The death of [37 Zealot] Ayla The Empire (Grey Elf)

in A Huge Behemoth Cage

from the perspective of [53 Ice Reaver] Znar Nameless (Duergar)

<floating about head>a dark yellow ioun stone[52h 47m 26s]
<worn as a badge>    an ashen badge of the Laduguer artisans (glowing) [84%]
<worn on head>       the diamond crown of Winduin (glowing) [53%]
<worn on eyes>       a pair of goggles of faerie sight of dexterity (magic)
<worn in ear>        a lightning earring [superior]
<worn in ear>        an earring of congealed blood of agility [78%]
<worn on face>       a shadow mask of force [superior] (magic) (humming)
<worn around neck>   a necklace of halfling ears of health
<worn around neck>   a scarf of enhanced stealth (magic) [71%]
<worn on body>       the spiked platemail of the Azharul dragons (magic) [68%]
<worn about body>    A swirling mass of black smoke and hot ash [superior] (magic) (humming) [87%]
<worn as quiver>     the frost giant's axe [superior] (magic)
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing) [72%]
<worn on belt buckle>a diamondine axe covered in blood (magic) (chilling) [67%]
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[52h 47m 26s]
<attached to belt>   a mystical tome with glowing elemental glyphs (magic) [80%]
<worn on arms>       the vambraces of the vampire lords (magic) (humming)
<worn around wrist>  a bracelet of purple mist of damage [62%]
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming) [89%]
<worn on hands>      a pair of gauntlets formed of dust of greater strength
<worn on finger>     a shiny crimson ring of damage (magic)
<worn on finger>     a death ring of Tezcatlipoca (magic)[52h 47m 26s]
<wielding twohanded> the mace of the earth (magic) (glowing) (chilling)[51h 54m 26s]
<worn on legs>       the leggings of a MaDMaN of endurance (magic) [84%]
<worn on feet>       some enchanted boots [superior] (magic)

Bartender Quests Remaining: 4
Combat Pulse:   17 Spell Pulse:  0.85 
Leaderboard Points: 1481 

Active Spells:
--------------
stone skin (4 minutes)
vitality (11 minutes)
Auctions Disabled (less than a minute remaining)
dexterity (48 minutes)
strength (48 minutes)
kanchelsis fury (7 minutes)
rested bonus (83 minutes)
ferrix precision (16 minutes)
baladors protection (16 minutes)
thryms icerazor (1 minute)


< 1107h/1107H 268v/268V Pos: standing >
The church bishop completes his spell...
The church bishop utters the word 'zuharuhl'
Sonka looks vitalized.

< 1107h/1107H 268v/268V Pos: standing >
You start chanting...

< 1107h/1107H 268v/268V Pos: standing >
Xodz stares off into space, entering a meditative trance.

< 1107h/1107H 268v/268V Pos: standing >

< 1107h/1107H 268v/268V Pos: standing >
You complete your spell...
You are surrounded by freezing cold!

< 1107h/1107H 268v/268V Pos: standing >
Xodz snaps out of his meditative trance, grinning widely.
A Huge Behemoth Cage
Obvious exits: -E
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Sonka  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
Xodz  Nameless (Drow Elf)(medium) sits resting.(Red Aura)
*A crazy, wild-eyed goblin walks through the ward, crackling with power. (minion) (Red Aura)
*(Q)The church bishop is deep in meditation. (minion) (Red Aura)
Cerify  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 1107h/1107H 268v/268V Pos: standing >

< 1107h/1107H 268v/268V Pos: standing >
Xodz clambers to his feet.

< 1107h/1107H 268v/268V Pos: standing >
A Huge Behemoth Cage
Obvious exits: -E
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Sonka  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
Xodz  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*A crazy, wild-eyed goblin walks through the ward, crackling with power. (minion) (Red Aura)
*(Q)The church bishop is deep in meditation. (minion) (Red Aura)
Cerify  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 1107h/1107H 268v/268V Pos: standing >
Xodz nods.

< 1107h/1107H 268v/268V Pos: standing >
The etherportal crumbles to dust and blows away.

