<worn on head> a headband of snake fangs (magic) [89%]
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> a small nightstone earring [superior] (magic)
<worn around neck> a crude dragonscale gorget
<worn around neck> an amulet of the Neogi Lords [superior] (magic)
<worn on body> ringmail emblazoned with a mace and skull emblem [poor]
<worn about body> a shroud of ethereal winds (invis) (magic)
<worn about waist> a belt of fresh blood [poor]
<worn on belt buckle>a tome of wizardry
<attached to belt> an enchanted spellbook (magic)
<worn on arms> the sleeves of sorcery [superior] (magic) (glowing)
<held as shield> a twisted gem buckler from The Kingdom of Torg
<worn around wrist> a bracelet of finger bones [superior]
<worn around wrist> the bangle of the Dreamer [superior] (magic)
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<worn on finger> a ring of the mermaids
<held> the flaming orb of revenge (magic)
<worn on legs> some unicorn leggings
<worn on feet> some boots of enchantment [poor] (glowing) [83%]
A militia guard who is rather far off to your east.
A nightmare who is rather far off to your east.
A religious zealot who is rather far off to your east.
A peasant farmer who is close by to your south.
A stray cat who is close by to your south.
A militia guard who is close by to your south.
A street sweeper who is not far off to your south.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
A human merchant who is rather far off to your west.
< 828h/834H 150v/150V Pos: standing >
You kneel.
< 829h/834H 150v/150V Pos: kneeling >
Outside the Eastern City Gates
Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers. The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers. The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built. A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 832h/834H 146v/150V Pos: kneeling >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
The corpse of a militia guard is lying here.
[2] A small round shield has been dropped here.
< 832h/834H 141v/150V Pos: kneeling >
Outside the Eastern City Gates
Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers. The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers. The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built. A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 833h/834H 136v/150V Pos: kneeling >
You dodge a bash from an elite guard, who loses his balance and falls.
An elite guard suddenly attacks YOU!
An elite guard's weak punch grazes you.
A controller suddenly attacks YOU!
A controller's punch grazes you.
Sorry, you aren't allowed to do that in combat.
< 824h/834H 136v/150V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: elite sit EP: excellent >
An elite guard suddenly attacks YOU!
An elite guard's crude punch grazes you.
An elite guard suddenly attacks YOU!
An elite guard's punch grazes you.
A tharnadian illusionist suddenly attacks YOU!
A tharnadian illusionist's crude punch grazes you.
An elite guard suddenly attacks YOU!
An elite guard's weak punch grazes you.
< 800h/834H 136v/150V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: elite sit EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 800h/834H 136v/150V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: elite sit EP: excellent >
An elite guard assists an elite guard heroically.
An elite guard suddenly attacks YOU!
An elite guard's weak punch grazes you.
< 795h/834H 136v/150V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: elite sit EP: excellent >
You try to fake your own demise..
< 795h/834H 136v/150V Pos: on your ass >
The gates is open.
The gates are heavily fortified and made from iron.
< 807h/834H 150v/150V Pos: on your ass >
You clamber to your feet.
< 809h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A nightmare who is close by to your west.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
A human merchant who is in the distance to your west.
< 810h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A nightmare who is close by to your west.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
< 811h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A nightmare who is close by to your west.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
< 811h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A religious zealot who is a brief walk away to your east.
A nightmare who is close by to your west.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
< 811h/834H 150v/150V Pos: standing >
Ok.
< 814h/834H 150v/150V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -East -West #
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 819h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 820h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 820h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 821h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 821h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 821h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 822h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 822h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 822h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 823h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 823h/834H 150v/150V Pos: standing >
You feel like a potion could do you good once again.
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 823h/834H 150v/150V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -East -West #
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 824h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 825h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 825h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 825h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 826h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 826h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 826h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 827h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 827h/834H 150v/150V Pos: standing >
Score information for Zloin
Level: 51 Race: Kobold Class: Necromancer / Necrolyte Sex: Male
Hit points: 827(834) Moves: 150(150)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 869 platinum 4035 gold 0 silver 0 copper
Playing time: 9 days / 9 hours/ 32 minutes
Received data: 8.6879 MB this session.
Send data: 0.0664 MB this session.
Compression ratio: none
Title: Nameless
Status: Standing.
Epic points(total): 1023(8298)
Epic Bonus: Epic Points Bonus (3.83%)
Frags: +5.29 Deaths: 93
Detecting: Invisible Evil Good Magic Life
Protected from: Lightning Gas Acid All but High Circle Spells
Protected by: Spirit Ward Slow Poison
Enchantments: Ultravision Fly Haste Waterbreathing
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse: 14 Spell Pulse: 0.60
Leaderboard Points: 1049
Active Spells:
--------------
stone skin (8 minutes)
vitality (8 minutes)
vampiric trance (5 minutes)
stone skin (5 minutes)
vitalize undead (15 minutes)
detect invisibility (51 minutes)
fly (1 minute)
< 827h/834H 150v/150V Pos: standing >
You do not see that here.
< 828h/834H 150v/150V Pos: standing >
A large leather backpack contains:
a fiery red potion
a magical essence of Constitution
a stone dagger [poor]
a glowing crystalline earring [poor] (magic)
a spellbook
some boreal dragonscale greaves
a fragile dragonscale pendant
a sparkling flesh bodycloak
a small pile of coins
[6] a tiny shard of volcanic rock
[2] a piece of immortal bone (magic)
a small diamond
a steel flail
[2] a quill
[2] an exotic tropical flower
an exotic tropical flower (magic)
a tightly rolled vellum recipe for a stone dagger [superior]
a tightly rolled vellum recipe for a steel longsword
a staff of fire (humming)
a dragon scale
[232] a slab of beef
[5] a spellbook
[3] a potion of endurance
< 829h/834H 150v/150V Pos: standing >
You feel up to faking your death again...
