<worn as a badge> badge of the Darvanu
<worn on head> a golden crown set with diamonds (magic)
<worn on eyes> goggles of the tinkerer (glowing)
<worn in ear> a greenstone earring
<worn in ear> a greenstone earring
<worn on face> a salamander scale mask
<worn around neck> an unearthly marble medallion from The City of Winterhaven
<worn around neck> a mermaid scale necklace (magic)
<worn on body> a flaming cured leather robe from Abandoned Elven Homestead
<worn about body> the cloak of the demon kings (magic) (glowing)
<worn about waist> an elven priestess sash [superior] (magic)
<worn on belt buckle>leather alchemist sack
<attached to belt> a severed illithid tentacle
<worn on arms> the sleeves of the swamp troll
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior]
<worn around wrist> a twisted steel bracelet
<worn on hands> some disease covered spiked talons
<worn on finger> a polished scarlet ring (magic)
<worn on finger> a ring of the hierophant (magic)
<wielding twohanded> a cracked bone staff
<worn on legs> the leggings of ripping
<worn on feet> boots of endurance
< 318h/318H 148v/152V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -E -W
A seagull squawks as it hops across the ground, searching for food.
(Q)Austugus the Fenaline Captain walks through here, eyeing the crowds.
A young sailor walks through Fenaline, on the lookout for a crew.
< 318h/318H 147v/152V Pos: standing >
The Statue of Silvanos
Obvious exits: -E -S -W
The statue of Silvanos, great Elven God of the Seas, stands here proudly. (magic) (glowing)
An elven worshiper kneels here, worshipping at the feet of the statue.
An elven worshiper kneels here, worshipping at the feet of the statue.
An elven worshiper kneels here, worshipping at the feet of the statue.
< 318h/318H 145v/152V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -E -W
A seagull squawks as it hops across the ground, searching for food.
< 318h/318H 143v/152V Pos: standing >
A Bend in the Grassy Road
Obvious exits: -N -E -S#
< 318h/318H 142v/152V Pos: standing >
Ok.
< 318h/318H 142v/152V Pos: standing >
The door is open.
You extend your sights southward.
A Fisherman's Home
Obvious exits: -N
A half elven fisherman stands here, preparing to go to work.
A half elven fisherman stands here, preparing to go to work.
< 318h/318H 143v/152V Pos: standing >
Ok.
< 318h/318H 144v/152V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -N -S
< 318h/318H 142v/152V Pos: standing >
A Bend in the Grassy Road
Obvious exits: -E -S -W
A sign reading 'The Wind's Breath Inn' is posted on a building here.
A young sailor walks through Fenaline, on the lookout for a crew.
< 318h/318H 140v/152V Pos: standing >
Alas, you cannot go that way. . . .
< 318h/318H 141v/152V Pos: standing >
The door is open.
You extend your sights westward.
The Wind's Breath Inn
Obvious exits: -E -S
A well-dressed sailor relaxes on a chair awaiting his departure.
A well-dressed sailor relaxes on a chair awaiting his departure.
An experienced elven sailor rests here, enjoying a drink.
An experienced elven sailor rests here, enjoying a drink.
< 318h/318H 142v/152V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -E -W
< 318h/318H 141v/152V Pos: standing >
A SilverLeaf Crossing
Obvious exits: -N -E -W
A fisherman walks through the streets, pondering his next catch.
A Fenaline guard stands here, bravely defending his post.
A Fenaline guard stands here, bravely defending his post.
< 318h/318H 139v/152V Pos: standing >
You quickly scan the area.
A Tharnadian harbor watchman who is close by to your north.
A Tharnadian harbor watchman who is close by to your north.
A Tharnadian harbor watchman who is close by to your north.
A seagull who is not far off to your north.
A Fenaline guard who is not far off to your north.
A Fenaline guard who is not far off to your north.
A fisherman who is a brief walk away to your north.
A seagull who is a brief walk away to your north.
A merchant who is rather far off to your north.
A merchant who is not far off to your east.
A young sailor who is not far off to your west.
A well-dressed sailor who is a brief walk away to your west.
A well-dressed sailor who is a brief walk away to your west.
An experienced sailor who is a brief walk away to your west.
