The death of [14 Monk] Dzafk (Orc)

in The Road Leading From Tharnadia

from the perspective of [51 MaUleR] Kaberf The Empire (Dwarf)

<worn as a badge>    a masterly crafted obsidian badge (illuminating)
<worn on head>       the diamond crown of Winduin (glowing) [84%]
<worn on eyes>       a delicate spider-shaped eyepatch of precision (magic)
<worn in ear>        an obsidian earring shaped like a skull [superior]
<worn in ear>        a dangling whitestone earring of damage (magic) [72%]
<worn on face>       a tribal mask (magic)
<worn around neck>   a string of disembodied hands
<worn around neck>   an emerald pendant of the ice drake [poor] (magic)
<worn on body>       the chameleon suit of transformation [poor]
<worn about body>    the mantle of the Dark [superior] (magic)
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a thin black belt of accuracy of dexterity (magic) [68%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<worn on arms>       the armlet of destiny of regeneration
<worn around wrist>  a blackened bracelet of the ogre chiefs of damage [62%]
<worn around wrist>  a bracelet of purple mist [86%]
<worn on hands>      some gloves of rage (magic)
<worn on finger>     a shiny crimson ring [poor] (invis) (magic)
<worn on finger>     a spiked electrum ring of agility (magic)
<primary weapon>     the smouldering forge hammer of Urtengor (magic) (humming)
<secondary weapon>   Pek'Nasisk, the venom lash [poor] (magic) (humming)
<worn on legs>       a pair of vapor leggings of dexterity [81%]
<worn on feet>       a living breeze of endurance [61%]

An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A stray cat who is close by to your south.
A street sweeper who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is rather far off to your west.

< 1248h/1248H 146v/146V Pos: standing >

		Character attributes for Kaberf

Level: 51   Race: Dwarf   Class: BeRSeRKeR / MaUleR 
Age: 106 yrs / 5 mths  Height: 46 inches Weight: 150 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 163 (121)    Pow:  81 ( 90)
Dex: 135 (142)    Int:  68 ( 80)   
Agi:  75 ( 88)    Wis:  80 ( 64)
Con: 320 (267)    Cha:  64 ( 80)   Luk:  84 ( 84)
Equipped Items:  23     Carried weight:   27

Armor Points: -93  Reduces melee damage taken by 9.3% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 7% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 120% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 75   Damroll: 83
Alignment: 630  (-1000 to 1000)

Saving Throws: PAR[29]  FEA[29]
               BRE[36]  SPE[16]

Load carried: No Sweat

< 1248h/1248H 146v/146V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U

< 1248h/1248H 145v/146V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W

< 1248h/1248H 144v/146V Pos: standing >
Tharnadian Bank
Obvious exits: -S
The corpse of sarn, the banker is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
[5] A small bandage rests upon the ground here.
A spellbook lies here, discarded.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A large wooden counter is here, with a sign posted on it.
A sturdy looking mount is here, all saddled up and ready to ride.

< 1248h/1248H 143v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 1248h/1248H 143v/146V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W

< 1248h/1248H 145v/146V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U

< 1248h/1248H 144v/146V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 1248h/1248H 143v/146V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
The corpse of an Orc is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 1248h/1248H 145v/146V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
The corpse of an Orc is lying here.

< 1248h/1248H 143v/146V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a militia guard is lying here.

< 1248h/1248H 141v/146V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A soft leather jacket has been discarded here.
4 coins are scattered about here.
A suit of spiked leather armor lies here.
A pair of vorhide fingers are lying on the ground.
A small sword was abandoned here.

< 1248h/1248H 141v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 1248h/1248H 141v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 1248h/1248H 142v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 1248h/1248H 143v/146V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 1248h/1248H 142v/146V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A large rat who is close by to your east.

< 1248h/1248H 144v/146V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.
A large rat is scurrying about here.

