<worn on head> a bronze skull cap
<worn on body> a suit of spiked platemail of the Black Guard (glowing)
<worn on arms> a pair of studded leather sleeves
<held as shield> a little round wooden shield
<worn around wrist> a thick spiked leather bracer
<worn around wrist> a thick spiked leather bracer
<primary weapon> a long steel sword
<worn on legs> a pair of orcish leggings [superior]
<worn on feet> a pair of studded leather boots
A shingle of an ancient timber has been left here.
A HUGE pearl has been dropped here.
An old sword sits on the ground here.
Nazlchat (Orc)(medium) stands in mid-air here.
Alsaif (Orc)(medium) stands here.
< 169h/169H 118v/118V Pos: standing >
< 169h/169H 118v/118V Pos: standing >
< 169h/169H 118v/118V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
The corpse of a crazed orc is lying here.
[9] A small bandage rests upon the ground here.
[2] A spellbook lies here, discarded.
A shingle of an ancient timber has been left here.
A HUGE pearl has been dropped here.
An old sword sits on the ground here.
Nazlchat (Orc)(medium) stands in mid-air here.
Alsaif (Orc)(medium) stands here.
< 169h/169H 118v/118V Pos: standing >
< 169h/169H 118v/118V Pos: standing >
Nazlchat says in orc 'you fags not spamming?'
< 169h/169H 118v/118V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
*Court of the Muse (good)
The Battlefield (evil)
*The Swamp Laboratory of Khul'Lor (evil)
*Clan Stoutdorf Settlement (extremely evil)
*Kobold Settlement (very evil)
The High Moor Forest (extremely evil)
*The Stone Tomb of Kelek (neutral)
Orrak (neutral)
*Pits of Cerberus (neutral)
*Myrloch Vale (pure evil)
Pharr Valley Swamp (neutral)
*Village of Werrun (slightly good)
*Nizari (slightly good)
The Dark Stone Tower of the Northern Realms (neutral)
*Tower of High Sorcery (evil)
Bloodstone Keep (neutral)
*The Temple of the Sun (evil)
The Elemental Groves (good)
Temple of Flames (slightly good)
Drustl's Yerdonia Enslaved (pure evil)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (slightly evil)
The Mountain of the Banished (evil)
*Nakral's Crypt (slightly good)
*The Outcasts Tower (neutral)
*Fort Boyard (neutral)
Crystalspyre Mountains (good)
The Prisons of Carthapia (neutral)
*Faerie Realm (extremely evil)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (good)
*The Githyanki Fortress (very evil)
Labyrinth of No Return (evil)
*The Desert City of Venan'Trut (slightly good)
Rogue Plains (good)
City of Torrhan (neutral)
*The Lair of the Swamp Troll King (good)
*Zalkapfaan, City of the Headless Horde (good)
New Cave city (slightly evil)
Ice Tower (slightly good)
*Desolate Under Fire (slightly evil)
The Citadel (slightly evil)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (good)
*Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (neutral)
*The Jade Empire (evil)
Mazzolin (slightly evil)
Forest of Mir (evil)
Quintaragon Castle (slightly good)
The Sky City of Ultarium (slightly good)
Lair of the Gibberling King (extremely evil)
*Plane of Air (slightly good)
The Kingdom of Torg (neutral)
*Tribal Oasis (slightly evil)
The Para-Elemental Plane of Smoke (slightly good)
Plane of Water (slightly evil)
*Shadamehr Keep (very good)
*The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
*The Trakkia Mountains (neutral)
The Ethereal Plane (good)
The Caverns of Armageddon (evil)
The Forest City of Aravne (slightly evil)
Plane of Fire (neutral)
*Ruined Temple of Tezcatlipoca (slightly good)
The Astral Plane (neutral)
*Jotunheim (slightly evil)
*The Transparent Tower (slightly evil)
Krethik Keep (good)
Temple of the Earth (neutral)
Sea Kingdom (slightly good)
Plane of Earth (neutral)
Sevenoaks (neutral)
The Keep of Evil (neutral)
The Forgotten Mansion (slightly good)
Domain of Lost Souls (neutral)
*The Hall of Knighthood (good)
The Depths of Duris (slightly good)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (neutral)
The Great Shaboath (good)
The Tempest Court (neutral)
Pit of Dragons (good)
Ny'Neth (slightly good)
*Lost Temple of Tikitzopl (slightly good)