An experienced sailor who is a brief walk away to your west.
< 318h/318H 141v/152V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -N -S
A Tharnadian watchman has been sent here to guard the harbor.
A Tharnadian watchman has been sent here to guard the harbor.
A Tharnadian watchman has been sent here to guard the harbor.
< 318h/318H 140v/152V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Center of the Fenaline Shipyard
Obvious exits: -N -E -S -W
A large shipping crate sits on the docks here.
A seagull squawks as it hops across the ground, searching for food.
A Fenaline guard stands here, bravely defending his post.
A Fenaline guard stands here, bravely defending his post.
< 318h/318H 140v/152V Pos: standing >
The Center of the Fenaline Shipyard
Obvious exits: -N -E -S -W
A large shipping crate sits on the docks here.
A seagull squawks as it hops across the ground, searching for food.
A Fenaline guard stands here, bravely defending his post.
A Fenaline guard stands here, bravely defending his post.
< 318h/318H 140v/152V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -W
[3] A large shipping crate sits on the docks here.
A seagull squawks as it hops across the ground, searching for food.
< 318h/318H 139v/152V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -N -E -W#
< 318h/318H 139v/152V Pos: standing >
The door seems to be closed.
< 318h/318H 140v/152V Pos: standing >
Pardon?
< 318h/318H 141v/152V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -N -E -W#
< 318h/318H 141v/152V Pos: standing >
Pardon?
< 318h/318H 142v/152V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -N -E -W#
< 318h/318H 143v/152V Pos: standing >
You quickly scan the area.
A seagull who is not far off to your north.
A seagull who is not far off to your north.
A seagull who is close by to your east.
A seagull who is not far off to your east.
A Fenaline guard who is not far off to your east.
A Fenaline guard who is not far off to your east.
A fisherman who is a brief walk away to your east.
A young sailor who is a brief walk away to your east.
A young sailor who is a brief walk away to your east.
A young sailor who is rather far off to your east.
A merchant who is rather far off to your east.
< 318h/318H 143v/152V Pos: standing >
Ok.
< 318h/318H 145v/152V Pos: standing >
The door is open.
A bank lies beyond this door.
You extend your sights westward.
The Bank of Fenaline
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
Bendira the Elven Banker stands behind the counter, ready to help.
< 318h/318H 146v/152V Pos: standing >
Pardon?
< 318h/318H 147v/152V Pos: standing >
You quickly scan the area.
A seagull who is not far off to your north.
A seagull who is not far off to your north.
A seagull who is close by to your east.
A seagull who is not far off to your east.
A Fenaline guard who is not far off to your east.
A Fenaline guard who is not far off to your east.
A fisherman who is a brief walk away to your east.
A young sailor who is a brief walk away to your east.
A young sailor who is a brief walk away to your east.
A young sailor who is rather far off to your east.
A merchant who is rather far off to your east.
Bendira the Banker who is close by to your west.
< 318h/318H 147v/152V Pos: standing >
Ok.
< 318h/318H 149v/152V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -W
[3] A large shipping crate sits on the docks here.
A seagull squawks as it hops across the ground, searching for food.
< 318h/318H 149v/152V Pos: standing >
You quickly scan the area.
A seagull who is close by to your east.
A Fenaline guard who is close by to your east.
A Fenaline guard who is close by to your east.
A fisherman who is not far off to your east.
A young sailor who is not far off to your east.
A young sailor who is not far off to your east.
A young sailor who is a brief walk away to your east.
A merchant who is a brief walk away to your east.
< 318h/318H 149v/152V Pos: standing >
The Center of the Fenaline Shipyard
Obvious exits: -N -E -S -W
A large shipping crate sits on the docks here.
A seagull squawks as it hops across the ground, searching for food.
A Fenaline guard stands here, bravely defending his post.
A Fenaline guard stands here, bravely defending his post.
< 318h/318H 149v/152V Pos: standing >
You quickly scan the area.
A fisherman who is close by to your north.
A seagull who is close by to your north.
A merchant who is not far off to your north.
A fisherman who is close by to your east.
A young sailor who is close by to your east.
A young sailor who is close by to your east.
A young sailor who is not far off to your east.
A merchant who is not far off to your east.
