The death of [31 Huntsman] Mina (Grey Elf)

in An Inclined Pathway

from the perspective of [44 Assassin] Ceref Nameless (Duergar)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the crown of Lords [poor] (magic)
<worn on eyes>       an angelic bamboo visor from Village of Split Shield
<worn in ear>        a snakes eye earring (glowing)
<worn in ear>        a polished adamantite stud (magic)
<worn on face>       a beautiful bamboo mask from Village of Split Shield
<worn around neck>   an exquisite bronze gorget from The Gagga'Jobo Cave System
<worn around neck>   a skin-wrapped leather torque from Village of Split Shield
<worn on body>       some superior cured leather cuirass from Village of Split Shield
<worn about body>    a cloak of vitality (magic)
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a miner's belt encrusted with a diamond (magic)
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming)
<attached to belt>   a disguise kit
<attached to belt>   a disguise kit
<worn on arms>       the vambraces of the Ebriham [poor]
<worn around wrist>  a twisted nether crystal bracelet (magic) (glowing)
<worn around wrist>  a thick, pulsing quartz bracelet (magic)
<worn on hands>      some well-used emerald gauntlets from Village of Split Shield
<worn on finger>     a jagged ring of Shanatar rock (magic)
<worn on finger>     a ring of citizenship (magic)
<primary weapon>     a faded-red dagger called 'Silencer' [superior] (magic)
<secondary weapon>   the dagger of Wind (magic)[44h 55m 58s]
<worn on legs>       some stylish ruby leg plates from The Fortress of Dreams
<worn on feet>       some diabolical glass shoes from Village of Split Shield

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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading west.

< 711h/711H 214v/214V Pos: standing >
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< 711h/711H 214v/214V Pos: standing >
You dismount a wild horse.

< 711h/711H 214v/214V Pos: standing >
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 212v/214V Pos: standing >
   ^MMMMMMMM    
  .^^^MMMMMMM   
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Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 210v/214V Pos: standing >
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  ..^^^MMMMMM   
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   ....^..^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading west.

< 711h/711H 208v/214V Pos: standing >
   ^^^MMMMMM    
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 206v/214V Pos: standing >
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 205v/214V Pos: standing >
   ^.^^^MMMM    
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Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 203v/214V Pos: standing >
   ^^.^^^MMM    
  .^.M..^^^MM   
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   ........^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 202v/214V Pos: standing >
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 201v/214V Pos: standing >
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   ^........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 200v/214V Pos: standing >
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 201v/214V Pos: standing >
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Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 200v/214V Pos: standing >
   ^M^^MMMMM    
  .^^.^^MMMMM   
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Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading north.
There are some tracks heading north.

< 711h/711H 198v/214V Pos: standing >
   M^^^MMMMM    
  ^^M^^MMMMMM   
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 ^^.^M..M^M^^^  
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   ^^.^^^..^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 197v/214V Pos: standing >
   MM^^MMMMM    
  MM^^^MMMMMM   
 ^^^M^^MMMMMMM  
 ^.^^...MMMMMM  
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 ...^.M..^^^MM  
 ^^.^M..M^M^^^  
  ^..^^.^^.^^   
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 196v/214V Pos: standing >
   MM^MMMMMM    
  MMM^^MMMMMM   
 ^MM^.^MMMMMMM  
 ^^^M^^MMMMMMM  
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  ^.^M..M^M^^   
   ..^^.^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 194v/214V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 711h/711H 195v/214V Pos: standing >
   DMM^MMMMM    
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  ^^.^M..M^M^   
   ^..^^.^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 194v/214V Pos: standing >
   ^DMM^MMMM    
  MMMMM^^MMMM   
 ^.^MM..^MMMMM  
 .M^^^M^^MMMMM  
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Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 193v/214V Pos: standing >
   MMMM^MMMM    
  M^DMM^MMMMM   
 ^MMMMM.^MMMMM  
 ^.^MM..^MMMMM  
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  ^...^.M..^^   
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 192v/214V Pos: standing >
   ^^^^^MMMM    
  MMMMM^MMMMM   
 MM^DMM.MMMMMM  
 ^MMMMM.^MMMMM  
 ^.^MM.@^MMMMM  
 .M^^^M.^MMMMM  
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  ^^.^^^.^^^M   
   ...^.M..^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading north.

< 711h/711H 190v/214V Pos: standing >
   MMMM^MMMM    
  M^^^^^MMMMM   
 MMMMMM.MMMMMM  
 MM^DMM.MMMMMM  
 ^MMMMM@^MMMMM  
 ^.^MM..^MMMMM  
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  .^.^^.^^MMM   
   ^.^^^.^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 189v/214V Pos: standing >
   MMMM^M^MM    
  MMMMM^MMMM^   
 MM^^...MMMMMM  
 MMMMMM.MMMMMM  
 MM^DMM@MMMMMM  
 ^MMMMM.^MMMMM  
 ^.^MM..^MMMMM  
  M^^^M^^MMMM   
   ^.^^.^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 187v/214V Pos: standing >
   ^M^^M^^^^    
  MMMMM^M^MM.   
 MMMMMM^MMMM^.  
 MM^^...MMMMMM  
 MMMMMM@MMMMMM  
 MM^DMM.MMMMMM  
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  .^MM^^^MMMM   
   ^^^M^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 186v/214V Pos: standing >
   ^^^^^M...    
  M^M^^M^^^^.   
 MMMMMM^M^MM..  
 MMMMMM^MMMM^.  
 MM^^..@MMMMMM  
 MMMMMM.MMMMMM  
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  MMMMM^^MMMM   
   ^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 185v/214V Pos: standing >
   M^^^^^M..    
  MM^M^^M^^^^   
 MMMMMMM^M^MM.  
 MMMMMMM^MMMM^  
 MMM^..@.MMMMM  
 MMMMMMM.MMMMM  
 MMM^DMM.MMMMM  
  ^MMMMM^^MMM   
   .^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 185v/214V Pos: standing >
   M^^^^^M..    
  MM^M^^M^^^^   
 MMMMMMM^M^MM.  
 MMMMMMM^MMMM^  
 MMM^..@.MMMMM  
 MMMMMMM.MMMMM  
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 ^MMMMMMM.MMMM  
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  ^^MMMMM^^MM   
   ^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 183v/214V Pos: standing >
   ^MM^^^^^M    
  MMMM^M^^M^^   
 MMMMMMMMM^M^M  
 MMMMMMMMM^MMM  
 MMMMM^@..^MMM  
 +^MMMMMMM^MMM  
 ^^MMM^DMM^MMM  
  .^^MMMMM^^M   
   ^^.^MM^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 711h/711H 182v/214V Pos: standing >

