<floating about head>a bright purple ioun stone[221h 54m 26s]
<worn as a badge> the emblem of a MaDMaN of health (magic)
<worn on head> a derroskin admiral's hat [58%]
<worn on eyes> the eyes of a bewitched silver dragon of health (glowing)
<worn in ear> a brightly flaming earring [76%]
<worn in ear> a brightly flaming earring
<worn on face> a mask of shadows [superior] (magic)
<worn around neck> a black diamond necklace with glowing spheres of damage (magic)
<worn around neck> a token of the faeries (magic) [66%]
<worn on body> the spiked platemail of the Azharul dragons (magic)
<worn about body> a black hooded cloak of Isha the Wanderer of endurance (magic) (glowing)
<worn on back> a large leather backpack [82%]
<worn as quiver> a quiver smeared with blood [83%]
<worn about waist> the mystical sash of the Netherworld of damage (magic) (glowing) [87%]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt> a metal flask marked "word of recall" (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some scintillating sleeves of damage (invis) (magic)
<worn around wrist> a bracelet of dracolich hide of endurance (magic) (humming)
<worn around wrist> a bracelet of purple mist of greater strength (illuminating)
<worn on hands> the gauntlets of Torm's Justice (magic) (glowing) (humming) (illuminating)
<worn on finger> the pitch black ring of bloodlust (magic) (glowing)
<worn on finger> Zorobabi's circular stone ring [superior]
<wielding twohanded> Illesarus, the Sword of Sharpness (magic) (glowing)[221h 54m 26s]
<worn on legs> greaves of cracked bluestone of endurance (glowing)
<worn on feet> the boots of inertia (magic) (glowing)[221h 54m 26s]
You feel your skin harden to stone.
A Cozy Sleeping Chamber
Obvious exits: -N -E
A strip of well crafted leather has been left here.
A tiny pearl has been left here.
A chunk of torn flesh lays here in a bloody heap.
[2] An ethereal key floats here. (glowing)
A pitted gem pendant lies here on the ground.
A patched silver medallion lies here on the ground.
Some dented obsidian pants lie here on the ground.
A misshaped iron mantle lies here on the ground.
A large black rucksack has been left here.
A large rune-covered stone protrudes from the ground here.
A bulletin board stands here.
*Boko Legionary of The Empire (Githzerai)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Boko's head.
*Col Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Floki Legionary of The Empire (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
*Lielz Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(holy)(Gold Aura)
< 808h/735H 161v/161V Pos: standing >
Col sings a song so well you feel your pain and suffering ebbing away.
< 808h/735H 161v/161V Pos: standing >
< 807h/735H 161v/161V Pos: standing >
Col sings a song so well you feel your pain and suffering ebbing away.
< 807h/735H 161v/161V Pos: standing >
< 807h/735H 161v/161V Pos: standing >
< 807h/735H 161v/161V Pos: standing >
< 807h/735H 161v/161V Pos: standing >
< 807h/735H 161v/161V Pos: standing >
< 807h/735H 161v/161V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W -D
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Boko sneaks in from the west.
< 807h/735H 160v/161V Pos: standing >
Inside an Outpost Tower
Obvious exits: -D
A large, spacious vortex displays views of The Empire here. (glowing)
< 807h/735H 160v/161V Pos: standing >
.^+..^.**
^M.+^^^****
^^^+###***.
*..+#@#**.^
*..M#M#*...
***+++++M++
**** +
A Partially Frozen Forest
Obvious exits: -N -E -S -W
A small outpost tower stands here.
< 807h/735H 159v/161V Pos: standing >
M.+^^^***
^^^+###***.
*..+#O#**.^
*..M#@#*...
***+++++M++
***** +
*** +
A Large Iron Portcullis
Obvious exits: -N -E -S -W
A gate guard stands here defending the gates.
A gate guard stands here defending the gates.
< 807h/735H 157v/161V Pos: standing >
^^+###***
*..+#O#**.^
*..M#^#*...
***++@++M++
***** +
*** +
* .+..
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 807h/735H 156v/161V Pos: standing >
< 807h/735H 161v/161V Pos: standing >
..+#O#**.
*.M+#^#*...
***+++++M++
*****@ +
*** +
* .+..
**+*^
Rapids of a Shallow River
Obvious exits: -N -E -S -W
< 807h/735H 160v/161V Pos: standing >
You are carrying: (7/13)
the twisted horn of an azel demon (magic) (glowing)
the cloak of shadow dragons [poor]
a glowing azure potion (magic) (glowing)
a fiery red potion
a potion of swashbuckling (magic) (glowing)
a net of endless currents
a despair cloak of Vadatorn [superior]
< 806h/735H 160v/161V Pos: standing >
*..+#O#**
**.M+#^#*..
****+++++M+
****@ +
*** +
* .+..