A Tharnadian harbor watchman who is close by to your south.
A Tharnadian harbor watchman who is close by to your south.
A Tharnadian harbor watchman who is close by to your south.
A fisherman who is not far off to your south.
A Fenaline guard who is not far off to your south.
A Fenaline guard who is not far off to your south.
A seagull who is close by to your west.
< 318h/318H 150v/152V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -S# -W
A redwood sign reading 'Martinek's Clam House' is posted over the southern dockside building.
A fisherman walks through the streets, pondering his next catch.
A young sailor walks through Fenaline, on the lookout for a crew.
A young sailor walks through Fenaline, on the lookout for a crew.
< 318h/318H 150v/152V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
A merchant who is close by to your east.
A seagull who is close by to your west.
A Fenaline guard who is close by to your west.
A Fenaline guard who is close by to your west.
A seagull who is not far off to your west.
< 318h/318H 151v/152V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -S# -W
A sign reading 'Fatira's Weaponry' is posted on a building here.
A large shipping crate sits on the docks here.
A young sailor walks through Fenaline, on the lookout for a crew.
A merchant walks through the streets, eager to sell some fish.
< 318h/318H 151v/152V Pos: standing >
You quickly scan the area.
A fisherman who is close by to your west.
A young sailor who is close by to your west.
A young sailor who is close by to your west.
A seagull who is not far off to your west.
A Fenaline guard who is not far off to your west.
A Fenaline guard who is not far off to your west.
A seagull who is a brief walk away to your west.
< 318h/318H 151v/152V Pos: standing >
A young sailor enters from the west.
< 318h/318H 151v/152V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -N -E# -W
A sign reading 'Jad's Fishery' is posted above a building's entrance.
< 318h/318H 150v/152V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your north.
A fisherman who is not far off to your north.
Bruto who is not far off to your north.
A fisherman who is a brief walk away to your north.
A merchant who is a brief walk away to your north.
A young sailor who is close by to your west.
A young sailor who is close by to your west.
A merchant who is close by to your west.
A fisherman who is not far off to your west.
A young sailor who is not far off to your west.
A seagull who is a brief walk away to your west.
A Fenaline guard who is a brief walk away to your west.
A Fenaline guard who is a brief walk away to your west.
< 318h/318H 150v/152V Pos: standing >
Ok.
< 318h/318H 150v/152V Pos: standing >
The door is open.
You extend your sights eastward.
Jad's Fishery
Obvious exits: -W
Jad the Shopkeeper stands here, carefully measuring a fishing pole.
< 318h/318H 151v/152V Pos: standing >
Pardon?
< 318h/318H 152v/152V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -S# -W
A sign reading 'Fatira's Weaponry' is posted on a building here.
A large shipping crate sits on the docks here.
A young sailor walks through Fenaline, on the lookout for a crew.
A young sailor walks through Fenaline, on the lookout for a crew.
A merchant walks through the streets, eager to sell some fish.
< 318h/318H 151v/152V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -N -E -W
A sign reading 'Jad's Fishery' is posted above a building's entrance.
< 318h/318H 150v/152V Pos: standing >
Ok.
< 318h/318H 150v/152V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -S# -W
A sign reading 'Fatira's Weaponry' is posted on a building here.
A large shipping crate sits on the docks here.
A young sailor walks through Fenaline, on the lookout for a crew.
A young sailor walks through Fenaline, on the lookout for a crew.
A merchant walks through the streets, eager to sell some fish.
< 318h/318H 150v/152V Pos: standing >
Ok.
< 318h/318H 151v/152V Pos: standing >
A young sailor says 'Sailing the seas on the ocean blue, that is the dream of mine.'
The door is open.
You extend your sights southward.
Fatira's Weaponry
Obvious exits: -N
Fatira the weaponsmith stands here sharpening a blade.
< 318h/318H 151v/152V Pos: standing >
Ok.
< 318h/318H 152v/152V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -S# -W
A redwood sign reading 'Martinek's Clam House' is posted over the southern dockside building.
< 318h/318H 151v/152V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
A young sailor who is close by to your east.
A merchant who is close by to your east.
A fisherman who is close by to your west.
A seagull who is close by to your west.