<map>
Zone: Kimordril.
Room: A Mountain Trail
</map>
A Mountain Trail
Obvious exits: -E -W

< 711h/711H 181v/214V Pos: standing >
You quickly scan the area.
An elite guard specialist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.

< 711h/711H 181v/214V Pos: standing >

		Score information for Ceref

Level: 44   Race: Duergar   Class: Rogue / Assassin Sex: Male
Hit points: 711(711)  Moves: 182(214)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 32789 platinum   127 gold     0 silver     0 copper
Playing time: 1 days / 9 hours/ 50 minutes
Received data: 0.1223 MB this session.
Send data:     0.0020 MB this session.
Compression ratio: 85%
Title:  Nameless
Status:  Standing.
Epic points(total): 151(1201) Current task: find runestone of Githzerai Stronghold
Epic Bonus: Epic Points Bonus (0.36%)
Frags:   +1.70   Deaths:   4
Disguised as: a half-elf merchant (Good)
Detecting:       Invisible Evil Good Magic Life
Protected from:  Good Fire Cold Lightning Undead
Enchantments:    Ultravision Farsee Fly Haste Invisibility Levitation Waterbreathing Sneaking
Bartender Quests Remaining: 8
Combat Pulse:   17 Spell Pulse:  0.85 
Leaderboard Points:  611 

Active Spells:
--------------
endurance (4 minutes)
stone skin (1 minute)
well-rested bonus (141 minutes)


< 711h/711H 182v/214V Pos: standing >

<map>
Zone: Kimordril.
Room: The East Gates of Kimordril
</map>

<map>
Zone: Kimordril.
Room: The East Gates of Kimordril
</map>
The East Gates of Kimordril
Obvious exits: -E -W#
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)

< 711h/711H 185v/214V Pos: standing >
Ok.

< 711h/711H 185v/214V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 711h/711H 185v/214V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W

< 711h/711H 185v/214V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 711h/711H 186v/214V Pos: standing >
Ok.

< 711h/711H 187v/214V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W

< 711h/711H 186v/214V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W

< 711h/711H 186v/214V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -S -U

< 711h/711H 186v/214V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your east.
A Grey Elf who is close by above you.
A Barbarian who is close by above you.

< 711h/711H 186v/214V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -W -D
A Grey Elf (medium) stands, floating here.(Gold Aura)
A Barbarian (large) Legionary of The Empire stands here.(Gold Aura)

< 711h/711H 187v/214V Pos: standing >
You snap into visibility.
[Damage: 32 ] A Grey Elf makes a strange sound as you place a faded-red dagger called 'Silencer' [superior] in her back.
With a swift tug you wrench the weapon free, ramming it into a Grey Elf's spine!.
[Damage: 55 ] A Grey Elf makes a strange sound as you place a faded-red dagger called 'Silencer' [superior] in her back.
[Damage: 68 ] A Grey Elf makes a strange sound as you place the dagger of Wind in her back.

< 711h/711H 191v/214V Pos: standing >
< T: Ceref TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 You snap into visibility.
-=[a Grey Elf attacks you.]=- [0 hits]

< 711h/711H 191v/214V Pos: standing >
< T: Ceref TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 You attempt to flee...

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W
You flee westward!

< 711h/711H 185v/214V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -W -D
A Grey Elf (medium) stands, floating here.(Gold Aura)
A Barbarian (large) Legionary of The Empire stands here.(Gold Aura)

< 711h/711H 184v/214V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage:  8 ] A Grey Elf makes a strange sound as you place a faded-red dagger called 'Silencer' [superior] in her back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 18 ] A Grey Elf makes a strange sound as you place the dagger of Wind in her back.
With a swift tug you wrench the weapon free, ramming it into a Grey Elf's spine!.
[Damage: 12 ] A Grey Elf makes a strange sound as you place the dagger of Wind in her back.

< 711h/711H 184v/214V Pos: standing >
< T: Ceref TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 711h/711H 185v/214V Pos: standing >
< T: Ceref TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 A Grey Elf attempts to flee.
A Grey Elf floats down.

< 711h/711H 185v/214V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -S -U
A Grey Elf (medium) stands, floating here.(Gold Aura)

< 711h/711H 187v/214V Pos: standing >
You snap into visibility.
[Damage: 31 ] A Grey Elf makes a strange sound as you place a faded-red dagger called 'Silencer' [superior] in her back.
[Damage: 50 ] A Grey Elf makes a strange sound but is suddenly very silent as you place the dagger of Wind in her back.
A Grey Elf's cap of storytelling was completely destroyed by the massive blow!
A Grey Elf's mask of battles past [superior] was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.