< 49h/245H 4v/163V Pos: standing >
^M*****
MM^^****
MMMMM**^*
MMM^^^^..
MMMM**@^.
MMMMM**..
^M^MMM....
**^MM....
**^M^..*
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 49h/245H 2v/163V Pos: standing >
**^^.
M*@..
MM...
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 49h/245H 0v/163V Pos: standing >
You're too exhausted.
< 49h/245H 1v/163V Pos: standing >
You're too exhausted.
< 49h/245H 1v/163V Pos: standing >
Pardon?
< 49h/245H 3v/163V Pos: standing >
You sit down and relax.
< 49h/245H 3v/163V Pos: sitting >
The gods ignore you.
< 49h/245H 4v/163V Pos: sitting >
You are already resting.
< 50h/245H 6v/163V Pos: sitting >
You stop sitting around and lay down.
< 50h/245H 12v/163V Pos: on your ass >
Sorry, you can't do that while laying around.
< 52h/245H 31v/163V Pos: on your ass >
You clamber to your feet.
< 52h/245H 33v/163V Pos: standing >
MM^**^*
MM^^^M..
MMMM**^^.
MMMMM**..
^M^MMM@...
***^MM....
.***^M^..*
.**^MM..**
.*^MM...*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 52h/245H 34v/163V Pos: standing >
M^**^*
M^^^M..
MMM**^^.
MMMM**..
M^MMM.@..
**^MM....
***^M^..*
**^MM..**
*^MM...*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 52h/245H 32v/163V Pos: standing >
^^^M..
MM**^^.
MMMM**..
M^MMM....
**^MM.@..
***^M^..*
.**^MM..**
.*^MM...*
..MM^..**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 52h/245H 30v/163V Pos: standing >
M**^^.
MMM**..
M^MMM....
**^MM....
***^M^@.*
.**^MM..**
..*^MM...*
...MM^..**
.^MM^...*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S
< 52h/245H 29v/163V Pos: standing >
MM**..
^MMM....
**^MM....
***^M^..*
.**^MM@.**
..*^MM...*
....MM^..**
^.^MM^...**
.^MM^D^.*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 52h/245H 27v/163V Pos: standing >
MMM....
*^MM....
***^M^..*
.**^MM..**
..*^MM@..*
....MM^..**
.^.^MM^...***
..^MM^D^.**
.^MM..^..
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 52h/245H 25v/163V Pos: standing >
MM....
^MM....
**^M^..*
**^MM..**
.*^MM.@.*
...MM^..**
^.^MM^...***
.^MM^D^.***
^MM..^..*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 53h/245H 24v/163V Pos: standing >
M....
MM....
*^M^..*
*^MM..**
*^MM..@*
..MM^..**
.^MM^...***
^MM^D^.****
MM..^..**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 53h/245H 23v/163V Pos: standing >
M....
^M^..*
*^MM..**
*^MM...*
..MM^.@**
.^MM^...***
.^MM^D^.*****
^MM..^..***
MM*M....*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 53h/245H 21v/163V Pos: standing >
You sit down and relax.
< 53h/245H 23v/163V Pos: sitting >
M....
^M^..*
*^MM..**
*^MM...*
..MM^.@**
.^MM^...***
.^MM^D^.*****
^MM..^..***
MM*M....*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 53h/245H 25v/163V Pos: sitting >
You clamber to your feet.
< 55h/245H 40v/163V Pos: standing >
You are already standing.
< 55h/245H 41v/163V Pos: standing >
M^..*
^MM..**
*^MM...*
..MM^..**
.^MM^.@.***
.^MM^.^.*****
.^MM..^..****
^MM*M....**
M^^^*...*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 55h/245H 39v/163V Pos: standing >
MM..**
^MM...*
..MM^..**
.^MM^...***
.^MM^.@.*****
.^MM..^..****
^^MM*M....***
^M^^^*...**
MM^**....
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 55h/245H 37v/163V Pos: standing >
MM...*
.MM^..**
.^MM^...***
.^MM^.^.*****
.^MM..@..****
^^MM*M....***
^^M^^^*...***
^MM^**....*
MM^^*^..^
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 55h/245H 35v/163V Pos: standing >
MM^..**
^MM^...***
.^MM^.^.*****
.^MM..^..****
^^MM*M@...***
^^M^^^*...***
^^MM^**....**
MMM^^*^..^.
