm.
*^..^.*****
^^M.....*****
MM^^^.^.^.*****
MMMM^^^D.^.****
MMMMMM^@^^.****
MMMMMMMM^^..***
MMMMMMMMM^M^^**
MMMMMMMMM^M^.
^^MMMMMMM^^
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
Gukk sneaks in from the north.
< 1063h/1063H 199v/221V Pos: standing >
Terru plays a song to lift his spirit off the ground.
< 1063h/1063H 202v/221V Pos: standing >
< 1063h/1063H 211v/221V Pos: standing >
*^..^.*****
^^M.....*****
MM^^^.^.^.*****
MMMM^^^..^.****
MMMMMM^@^^.****
MMMMMMMM^^..***
MMMMMMMMM^M^^**
MMMMMMMMM^M^.
^^MMMMMMM^^
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East -South -West
Sha Legionary of The Empire (Grey Elf)(small) stands in mid-air here.
Caji Legionary of The Empire (Halfling)(small) stands in mid-air here.
*Terru the tone deaf The Empire (Grey Elf)(medium) stands in mid-air here.
Gukk WiLd ThInG of The Empire (Centaur)(large) stands in mid-air here.
*Oba Fett of The Empire (Grey Elf)(medium) stands in mid-air here.
Sen King Admiral President General Allah of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sen's head.
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 220v/221V Pos: standing >
Terru plays a song to lift his spirit off the ground.
< 1063h/1063H 221v/221V Pos: standing >
< 1063h/1063H 221v/221V Pos: standing >
Sha starts casting a spell.
< 1063h/1063H 221v/221V Pos: standing >
Terru plays a song to lift his spirit off the ground.
< 1063h/1063H 221v/221V Pos: standing >
Sha completes his spell...
Sha utters the words 'wagg uizuguburuhl'
Sha slowly fades out of existence.
Caji slowly fades out of existence.
Terru slowly fades out of existence.
Gukk slowly fades out of existence.
Oba slowly fades out of existence.
Sen slowly fades out of existence.
You vanish.
Tectoxin slowly fades out of existence.
Tolm slowly fades out of existence.
< 1063h/1063H 221v/221V Pos: standing >
Tolm shouts out loudly.. MOVING!!!!
< 1063h/1063H 221v/221V Pos: standing >
< 1063h/1063H 221v/221V Pos: standing >
Tolm sneaks west.
Tectoxin leaves west.
You follow Tolm.
A Rocky Dark Mountain Trail
This rocky mountain trail decends to the east and inclines to the
west. There are several large trees in the area including pines and
evergreens. This trail is very remaniscent of the trail of the dead,
located deeper into the mountain to the west.
Obvious exits: -East -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
Sen enters from the east.
Sha enters from the east.
< 1063h/1063H 219v/221V Pos: standing >
Tolm leaves west.
Tectoxin leaves west.
You follow Tolm.
A Rocky Dark Mountain Trail
This rocky mountain trail decends to the east and inclines to the
west. There are several large trees in the area including pines and
evergreens. This trail is very remaniscent of the trail of the dead,
located deeper into the mountain to the west.
Obvious exits: -East -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
Sen enters from the east.
Sha enters from the east.
< 1063h/1063H 216v/221V Pos: standing >
Tolm leaves west.
Tectoxin leaves west.
You follow Tolm.
A Rocky Dark Mountain Trail
This rocky mountain trail decends to the east and inclines to the
west. There are several large trees in the area including pines and
evergreens. This trail is very remaniscent of the trail of the dead,
located deeper into the mountain to the west.
Obvious exits: -East -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A forest lurker stands here with a sinister grin.
A horrifying wereboar is here, glaring around it.
Sen enters from the east.
Sha enters from the east.
< 1063h/1063H 213v/221V Pos: standing >
Tolm leaves west.
Tectoxin leaves west.
You follow Tolm.
