The death of [51 Air Magus] Dze Nameless (Kobold)

in Aboard the Caravel RRS Boaty McBoatface

from the perspective of [56 Wildmage] Yans The Empire (Gnome)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of regeneration (magic)
<worn on head>       a golden crown set with diamonds [superior] (magic)
<worn on eyes>       the eyepatch of immortality (magic) (glowing) [85%]
<worn in ear>        an emerald disc fashioned from bone of endurance (magic)
<worn in ear>        an emerald disc fashioned from bone (magic) [86%]
<worn on face>       the mask of stone form of regeneration (humming)
<worn around neck>   a psionicist locket of power of constitution (magic) (glowing) [89%]
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn on body>       the Living Necroplasm (magic)[239h 12m 21s]
<worn about body>    a thin dragonskin cloak coated with brass of health (magic)
<worn on back>       a stylish silken backpack (illuminating) [68%]
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing) [56%]
<worn about waist>   the mystical sash of the Netherworld of constitution (magic) (glowing)
<worn on belt buckle>a large tome engulfed in blue flames (humming) [37%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       some stitched sleeves of the Knights of the Raven of precision (magic)
<held as shield>     the shield of the earthwyrm [superior] (magic) [58%]
<worn around wrist>  a bracelet of influence (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks of endurance (magic) [72%]
<worn on hands>      a pair of stone gauntlets of endurance (glowing)
<worn on finger>     a gleaming platinum ring of strength (magic)
<worn on finger>     an ancient ring of liquid rock of strength [74%]
<primary weapon>     the shadowy staff of damnation (magic) (glowing)
<worn on legs>       some bright blue leg plates [88%]
<worn on feet>       mystical boots of Volo the Traveller of greater agility (magic) (glowing)

A Small Dark Hallway in Krethik Keep
Obvious exits: -N -S
An orc patrol guard crouches here, fighting Om.(Red Aura)
Niki Legionary of The Empire (Centaur)(large) stands in mid-air here. (casting) 
Trix Legionary of The Empire (Halfling)(small) sits resting.(Gold Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Boko Legionary of The Empire (Githzerai)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Boko's head.
Om Magister Militum of The Empire (Firbolg)(huge) stands in mid-air here, fighting an orc patrol guard.(Gold Aura)

< 1122h/1054H 183v/187V Pos: standing >
Trix opens a tattered traveller's journal and begins studying it intently.

< 1122h/1054H 183v/187V Pos: standing >

< 1122h/1054H 183v/187V Pos: standing >

< 1122h/1054H 183v/187V Pos: standing >
Niki completes his spell...
Niki utters the word 'gjifal'
Niki unleashes light in a focused, searing ray at an orc patrol guard!

< 1122h/1054H 183v/187V Pos: standing >
An orc patrol guard enters from the north.

< 1122h/1054H 183v/187V Pos: standing >
An orc patrol guard suddenly attacks Trix!
Trix is disrupted from meditation.
Trix, looking very frustrated, packs up his book.
An orc patrol guard suddenly appears a bit confused!
An orc patrol guard's fine slash wounds Trix.

< 1122h/1054H 183v/187V Pos: standing >
An orc patrol guard enters from the south.

< 1122h/1054H 183v/187V Pos: standing >
Niki starts casting an offensive spell.
An orc patrol guard suddenly attacks Niki!
Om bravely steps in front of Niki, shielding him from harm!
An orc patrol guard's fine slash grazes Om.
An orc patrol guard is burned severely as he hits Om!

< 1121h/1054H 183v/187V Pos: standing >
Om snaps into visibility.
Om heroically rescues Trix.

< 1121h/1054H 183v/187V Pos: standing >
Om's powerful bludgeon strikes an orc patrol guard.
Om's slash strikes an orc patrol guard.
Om's slash strikes an orc patrol guard hard.
Om's bludgeon strikes an orc patrol guard hard.
Om's bludgeon strikes an orc patrol guard hard.
Om's powerful bludgeon strikes an orc patrol guard very hard.
Trix stops using a plain wooden lyre.
Boko gives an order to his followers.
A blue dracolich suddenly attacks an orc patrol guard!
A blue dracolich's impressive claw wounds an orc patrol guard.