< 1107h/1107H 268v/268V Pos: standing >

< 1107h/1107H 268v/268V Pos: standing >
A Huge Behemoth Cage
Obvious exits: -E
Sonka  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
Xodz  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*A crazy, wild-eyed goblin walks through the ward, crackling with power. (minion) (Red Aura)
*(Q)The church bishop is deep in meditation. (minion) (Red Aura)
Cerify  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 1107h/1107H 268v/268V Pos: standing >

< 1107h/1107H 268v/268V Pos: standing >
Cerify leaves east.
Sonka leaves east.
Xodz leaves east.
You follow Cerify.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -N -E -S -W
Xodz  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sonka  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
Cerify  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
The church bishop enters from the west.
A goblin wildmage enters from the west.

< 1107h/1107H 267v/268V Pos: standing >
Cerify leaves south.
Sonka leaves south.
Xodz leaves south.
You follow Cerify.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -N -E# -S# -W
Xodz  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sonka  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
Cerify  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A bone golem stands protectively in the corner.(Red Aura)
The church bishop enters from the north.
A goblin wildmage enters from the north.

< 1107h/1107H 266v/268V Pos: standing >

< 1107h/1107H 266v/268V Pos: standing >
Cerify leaves west.
Sonka leaves west.
Xodz leaves west.
You follow Cerify.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -N# -E -S# -W
Xodz  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sonka  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
Cerify  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
The church bishop enters from the east.
A goblin wildmage enters from the east.

< 1107h/1107H 267v/268V Pos: standing >
Cerify leaves west.
Sonka leaves west.
Xodz leaves west.
You follow Cerify.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -E -W
Xodz  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sonka  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
Cerify  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A behemoth rider watcher sits atop an undead behemoth.(Red Aura)
The church bishop enters from the east.
A goblin wildmage enters from the east.

< 1107h/1107H 266v/268V Pos: standing >
Cerify leaves west.
Sonka leaves west.
Xodz leaves west.
You follow Cerify.


<map>
Zone: The Behemoth Herders.
Room: Tunnel Before the Caging Area
</map>

<map>
Zone: The Behemoth Herders.
Room: Tunnel Before the Caging Area
</map>
Tunnel Before the Caging Area
Obvious exits: -N -E -SW
Xodz  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sonka  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
Cerify  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
The church bishop enters from the east.
A goblin wildmage enters from the east.

< 1107h/1107H 265v/268V Pos: standing >

< 1107h/1107H 265v/268V Pos: standing >
Cerify leaves southwest.
Sonka leaves southwest.
Xodz leaves southwest.
You follow Cerify.


<map>
Zone: The Behemoth Herders.
Room: Bottum of a Bone-Reinforced Shaft
</map>

<map>
Zone: The Behemoth Herders.
Room: Bottum of a Bone-Reinforced Shaft
</map>
Bottum of a Bone-Reinforced Shaft
Obvious exits: -S -W -U -NE
The bloody head of a human has been skewered onto a pike, warning of death.
Xodz  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sonka  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
Cerify  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
The church bishop enters from the northeast.
A goblin wildmage enters from the northeast.

< 1107h/1107H 266v/268V Pos: standing >

< 1107h/1107H 266v/268V Pos: standing >
Cerify starts casting a spell.

< 1107h/1107H 266v/268V Pos: standing >
Cerify completes his spell...
Cerify utters the words 'xarr ay uqz'

< 1107h/1107H 266v/268V Pos: standing >
Cerify sits down in a comfortable spot.

< 1107h/1107H 266v/268V Pos: standing >
Cerify opens a midnight blue tome with silver bindings and begins studying it intently.

< 1107h/1107H 266v/268V Pos: standing >
Cerify closes his book and grins malevolently.

< 1107h/1107H 266v/268V Pos: standing >
Cerify clambers to his feet.

< 1107h/1107H 266v/268V Pos: standing >

< 1107h/1107H 266v/268V Pos: standing >
Cerify leaves northeast.
Sonka leaves northeast.
Xodz leaves northeast.
You follow Cerify.


<map>
Zone: The Behemoth Herders.
Room: Tunnel Before the Caging Area
</map>

<map>
Zone: The Behemoth Herders.
Room: Tunnel Before the Caging Area
</map>
Tunnel Before the Caging Area
Obvious exits: -N -E -SW
Xodz  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sonka  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
Cerify  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
The church bishop enters from the southwest.
A goblin wildmage enters from the southwest.