**+*
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 806h/735H 158v/161V Pos: standing >
< 806h/735H 158v/161V Pos: standing >
You are carrying: (7/13)
the twisted horn of an azel demon (magic) (glowing)
the cloak of shadow dragons [poor]
a glowing azure potion (magic) (glowing)
a fiery red potion
a potion of swashbuckling (magic) (glowing)
a net of endless currents
a despair cloak of Vadatorn [superior]
< 806h/735H 161v/161V Pos: standing >
Boko stops following you.
< 806h/735H 161v/161V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.
< 806h/735H 161v/161V Pos: standing >
< 806h/735H 161v/161V Pos: standing >
You peer into the wormhole and see...
On the Black Marble Stairs
< 806h/735H 161v/161V Pos: standing >
*..+#^#*.
***+++++M
****@ +
*** +
* .+.
A Partially Frozen Forest
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
< 805h/735H 161v/161V Pos: standing >
< 805h/735H 161v/161V Pos: standing >
< 805h/735H 161v/161V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
On the Black Marble Stairs
Obvious exits: -U -D
A black rift of swirling mass is here, tearing itself apart. (magic)
A hooded executioner stands here practicing his axe swing.(Red Aura)
*Thiel Legionary of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A guard of the Bloodstone keep stands here looking alert.(Red Aura)
An elderly man stands here, smack'n his lips.
A fuzzy black squirrel is sitting here scavenging for some food.
< 805h/735H 161v/161V Pos: standing >
Beams of light emit from Thiel, and Thiel explodes into energy!
< 805h/735H 161v/161V Pos: standing >
The wormhole crumbles to dust and blows away.
< 804h/735H 161v/161V Pos: standing >
I see no person by that name here!
< 804h/735H 161v/161V Pos: standing >
On the Black Marble Stairs
Obvious exits: -U -D
A hooded executioner stands here practicing his axe swing.(Red Aura)
A guard of the Bloodstone keep stands here looking alert.(Red Aura)
An elderly man stands here, smack'n his lips.
A fuzzy black squirrel is sitting here scavenging for some food.
< 804h/735H 161v/161V Pos: standing >
You quickly scan the area.
An elderly woman who is close by above you.
A Bloodstone peddler who is close by above you.
The baron's daughter who is close by below you.
< 804h/735H 161v/161V Pos: standing >
< 804h/735H 161v/161V Pos: standing >
< 804h/735H 161v/161V Pos: standing >
At the Foot of Some Black Marble Stairs
Obvious exits: -N -U
< 804h/735H 160v/161V Pos: standing >
You quickly scan the area.
The baron's daughter who is close by to your north.
A little brat who is close by to your north.
A triad thug who is a brief walk away to your north.
A triad thug who is a brief walk away to your north.
A triad thug who is a brief walk away to your north.
The Triad leader who is a brief walk away to your north.
A Bloodstone peddler who is a brief walk away to your north.
A hooded executioner who is close by above you.
A guard of the keep who is close by above you.
An elderly man who is close by above you.
A black squirrel who is close by above you.
A Bloodstone peddler who is not far off above you.
< 804h/735H 160v/161V Pos: standing >
Under the Royal Arches
Obvious exits: -N -S
The daughter of the baron is standing here, fanning herself.(Red Aura)
Somebody's revolting little child is standing here.
< 804h/735H 159v/161V Pos: standing >
You quickly scan the area.
A triad thug who is not far off to your north.
A triad thug who is not far off to your north.
A triad thug who is not far off to your north.
The Triad leader who is not far off to your north.
A Bloodstone peddler who is not far off to your north.
< 804h/735H 161v/161V Pos: standing >
In the Commerce District
Obvious exits: -N -E -S -W
< 804h/735H 160v/161V Pos: standing >
Your glowing sanctuary fades.
< 804h/735H 160v/161V Pos: standing >
You quickly scan the area.
A triad thug who is close by to your north.
A triad thug who is close by to your north.
A triad thug who is close by to your north.
The Triad leader who is close by to your north.
A Bloodstone peddler who is close by to your north.
An elderly man who is close by to your east.
A noble lady who is close by to your east.
A Bloodstone holyman who is close by to your east.
A common woman who is close by to your east.
Stephan who is close by to your east.
The baron's daughter who is close by to your south.
A little brat who is close by to your south.
A hooded executioner who is not far off to your south.