< 1121h/1054H 183v/187V Pos: standing >
Trix grabs a small wooden horn.

< 1121h/1054H 183v/187V Pos: standing >
Trix starts playing a small wooden horn and singing aloud.

< 1121h/1054H 183v/187V Pos: standing >
Niki completes his spell...
Niki utters the word 'gjifal'
An orc patrol guard seems to be blinded!
Niki unleashes light in a focused, searing ray at an orc patrol guard!

< 1121h/1054H 183v/187V Pos: standing >
Om parries an orc patrol guard's lunge at him.
An orc patrol guard's decent slash grazes Om.
An orc patrol guard is burned severely as he hits Om!

< 1121h/1054H 183v/187V Pos: standing >
Om snaps into visibility.
An orc patrol guard's decent slash grazes Om.
An orc patrol guard is burned severely as he hits Om!
An orc patrol guard's decent slash grazes Om.
An orc patrol guard is burned severely as he hits Om!

< 1121h/1054H 183v/187V Pos: standing >
Niki starts casting a spell.

< 1121h/1054H 183v/187V Pos: standing >
Boko gives an order to his followers.

< 1121h/1054H 183v/187V Pos: standing >
A blue dracolich's impressive claw strikes an orc patrol guard.
A blue dracolich's powerful claw strikes an orc patrol guard.
A blue dracolich's impressive claw strikes an orc patrol guard.

< 1121h/1054H 183v/187V Pos: standing >
Om's bludgeon strikes an orc patrol guard very hard.
An orc patrol guard rises to his feet.
Om's powerful slash strikes an orc patrol guard hard.
Om's slash strikes an orc patrol guard very hard.
Om's powerful bludgeon strikes an orc patrol guard very hard.
Om misses an orc patrol guard.
Om's bludgeon seriously wounds an orc patrol guard.

< 1121h/1054H 183v/187V Pos: standing >

< 1121h/1054H 183v/187V Pos: standing >
Niki completes his spell...
Niki utters the word 'gjifal'
Niki unleashes light in a focused, searing ray at an orc patrol guard!

< 1121h/1054H 183v/187V Pos: standing >
An orc patrol guard's decent slash grazes Om.
An orc patrol guard is burned severely as he hits Om!
An orc patrol guard's crude slash grazes Om.
An orc patrol guard is burned severely as he hits Om!
Om snaps into visibility.
An orc patrol guard whacks Om in the side with a sound kick.

< 1121h/1054H 183v/187V Pos: standing >
Boko gives an order to his followers.

< 1121h/1054H 183v/187V Pos: standing >
Om snaps into visibility.
An orc patrol guard's powerful slash grazes Om.
An orc patrol guard is burned severely as he hits Om!
An orc patrol guard's powerful slash grazes Om.
An orc patrol guard is burned severely as he hits Om!

< 1121h/1054H 183v/187V Pos: standing >
An orc patrol guard suddenly appears a bit confused!
An orc patrol guard's decent punch grazes Om.
An orc patrol guard is burned severely as he hits Om!
An orc patrol guard's fine punch grazes Om.
An orc patrol guard is burned severely as he hits Om!
Om's eyes roll as an orc patrol guard plants a foot in his face.
An orc patrol guard is burned severely as he hits Om!

< 1121h/1054H 183v/187V Pos: standing >
An orc patrol guard dodges a blue dracolich's attack.
A blue dracolich's claw strikes an orc patrol guard.
A blue dracolich's impressive claw strikes an orc patrol guard.
Niki starts casting an offensive spell.