< 1248h/1248H 144v/146V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U

< 1248h/1248H 142v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 1248h/1248H 142v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 1248h/1248H 142v/146V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
The corpse of a militia guard is lying here.
A homeless peasant is here, looking lost and hungry.

< 1248h/1248H 142v/146V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 1248h/1248H 142v/146V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 1248h/1248H 141v/146V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.

< 1248h/1248H 139v/146V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**.  
      ^@+M++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 1248h/1248H 140v/146V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**.^  
     ^M@+M++++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1248h/1248H 140v/146V Pos: standing >
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *M+**^**.^.  
    ^M+@M+++++  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1248h/1248H 142v/146V Pos: standing >
 
 ****.  
 +*@^*  
 M++M+  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1248h/1248H 142v/146V Pos: standing >
 
 ^*.^^  
 **@*.  
 +**^*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1248h/1248H 141v/146V Pos: standing >
 
 *^*.^  
 **@**  
 M+**^  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1248h/1248H 140v/146V Pos: standing >
 
 **^*.  
 **@**  
 *M+**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1248h/1248H 139v/146V Pos: standing >
 
 ^**^*  
 **@**  
  *M+*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1247h/1247H 139v/146V Pos: standing >
 
 M^***  
 ^*@^*  
 *****  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1247h/1247H 138v/146V Pos: standing >
 
 MM^**  
 M^@*^  
  ****  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1247h/1247H 136v/146V Pos: standing >
 
    MMMMM...    
     MMM^..M^   
 MMMMMMM^*..M^  
 MMMMMM^**^M^M  
   MMMM@***..^  
     M^**^*.^^  
      *******.  
       *M+**^   
        ^M++    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1247h/1247H 135v/146V Pos: standing >
 
 M^**^  
 M^@**  
 ^**^*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1247h/1247H 134v/146V Pos: standing >
 
 ^**^M  
 ^*@*.  
 **^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1247h/1247H 133v/146V Pos: standing >
 
 M^*..  
 ^*@^M  
 ^***.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1247h/1247H 131v/146V Pos: standing >
 
   MMM^.^.^.    
  MMMM......^   
  MMM^..M^....  
 MMMM^*..M^...  
 MMM^**@M^MM..  
 MMM^***..^M^.  
  M^**^*.^^.M^  
   *******...   
    *M+**^**    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1247h/1247H 130v/146V Pos: standing >
 
   MM^.^.^..    
  MMM......^.   
 MMM^..M^.....  
 MMM^*..M^....  
 MM^**^@^MM...  
 MM^***..^M^..  
 M^**^*.^^.M^.  
  *******....   
   *M+**^**.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A deer stands here, grazing on some grass.

< 1247h/1247H 128v/146V Pos: standing >
You are too filled with RAGE to cast!

< 1247h/1247H 133v/146V Pos: standing >
 
   MMM^.^.^.    
  MMMM......^   
  MMM^..M^....  
 MMMM^*..M^...  
 MMM^**@M^MM..  
 MMM^***..^M^.  
  M^**^*.^^.M^  
   *******...   
    *M+**^**    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1247h/1247H 136v/146V Pos: standing >
 
 M^*..  
 ^*@^M  
 ^***.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1247h/1247H 135v/146V Pos: standing >
 
 ^**^M  
 ^*@*.  
 **^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1247h/1247H 133v/146V Pos: standing >
 
   MMM^..M^.    
  MMMM^*..M^.   
 MMMM^**^M^MM.  
 MMMM^***..^M^  
   M^**@*.^^.M  
    *******...  
     *M+**^**.  
      ^M+++++   
     *M+*^*.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1247h/1247H 132v/146V Pos: standing >
 
 **^*.  
 **@**  
 *M+**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1247h/1247H 130v/146V Pos: standing >
 
   MMM^..M^.    
  MMMM^*..M^.   
 MMMM^**^M^MM.  
 MMMM^***..^M^  
   M^**@*.^^.M  
    *******...  
     *M+**^**.  
      ^M+++++   
     *M+*^*.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1247h/1247H 131v/146V Pos: standing >
 