MMM^^^...
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 55h/245H 33v/163V Pos: standing >
*M...
^^@..
^**..
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 55h/245H 31v/163V Pos: standing >
^^*..
^*@..
^^*^.
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 55h/245H 29v/163V Pos: standing >
^**..
^^@^.
M^^^.
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 55h/245H 28v/163V Pos: standing >
MM*M....*
^M^^^*...**
^^MM^**....**
^MMM^^*^..^.*
^MMMM^@^.....
MMMMMM^^^.^.^
MMMMMMMM^^^..
MMMMMMMMM^^
MMMMMMMMM
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 55h/245H 26v/163V Pos: standing >
M^^^*...*
^MM^**....*
^MMM^^*^..^.*
^MMMM^^^.....
MMMMMM@^^.^.^
MMMMMMMM^^^..
MMMMMMMMMM^^^
MMMMMMMMMMM
^MMMMMMMM
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 55h/245H 23v/163V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 55h/245H 24v/163V Pos: standing >
^^^*...**
MM^**....**
MMM^^*^..^.**
MMMM^^^.....*
MMMMM^@^.^.^.
MMMMMMM^^^..^
MMMMMMMMM^^^^
MMMMMMMMMM^
MMMMMMMMM
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 55h/245H 21v/163V Pos: standing >
^^*...***
M^**....***
MM^^*^..^.***
MMM^^^.....**
MMMM^^@.^.^.*
MMMMMM^^^..^.
MMMMMMMM^^^^.
MMMMMMMMM^^
MMMMMMMMM
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 55h/245H 18v/163V Pos: standing >
^*...****
^**....****
M^^*^..^.****
MM^^^.....***
MMM^^^@^.^.**
MMMMM^^^..^.*
MMMMMMM^^^^.*
MMMMMMMM^^.
MMMMMMMM^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 55h/245H 17v/163V Pos: standing >
*...*****
**....*****
^^*^..^.*****
M^^^.....****
MM^^^.@.^.***
MMMM^^^..^.**
MMMMMM^^^^.**
MMMMMMM^^..
MMMMMMM^^
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 55h/245H 15v/163V Pos: standing >
*....****
^*^..^.****
M^^^.....****
MM^^^.^.^.***
MMMM^^@..^.**
MMMMMM^^^^.**
MMMMMMMM^^..*
MMMMMMMM^^^
MMMMMMMM^
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -W
< 56h/245H 13v/163V Pos: standing >
....*****
*^..^.*****
^^^.....*****
M^^^.^.^.****
MMM^^^@.^.***
MMMMM^^^^.***
MMMMMMM^^..**
MMMMMMM^^^^
MMMMMMM^.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 56h/245H 11v/163V Pos: standing >
^..^.****
^^.....****
M^^^.^.^.****
MMM^^^..^.***
MMMMM^@^^.***
MMMMMMM^^..**
MMMMMMMM^^^^*
MMMMMMMM^.^
^MMMMMMM^
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 56h/245H 10v/163V Pos: standing >
A Rocky Dark Mountain Trail
Obvious exits: -E -W
< 56h/245H 7v/163V Pos: standing >
A Rocky Dark Mountain Trail
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
< 56h/245H 5v/163V Pos: standing >
A Rocky Dark Mountain Trail
Obvious exits: -E -W
< 56h/245H 2v/163V Pos: standing >
The sun vanishes behind the southern horizon.
< 56h/245H 2v/163V Pos: standing >
Someone suddenly attacks YOU!
An ear seeker misses you.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
A Rocky Dark Mountain Trail
Obvious exits: -E -W
An ear seeker stands here, fighting YOU!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You are no longer aggressive to monsters.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
Someone suddenly attacks YOU!
An ear seeker misses you.
You attempt to flee...
PANIC! You couldn't escape!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You dodge an ear seeker's vicious attack.
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
An ear seeker dodges your futile attack.