< 1121h/1054H 183v/187V Pos: standing >
Trix sings a song to protect him from the world.
Living stone sprouts up and covers Om's flesh.
Om's powerful bludgeon seriously wounds an orc patrol guard.
Om's powerful slash enshrouds an orc patrol guard in a mist of blood.
Om's slash causes an orc patrol guard to grimace in pain.
Om's bludgeon critically injures an orc patrol guard.
An orc patrol guard is stunned!
A blood spray erupts from an orc patrol guard as he is bludgeoned to death by Om.
An orc patrol guard is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of an orc patrol guard.

< 1121h/1054H 183v/187V Pos: standing >
Boko gets a few coins from the corpse of an orc patrol guard.

< 1121h/1054H 183v/187V Pos: standing >
You start chanting...
Boko puts a small pile of coins into a rugged adventurers satchel.

< 1121h/1054H 183v/187V Pos: standing >
Niki completes his spell...
Niki utters the word 'gjifal'
Niki unleashes light in a focused, searing ray at an orc patrol guard!
Om snaps into visibility.
An orc patrol guard's slash grazes Om.
An orc patrol guard is burned severely as he hits Om!
Om parries an orc patrol guard's lunge at him.

< 1121h/1054H 183v/187V Pos: standing >
Casting: relocate *

< 1120h/1054H 183v/187V Pos: standing >

< 1120h/1054H 183v/187V Pos: standing >
Casting: relocate 
An orc patrol guard's fine slash grazes Om.
An orc patrol guard is burned severely as he hits Om!
An orc patrol guard misses Om.

< 1120h/1054H 183v/187V Pos: standing >
Trix relaxes a bit.
Niki starts casting an offensive spell.

< 1120h/1054H 183v/187V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
The Myrabolan Dock Road
Obvious exits: -S -W
*Ayla Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Ayla's head.
You materialize elsewhere!

< 1120h/1054H 183v/187V Pos: standing >
Ayla sneaks south.

< 1120h/1054H 183v/187V Pos: standing >
Om has just given you his consent.

< 1120h/1054H 183v/187V Pos: standing >
Ayla sneaks in from the south.

< 1120h/1054H 187v/187V Pos: standing >
You feel queasy as the Living Necroplasm sends its tendrils deep into your body, harvesting your lifeforce!

< 1100h/1054H 187v/187V Pos: standing >
Ayla starts following you.

< 1100h/1054H 187v/187V Pos: standing >
Ayla has just given you her consent.

< 1100h/1054H 187v/187V Pos: standing >
A wandering half-elf enters from the south.