A young sailor who is close by to your west.
A Tharnadian harbor watchman who is close by to your west.
A Tharnadian harbor watchman who is close by to your west.
A Tharnadian harbor watchman who is close by to your west.
A seagull who is close by to your west.
A Fenaline guard who is close by to your west.
A Fenaline guard who is close by to your west.
A seagull who is not far off to your west.
< 318h/318H 151v/152V Pos: standing >
Pardon?
< 318h/318H 151v/152V Pos: standing >
The door is closed.
The closed door blocks your farsight.
< 318h/318H 151v/152V Pos: standing >
Ok.
< 318h/318H 151v/152V Pos: standing >
The door is open.
You extend your sights southward.
Martinek's Clam House
Obvious exits: -N
Fresh blood covers everything in the area.
The corpse of a high elven sailor is lying here.
[2] The corpse of a hungry patron is lying here.
The corpse of crendethyl is lying here.
The corpse of a young sailor is lying here.
A Minotaur (huge) stands here.
A high elven sailor rests here, enjoying a drink.
< 318h/318H 151v/152V Pos: standing >
Ok.
< 318h/318H 151v/152V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 318h/318H 151v/152V Pos: standing >
Ok.
< 318h/318H 151v/152V Pos: standing >
Martinek's Clam House
Obvious exits: -N
Fresh blood covers everything in the area.
The corpse of a high elven sailor is lying here.
[2] The corpse of a hungry patron is lying here.
The corpse of crendethyl is lying here.
The corpse of a young sailor is lying here.
A Minotaur (huge) stands here.
A high elven sailor rests here, enjoying a drink.
< 318h/318H 150v/152V Pos: standing >
Ok.
< 318h/318H 150v/152V Pos: standing >
A high elven sailor quietly sips his drink, always aware of his surroundings.
< 318h/318H 150v/152V Pos: standing >
You start chanting...
You snap into visibility.
< 318h/318H 152v/152V Pos: standing >
You complete your spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Minotaur!
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Minotaur!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Minotaur!
A swarm of insects is burned severely as it hits a Minotaur!
< 318h/318H 152v/152V Pos: standing >
A Minotaur sizes up a high elven sailor with a quick glance.
< 318h/318H 152v/152V Pos: standing >
You start chanting...
< 318h/318H 152v/152V Pos: standing >
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects attacks a Minotaur. [2 hits]
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects attacks a Minotaur. [1 hits]
A swarm of insects attacks a Minotaur. [0 hits]
< 318h/318H 152v/152V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Minotaur, close around his neck and begin to squeeze!
[Damage: 71 ] You smirk as a pair of ghostly hands tighten around a Minotaur's throat!
< 318h/318H 152v/152V Pos: standing >
[Damage: 64 ] You smirk as a pair of ghostly hands tighten around a Minotaur's throat!
< 318h/318H 152v/152V Pos: standing >
[Damage: 73 ] You smirk as a pair of ghostly hands tighten around a Minotaur's throat!
< 318h/318H 152v/152V Pos: standing >
A Minotaur attacks a swarm of insects. [1 hits]
< 318h/318H 152v/152V Pos: standing >
You start chanting...
< 318h/318H 152v/152V Pos: standing >
Casting: asphyxiate *
< 318h/318H 152v/152V Pos: standing >
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects attacks a Minotaur. [3 hits]
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects attacks a Minotaur. [2 hits]
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects leaps towards a Minotaur and sinks its jaws dripping with venom deep in his flesh.
A Minotaur shivers slightly.
A swarm of insects attacks a Minotaur. [3 hits]
< 318h/318H 152v/152V Pos: standing >
Casting: asphyxiate
< 318h/318H 152v/152V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
a swarm of insects is no longer in your group.
< 318h/318H 152v/152V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
a swarm of insects is no longer in your group.
You complete your spell...
A pair of Ghostly Hands appear before a Minotaur, close around his neck and begin to squeeze!
[Damage: 73 ] You smirk as a pair of ghostly hands tighten around a Minotaur's throat!
< 318h/318H 152v/152V Pos: standing >
[Damage: 66 ] You smirk as a pair of ghostly hands tighten around a Minotaur's throat!