< 1107h/1107H 265v/268V Pos: standing >

< 1107h/1107H 265v/268V Pos: standing >
Cerify starts casting a spell.

< 1107h/1107H 268v/268V Pos: standing >
Cerify completes his spell...
Cerify utters the words 'xarr ay uqz'

< 1107h/1107H 268v/268V Pos: standing >

< 1107h/1107H 268v/268V Pos: standing >
Cerify leaves north.
Sonka leaves north.
Xodz leaves north.
You follow Cerify.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -N -S
Xodz  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sonka  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
Cerify  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A behemoth rider watcher sits atop an undead behemoth.(Red Aura)
The church bishop enters from the south.
A goblin wildmage enters from the south.

< 1107h/1107H 266v/268V Pos: standing >

< 1107h/1107H 266v/268V Pos: standing >
Cerify leaves north.
Sonka leaves north.
Xodz leaves north.
You follow Cerify.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -N -E -S -W
Xodz  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sonka  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
Cerify  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An undead herder evaluates the caged behemoths.(Red Aura)
The church bishop enters from the south.
A goblin wildmage enters from the south.

< 1107h/1107H 265v/268V Pos: standing >

< 1107h/1107H 265v/268V Pos: standing >
Cerify leaves north.
Sonka leaves north.
Xodz leaves north.
You follow Cerify.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -N -E -S -W
Xodz  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sonka  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
Cerify  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A bone golem stands protectively in the corner.(Red Aura)
The church bishop enters from the south.
A goblin wildmage enters from the south.

< 1107h/1107H 267v/268V Pos: standing >

< 1107h/1107H 267v/268V Pos: standing >
Cerify leaves west.
Sonka leaves west.
Xodz leaves west.
You follow Cerify.


<map>
Zone: The Behemoth Herders.
Room: A Huge Behemoth Cage
</map>

<map>
Zone: The Behemoth Herders.
Room: A Huge Behemoth Cage
</map>
A Huge Behemoth Cage
Obvious exits: -E
A polished piece of ivory has been left here.
a fragment of a soul lies here. (humming) (illuminating)
A small chunk of dark marble floats here. (magic) (humming)
A light gold stud lies here on the ground.
A well-crafted emerald platemail lies here on the ground.
A spiked reptile scale skull lies here on the ground.
Some well-crafted glassteel pants lie here on the ground.
A knight's flesh mantle lies here on the ground.
Xodz  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sonka  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
Cerify  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A ferocious undead behemoth stands here, fighting a Githzerai.(Red Aura)
A Grey Elf (medium) Legionary of The Empire stands here, fighting a ferocious undead behemoth. (casting) (Gold Aura)
A Githzerai (medium) Legionary of The Empire stands here, fighting a ferocious undead behemoth.(Gold Aura)
The church bishop enters from the east.
A goblin wildmage enters from the east.
Sonka suffers from contact with the aura about a Grey Elf.
A Grey Elf is knocked to the ground by Sonka's skillful bash!