< 1100h/1054H 187v/187V Pos: standing >

< 1099h/1054H 187v/187V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   Court of the Muse                             (very good)
   The Battlefield                               (evil)
   The Swamp Laboratory of Khul'Lor              (extremely evil)
   Clan Stoutdorf Settlement                     (slightly good)
   Kobold Settlement                             
   The High Moor Forest                          (extremely evil)
   The Stone Tomb of Kelek                       (good)
   Orrak                                         (very evil)
   Pits of Cerberus                              (evil)
   Myrloch Vale                                  (pure evil)
   Pharr Valley Swamp                            (slightly evil)
   Village of Werrun                             (slightly good)
   Nizari                                        (very good)
   The Dark Stone Tower of the Northern Realms   (slightly good)
   Tower of High Sorcery                         (slightly good)
   Bloodstone Keep                               (good)
   The Temple of the Sun                         (evil)
   The Elemental Groves                          (good)
   Temple of Flames                              (evil)
   Drustl's Yerdonia Enslaved                    (slightly evil)
   The Obsidian Citadel                          (slightly good)
   The Ruins of Undermountain                    (good)
   The Mountain of the Banished                  (good)
   Nakral's Crypt                                (slightly good)
   The Outcasts Tower                            (good)
   Fort Boyard                                   (slightly evil)
   Crystalspyre Mountains                        (good)
   The Prisons of Carthapia                      (slightly evil)
   Faerie Realm                                  (very good)
   The Ruins of Tharnadia's Old Quarter          (slightly evil)
   The Fields Between                            (good)
  *The Githyanki Fortress                        (slightly good)
   Labyrinth of No Return                        (good)
   The Desert City of Venan'Trut                 (good)
  *Rogue Plains                                  (slightly good)
   City of Torrhan                               (slightly good)
   The Lair of the Swamp Troll King              (slightly good)
   Zalkapfaan, City of the Headless Horde        (good)
   New Cave city                                 (slightly evil)
   Ice Tower                                     (slightly good)
   Desolate Under Fire                           (good)
   The Citadel                                   (very evil)
   The Twin Keeps of Devastated Tharnadia        (good)
   IceCrag Castle                                (very good)
   Prison of Fort Boyard                         (slightly good)
   The Ancient Halls of Ironstar                 (slightly evil)
   The Jade Empire                               (evil)
   Mazzolin                                      (very good)
   Forest of Mir                                 (slightly evil)
   Quintaragon Castle                            (slightly evil)
   The Sky City of Ultarium                      (evil)
   Lair of the Gibberling King                   (evil)
   Plane of Air                                  (good)
  *The Kingdom of Torg                           (good)
  *Tribal Oasis                                  (slightly good)
   The Para-Elemental Plane of Smoke             (slightly good)
   Plane of Water                                (slightly evil)
   Shadamehr Keep                                (slightly evil)
   The Temple to Skrentherlog                    (slightly evil)
   Alatorin - the Forge City                     (slightly evil)
  *The Trakkia Mountains                         (slightly good)
   The Ethereal Plane                            (slightly good)
   The Caverns of Armageddon                     (slightly evil)
   The Forest City of Aravne                     (slightly good)
   Plane of Fire                                 (good)
   Ruined Temple of Tezcatlipoca                 (very good)
   The Astral Plane                              (slightly good)
   Jotunheim                                     (evil)
   The Transparent Tower                         (slightly good)
   Krethik Keep                                  (slightly good)
   Temple of the Earth                           (slightly good)
   Sea Kingdom                                   (very good)
   Plane of Earth                                (slightly evil)
   Sevenoaks                                     (slightly evil)
   The Keep of Evil                              (good)
   The Forgotten Mansion                         (slightly good)
   Domain of Lost Souls                          (good)
   The Hall of Knighthood                        (slightly good)
   The Depths of Duris                           (slightly evil)
   Arachdrathos Guilds                           (slightly good)
   Valley of the Snow Ogres                      (slightly good)
   The Great Shaboath                            (good)
   The Tempest Court                             (slightly evil)
   Pit of Dragons                                (extremely good)
   Ny'Neth                                       (good)
   Lost Temple of Tikitzopl                      (good)
   The Scorched Valley                           (slightly good)
   The Realm of Barovia                          (good)
   The Royal Mausoleum of Castle IceCrag         (slightly good)
   Plane of Fire, Brass                          (very good)
   Githzerai Stronghold                          (slightly good)
   Ceothia                                       (slightly evil)
   Tiamat                                        (good)
   The Fortress of Dreams                        (good)
   Bahamut's Palace                              (good)
   Dragonnia                                     (good)
   The Charcoal Palace                           (slightly good)
   Vecna's Tomb                                  (slightly evil)
   Ny'Neth's Stronghold                          (good)
   Apocalypse Castle                             (slightly evil)
   The Realm of Barovia Continued                (slightly evil)
   The Hall of the Ancients                      (slightly evil)
   The Bronze Citadel                            (slightly good)
   Ny'Neth's Stronghold Continued                (slightly good)
   Negative Material Plane                       (good)
   Celestial Plane                               (slightly good)
   The 222nd Layer of the Abyss                  (slightly evil)
   Castle Ravenloft                              (slightly good)

* = already completed this boot.

< 1099h/1054H 187v/187V Pos: standing >
No one here by that name.

< 1099h/1054H 187v/187V Pos: standing >
Ayla is now a member of your group.

