The death of [21 Bard] Mazin (Drow Elf)

in A Lavish Hallway

from the perspective of [51 Psycheporter] Duac The Empire (Grey Elf)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       a prismatic halo of light (magic) (glowing) (humming)
<worn on eyes>       some gold-rimmed ruby goggles (magic) (illuminating) [81%]
<worn in ear>        a sphere of entrapped souls (magic)
<worn in ear>        a sphere of entrapped souls of regeneration (magic)
<worn on face>       the mask of the plague
<worn around neck>   a smooth torque of dwarven kind (magic)
<worn around neck>   a tarnished reptile scale pendant
<worn on body>       a suit of flame-wreathed platemail
<worn about body>    a translucent cloak of the ancients (magic)
<worn on back>       a large leather backpack
<worn as quiver>     a burnt dragonscale quiver
<worn about waist>   a belt of skulls of intelligence (magic)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<worn on arms>       sleeves of gold dragonskin (magic)
<held as shield>     a granite shield with the storm crest [86%]
<worn around wrist>  a bracelet of influence (magic)
<worn around wrist>  the fealty emblem of Orcus
<worn on hands>      the enchanted gloves of oblivion (humming) [80%]
<worn on finger>     a ring of the Neogi Lords (glowing)
<worn on finger>     a ring of the Neogi Lords (glowing) [85%]
<held>               an orb of mental toughness [superior] (magic) (humming) [87%]
<worn on legs>       a pair of flayed illithid hide leggings (glowing) [86%]
<worn on feet>       a pair of clawed demon-hide moccasins [71%]

The Clipper mouse floats here.
The Caravel allah  floats here.
The Sloop  DirtyMike floats here.
The Sloop check it floats here.
The Destroyer Slippery Seal floats here.
The Galleon ~~ Private Dancer ~~ floats here.
The Caravel Shady Coastal Guard floats here.
The Clipper BOOZE Runner floats here.
The Clipper funkyspunk floats here.
The Galleon Nautical floats here.
The Yacht . floats here.
The Galleon PissOffCrAPbAG floats here.
The Destroyer Jamaica Daggering floats here.
The Sloop XxX floats here.
The Yacht AtoB floats here.
The Galleon Godsfury floats here.
The Caravel Clockwork Dracolich floats here.
The Clipper <-- Sea Lion --> floats here.
The Caravel FlyingFishFart floats here.
The Sloop  Test Boat floats here.
The Galleon WhyYouAlwaysTargetMe floats here.
The Galleon -=Siren's Lament=-  floats here.
The Caravel Revenant floats here.
The Sloop <\* Seas End */> floats here.
The Galleon Boaty McBoatface floats here.
The Clipper The Surfing Wombat floats here.
The Galleon sailingisgay floats here.
The Destroyer SS Bong Water floats here.
The Frigate SaP floats here.

< 510h/510H 155v/155V Pos: standing >
You are not close enough to the edge of the ship to jump out!

< 510h/510H 155v/155V Pos: standing >
You quickly scan the area.
You see nothing.

< 510h/510H 155v/155V Pos: standing >
On the Bridge of the Frigate SaP
Obvious exits: -N -E -S -W

< 510h/510H 154v/155V Pos: standing >
Aboard the Frigate SaP
Obvious exits: -N -S

< 510h/510H 153v/155V Pos: standing >
Aboard the Frigate SaP
Obvious exits: -N -E -S -W