The Scorched Valley (slightly good)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (slightly good)
Tiamat (neutral)
The Fortress of Dreams (neutral)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
*The Hall of the Ancients (slightly good)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (neutral)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 169h/169H 118v/118V Pos: standing >
< 169h/169H 118v/118V Pos: standing >
< 169h/169H 118v/118V Pos: standing >
< 169h/169H 118v/118V Pos: standing >
< 169h/169H 118v/118V Pos: standing >
< 169h/169H 118v/118V Pos: standing >
Nexus Stones =================================
Marduk (good)
< 169h/169H 118v/118V Pos: standing >
< 169h/169H 118v/118V Pos: standing >
The Gods of Duris have given you and your allies the following boons:
No results.
< 169h/169H 118v/118V Pos: standing >
< 169h/169H 118v/118V Pos: standing >
< 169h/169H 118v/118V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
*Court of the Muse (good)
The Battlefield (evil)
*The Swamp Laboratory of Khul'Lor (evil)
*Clan Stoutdorf Settlement (extremely evil)
*Kobold Settlement (very evil)
The High Moor Forest (extremely evil)
*The Stone Tomb of Kelek (neutral)
Orrak (neutral)
*Pits of Cerberus (neutral)
*Myrloch Vale (pure evil)
Pharr Valley Swamp (neutral)
*Village of Werrun (slightly good)
*Nizari (slightly good)
The Dark Stone Tower of the Northern Realms (neutral)
*Tower of High Sorcery (evil)
Bloodstone Keep (neutral)
*The Temple of the Sun (evil)
The Elemental Groves (good)
Temple of Flames (slightly good)
Drustl's Yerdonia Enslaved (pure evil)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (slightly evil)
The Mountain of the Banished (evil)
*Nakral's Crypt (slightly good)
*The Outcasts Tower (neutral)
*Fort Boyard (neutral)
Crystalspyre Mountains (good)
The Prisons of Carthapia (neutral)
*Faerie Realm (extremely evil)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (good)
*The Githyanki Fortress (very evil)
Labyrinth of No Return (evil)
*The Desert City of Venan'Trut (slightly good)
Rogue Plains (good)
City of Torrhan (neutral)
*The Lair of the Swamp Troll King (good)
*Zalkapfaan, City of the Headless Horde (good)
New Cave city (slightly evil)
Ice Tower (slightly good)
*Desolate Under Fire (slightly evil)
The Citadel (slightly evil)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (good)
*Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (neutral)
*The Jade Empire (evil)
Mazzolin (slightly evil)
Forest of Mir (evil)
Quintaragon Castle (slightly good)
The Sky City of Ultarium (slightly good)
Lair of the Gibberling King (extremely evil)
*Plane of Air (slightly good)
The Kingdom of Torg (neutral)
*Tribal Oasis (slightly evil)
The Para-Elemental Plane of Smoke (slightly good)
Plane of Water (slightly evil)
*Shadamehr Keep (very good)
*The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
*The Trakkia Mountains (neutral)
The Ethereal Plane (good)
The Caverns of Armageddon (evil)
The Forest City of Aravne (slightly evil)
Plane of Fire (neutral)
*Ruined Temple of Tezcatlipoca (slightly good)
The Astral Plane (neutral)
*Jotunheim (slightly evil)
*The Transparent Tower (slightly evil)
Krethik Keep (good)
Temple of the Earth (neutral)
Sea Kingdom (slightly good)
Plane of Earth (neutral)
Sevenoaks (neutral)
The Keep of Evil (neutral)
The Forgotten Mansion (slightly good)
Domain of Lost Souls (neutral)
*The Hall of Knighthood (good)
The Depths of Duris (slightly good)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (neutral)
The Great Shaboath (good)
The Tempest Court (neutral)
Pit of Dragons (good)
Ny'Neth (slightly good)
*Lost Temple of Tikitzopl (slightly good)
The Scorched Valley (slightly good)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (slightly good)
Tiamat (neutral)
The Fortress of Dreams (neutral)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
*The Hall of the Ancients (slightly good)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (neutral)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 169h/169H 118v/118V Pos: standing >
Someone bursts into tears.