< 1099h/1054H 187v/187V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -E
A playful squirrel hops down the road here.
An elite hunter guard looks to the south intently.(Gold Aura)
Ayla sneaks in from the north.

< 1099h/1054H 185v/187V Pos: standing >
Alas, you cannot go that way. . . .

< 1099h/1054H 185v/187V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W
A small doe stands on the road here, wary of travellers.

< 1099h/1054H 183v/187V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W

< 1099h/1054H 181v/187V Pos: standing >
Before the Myrabolan Docks
Obvious exits: -N -E -W
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
Ayla sneaks in from the west.

< 1099h/1054H 185v/187V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W
A playful squirrel hops down the road here.

< 1099h/1054H 183v/187V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -W

< 1099h/1054H 181v/187V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -S

< 1099h/1054H 185v/187V Pos: standing >
Alas, you cannot go that way. . . .

< 1099h/1054H 185v/187V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -W

< 1099h/1054H 183v/187V Pos: standing >
A faint hum can be heard from the crown of Aramus you are carrying.
The Myrabolan Dock Road
Obvious exits: -E -W
A playful squirrel hops down the road here.

< 1099h/1054H 181v/187V Pos: standing >
You feel queasy as the Living Necroplasm sends its tendrils deep into your body, harvesting your lifeforce!
Alas, you cannot go that way. . . .

< 1079h/1054H 183v/187V Pos: standing >
Before the Myrabolan Docks
Obvious exits: -N -E -W
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
Ayla sneaks in from the east.

< 1079h/1054H 184v/187V Pos: standing >
The Gates of the Myrabolan Docks
Obvious exits: -N# -S
A playful squirrel hops down the road here.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.

< 1079h/1054H 185v/187V Pos: standing >
A playful squirrel leaves south.
The gates seems to be closed.

< 1079h/1054H 185v/187V Pos: standing >
You get a golden strand of thread from a large sack of stitched nebree skin.

< 1079h/1054H 187v/187V Pos: standing >
You stop using the shadowy staff of damnation.

< 1054h/1029H 187v/187V Pos: standing >
You hold a golden strand of thread.

< 1054h/1029H 187v/187V Pos: standing >
You wave a golden strand of thread and say 's'.

< 1054h/1029H 187v/187V Pos: standing >
You feel queasy as the Living Necroplasm sends its tendrils deep into your body, harvesting your lifeforce!

< 1034h/1029H 187v/187V Pos: standing >

< 1034h/1029H 187v/187V Pos: standing >
You stop using a golden strand of thread.

< 1034h/1029H 187v/187V Pos: standing >
You wield the shadowy staff of damnation.

< 1034h/1029H 187v/187V Pos: standing >
Ok.

< 1059h/1054H 187v/187V Pos: standing >
Before the Pier
Obvious exits: -N -E# -S

< 1059h/1054H 186v/187V Pos: standing >
Ok.

< 1059h/1054H 186v/187V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Pier
Obvious exits: -N -S
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)

< 1059h/1054H 186v/187V Pos: standing >
The Pier
Obvious exits: -N -S
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)
Ayla sneaks in from the south.