< 510h/510H 152v/155V Pos: standing >
Aboard the Frigate SaP
Obvious exits: -N

< 510h/510H 151v/155V Pos: standing >

< 510h/510H 154v/155V Pos: standing >
You disembark this ship.
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A HUGE pearl has been dropped here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon 867-5309 floats here.
The Clipper  Kobben floats here.
The Clipper mouse floats here.
The Caravel allah  floats here.
The Sloop  DirtyMike floats here.
The Sloop check it floats here.
The Destroyer Slippery Seal floats here.
The Galleon ~~ Private Dancer ~~ floats here.
The Caravel Shady Coastal Guard floats here.
The Clipper BOOZE Runner floats here.
The Clipper funkyspunk floats here.
The Galleon Nautical floats here.
The Yacht . floats here.
The Galleon PissOffCrAPbAG floats here.
The Destroyer Jamaica Daggering floats here.
The Sloop XxX floats here.
The Yacht AtoB floats here.
The Galleon Godsfury floats here.
The Caravel Clockwork Dracolich floats here.
The Clipper <-- Sea Lion --> floats here.
The Caravel FlyingFishFart floats here.
The Sloop  Test Boat floats here.
The Galleon WhyYouAlwaysTargetMe floats here.
The Galleon -=Siren's Lament=-  floats here.
The Caravel Revenant floats here.
The Sloop <\* Seas End */> floats here.
The Galleon Boaty McBoatface floats here.
The Clipper The Surfing Wombat floats here.
The Galleon sailingisgay floats here.
The Destroyer SS Bong Water floats here.
The Frigate SaP floats here.

< 510h/510H 155v/155V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your west.
A harbour worker who is close by to your west.
An orc shipwright who is close by to your west.
An orc dock guard who is not far off to your west.
A harbour worker who is not far off to your west.
An orc sailor who is a brief walk away to your west.

< 510h/510H 155v/155V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)

< 510h/510H 154v/155V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)

< 510h/510H 153v/155V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
An Orc sailor searches for his ship along the pier.(Red Aura)

< 510h/510H 152v/155V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your east.
A harbour worker who is close by to your east.
A harbour worker who is not far off to your east.
A harbour worker who is not far off to your east.
An orc shipwright who is not far off to your east.
An orc sailor who is close by to your south.
A harbour worker who is close by to your south.

< 510h/510H 153v/155V Pos: standing >
You begin to focus your will...

< 510h/510H 155v/155V Pos: standing >
Casting: ether warp *

< 510h/510H 155v/155V Pos: standing >
Casting: ether warp 

< 510h/510H 155v/155V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
The Home of the Ogre Chief
Obvious exits: -W
On the wall is a shelf full of potions.
A large iron chest lies partially hidden.
The ogre chieftess cowers in a corner of the room.(Red Aura)
The ogre chief stands here looking upset at your arrival.(Red Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 510h/510H 155v/155V Pos: standing >
You begin to focus your will...

< 510h/510H 155v/155V Pos: standing >
Casting: ether warp *

< 510h/510H 155v/155V Pos: standing >
Casting: ether warp 

< 510h/510H 155v/155V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
In a Duergar-Made Alcove
Obvious exits: -S
(Q)Wilms, the curer, stands here.(Red Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 510h/510H 155v/155V Pos: standing >
You quickly scan the area.
A glowing worm who is close by to your south.
A small glowing worm who is close by to your south.

< 510h/510H 155v/155V Pos: standing >
You begin to focus your will...

< 510h/510H 155v/155V Pos: standing >
Casting: ether warp *

< 510h/510H 155v/155V Pos: standing >
Casting: ether warp 

< 510h/510H 155v/155V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
A Damp and Extremely Cold Network of Caves
Obvious exits: -E -W
A large pupa hibernates in the dark caves while it slowly develops.
A slimy nest matron undulates here, releasing ooze onto the young pupas.
A hibernating pupa slowly develops in the dark caves.
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 510h/510H 155v/155V Pos: standing >
You begin to focus your will...

< 510h/510H 155v/155V Pos: standing >
Casting: ether warp *

< 510h/510H 155v/155V Pos: standing >
Casting: ether warp 

< 510h/510H 155v/155V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
Deep Within a Narrowing Shaft
Obvious exits: -U -D
A six-legged insect scours through these tunnels.
A six-legged insect scours through these tunnels.
A bugger is here cleaning up some rubble.(Red Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 510h/510H 155v/155V Pos: standing >
You begin to focus your will...