< 1107h/1107H 266v/268V Pos: standing >

< 1107h/1107H 266v/268V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
  *Court of the Muse                             (extremely good)
  *The Battlefield                               (slightly evil)
  *The Swamp Laboratory of Khul'Lor              (extremely evil)
   Clan Stoutdorf Settlement                     (evil)
  *Kobold Settlement                             (very good)
  *The High Moor Forest                          (good)
  *The Stone Tomb of Kelek                       (pure evil)
  *Orrak                                         (slightly evil)
  *Pits of Cerberus                              (slightly evil)
   Myrloch Vale                                  (slightly evil)
   Pharr Valley Swamp                            (slightly good)
  *Village of Werrun                             (slightly good)
  *Nizari                                        (good)
   The Dark Stone Tower of the Northern Realms   (slightly good)
  *Tower of High Sorcery                         (good)
  *Bloodstone Keep                               (evil)
  *The Temple of the Sun                         (very good)
  *The Elemental Groves                          (extremely good)
  *Temple of Flames                              (good)
   Drustl's Yerdonia Enslaved                    (very evil)
  *The Obsidian Citadel                          (slightly good)
   The Ruins of Undermountain                    (slightly evil)
   The Mountain of the Banished                  (slightly evil)
  *Nakral's Crypt                                (slightly good)
  *The Outcasts Tower                            (slightly good)
  *Fort Boyard                                   (slightly evil)
   Crystalspyre Mountains                        (slightly evil)
   The Prisons of Carthapia                      (slightly evil)
   Faerie Realm                                  (extremely good)
  *The Ruins of Tharnadia's Old Quarter          (good)
   The Fields Between                            (slightly good)
  *The Githyanki Fortress                        (evil)
   Labyrinth of No Return                        (slightly good)
  *The Desert City of Venan'Trut                 (slightly evil)
  *Rogue Plains                                  (very evil)
  *City of Torrhan                               (slightly good)
  *The Lair of the Swamp Troll King              (slightly good)
  *Zalkapfaan, City of the Headless Horde        (good)
   New Cave city                                 (slightly evil)
   Ice Tower                                     (slightly good)
   Desolate Under Fire                           (slightly good)
   The Citadel                                   (slightly good)
   The Twin Keeps of Devastated Tharnadia        (slightly good)
  *IceCrag Castle                                (good)
  *Prison of Fort Boyard                         (good)
   The Ancient Halls of Ironstar                 (slightly good)
  *The Jade Empire                               (slightly evil)
   Mazzolin                                      (slightly evil)
  *Forest of Mir                                 (slightly good)
  *Quintaragon Castle                            (slightly good)
   The Sky City of Ultarium                      (slightly evil)
   Lair of the Gibberling King                   (slightly evil)
  *Plane of Air                                  (good)
  *The Kingdom of Torg                           (slightly evil)
  *Tribal Oasis                                  (slightly good)
   The Para-Elemental Plane of Smoke             (slightly evil)
   Plane of Water                                (slightly evil)
  *Shadamehr Keep                                (slightly good)
   The Temple to Skrentherlog                    (slightly evil)
  *Alatorin - the Forge City                     (slightly good)
  *The Trakkia Mountains                         (extremely evil)
  *The Ethereal Plane                            (slightly evil)
  *The Caverns of Armageddon                     (slightly evil)
   The Forest City of Aravne                     (slightly evil)
   Plane of Fire                                 (slightly evil)
  *Ruined Temple of Tezcatlipoca                 (evil)
  *The Astral Plane                              (slightly good)
  *Jotunheim                                     (slightly evil)
   The Transparent Tower                         (slightly evil)
  *Krethik Keep                                  (evil)
   Temple of the Earth                           (slightly evil)
  *Sea Kingdom                                   (slightly good)
  *Plane of Earth                                (slightly good)
   Sevenoaks                                     (slightly good)
   The Keep of Evil                              (slightly evil)
   The Forgotten Mansion                         (slightly good)
  *Domain of Lost Souls                          (evil)
   The Hall of Knighthood                        (slightly good)
  *The Depths of Duris                           (slightly good)
  *Arachdrathos Guilds                           (slightly good)
   Valley of the Snow Ogres                      (slightly good)
   The Great Shaboath                            (good)
   The Tempest Court                             (slightly evil)
  *Pit of Dragons                                (very good)
   Ny'Neth                                       (slightly good)
  *Lost Temple of Tikitzopl                      (extremely good)
  *The Scorched Valley                           (slightly good)
   The Realm of Barovia                          (good)
   The Royal Mausoleum of Castle IceCrag         (extremely good)
   Plane of Fire, Brass                          (slightly evil)
   Githzerai Stronghold                          (slightly good)
   Ceothia                                       (very good)
   Tiamat                                        (very good)
   The Fortress of Dreams                        (slightly good)
  *Bahamut's Palace                              (good)
   Dragonnia                                     (very good)
   The Charcoal Palace                           (slightly good)
   Vecna's Tomb                                  (good)
   Ny'Neth's Stronghold                          (slightly evil)
   Apocalypse Castle                             (slightly good)
   The Realm of Barovia Continued                (slightly good)
   The Hall of the Ancients                      (slightly good)
   The Bronze Citadel                            (good)
   Ny'Neth's Stronghold Continued                (slightly good)
  *Negative Material Plane                       (slightly good)
   Celestial Plane                               (good)
   The 222nd Layer of the Abyss                  (slightly good)
   Castle Ravenloft                              (good)

* = already completed this boot.
Cerify closes the door.