< 1059h/1054H 185v/187V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Pier
Obvious exits: -N -S
The Caravel RRS Boaty McBoatface floats here.
The Caravel Weasel floats here.
The Ketch Queen's Revenge floats here.
The Sloop Grateful Deadlift floats here.
The Ketch Myrkweed Rapier floats here.
The Sloop MAN HORSE! floats here.
The Sloop shippy2 floats here.
The Sloop Xanadu floats here.
The Ketch ohh yeah floats here.
The Yacht  Fugly's Wet Dream floats here.
The Sloop yup floats here.
The Sloop shippy floats here.
The Clipper dolmol floats here.
The Sloop DeMoN floats here.
The Sloop Chicken Ship floats here.
The Galleon Trip Ship floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 1059h/1054H 187v/187V Pos: standing >
The Pier
Obvious exits: -N -S
The Caravel RRS Boaty McBoatface floats here.
The Caravel Weasel floats here.
The Ketch Queen's Revenge floats here.
The Sloop Grateful Deadlift floats here.
The Ketch Myrkweed Rapier floats here.
The Sloop MAN HORSE! floats here.
The Sloop shippy2 floats here.
The Sloop Xanadu floats here.
The Ketch ohh yeah floats here.
The Yacht  Fugly's Wet Dream floats here.
The Sloop yup floats here.
The Sloop shippy floats here.
The Clipper dolmol floats here.
The Sloop DeMoN floats here.
The Sloop Chicken Ship floats here.
The Galleon Trip Ship floats here.
The dock master of Myrabolus stands here gazing out at sea.
Ayla sneaks in from the south.

< 1058h/1054H 186v/187V Pos: standing >
You board the Caravel RRS Boaty McBoatface.
Aboard the Caravel RRS Boaty McBoatface
Obvious exits: -N -E -W
The outline of some wall is here to the north. (invis) (magic)
The outline of some wall is here to the east. (invis) (magic)
A greyish stone wall is here to the west. (magic)
A small pile of coins lies here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Kobold (small)  Nameless stands in mid-air here.(Red Aura)
A Kobold (small)  Nameless stands in mid-air here.(Red Aura)
A Kobold (small)  Nameless stands in mid-air here.(Red Aura)
A Kobold (small)  Nameless stands in mid-air here.(Red Aura)

< 1058h/1054H 186v/187V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your north.

< 1058h/1054H 186v/187V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your north.

< 1058h/1054H 186v/187V Pos: standing >
Ayla comes aboard.

< 1058h/1054H 186v/187V Pos: standing >
You start chanting...
You snap into visibility.
An air elemental suddenly attacks YOU!
An air elemental snaps into visibility.
An air elemental misses you.
An air elemental suddenly attacks YOU!
An air elemental snaps into visibility.
An air elemental misses you.

< 1058h/1054H 186v/187V Pos: standing >
< T: Yans TP: sta TC:excellent E: air sta EP: excellent >
 Ayla starts casting an offensive spell.
Ayla snaps into visibility.
A Kobold suddenly attacks Ayla!
A Kobold suddenly appears a bit confused!
A Kobold misses Ayla.

< 1058h/1054H 186v/187V Pos: standing >
< T: Yans TP: sta TC:excellent E: air sta EP: excellent >
 You complete your spell...
A writhing bolt of lightning leaves your hands...
Your pure arcane focus causes your spell to burst through an air elemental's magical resistance!
You snap into visibility.
An air elemental snaps into visibility.
[Damage: 114 ] And blasts into an air elemental!
[Damage: 181 ] Then leaps and blasts into an air elemental!
[Damage: 143 ] Then leaps and blasts into an air elemental!
[Damage: 12 ] Then leaps and turns a Kobold into a charred sparkling corpse!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
[Damage: 12 ] Then leaps and turns a Kobold into a charred sparkling corpse!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
[Damage: 12 ] Then leaps and turns a Kobold into a charred sparkling corpse!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
[Damage: 12 ] Then leaps and turns a Kobold into a charred sparkling corpse!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
-=[An air elemental's feeble crush grazes you.]=-
An air elemental misses you.
Your shield of the earthwyrm [superior] blocks an air elemental's vicious attack.
You dodge an air elemental's vicious attack.
An air elemental misses you.

< 1202h/1054H 186v/187V Pos: standing >
< T: Yans TP: sta TC:excellent E: air sta EP:  nasty wounds >
 Ayla completes her spell...
Ayla utters the words 'parl xafe'
Ayla sends an air elemental reeling with a holy word.
Ayla sends an air elemental reeling with a holy word.
Ayla sends an air elemental reeling with a holy word.
A Kobold enters from the north.