< 510h/510H 155v/155V Pos: standing >
Casting: ether warp *

< 510h/510H 155v/155V Pos: standing >
Casting: ether warp 

< 510h/510H 155v/155V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
Shoreline of an Underworld Lake
Obvious exits: -N -E -S
A cavern death viper lazily slides through the cavern here.(Red Aura)
(Q)Thregamar the master hunter spreads his teachings among the worthy.(Red Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 510h/510H 155v/155V Pos: standing >
You quickly scan the area.
A delirious shaughin hunter who is close by to your north.
A retired shaughin hunter who is not far off to your north.
A retired shaughin hunter who is not far off to your north.
A shaughin guard who is close by to your east.
A cavern death viper who is close by to your east.
A cavern death viper who is close by to your east.
A shaughin gatherer who is close by to your east.
A shaughin hunter who is close by to your east.
A young shaughin hunter who is not far off to your east.
A shaughin hunter who is not far off to your east.
A massive king constrictor who is not far off to your east.
A cavern constrictor who is not far off to your east.
A cavern constrictor who is not far off to your east.
A young cavern constrictor who is a brief walk away to your east.
A shaughin guard who is a brief walk away to your east.
A cavern constrictor who is a brief walk away to your east.
A cavern constrictor who is a brief walk away to your east.
A shaughin guard who is close by to your south.
A retired shaughin hunter who is not far off to your south.
A retired shaughin hunter who is not far off to your south.

< 510h/510H 155v/155V Pos: standing >
     Wise and experienced eyes stare forth from his wrinkled and slimy
face, and the normal watery glisten to his skin has been replaced by
dry cracked patches which show his great age.  A necklace of what look
to be dozens of cavern bear teeth hangs low around his neck, any single
tooth of which would be a coveted trophy by another experienced hunter.
A great athletic grace can be witnessed in even his smallest movements,
and it is easily apparent that his great age has not greately diminished
his skills.  Wandering the upper caverns which make up the settlement
he appears to take great pride in training the younger hunters with
the hope that one day they too will have the skill to stalk the lower
caverns which make up his settlements true hunting grounds.  He seems
to be rewarding the younger hunters when they bring him trophies.
Thregamar the master hunter appears to be Humanoid and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..


< 510h/510H 155v/155V Pos: standing >
On an Underworld Lake
Obvious exits: -N -E -S -W
A shaughin guard patrols the caverns searching for intruders.(Red Aura)
A cavern death viper lazily slides through the cavern here.(Red Aura)
A cavern death viper lazily slides through the cavern here.(Red Aura)
A shaughin gatherer searches for edibles here.(Red Aura)
A shaughin hunter stalks the local wildlife here in total silence.(Red Aura)

< 510h/510H 154v/155V Pos: standing >
Shoreline of an Underworld Lake
Obvious exits: -N -E -S -W
A shaughin hunter is suffering from a poison induced hallucination.(Red Aura)

< 510h/510H 152v/155V Pos: standing >
You quickly scan the area.
A shaughin hunter who is not far off to your east.
A shaughin fisherman who is not far off to your east.
A shaughin hunter who is not far off to your east.
A massive king constrictor who is not far off to your east.
A cavern constrictor who is not far off to your east.
A cavern constrictor who is not far off to your east.
A cavern constrictor who is a brief walk away to your east.
A cavern constrictor who is a brief walk away to your east.
A massive king constrictor who is a brief walk away to your east.
A shaughin guard who is close by to your south.
A cavern death viper who is close by to your south.
A cavern death viper who is close by to your south.
A shaughin gatherer who is close by to your south.
A shaughin hunter who is close by to your south.
A young cavern constrictor who is not far off to your south.
A young cavern constrictor who is a brief walk away to your south.
A retired shaughin hunter who is rather far off to your south.
A retired shaughin hunter who is rather far off to your south.
A cavern death viper who is close by to your west.
A delirious shaughin hunter who is close by to your west.
A retired shaughin hunter who is not far off to your west.
A retired shaughin hunter who is not far off to your west.

< 510h/510H 152v/155V Pos: standing >
Shoreline of an Underworld Lake
Obvious exits: -N -E -S

< 510h/510H 152v/155V Pos: standing >
You quickly scan the area.
A young shaughin hunter who is close by to your north.
A cavern death viper who is close by to your east.
A young shaughin hunter who is not far off to your east.
A massive king constrictor who is not far off to your east.
A cavern constrictor who is not far off to your east.
A cavern constrictor who is not far off to your east.
A delirious shaughin hunter who is close by to your south.
A shaughin guard who is not far off to your south.
A cavern death viper who is not far off to your south.
A cavern death viper who is not far off to your south.
A shaughin gatherer who is not far off to your south.
A young cavern constrictor who is a brief walk away to your south.
A young cavern constrictor who is rather far off to your south.
A retired shaughin hunter who is in the distance to your south.