Intersection on a Dark Mountain Trail
This trail seems to head north through this dark region. Bones are
scattered all over the trail and the numerous large piles of dung make
this trail that much more dangerous. A thick, cold fog spreads a pallor
over the trail. Giant tree trunks stand on both sides of the trail, their
branches clawing into the mist. Above, the wind gallops through the
forest canopy, but down here all is still. Leaves plucked from nearby
trees fall and splash down into the low laying fog causing a temporary
breech the blanket. In every direction the mists grow thicker.
Obvious exits: -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A black gnoll is sitting here.
< 1063h/1063H 211v/221V Pos: standing >
Tectoxin leaves west.
You follow Tolm.
End of The Road of the Dead
The road is flanked by bodies which have been impaled by long wooden
poles. The poles stand errect so as to let the bodies hang freely as a
warning to would be travelers. The road is paved by what looks to be
some kind of cobblestone and yet there is something very different to
the look and feel of this road. The road continues to the north, while to
the west the trail disappears into a sinister forest. To the east a trail
can be seen.
There is a sign which has been spiked through the skull of one of the
bodies.
Obvious exits: -North -East -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
Oba sneaks in from the east.
< 1063h/1063H 210v/221V Pos: standing >
Tectoxin leaves west.
You follow Tolm.
On a Bloody Trail
This trail is littered with the bones and blood of what used to be
some creature. The scarlet splatters are an indication that atleast
two powerful creatures clashed here. The bones that are semi-identifiable
have been snapped in two with most of there marrow removed. Tufts of
hair attached to scalp or hide cling to nearby branches. The thin
sheets of flesh lined with follicles waver slightly under your breath.
Deep and menacing growls can be heard. An evil gaze feels heavy upon you.
Towering trees line the trail, the canopy of these giants blocks out
most light. Heavy claw markings have stripped the bark off of many of
these ancient sentinels.
Obvious exits: -East -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
An ugly black crow stands here squawking.
< 1063h/1063H 209v/221V Pos: standing >
Terru plays a song to lift his spirit off the ground.
Tectoxin leaves west.
You follow Tolm.
On a Bloody Trail
This trail is littered with the bones and blood of what used to be
some creature. The scarlet splatters are an indication that atleast
two powerful creatures clashed here. The bones that are semi-identifiable
have been snapped in two with most of there marrow removed. Tufts of
hair attached to scalp or hide cling to nearby branches. The thin
sheets of flesh lined with follicles waver slightly under your breath.
Deep and menacing growls can be heard. An evil gaze feels heavy upon you.
Towering trees line the trail, the canopy of these giants blocks out
most light. Heavy claw markings have stripped the bark off of many of
these ancient sentinels.
Obvious exits: -East -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A large black wolf is here, running through its home.
A large black wolf is here, running through its home.
< 1063h/1063H 209v/221V Pos: standing >
Tectoxin leaves west.
You follow Tolm.
On a Bloody Trail
This trail is littered with the bones and blood of what used to be
some creature. The scarlet splatters are an indication that atleast
two powerful creatures clashed here. The bones that are semi-identifiable
have been snapped in two with most of their marrow removed. Tufts of
hair attached to scalp or hide cling to nearby branches. The thin
sheets of flesh lined with follicles waver slightly under your breath.
Deep and menacing growls can be heard. An evil gaze feels heavy upon you.
Towering trees line the trail, the canopy of these giants blocks out
most light. Heavy claw markings have stripped the bark off of many of
these ancient sentinels.
Obvious exits: -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
You sense a lifeform nearby.
< 1063h/1063H 208v/221V Pos: standing >
Tectoxin leaves west.
You follow Tolm.
Mouth of The Manticore Lair
A small opening in the mountain is here, beyond screams and howls
can be heard. Very large piles of bones are everywhere as well as
varying sizes of dung piles. The air around here contains the smell of
death and urine. Ahead lies certain death for those who are to
feeble both of mind and strength.
Obvious exits: -East -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 207v/221V Pos: standing >
Tolm sneaks west.
Tectoxin leaves west.
You follow Tolm.