< 169h/169H 118v/118V Pos: standing >
Nazlchat says in orc 'btw this char is lvl 48'
< 169h/169H 118v/118V Pos: standing >
Nazlchat says in orc 'lied...'
< 169h/169H 118v/118V Pos: standing >
Someone liis
< 169h/169H 118v/118V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
*Court of the Muse (good)
The Battlefield (evil)
*The Swamp Laboratory of Khul'Lor (evil)
*Clan Stoutdorf Settlement (extremely evil)
*Kobold Settlement (very evil)
The High Moor Forest (extremely evil)
*The Stone Tomb of Kelek (neutral)
Orrak (neutral)
*Pits of Cerberus (neutral)
*Myrloch Vale (pure evil)
Pharr Valley Swamp (neutral)
*Village of Werrun (slightly good)
*Nizari (slightly good)
The Dark Stone Tower of the Northern Realms (neutral)
*Tower of High Sorcery (evil)
Bloodstone Keep (neutral)
*The Temple of the Sun (evil)
The Elemental Groves (good)
Temple of Flames (slightly good)
Drustl's Yerdonia Enslaved (pure evil)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (slightly evil)
The Mountain of the Banished (evil)
*Nakral's Crypt (slightly good)
*The Outcasts Tower (neutral)
*Fort Boyard (neutral)
Crystalspyre Mountains (good)
The Prisons of Carthapia (neutral)
*Faerie Realm (extremely evil)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (good)
*The Githyanki Fortress (very evil)
Labyrinth of No Return (evil)
*The Desert City of Venan'Trut (slightly good)
Rogue Plains (good)
City of Torrhan (neutral)
*The Lair of the Swamp Troll King (good)
*Zalkapfaan, City of the Headless Horde (good)
New Cave city (slightly evil)
Ice Tower (slightly good)
*Desolate Under Fire (slightly evil)
The Citadel (slightly evil)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (good)
*Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (neutral)
*The Jade Empire (evil)
Mazzolin (slightly evil)
Forest of Mir (evil)
Quintaragon Castle (slightly good)
The Sky City of Ultarium (slightly good)
Lair of the Gibberling King (extremely evil)
*Plane of Air (slightly good)
The Kingdom of Torg (neutral)
*Tribal Oasis (slightly evil)
The Para-Elemental Plane of Smoke (slightly good)
Plane of Water (slightly evil)
*Shadamehr Keep (very good)
*The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
*The Trakkia Mountains (neutral)
The Ethereal Plane (good)
The Caverns of Armageddon (evil)
The Forest City of Aravne (slightly evil)
Plane of Fire (neutral)
*Ruined Temple of Tezcatlipoca (slightly good)
The Astral Plane (neutral)
*Jotunheim (slightly evil)
*The Transparent Tower (slightly evil)
Krethik Keep (good)
Temple of the Earth (neutral)
Sea Kingdom (slightly good)
Plane of Earth (neutral)
Sevenoaks (neutral)
The Keep of Evil (neutral)
The Forgotten Mansion (slightly good)
Domain of Lost Souls (neutral)
*The Hall of Knighthood (good)
The Depths of Duris (slightly good)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (neutral)
The Great Shaboath (good)
The Tempest Court (neutral)
Pit of Dragons (good)
Ny'Neth (slightly good)
*Lost Temple of Tikitzopl (slightly good)
The Scorched Valley (slightly good)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (slightly good)
Tiamat (neutral)
The Fortress of Dreams (neutral)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
*The Hall of the Ancients (slightly good)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (neutral)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 169h/169H 118v/118V Pos: standing >
Someone whispers something to Nazlchat.