< 510h/510H 153v/155V Pos: standing >
Shoreline of an Underworld Lake
Obvious exits: -E -S
A young shaughin hunter chases the wildlife here.(Red Aura)

< 510h/510H 152v/155V Pos: standing >
You quickly scan the area.
A delirious shaughin hunter who is close by to your east.
A delirious shaughin hunter who is not far off to your south.
A shaughin guard who is a brief walk away to your south.
A cavern death viper who is a brief walk away to your south.
A shaughin gatherer who is a brief walk away to your south.
A shaughin hunter who is a brief walk away to your south.
A young cavern constrictor who is rather far off to your south.
A young cavern constrictor who is in the distance to your south.

< 510h/510H 153v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 510h/510H 154v/155V Pos: standing >
Shoreline of an Underworld Lake
Obvious exits: -N -E -S -W
A shaughin hunter is suffering from a poison induced hallucination.(Red Aura)

< 510h/510H 153v/155V Pos: standing >
Entrance of a Cavernous Settlement
Obvious exits: -N -E -S
A shaughin hunter stalks the local wildlife here in total silence.(Red Aura)
A young cavern constrictor prowls through the cavern here.(Red Aura)
A shaughin guard in training prowls the cavern looking for trouble.(Red Aura)
A cavern death viper stands, apparently asleep.(Red Aura)

< 510h/510H 153v/155V Pos: standing >
You quickly scan the area.
A shaughin gatherer who is close by to your east.
A delirious shaughin hunter who is close by to your south.
A young shaughin hunter who is not far off to your south.
A cavern death viper who is not far off to your south.
A cavern death viper who is rather far off to your south.
A shaughin hunter who is rather far off to your south.
A massive king constrictor who is rather far off to your south.
A cavern constrictor who is rather far off to your south.
A cavern constrictor who is rather far off to your south.
A young shaughin hunter who is in the distance to your south.

< 510h/510H 153v/155V Pos: standing >
Approaching an Underworld Lake
Obvious exits: -N -S

< 510h/510H 153v/155V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your south.
A young cavern constrictor who is close by to your south.
A shaughin guard in training who is close by to your south.
A cavern death viper who is close by to your south.
A delirious shaughin hunter who is not far off to your south.
A young shaughin hunter who is a brief walk away to your south.
A cavern death viper who is a brief walk away to your south.
A cavern death viper who is in the distance to your south.
A shaughin hunter who is in the distance to your south.
A cavern constrictor who is in the distance to your south.
A cavern constrictor who is in the distance to your south.

< 510h/510H 154v/155V Pos: standing >
A Side Passage in the Underdark
Obvious exits: -N -S

< 510h/510H 153v/155V Pos: standing >
You quickly scan the area.
A shaughin hunter who is not far off to your south.
A young cavern constrictor who is not far off to your south.
A shaughin guard in training who is not far off to your south.
A cavern death viper who is not far off to your south.
A delirious shaughin hunter who is a brief walk away to your south.
A young shaughin hunter who is rather far off to your south.
A cavern death viper who is rather far off to your south.

< 510h/510H 154v/155V Pos: standing >
 
   ..oo.Mo  
   MM..M .  
    M@MM M  
     ^M  M  
            
A Narrowing Cavern
Obvious exits: -N -E -S -W

< 510h/510H 154v/155V Pos: standing >
You quickly scan the area.
A shaughin hunter who is a brief walk away to your south.
A young cavern constrictor who is a brief walk away to your south.
A shaughin guard in training who is a brief walk away to your south.
A cavern death viper who is a brief walk away to your south.
A delirious shaughin hunter who is rather far off to your south.
A young shaughin hunter who is in the distance to your south.
A cavern death viper who is in the distance to your south.