A guard of the keep who is close by to your west.
A hooded strongman who is close by to your west.
Anele who is not far off to your west.
A squire of the keep who is a brief walk away to your west.
< 804h/735H 160v/161V Pos: standing >
< 804h/735H 161v/161V Pos: standing >
< 804h/735H 161v/161V Pos: standing >
The snow has let up a little.
The moon casts a little bit of light on the ground.
< 804h/735H 161v/161V Pos: standing >
You start chanting...
< 804h/735H 161v/161V Pos: standing >
You complete your spell...
You are encased in a solid white aura!
< 803h/735H 161v/161V Pos: standing >
< 803h/735H 161v/161V Pos: standing >
In the Commerce District
Obvious exits: -E -S -W
A thug from the Triad RedStone is here looking for trouble.(Red Aura)
A thug from the Triad RedStone is here looking for trouble.(Red Aura)
A thug from the Triad RedStone is here looking for trouble.(Red Aura)
The leader of the RedStone Triad is standing here, looking alert.(Red Aura)
A peddler of the Keep is sitting here displaying his wares.
< 803h/735H 160v/161V Pos: standing >
You quickly scan the area.
A citizen of Bloodstone who is close by to your east.
An elite bodyguard who is close by to your east.
The high mage of Bloodstone who is close by to your east.
A noble lady who is close by to your south.
The baron's daughter who is not far off to your south.
A little brat who is not far off to your south.
A hooded executioner who is a brief walk away to your south.
< 803h/735H 160v/161V Pos: standing >
In the Commerce District
Obvious exits: -N -E -S
< 803h/735H 159v/161V Pos: standing >
You quickly scan the area.
A watcher of the keep who is close by to your north.
A black crow who is close by to your north.
The keep's majestrate who is not far off to your north.
An elite watcher who is a brief walk away to your north.
A hooded strongman who is a brief walk away to your north.
A triad thug who is close by to your east.
A triad thug who is close by to your east.
A triad thug who is close by to your east.
The Triad leader who is close by to your east.
A Bloodstone peddler who is close by to your east.
A citizen of Bloodstone who is not far off to your east.
An elite bodyguard who is not far off to your east.
The high mage of Bloodstone who is not far off to your east.
A bloodcrow member who is close by to your south.
A bloodcrow member who is close by to your south.
A bloodcrow member who is close by to your south.
A bloodcrow member who is close by to your south.
The BloodCrow leader who is close by to your south.
A guard of the keep who is close by to your south.
A hooded strongman who is close by to your south.
< 803h/735H 160v/161V Pos: standing >
In the Commerce District
Obvious exits: -E -S -W
A thug from the Triad RedStone is here looking for trouble.(Red Aura)
A thug from the Triad RedStone is here looking for trouble.(Red Aura)
A thug from the Triad RedStone is here looking for trouble.(Red Aura)
The leader of the RedStone Triad is standing here, looking alert.(Red Aura)
A peddler of the Keep is sitting here displaying his wares.
< 803h/735H 160v/161V Pos: standing >
The Triad leader leaves west.
A triad thug leaves west.
A triad thug leaves west.
A triad thug leaves west.
< 803h/735H 160v/161V Pos: standing >
Alas, you cannot go that way. . . .
< 803h/735H 160v/161V Pos: standing >
You quickly scan the area.
A citizen of Bloodstone who is close by to your east.
An elite bodyguard who is close by to your east.
The high mage of Bloodstone who is close by to your east.
A noble lady who is close by to your south.
The baron's daughter who is not far off to your south.
A little brat who is not far off to your south.
A hooded executioner who is a brief walk away to your south.
A triad thug who is close by to your west.
A triad thug who is close by to your west.
A triad thug who is close by to your west.
The Triad leader who is close by to your west.
< 803h/735H 160v/161V Pos: standing >
In the Commerce District
Obvious exits: -N -W
A citizen stands here minding his own business.(Red Aura)
An elite bodyguard stands here, protecting his escort.(Red Aura)
(Q)The high mage of Bloodstone is standing here, contemplating something.(Red Aura)
< 803h/735H 159v/161V Pos: standing >
You quickly scan the area.
The baron's servant who is close by to your north.
A small rat who is a brief walk away to your north.
A guard of the keep who is rather far off to your north.
Trenton, the adventurer who is rather far off to your north.
A Bloodstone peddler who is close by to your west.
A triad thug who is not far off to your west.
A triad thug who is not far off to your west.
A triad thug who is not far off to your west.
The Triad leader who is not far off to your west.
< 803h/735H 161v/161V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.