< 169h/169H 118v/118V Pos: standing >
Someone flutters his eyelashes demurely.
< 169h/169H 118v/118V Pos: standing >
< 169h/169H 118v/118V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
The corpse of a crazed orc is lying here.
[9] A small bandage rests upon the ground here.
[2] A spellbook lies here, discarded.
A shingle of an ancient timber has been left here.
A HUGE pearl has been dropped here.
An old sword sits on the ground here.
Nazlchat (Orc)(medium) stands in mid-air here.
Alsaif (Orc)(medium) stands here.
< 169h/169H 118v/118V Pos: standing >
You say in orc 'you should kill him just cuz :P'
< 169h/169H 118v/118V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
The corpse of a crazed orc is lying here.
[9] A small bandage rests upon the ground here.
[2] A spellbook lies here, discarded.
A shingle of an ancient timber has been left here.
A HUGE pearl has been dropped here.
An old sword sits on the ground here.
Nazlchat (Orc)(medium) stands in mid-air here.
Alsaif (Orc)(medium) stands here.
< 169h/169H 118v/118V Pos: standing >
Nazlchat says in orc 'been low pbase for a while'
< 169h/169H 118v/118V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by someone.
< 169h/169H 118v/118V Pos: standing >
Someone peers around intently, looking for something.
< 169h/169H 118v/118V Pos: standing >
Someone says 'gicbeslith'
< 169h/169H 118v/118V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
*Court of the Muse (good)
The Battlefield (evil)
*The Swamp Laboratory of Khul'Lor (evil)
*Clan Stoutdorf Settlement (extremely evil)
*Kobold Settlement (very evil)
The High Moor Forest (extremely evil)
*The Stone Tomb of Kelek (neutral)
Orrak (neutral)
*Pits of Cerberus (neutral)
*Myrloch Vale (pure evil)
Pharr Valley Swamp (neutral)
*Village of Werrun (slightly good)
*Nizari (slightly good)
The Dark Stone Tower of the Northern Realms (neutral)
*Tower of High Sorcery (evil)
Bloodstone Keep (neutral)
*The Temple of the Sun (evil)
The Elemental Groves (good)
Temple of Flames (slightly good)
Drustl's Yerdonia Enslaved (pure evil)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (slightly evil)
The Mountain of the Banished (evil)
*Nakral's Crypt (slightly good)
*The Outcasts Tower (neutral)
*Fort Boyard (neutral)
Crystalspyre Mountains (good)
The Prisons of Carthapia (neutral)
*Faerie Realm (extremely evil)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (good)
*The Githyanki Fortress (very evil)
Labyrinth of No Return (evil)
*The Desert City of Venan'Trut (slightly good)
Rogue Plains (good)
City of Torrhan (neutral)
*The Lair of the Swamp Troll King (good)
*Zalkapfaan, City of the Headless Horde (good)
New Cave city (slightly evil)
Ice Tower (slightly good)
*Desolate Under Fire (slightly evil)
The Citadel (slightly evil)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (good)
*Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (neutral)
*The Jade Empire (evil)
Mazzolin (slightly evil)
Forest of Mir (evil)
Quintaragon Castle (slightly good)
The Sky City of Ultarium (slightly good)
Lair of the Gibberling King (extremely evil)
*Plane of Air (slightly good)
The Kingdom of Torg (neutral)
*Tribal Oasis (slightly evil)
The Para-Elemental Plane of Smoke (slightly good)
Plane of Water (slightly evil)
*Shadamehr Keep (very good)
*The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
*The Trakkia Mountains (neutral)
The Ethereal Plane (good)
The Caverns of Armageddon (evil)
The Forest City of Aravne (slightly evil)
Plane of Fire (neutral)
*Ruined Temple of Tezcatlipoca (slightly good)
The Astral Plane (neutral)
*Jotunheim (slightly evil)
*The Transparent Tower (slightly evil)