Lair of the Manticore
Movement can be sensed all around. There is a very strong odor of
urine and the ground is distinctly slippery. The stale, thick air
clots your throat. Droplettes of warm liquid plummet from the cavern's
ceiling smacking the soundly upon the stone floor. Tiny flies and
cave moths form thick hordes and swarm over the steamy ground. The walls
here are carved with what looks like claw marks. Roars, screams, and
howls are too close for comfort.
Obvious exits: -North -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 206v/221V Pos: standing >
Tolm sneaks west.
Tectoxin leaves west.
You follow Tolm.
The Center of the Manticore Lair
Movement can be sensed all around. There is a very strong odor of
urine and the ground is distinctly slippery. The stale, thick air
clots your throat. Droplettes of warm liquid plummet from the cavern's
ceiling smacking the soundly upon the stone floor. Tiny flies and
cave moths form thick hordes and swarm over the steamy ground. The walls
here are carved with what looks like claw marks. Roars, screams, and
howls are too close for comfort.
Obvious exits: -North -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
Sha sneaks in from the east.
< 1063h/1063H 205v/221V Pos: standing >
Tectoxin leaves west.
You follow Tolm.
Lair of the Manticore
Movement can be sensed all around. There is a very strong odor of
urine and the ground is distinctly slippery. The stale, thick air
clots your throat. Droplettes of warm liquid plummet from the cavern's
ceiling smacking the soundly upon the stone floor. Tiny flies and
cave moths form thick hordes and swarm over the steamy ground. The walls
here are carved with what looks like claw marks. Roars, screams, and
howls are too close for comfort.
Obvious exits: -North -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 204v/221V Pos: standing >
Tectoxin leaves west.
You follow Tolm.
West Exit of the Manticor Lair
Movement can be sensed all around. There is a very strong odor of
urine and the ground is distinctly slippery. The stale, thick air
clots your throat. Droplettes of warm liquid plummet from the cavern's
ceiling smacking the soundly upon the stone floor. Tiny flies and
cave moths form thick hordes and swarm over the steamy ground. The walls
here are carved with what looks like claw marks. Roars, screams, and
howls are too close for comfort.
Obvious exits: -North -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A fierce manticore is here, ready to spring into action.
A fierce manticore is here, ready to spring into action.
Sha sneaks in from the east.
< 1063h/1063H 203v/221V Pos: standing >
Tectoxin leaves west.
You follow Tolm.
Mouth of The Manticore Lair
A small opening in the mountain is here, beyond screams and howls
can be heard. Very large piles of bones are everywhere as well as
varying sizes of dung piles. The air around here contains the smell of
death and urine. Ahead lies certain death for those not yet ready
for this sort of evil.
Obvious exits: -East -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 202v/221V Pos: standing >
Tectoxin leaves west.
You follow Tolm.
On a Bloody Trail
This trail is littered with the bones and blood of what used to be
some creature. The scarlet splatters are an indication that atleast
two powerful creatures clashed here. The bones that are semi-identifiable
have been snapped in two with most of there marrow removed. Tufts of
hair attached to scalp or hide cling to nearby branches. The thin
sheets of flesh lined with follicles waver slightly under your breath.
Deep and menacing growls can be heard. An evil gaze feels heavy upon you.
Towering trees line the trail, the canopy of these giants blocks out
most light. Heavy claw markings have stripped the bark off of many of
these ancient sentinels.
Obvious exits: -North -East -South
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 201v/221V Pos: standing >
Tectoxin leaves north.
You follow Tolm.
On the Sinister Trail
This trail is lined with spikes for would be travelers to fall on.
The trail leads through a dark forest which engulfs all light from both
the sun and the moon. Howls can be heard, but their direction is
not definable. The trees of the Svalich forest seem to to reach for the
heavens here. Deep within the silence of this evil forest, death
surely waits.
Obvious exits: -North -South
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 205v/221V Pos: standing >
Tectoxin leaves north.
You follow Tolm.