< 1107h/1107H 266v/268V Pos: standing >
You snap into visibility.
[Damage: 13 ] Your bludgeon wounds a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  1 ] The shards of ice surrounding mace of the earth splinter off as they strike a Grey Elf!

< 1107h/1107H 267v/268V Pos: standing >
< T: ferocious TP: sta TC: awful E: A Grey Elf sit EP:  small wounds >
 A Grey Elf stops chanting abruptly!

< 1107h/1107H 268v/268V Pos: standing >
< T: ferocious TP: sta TC: awful E: A Grey Elf sit EP:  small wounds >
 A ferocious undead behemoth's punch strikes a Githzerai.
A ferocious undead behemoth's fine punch strikes a Githzerai.
A ferocious undead behemoth's fine punch strikes a Githzerai.

< 1107h/1107H 268v/268V Pos: standing >
< T: ferocious TP: sta TC: awful E: A Grey Elf sit EP:  small wounds >
 A Grey Elf's impressive crush enshrouds a ferocious undead behemoth in a mist of blood.
A ferocious undead behemoth dodges a Grey Elf's attack.
A Grey Elf's impressive crush enshrouds a ferocious undead behemoth in a mist of blood.
Xodz starts casting an offensive spell.

< 1107h/1107H 268v/268V Pos: standing >
< T: ferocious TP: sta TC: awful E: A Grey Elf sit EP:  small wounds >
 Xodz completes his spell...
Xodz utters the words 'greater soul disturbance'
Xodz points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as her soul is viciously attacked by Xodz.

< 1107h/1107H 268v/268V Pos: standing >
< T: ferocious TP: sta TC: awful E: A Grey Elf sit EP:  few wounds >
 A Githzerai's fine punch grievously wounds a ferocious undead behemoth.
A ferocious undead behemoth is incapacitated and will slowly die, if not aided.
A Githzerai punches a ferocious undead behemoth to death.
A ferocious undead behemoth is dead! R.I.P.
A look of horror and a silent scream are a ferocious undead behemoth's last actions in this world.
A ferocious undead behemoth crumbles to dust.
Xodz starts casting an offensive spell.

< 1107h/1107H 268v/268V Pos: standing >
<A Githzerai starts to chant in a deep voice.

< 1107h/1107H 268v/268V Pos: standing >
<Xodz completes his spell...
Xodz utters the words 'ofzahzf gajr eughjfbaiqz'
Xodz points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as her soul is viciously attacked by Xodz.

< 1107h/1107H 268v/268V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 16 ] Your bludgeon strikes a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  1 ] The shards of ice surrounding mace of the earth splinter off as they strike a Grey Elf!
[Damage: 14 ] Your bludgeon strikes a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  2 ] The shards of ice surrounding mace of the earth splinter off as they strike a Grey Elf!
[Damage: 11 ] You jam your elbow into a Grey Elf's side, bruising her!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage: 14 ] Your fine bludgeon strikes a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  1 ] The shards of ice surrounding mace of the earth splinter off as they strike a Grey Elf!
A Grey Elf blocks your futile lunge at her.
A Grey Elf blocks your futile lunge at her.
You score a CRITICAL HIT!!!!!
[Damage: 29 ] Your impressive bludgeon strikes a Grey Elf hard.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  1 ] The shards of ice surrounding mace of the earth splinter off as they strike a Grey Elf!
Sonka suddenly appears a bit confused!
Sonka's impressive slash strikes a Grey Elf.
Sonka suffers from contact with the aura about a Grey Elf.
Sonka's impressive slash strikes a Grey Elf.
Sonka suffers from contact with the aura about a Grey Elf.
Sonka's impressive slash strikes a Grey Elf.
Sonka suffers from contact with the aura about a Grey Elf.

< 1107h/1107H 268v/268V Pos: standing >
< T: Znar TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 You sit down.

< 1107h/1107H 268v/268V Pos: sitting >
< T: Znar TP: sit TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 You snap into visibility.
Your spring at a Githzerai sends him slightly off balance...

< 1107h/1107H 268v/268V Pos: standing >
< T: Znar TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 Xodz starts casting an offensive spell.