 ***..  
 *^@.^  
 *****  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1247h/1247H 129v/146V Pos: standing >
 
   M^..M^...    
  MM^*..M^...   
 MM^**^M^MM...  
 MM^***..^M^..  
 M^**^*@^^.M^.  
  *******....M  
   *M+**^**.^.  
    ^M+++++++   
   *M+*^*.**    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1247h/1247H 128v/146V Pos: standing >
 
   MM......^    
  MM^..M^....   
 MMM^*..M^....  
 MM^**^M^MM...  
 MM^***@.^M^..  
 M^**^*.^^.M^.  
  *******....M  
   *M+**^**.^   
    ^M++++++    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1247h/1247H 127v/146V Pos: standing >
 
   MM^.^.^..    
  MMM......^.   
 MMM^..M^.....  
 MMM^*..M^....  
 MM^**^@^MM...  
 MM^***..^M^..  
 M^**^*.^^.M^.  
  *******....   
   *M+**^**.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A deer stands here, grazing on some grass.

< 1247h/1247H 126v/146V Pos: standing >
Maul who?

< 1247h/1247H 128v/146V Pos: standing >
A deer leaves south.

< 1247h/1247H 130v/146V Pos: standing >
 
   MM^.^.^..    
  MMM......^.   
 MMM^..M^.....  
 MMM^*..M^....  
 MM^**^@^MM...  
 MM^***M.^M^..  
 M^**^*.^^.M^.  
  *******....   
   *M+**^**.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1247h/1247H 132v/146V Pos: standing >
 
   MM......^    
  MM^..M^....   
 MMM^*..M^....  
 MM^**^.^MM...  
 MM^***@.^M^..  
 M^**^*.^^.M^.  
  *******....M  
   *M+**^**.^   
    ^M++++++    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A deer stands here, grazing on some grass.

< 1247h/1247H 133v/146V Pos: standing >
You fill with BLoodLuST and make a ferocious attack against a deer!
You knock a deer down with a mighty blow!
[Damage: 22 ] A deer is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a deer's gurgling and choking signals his demise.

< 1247h/1247H 133v/146V Pos: standing >
It appears to be the corpse of a deer.
Nothing.

< 1247h/1247H 146v/146V Pos: standing >
 
   M^..M^...    
  MM^*..M^...   
 MM^**^.^MM...  
 MM^***..^M^..  
 M^**^*@^^.M^.  
  *******....M  
   *M+**^**.^.  
    ^M++P++++   
   *M+*^*.**    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1247h/1247H 144v/146V Pos: standing >
 
 ^*.^^  
 **@*.  
 +**^*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1247h/1247H 142v/146V Pos: standing >
 
 ****.  
 +*@^*  
 M+P++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1247h/1247H 140v/146V Pos: standing >
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *M+**^**.^.  
    ^MP@++++++  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 1247h/1247H 140v/146V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
An Orc who is rather far off to your west.
A homeless peasant who is almost out of sight to your west.

< 1247h/1247H 141v/146V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**.^  
     ^M@++++++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 1247h/1247H 145v/146V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 1247h/1247H 144v/146V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A tough looking warrior is scanning the landscape beyond the walls.

< 1247h/1247H 144v/146V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 1247h/1247H 144v/146V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Fresh blood covers everything in the area.

< 1247h/1247H 144v/146V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
Puddles of fresh blood cover the ground.
The corpse of a homeless peasant is lying here.
The corpse of a militia guard is lying here.
An Orc (medium) stands here.

< 1247h/1247H 142v/146V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!

< 1247h/1247H 142v/146V Pos: standing >
You fill with BLoodLuST and make a ferocious attack against an Orc!
You knock an Orc down with a mighty blow!
[Damage: 48 ] An Orc is dead! R.I.P.
You receive your share of experience.