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
An ear seeker misses you.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You dodge an ear seeker's vicious attack.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
An ear seeker dodges your futile attack.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You are carrying: (0/12)
Nothing.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You dodge an ear seeker's vicious attack.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You leap into the air, avoiding an ear seeker's attack.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You will now load with newbie EQ when you die.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
A Rocky Dark Mountain Trail
Obvious exits: -E -W
An ear seeker stands here, fighting YOU!
An ear seeker stands here, fighting YOU!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
An ear seeker misses you.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
[Damage: 3 ] Your fine punch strikes an ear seeker very hard.
You dodge an ear seeker's vicious attack.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: few wounds >
[Damage: 11 ] You kick an ear seeker, cracking its exoskeleton.
An ear seeker is incapacitated and will slowly die, if not aided.
An ear seeker cannot respond to your attack!
[Damage: 4 ] Your impressive punch grievously wounds an ear seeker.
An ear seeker is mortally wounded, and will die soon, if not aided.
< 56h/245H 2v/163V Pos: standing >
<An ear seeker misses you.
< 56h/245H 2v/163V Pos: standing >
<[Damage: 3 ] Your fearsome punch hits an ear seeker, smashing it to death.
An ear seeker is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as an ear seeker's gurgling and choking signals its demise.
< 56h/245H 2v/163V Pos: standing >
An ear seeker misses you.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
It appears to be the corpse of an ear seeker.
Nothing.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You're too busy fighting to be pulling things out of bags!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
You are already standing.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: excellent >
[Damage: 9 ] You kick an ear seeker, cracking its exoskeleton.
An ear seeker is stunned!
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: awful >
You leap into the air, avoiding an ear seeker's attack.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: awful >
[Damage: 3 ] Your fine punch enshrouds an ear seeker in a mist of blood.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: bleeding, close to death >
You dodge an ear seeker's vicious attack.
< 56h/245H 2v/163V Pos: standing >
< T: Frzkz TP: sta TC:pretty hurt E: ear sta EP: bleeding, close to death >
A forest hag enters from the west.
[Damage: 3 ] Your fine punch enshrouds an ear seeker in a mist of blood.
An ear seeker is incapacitated and will slowly die, if not aided.
[Damage: 4 ] Your impressive punch critically injures an ear seeker.
An ear seeker is mortally wounded, and will die soon, if not aided.
< 56h/245H 2v/163V Pos: standing >
<A forest hag suddenly attacks YOU!
A forest hag misses you.
< 56h/245H 2v/163V Pos: standing >
<A Rocky Dark Mountain Trail
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of an ear seeker is lying here.
A forest hag stands here, fighting YOU!
An ear seeker is lying here, mortally wounded.
< 56h/245H 2v/163V Pos: standing >
<Consider killing who?
< 56h/245H 2v/163V Pos: standing >
<A forest hag misses you.
< 56h/245H 2v/163V Pos: standing >
<[Damage: 2 ] You hit an ear seeker in the throat, it chokes, gasps and dies.
An ear seeker is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as an ear seeker's gurgling and choking signals its demise.
This woman has a severely deformed face. She has long and dirty
fingernails which look like they could do some damage. Her hair
looks slightly singed, and her skin has a countless number of
welts and boils. By the looks of this creature, it is easy to
see why she lives here, in this isolated place.
A forest hag appears to be Humanoid and is in excellent condition.
She's medium in size.
<held> a magical essence of Damroll
< 56h/245H 2v/163V Pos: standing >
It appears to be the corpse of an ear seeker.
Nothing.
< 56h/245H 2v/163V Pos: standing >
the corpse of an ear seeker appears to be empty.
< 56h/245H 2v/163V Pos: standing >
the corpse of an ear seeker does not contain the essence.
A small rat snaps into visibility.
< 56h/245H 2v/163V Pos: standing >
A Rocky Dark Mountain Trail
Obvious exits: -E -W
Fresh blood splatters cover the area.
[2] The corpse of an ear seeker is lying here.
A small black rat is scrounging about here for some food. (casting)
A forest hag stands here, fighting YOU!
< 56h/245H 2v/163V Pos: standing >
A small rat completes his spell...
A small rat utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
Everything suddenly goes black as a pair of ghostly hands choke the life out of you...