< 1107h/1107H 268v/268V Pos: standing >
< T: Znar TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 A Grey Elf says 'Beh fur gorhivinets end be sawed!'
You snap into visibility.
A Grey Elf's crush grazes you.
You dodge a Grey Elf's vicious attack.
A Grey Elf's weak crush grazes you.
A Grey Elf's weak crush grazes you.

< 1104h/1107H 268v/268V Pos: standing >
< T: Znar TP: sta TC:few scratches E: A Grey Elf sit EP:  nasty wounds >
 Xodz completes his spell...
Xodz utters the words 'hafwunsohuio gsufuhg'
Xodz gives a Grey Elf a stern look, then Xodz closes his eyes, and begins to chant..
A Grey Elf blocks Xodz's lunge at her.
Xodz misses a Grey Elf.

< 1104h/1107H 268v/268V Pos: standing >
< T: Znar TP: sta TC:few scratches E: A Grey Elf sit EP:  nasty wounds >
 Sonka looks at a Grey Elf.

< 1104h/1107H 268v/268V Pos: standing >
< T: Znar TP: sta TC:few scratches E: A Grey Elf sit EP:  nasty wounds >
 You dodge a Githzerai's vicious attack.
You snap into visibility.
A Githzerai's weak punch grazes you.
Your spell flows around a Githzerai, leaving him unharmed!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] Your bludgeon strikes a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  1 ] The shards of ice surrounding mace of the earth splinter off as they strike a Grey Elf!
[Damage: 14 ] Your fine bludgeon strikes a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  1 ] The shards of ice surrounding mace of the earth splinter off as they strike a Grey Elf!
[Damage: 16 ] Your fine bludgeon strikes a Grey Elf hard.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  2 ] The shards of ice surrounding mace of the earth splinter off as they strike a Grey Elf!
[Damage: 16 ] Your bludgeon strikes a Grey Elf hard.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  2 ] The shards of ice surrounding mace of the earth splinter off as they strike a Grey Elf!
[Damage: 16 ] Your fine bludgeon strikes a Grey Elf hard.
A Grey Elf's vambraces of the vampire lords of dexterity was damaged from the massive blow!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  1 ] The shards of ice surrounding mace of the earth splinter off as they strike a Grey Elf!
[Damage: 14 ] Your fine bludgeon strikes a Grey Elf hard.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  2 ] The shards of ice surrounding mace of the earth splinter off as they strike a Grey Elf!
[Damage: 15 ] Your fine bludgeon strikes a Grey Elf very hard.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  1 ] The shards of ice surrounding mace of the earth splinter off as they strike a Grey Elf!

< 1102h/1107H 268v/268V Pos: standing >
< T: Znar TP: sta TC:few scratches E: A Grey Elf sit EP: pretty hurt >
 Xodz starts casting an offensive spell.

< 1102h/1107H 268v/268V Pos: standing >
< T: Znar TP: sta TC:few scratches E: A Grey Elf sit EP: pretty hurt >
 A Grey Elf clambers to her feet.

< 1102h/1107H 268v/268V Pos: standing >
< T: Znar TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
 A Grey Elf dodges Sonka's attack.
Sonka's powerful slash seriously wounds a Grey Elf.
Sonka suffers from contact with the aura about a Grey Elf.
Sonka's slash strikes a Grey Elf hard.
Sonka suffers from contact with the aura about a Grey Elf.

< 1102h/1107H 268v/268V Pos: standing >
< T: Znar TP: sta TC:few scratches E: A Grey Elf sta EP:  awful >
 A Grey Elf opens the door.
Cerify closes the door.

< 1102h/1107H 268v/268V Pos: standing >
< T: Znar TP: sta TC:few scratches E: A Grey Elf sta EP:  awful >
 Xodz completes his spell...
Xodz utters the words 'abrauztg gpahhzfuio uqzbarr'
Xodz points at a Grey Elf.
The force of Xodz's iceball shatters any hopes a Grey Elf had of living a long and happy life.
A Grey Elf's mask of deceptions freezes and shatters into million pieces from the intense cold!
A Grey Elf's earring of Sound Advice freezes and shatters into million pieces from the intense cold!
A Grey Elf is dead! R.I.P.
You receive your share of experience.