Krethik Keep (good)
Temple of the Earth (neutral)
Sea Kingdom (slightly good)
Plane of Earth (neutral)
Sevenoaks (neutral)
The Keep of Evil (neutral)
The Forgotten Mansion (slightly good)
Domain of Lost Souls (neutral)
*The Hall of Knighthood (good)
The Depths of Duris (slightly good)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (neutral)
The Great Shaboath (good)
The Tempest Court (neutral)
Pit of Dragons (good)
Ny'Neth (slightly good)
*Lost Temple of Tikitzopl (slightly good)
The Scorched Valley (slightly good)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (slightly good)
Tiamat (neutral)
The Fortress of Dreams (neutral)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
*The Hall of the Ancients (slightly good)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (neutral)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 169h/169H 118v/118V Pos: standing >
Someone shrugs helplessly.
< 169h/169H 118v/118V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf's leap knocks into Nazlchat, sending him slightly off balance...
< 169h/169H 118v/118V Pos: standing >
Someone gracefully whirls around Nazlchat's attack.
A Grey Elf snaps into visibility.
< 169h/169H 118v/118V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf's impressive punch strikes Nazlchat very hard.
A Grey Elf pokes Nazlchat really hard, making you wince.
A Grey Elf's impressive punch enshrouds Nazlchat in a mist of blood.
A Grey Elf pokes Nazlchat really hard, making you wince.
Nazlchat fills with BloodLust
A Grey Elf punches Nazlchat to death.
Nazlchat is dead! R.I.P.
The last gasps of Nazlchat cause a sickening chill to run up your spine.
< 169h/169H 118v/118V Pos: standing >
A Grey Elf snaps into visibility.
A halo of white light descends upon a Grey Elf burning your soul.
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
You are knocked to the ground by a Grey Elf's mighty bash!
A Grey Elf grins as she skewers you with her Illesarus, the Sword of Sharpness.
OUCH! That really did HURT!
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
< 95h/169H 118v/118V Pos: sitting >
< T: Znafk TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
Someone dodges your futile attack.
A Grey Elf snaps into visibility.
< 95h/169H 118v/118V Pos: sitting >
< T: Znafk TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
Someone assists someone heroically.
A Grey Elf snaps into visibility.
A Grey Elf's fine punch seriously wounds you.
OUCH! That really did HURT!
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
< 77h/169H 118v/118V Pos: sitting >
< T: Znafk TP: sit TC: nasty wounds E: someone sta EP: excellent >
A Grey Elf snaps into visibility.
A Grey Elf's slash seriously wounds you.
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
A Grey Elf's impressive slash seriously wounds you.
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
A Grey Elf's slash enshrouds you in a mist of blood.
OUCH! That really did HURT!
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
A Grey Elf's impressive slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
< 15h/169H 118v/118V Pos: sitting >
< T: Znafk TP: sit TC: awful E: A Grey Elf sta EP: excellent >
Someone dodges your futile attack.
A Grey Elf snaps into visibility.
< 15h/169H 118v/118V Pos: sitting >
< T: Znafk TP: sit TC: awful E: A Grey Elf sta EP: excellent >
A Grey Elf snaps into visibility.
A Grey Elf's fine punch grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
A Grey Elf smashes your throat. Gasping and choking, you descend into darkness.
Your some thick leather gloves was completely destroyed by the massive blow!