< 1202h/1054H 186v/187V Pos: standing >
< T: Yans TP: sta TC:excellent E: air sta EP: pretty hurt >
 A Kobold gives an order to his followers.
An air elemental snaps into visibility.
Ayla avoids being bashed by an air elemental, who loses its balance and falls.

< 1202h/1054H 186v/187V Pos: standing >
< T: Yans TP: sta TC:excellent E: air sta EP: pretty hurt >
 You start chanting...

< 1202h/1054H 186v/187V Pos: standing >
< T: Yans TP: sta TC:excellent E: air sta EP: pretty hurt >
 You complete your spell...
[Damage: 157 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Kobold.
A tentacle of solified mist coils itself around a Kobold
tossing him to the ground.
You dodge an air elemental's vicious attack.
You snap into visibility.
-=[An air elemental's feeble crush grazes you.]=-
An air elemental misses you.
You dodge an air elemental's vicious attack.
You dodge an air elemental's vicious attack.
You dodge an air elemental's vicious attack.
You dodge an air elemental's vicious attack.
You dodge an air elemental's vicious attack.

< 1253h/1054H 186v/187V Pos: standing >
< T: Yans TP: sta TC:excellent E: air sta EP: pretty hurt >
 Your power reserves are not sufficient to cast that spell!

< 1253h/1054H 186v/187V Pos: standing >
< T: Yans TP: sta TC:excellent E: air sta EP: pretty hurt >
 An air elemental misses you.
You start chanting...

< 1253h/1054H 186v/187V Pos: standing >
< T: Yans TP: sta TC:excellent E: air sta EP: pretty hurt >
 You snap into visibility.
You complete your spell...
The sphere circling a Kobold's body darts in front of your assault!
[Damage: 50 ] Your missile of force hits a Kobold soundly.
[Damage: 41 ] Your missile of force hits a Kobold soundly.
[Damage: 49 ] Your missile of force hits a Kobold soundly.

< 1297h/1054H 186v/187V Pos: standing >
< T: Yans TP: sta TC:excellent E: air sta EP: pretty hurt >
 You start chanting...
You snap into visibility.

< 1297h/1054H 186v/187V Pos: standing >
< T: Yans TP: sta TC:excellent E: air sta EP: pretty hurt >
 You dodge an air elemental's vicious attack.
Your shadowy staff of damnation flares brilliantly as it intercepts an air elemental's attack and savagely strikes back!
-=[An air elemental's feeble crush grazes you.]=-
An air elemental misses you.
You dodge an air elemental's vicious attack.
An air elemental misses you.
You dodge an air elemental's vicious attack.
An air elemental misses you.
You dodge an air elemental's vicious attack.
Your shield of the earthwyrm [superior] blocks an air elemental's vicious attack.
A Kobold passes right through a wall of force.

< 1296h/1054H 186v/187V Pos: standing >
< T: Yans TP: sta TC:excellent E: air sta EP: pretty hurt >
 You snap into visibility.
Casting: solbeeps missile barrage *

< 1296h/1054H 186v/187V Pos: standing >
< T: Yans TP: sta TC:excellent E: air sta EP: pretty hurt >
 Your shield of the earthwyrm [superior] blocks an air elemental's vicious attack.
You snap into visibility.

< 1295h/1054H 186v/187V Pos: standing >
< T: Yans TP: sta TC:excellent E: air sta EP: pretty hurt >
 You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality.
[Damage: 64 ] A Kobold screams out in pain!
[Damage: 51 ] Your missile of force hits a Kobold soundly.
[Damage: 48 ] Your missile of force hits a Kobold soundly.
[Damage: 14 ] Your force missile slams into a Kobold, leaving nothing but a bloody mess.
A Kobold's turban of power [superior] was completely destroyed by the massive blow!
A Kobold's transparent ectoplasmatic belt was completely destroyed by the massive blow!
An air elemental stops following a Kobold.
An air elemental stops following a Kobold.
An air elemental stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.