A Drop On the Sinister Trail
The trail takes a steep turn downwards for a brief moment. The
path here seems to traverse through a hole where pehaps a tree has
been ripped out. This trail is lined with spikes for would be travelers
to fall on. The trail leads through a dark forest which engulfs all
light from both the sun and the moon. Howls can be heard, but their
direction is not definable. The trees of the Svalich forest seem to to
reach for the heavens here. Deep within the silence of this evil forest,
death surely waits.
Obvious exits: -North -South
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 204v/221V Pos: standing >
Tectoxin leaves north.
You follow Tolm.
On the Sinister Trail
This trail is lined with spikes for would be travelers to fall on.
The trail leads through a dark forest which engulfs all light from both
the sun and the moon. Howls can be heard, but their direction is
not definable. The trees of the Svalich forest seem to to reach for the
heavens here. Deep within the silence of this evil forest, death
surely waits.
Obvious exits: -North -South
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
There is a slight disturbance in the spirit realm here.
< 1063h/1063H 203v/221V Pos: standing >
Tectoxin leaves north.
You follow Tolm.
On the Sinister Trail
This trail is lined with spikes for would be travelers to fall on.
The trail leads through a dark forest which engulfs all light from both
the sun and the moon. Howls can be heard, but their direction is
not definable. The trees of the Svalich forest seem to to reach for the
heavens here. Deep within the silence of this evil forest, death
surely waits.
Obvious exits: -North -South
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 202v/221V Pos: standing >
Tolm sneaks north.
Tectoxin leaves north.
You follow Tolm.
On the Sinister Trail
This trail is lined with spikes for would be travelers to fall on.
The trail leads through a dark forest which engulfs all light from both
the sun and the moon. Howls can be heard, but their direction is
not definable. The trees of the Svalich forest seem to to reach for the
heavens here. Deep within the silence of this evil forest, death
surely waits.
Obvious exits: -North -South
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 204v/221V Pos: standing >
Tectoxin leaves north.
You follow Tolm.
Tall Reeds On the Sinister Trail
A thicket of very tall reeds has grown here further concealing the
evils within the forest. A slight rustle is heard, as if something was
moving slowly through the tall grass. This trail is lined with spikes
for would be travelers to fall on. The trail leads through a dark forest
which engulfs all light from both the sun and the moon. Howls can be heard,
but their direction is not definable. The trees of the Svalich forest seem
to to reach for the heavens here. Deep within the silence of this evil forest,
death surely waits.
Obvious exits: -North -South
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
Gukk sneaks in from the south.
< 1063h/1063H 203v/221V Pos: standing >
Tectoxin leaves north.
You follow Tolm.
On the Sinister Trail
This trail is lined with spikes for would be travelers to fall on.
The trail leads through a dark forest which engulfs all light from both
the sun and the moon. Howls can be heard, but their direction is
not definable. The trees of the Svalich forest seem to to reach for the
heavens here. Deep within the silence of this evil forest, death
surely waits.
Obvious exits: -North -South
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 202v/221V Pos: standing >
Terru plays a song to lift his spirit off the ground.
Tectoxin leaves north.
You follow Tolm.
Intersection in the Road of the Dead
The road is flanked by bodies which have been impaled by long wooden
poles. The poles stand errect so as to let the bodies hang freely as a
warning to would be travelers. The road is paved by what looks to be
some kind of cobblestone and yet there is something very different to
the look and feel of this road. To the south is a trail.
Obvious exits: -North -East -South -West
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 1063h/1063H 204v/221V Pos: standing >
Tectoxin leaves north.
You follow Tolm.
A Road Before the Svalich Woods
This road picks up here leading north into the Svalich woods.
The dark forest that lies ahead seemingly sucks out the light,
preventing any small plant growth other than the foreboding,
and cryptic leafless trees of the woods themselves. A dense
fog blankets the surrounding area giving an aura of blackness
and dreary twilight.
Obvious exits: -North -South
*Tectoxin Legionary of The Empire (Dwarf)(medium) stands in mid-air here.
*Tolm Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A Kobold (small) Nameless stands in mid-air here.
< 1063h/1063H 205v/221V Pos: standing >
A Kobold starts casting a spell.