< 803h/735H 161v/161V Pos: standing >
< 803h/735H 161v/161V Pos: standing >
< 803h/735H 161v/161V Pos: standing >
You quickly scan the area.
The baron's servant who is close by to your north.
A small rat who is a brief walk away to your north.
A guard of the keep who is rather far off to your north.
Trenton, the adventurer who is rather far off to your north.
A Bloodstone peddler who is close by to your west.
A triad thug who is not far off to your west.
A triad thug who is not far off to your west.
A triad thug who is not far off to your west.
The Triad leader who is not far off to your west.
< 803h/735H 161v/161V Pos: standing >
The high mage of Bloodstone starts casting a spell.
The high mage of Bloodstone completes his spell...
The high mage of Bloodstone utters the words 'wuiaf orabz ay uizjrizfaburuhl'
A citizen of Bloodstone begins to shimmer.
< 803h/735H 161v/161V Pos: standing >
You quickly scan the area.
The baron's servant who is close by to your north.
A small rat who is a brief walk away to your north.
A guard of the keep who is rather far off to your north.
Trenton, the adventurer who is rather far off to your north.
A Bloodstone peddler who is close by to your west.
A triad thug who is not far off to your west.
A triad thug who is not far off to your west.
A triad thug who is not far off to your west.
The Triad leader who is not far off to your west.
< 802h/735H 161v/161V Pos: standing >
You quickly scan the area.
The baron's servant who is close by to your north.
A small rat who is a brief walk away to your north.
A guard of the keep who is rather far off to your north.
Trenton, the adventurer who is rather far off to your north.
A Bloodstone peddler who is close by to your west.
< 802h/735H 161v/161V Pos: standing >
< 802h/735H 161v/161V Pos: standing >
You quickly scan the area.
The baron's servant who is close by to your north.
A small rat who is a brief walk away to your north.
A guard of the keep who is rather far off to your north.
Trenton, the adventurer who is rather far off to your north.
A Bloodstone peddler who is close by to your west.
< 802h/735H 161v/161V Pos: standing >
I see no person by that name here!
< 802h/735H 161v/161V Pos: standing >
< 802h/735H 161v/161V Pos: standing >
In the Commerce District
Obvious exits: -N -W
A black rift of swirling mass is here, tearing itself apart. (magic)
A citizen stands here minding his own business.(Red Aura)
An elite bodyguard stands here, protecting his escort.(Red Aura)
(Q)The high mage of Bloodstone is standing here, contemplating something.(Red Aura)
< 802h/735H 161v/161V Pos: standing >
You peer into the wormhole and see...
On the Prison Floor L4
< 802h/735H 161v/161V Pos: standing >
You peer into the wormhole and see...
On the Prison Floor L4
< 802h/735H 161v/161V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
On the Prison Floor L4
Obvious exits: -N -E -W#
A black rift of swirling mass is here, tearing itself apart. (magic)
A menacing prisoner is standing here.(Red Aura)
A timid prisoner is standing here, wishing he were free.
*Thiel Legionary of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A small black rat is scrounging about here for some food.
< 802h/735H 161v/161V Pos: standing >
Sorry, but following in 'loops' is not allowed
< 801h/735H 161v/161V Pos: standing >
You nod.
< 801h/735H 161v/161V Pos: standing >
A menacing prisoner leaves east.
Saving Kiria.
< 801h/735H 161v/161V Pos: standing >
Thiel leaves east.
< 801h/735H 161v/161V Pos: standing >
The wormhole crumbles to dust and blows away.
Thiel enters from the east.
< 801h/735H 161v/161V Pos: standing >
Thiel says in common 'fol'
< 801h/735H 161v/161V Pos: standing >
< 801h/735H 161v/161V Pos: standing >
Sorry, but following in 'loops' is not allowed
< 801h/735H 161v/161V Pos: standing >
Thiel stops following you.
< 801h/735H 161v/161V Pos: standing >
You now follow Thiel.
< 801h/735H 161v/161V Pos: standing >
Thiel leaves east.
You follow Thiel.
On the Prison Floor L4
Obvious exits: -N -E -W
*Thiel Legionary of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
< 801h/735H 160v/161V Pos: standing >
Thiel leaves east.
You follow Thiel.
On the Prison Floor L4
Obvious exits: -N -E# -W
*Thiel Legionary of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 801h/735H 159v/161V Pos: standing >
Bash who?
< 801h/735H 160v/161V Pos: standing >
Thiel leaves north.
You follow Thiel.