< 830h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 832h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 832h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 833h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 833h/834H 150v/150V Pos: standing >
Ok.
< 833h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A nightmare who is close by to your west.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
< 834h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is not far off to your east.
A nightmare who is not far off to your east.
A militia guard who is a brief walk away to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A nightmare who is close by to your west.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A street sweeper who is a brief walk away to your west.
< 834h/834H 150v/150V Pos: standing >
Ok.
< 834h/834H 150v/150V Pos: standing >
Ok.
< 834h/834H 150v/150V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
The corpse of a militia guard is lying here.
[2] A small round shield has been dropped here.
< 834h/834H 148v/150V Pos: standing >
You start chanting...
< 834h/834H 148v/150V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a nightmare!
[Damage: 9 ] [Damage: 9 ] The shadowy hand slashes a nightmare viciously.
< 840h/834H 148v/150V Pos: standing >
You kneel.
< 840h/834H 148v/150V Pos: kneeling >
Outside the Eastern City Gates
Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers. The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers. The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built. A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 840h/834H 143v/150V Pos: kneeling >
An elite guard suddenly attacks YOU!
An elite guard's punch grazes you.
Sorry, you aren't allowed to do that in combat.
< 834h/834H 143v/150V Pos: kneeling >
< T: Zloin TP: kne TC:excellent E: elite sta EP: excellent >
An elite guard suddenly attacks YOU!
You feel your skin soften and return to normal.
An elite guard's punch grazes you.
An elite guard suddenly attacks YOU!
An elite guard misses you.
< 828h/834H 143v/150V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: elite sta EP: excellent >
An elite guard suddenly attacks YOU!
An elite guard's punch grazes you.
A tharnadian illusionist suddenly attacks YOU!
A tharnadian illusionist's weak punch grazes you.
< 818h/834H 143v/150V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: elite sta EP: excellent >
You dodge a bash from an elite guard, who loses his balance and falls.
An elite guard suddenly attacks YOU!
An elite guard's crude punch grazes you.
< 812h/834H 143v/150V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: elite sta EP: excellent >
A nightmare trots in from the east.
A nightmare trots in from the east.
< 812h/834H 143v/150V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: elite sta EP: excellent >
A controller suddenly attacks YOU!
A controller's weak punch grazes you.
< 810h/834H 143v/150V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: elite sta EP: excellent >
This being a hometown, you receive fewer exps...
< 810h/834H 143v/150V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: elite sta EP: excellent >
A nightmare suddenly attacks YOU!
A nightmare's fine punch wounds you.
A nightmare suddenly attacks YOU!
A nightmare's crude punch grazes you.
< 780h/834H 143v/150V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: elite sta EP: excellent >
The snow is coming down faster now.
You miss an elite guard.
< 780h/834H 143v/150V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: elite sta EP: excellent >
You try to fake your own demise..
< 780h/834H 143v/150V Pos: on your ass >
A nightmare trots east.
< 789h/834H 150v/150V Pos: on your ass >
The town crier shouts 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts 'Trolls, giants, and many dangers may threaten your lives.'
< 804h/834H 150v/150V Pos: on your ass >
Outside the Eastern City Gates
Obvious exits: -East -West
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A nightmare stands here, ready to strike.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 808h/834H 150v/150V Pos: on your ass >
You feel up to faking your death again...
< 817h/834H 150v/150V Pos: on your ass >
You swing up onto your knees.
< 818h/834H 150v/150V Pos: kneeling >
You rise to your feet.
< 819h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is close by to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A Human who is not far off to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 819h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is close by to your east.
A militia guard who is not far off to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A Human who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A street sweeper who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 819h/834H 150v/150V Pos: standing >
You quickly scan the area.
A nightmare who is close by to your east.
A militia guard who is not far off to your east.
A nightmare who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A Human who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
< 820h/834H 150v/150V Pos: standing >
A Human enters from the west.
You start chanting...
< 821h/834H 150v/150V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a nightmare!
The globe around a nightmare's body flares as it bears the brunt of your assault!
The globe around a nightmare's body flares as it bears the brunt of your assault!
< 822h/834H 150v/150V Pos: standing >
A Human leaves east.
< 822h/834H 150v/150V Pos: standing >
You kneel.
< 823h/834H 150v/150V Pos: kneeling >
A nightmare trots east.
< 824h/834H 150v/150V Pos: kneeling >
Maybe you should get up off your knees first?
< 824h/834H 150v/150V Pos: kneeling >
You rise to your feet.
< 826h/834H 150v/150V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
The corpse of a militia guard is lying here.
[2] A small round shield has been dropped here.
A nightmare sits in mid-air here.
A Human (medium) is lying here, incapacitated.(Gold Aura)
A nightmare stands here, ready to strike.
< 826h/834H 148v/150V Pos: standing >
A nightmare suddenly attacks YOU!
A nightmare's weak punch grazes you.
< 824h/834H 148v/150V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: nightmare sta EP: excellent >
You start chanting...
< 824h/834H 148v/150V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: nightmare sta EP: excellent >
You complete your spell...
[Damage: 6 ] Your blast shatters a Human into a million pieces!
A Human is dead! R.I.P.
You receive your share of experience.