< 1063h/1063H 207v/221V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around a Kobold.
< 1063h/1063H 212v/221V Pos: standing >
Tolm snaps into visibility.
A Kobold is knocked to the ground by Tolm's skillful bash!
< 1063h/1063H 213v/221V Pos: standing >
Tolm snaps into visibility.
Tolm's feeble slash grazes a Kobold.
Tolm's slash grazes a Kobold.
Tolm's feeble slash grazes a Kobold.
Tolm's slash grazes a Kobold.
Sen starts casting an offensive spell.
Sen snaps into visibility.
< 1063h/1063H 216v/221V Pos: standing >
You start chanting...
You snap into visibility.
< 1063h/1063H 218v/221V Pos: standing >
Sha starts casting an offensive spell.
Sha snaps into visibility.
< 1063h/1063H 221v/221V Pos: standing >
Sen completes his spell...
Sen utters the words 'abrauztg gpahhzfuio uqzbarr'
Sen points at a Kobold.
Sen's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
Terru starts casting an offensive spell.
Terru snaps into visibility.
< 1063h/1063H 221v/221V Pos: standing >
Casting: arieks shattering iceball
< 1063h/1063H 221v/221V Pos: standing >
You complete your spell...
You point at a Kobold.
[Damage: 114 ] Your iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
< 1063h/1063H 221v/221V Pos: standing >
Tolm parries a Kobold's lunge at him.
Tolm parries a Kobold's lunge at him.
Tolm snaps into visibility.
Sen grasps his totem tightly, and begins communing with the spirits.
Sen starts casting an offensive spell.
< 1063h/1063H 221v/221V Pos: standing >
Terru snaps into visibility.
Terru completes his spell...
Terru utters the words 'buoblg qrunsoqpze yugh'
Terru's fist beats the life out of a Kobold, blood pours from his body!
Sha completes his spell...
Sha utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Sha hits a Kobold soundly.
A bolt of force sent by Sha hits a Kobold soundly.
A bolt of force sent by Sha hits a Kobold soundly.
A bolt of force sent by Sha hits a Kobold soundly.
< 1063h/1063H 221v/221V Pos: standing >
Terru plays a song to lift his spirit off the ground.
< 1063h/1063H 221v/221V Pos: standing >
Sen completes his spell...
Sen utters the words 'abrauztg gpahhzfuio uqzbarr'
Sen points at a Kobold.
A Kobold's shield of the battle dragon begins to crackle around the edges, as it siphons the magic of Sen's spell!
A Kobold's shield of the battle dragon lashes out with the stored magical energies, blasting Sen with pure eldritch power!
A Kobold seems to be blinded!
The swift drain of magical energies from shield of the battle dragon causes a Kobold to look queasy!
< 1063h/1063H 221v/221V Pos: standing >
You start chanting...
Terru starts casting an offensive spell.
Terru snaps into visibility.
< 1063h/1063H 221v/221V Pos: standing >
Tolm snaps into visibility.
Tolm's feeble slash grazes a Kobold.
Tolm's feeble slash grazes a Kobold.
Tolm's feeble slash grazes a Kobold.
Tolm's feeble slash grazes a Kobold.
Tolm's feeble slash grazes a Kobold.
Tolm's feeble slash grazes a Kobold.
Sha starts casting an offensive spell.
< 1063h/1063H 221v/221V Pos: standing >
Sen starts casting an offensive spell.
Oba suddenly attacks a Kobold!
Oba snaps into visibility.
Oba's feeble punch wounds a Kobold.
< 1063h/1063H 221v/221V Pos: standing >
Casting: arieks shattering iceball
Terru snaps into visibility.
Terru completes his spell...
Terru utters the words 'buoblg qrunsoqpze yugh'
Terru's magic fist punches a Kobold into so much pulp!
A Kobold's shield of the battle dragon was completely destroyed by the massive blow!
A Kobold's ancient ring of liquid rock was completely destroyed by the massive blow!
A Kobold's pair of blood-stained wyrm scale leggings [superior] was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!