< 318h/318H 152v/152V Pos: standing >
[Damage: 47 ] You smirk as a pair of ghostly hands tighten around a Minotaur's throat!
A Minotaur's pair of sunstone knuckles was damaged from the massive blow!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
A Minotaur attempts to flee.
A Minotaur tries to flee, but can't make it out of here!
< 318h/318H 152v/152V Pos: standing >
A Minotaur attacks a swarm of insects. [0 hits]
< 318h/318H 152v/152V Pos: standing >
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects is burned severely as it hits a Minotaur!
A swarm of insects attacks a Minotaur. [3 hits]
< 318h/318H 152v/152V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
Your group has been disbanded.
< 318h/318H 152v/152V Pos: standing >
You failed.
< 318h/318H 152v/152V Pos: standing >
A Minotaur opens the door.
< 318h/318H 152v/152V Pos: standing >
I see no en here.
< 318h/318H 152v/152V Pos: standing >
I see no en here.
< 318h/318H 152v/152V Pos: standing >
Ok.
< 318h/318H 152v/152V Pos: standing >
A Minotaur attempts to flee.
A Minotaur tries to flee, but can't make it out of here!
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
A Minotaur attempts to flee.
A Minotaur tries to flee, but can't make it out of here!
< 318h/318H 152v/152V Pos: standing >
You start chanting...
< 318h/318H 152v/152V Pos: standing >
A Minotaur opens the door.
< 318h/318H 152v/152V Pos: standing >
You complete your spell...
A shadow monster appears from nowhere!
A shadow monster suddenly attacks a Minotaur!
A shadow monster is burned severely as it hits a Minotaur!
< 318h/318H 152v/152V Pos: standing >
Ok.
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
A Minotaur attempts to flee.
A Minotaur tries to flee, but can't make it out of here!
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
A high elven sailor quietly sips his drink, always aware of his surroundings.
It's already closed!
< 318h/318H 152v/152V Pos: standing >
A Minotaur attempts to flee.
A Minotaur tries to flee, but can't make it out of here!
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
A shadow monster is burned severely as it hits a Minotaur!
A shadow monster attacks a Minotaur. [1 hits]
It's already closed!
< 318h/318H 152v/152V Pos: standing >
A Minotaur attempts to flee.
A Minotaur tries to flee, but can't make it out of here!
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
You are carrying: (4/11)
a big big bag for a little person
a slab of beef
[2] a myrabolan spellbook
< 318h/318H 152v/152V Pos: standing >
A Minotaur attacks a shadow monster. [0 hits]
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
It's already closed!
< 318h/318H 152v/152V Pos: standing >
A shadow monster is burned severely as it hits a Minotaur!
A shadow monster is burned severely as it hits a Minotaur!
A shadow monster attacks a Minotaur. [2 hits]
< 318h/318H 152v/152V Pos: standing >
A Minotaur attempts to flee.
A Minotaur tries to flee, but can't make it out of here!
< 318h/318H 152v/152V Pos: standing >
You start chanting...
< 318h/318H 152v/152V Pos: standing >
A Minotaur attempts to flee.
A Minotaur tries to flee, but can't make it out of here!
< 318h/318H 152v/152V Pos: standing >
Casting: asphyxiate
< 318h/318H 152v/152V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Minotaur, close around his neck and begin to squeeze!
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Minotaur's throat!
A Minotaur attacks a shadow monster. [1 hits]
< 318h/318H 152v/152V Pos: standing >
[Damage: 66 ] You smirk as a pair of ghostly hands tighten around a Minotaur's throat!
< 318h/318H 152v/152V Pos: standing >
[Damage: 41 ] Your illusionary hands choke the life out of a Minotaur, who falls over dead and lifeless.
A Minotaur's some apprentice monk robes was completely destroyed by the massive blow!
A Minotaur's demon tooth necklace was completely destroyed by the massive blow!
A Minotaur's signet ring of Delwyn was completely destroyed by the massive blow!
A Minotaur's thick ring of rusted wire braid was completely destroyed by the massive blow!
A Minotaur's smallish golden earring [superior] was completely destroyed by the massive blow!
A Minotaur is dead! R.I.P.
You receive your share of experience.