< 510h/510H 154v/155V Pos: standing >
 
 M..oooooo  
   ..oo.Mo  
   MM@.M .  
    M.MM M  
     ^M  M  
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W

< 510h/510H 152v/155V Pos: standing >
 
 ..ooooooM  
  ..oo.Mo.  
  MM.@M ..  
   M.MM M,  
    ^M  MM  
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W

< 510h/510H 150v/155V Pos: standing >
 
 .oooo..^M  
 ..ooooooM  
  ..o@.Mo.  
  MM..M ..  
   M.MM M,  
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W

< 510h/510H 148v/155V Pos: standing >
 
 oooo..^M   
 .ooooooMM  
 ..oo@Mo.M  
 MM..M ..,  
  M.MM M,,  
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W

< 510h/510H 146v/155V Pos: standing >
 
 o....MM    
 oooo..^M   
 .ooo@ooMM  
 ..oo.Mo.M  
 MM..M ..,  
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W

< 510h/510H 145v/155V Pos: standing >
 
 ....MM     
 ooo..^M    
 oooo@oMMM  
 .oo.Mo.MM  
 M..M ..,M  
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W

< 510h/510H 144v/155V Pos: standing >
 
 ...MM      
 oo..^M     
 oooo@MMM   
 oo.Mo.MM   
 ..M ..,MM  
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W

< 510h/510H 142v/155V Pos: standing >
A Basalt Cave
Obvious exits: -N -S -W

< 510h/510H 141v/155V Pos: standing >
A Basalt Cave
Obvious exits: -N -S

< 510h/510H 139v/155V Pos: standing >
You quickly scan the area.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A patrolling Mazzolin guard who is a brief walk away to your north.

< 510h/510H 140v/155V Pos: standing >
A Hall of Golems
Obvious exits: -N -S
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
There are residual brain waves in the area.

< 510h/510H 139v/155V Pos: standing >
A Long Polished Basalt Hallway
Obvious exits: -N -S

< 510h/510H 138v/155V Pos: standing >
A Long Polished Basalt Hallway
Obvious exits: -N -S
A blue longsword lies here.
A drow walks here with a blue longsword and armor.(Red Aura)

< 510h/510H 136v/155V Pos: standing >
A Long Polished Basalt Hallway
Obvious exits: -N -S

< 510h/510H 135v/155V Pos: standing >
Before a Great Stairway
Obvious exits: -E -S -W -U

< 510h/510H 133v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 510h/510H 134v/155V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is not far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A Drow Elf who is not far off to your west.
An elite guard who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.

< 510h/510H 134v/155V Pos: standing >
Top of the Grand Stairs
Obvious exits: -N -D
A blue longsword lies here.
[3] A blue adamantine longsword has been tossed here.
A sparkling flesh mantle lies here on the ground.
Some burnt crystal moccasins from Mazzolin lie here on the ground.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
An elite Mazzolin guard stands at his post.(Red Aura)
An elite Mazzolin guard stands at his post.(Red Aura)
An elite Mazzolin guard stands at his post.(Red Aura)
An elite Mazzolin guard stands at his post.(Red Aura)

< 510h/510H 136v/155V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your north.
A black dracolich who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
Zanzilanen who is close by to your north.
Arl'Karoth who is close by to your north.
Ze'rila who is close by to your north.

< 510h/510H 137v/155V Pos: standing >
Before a Great Stairway
Obvious exits: -E -S -W -U

< 510h/510H 137v/155V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Lavish Hallway
Obvious exits: -E -W

< 510h/510H 139v/155V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W

< 510h/510H 139v/155V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Lavish Hallway
Obvious exits: -N -E
A Drow Elf (medium) sits resting.(Red Aura)

< 510h/510H 140v/155V Pos: standing >
A Lavish Hallway
Obvious exits: -N -E
A Drow Elf (medium) sits resting.(Red Aura)

< 510h/510H 142v/155V Pos: standing >
You begin to focus your will...

< 510h/510H 143v/155V Pos: standing >
You snap into visibility.
Casting: psychic crush 

< 510h/510H 145v/155V Pos: standing >
Your mental manipulations become a reality...
A Drow Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 107 ] A Drow Elf crumples to the ground, blood seeping from his ears as your psychic crush tears his mind to pieces.
A Drow Elf's some rusty iron sleeves from Mazzolin shattered in bits as the tortured body spasms and quivers!
A Drow Elf's magical gem ring from Zalkapfaan, City of the Headless Horde shattered in bits as the tortured body spasms and quivers!
A Drow Elf is dead! R.I.P.
You receive your share of experience.