On the Prison Floor L4
Obvious exits: -N -E -S -W
*Thiel Legionary of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.(Red Aura)
< 801h/735H 160v/161V Pos: standing >
Thiel leaves north.
You follow Thiel.
On the Prison Floor L4
Obvious exits: -N -E -S -W
*Thiel Legionary of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A timid prisoner is standing here, wishing he were free.
< 801h/735H 159v/161V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your north.
A timid prisoner who is close by to your north.
A menacing prisoner who is close by to your north.
A menacing prisoner who is close by to your north.
A menacing prisoner who is close by to your east.
A menacing prisoner who is close by to your east.
A menacing prisoner who is close by to your east.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your west.
A menacing prisoner who is close by to your west.
A small rat who is close by to your west.
< 801h/735H 159v/161V Pos: standing >
Thiel leaves east.
You follow Thiel.
On the Prison Floor L4
Obvious exits: -N -S -W
*Thiel Legionary of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
< 800h/735H 160v/161V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your west.
A menacing prisoner who is not far off to your west.
A menacing prisoner who is not far off to your west.
A small rat who is not far off to your west.
< 800h/735H 160v/161V Pos: standing >
Thiel leaves north.
You follow Thiel.
On the Prison Floor L4
Obvious exits: -S -W -U
*Thiel Legionary of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 800h/735H 159v/161V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your south.
A menacing prisoner who is not far off to your south.
A menacing prisoner who is close by to your west.
A timid prisoner who is close by to your west.
A menacing prisoner who is close by to your west.
A menacing prisoner who is close by to your west.
A menacing prisoner who is a brief walk away to your west.
A Drow Elf who is close by above you.
A Duergar who is close by above you.
< 800h/735H 161v/161V Pos: standing >
Thiel leaves up.
You follow Thiel.
On the Apex of the Prison
Obvious exits: -S -D
*Thiel Legionary of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Drow Elf (medium) stands here. (camping) (Red Aura)
A Duergar (medium) Nameless stands here.(holy) (camping) (Red Aura)
< 800h/735H 160v/161V Pos: standing >
You snap into visibility.
Divine power encases you as you turn to battle evil.
[Damage: 3 ] Your bash knocks a Duergar to the ground!
< 804h/735H 160v/161V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Duergar sit EP: few scratches >
Thiel snaps into visibility.
< 872h/803H 160v/161V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Duergar sit EP: few scratches >
A Duergar suddenly clutches their head, as if trying to shrug off some unknown malady.
A Duergar's eyes briefly cloud over as his body is painfully ripped apart from within.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss a Duergar.
You snap into visibility.
[Damage: 13 ] -=[Your impressive slash wounds a Duergar.]=-
[Damage: 15 ] -=[Your impressive slash strikes a Duergar.]=-
[Damage: 14 ] -=[Your impressive slash strikes a Duergar.]=-
[Damage: 15 ] -=[Your impressive slash strikes a Duergar.]=-
[Damage: 14 ] -=[Your impressive slash strikes a Duergar.]=-
< 900h/803H 160v/161V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Duergar sit EP: few wounds >
A Drow Elf leaves down.
< 900h/803H 160v/161V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Duergar sit EP: few wounds >
A menacing prisoner enters from the south.
< 900h/803H 160v/161V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Duergar sit EP: few wounds >
A Duergar's eyes briefly cloud over as his body is painfully ripped apart from within.
< 900h/803H 160v/161V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Duergar sit EP: nasty wounds >
You parry a Duergar's lunge at you.
You snap into visibility.
< 900h/803H 160v/161V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Duergar sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] -=[Your impressive slash strikes a Duergar.]=-
[Damage: 16 ] -=[Your impressive slash strikes a Duergar.]=-
[Damage: 14 ] -=[Your impressive slash strikes a Duergar.]=-
[Damage: 12 ] -=[Your slash strikes a Duergar.]=-
< 921h/803H 160v/161V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
Blood seeps from a Duergar's ears as his mind is torn to pieces.
A Duergar's mighty scepter of the Valhalla shattered in bits as the tortured body spasms and quivers!
A Duergar's well-polished mithril body shield [superior] shattered in bits as the tortured body spasms and quivers!
A Duergar's thick seashell armplates shattered in bits as the tortured body spasms and quivers!
A Duergar's some tempered mithril boots [superior] shattered in bits as the tortured body spasms and quivers!
A Duergar's large gold hoop [superior] shattered in bits as the tortured body spasms and quivers!
A Duergar's ashen badge of the Laduguer artisans shattered in bits as the tortured body spasms and quivers!
A Duergar is dead! R.I.P.
You receive your share of experience.