<floating about head>a mirrored ioun stone[173h 48m 13s]
<worn as a badge> an emblem of Shanatar royalty (magic) [82%]
<worn on head> the helmet of agony (magic) (humming) [87%]
<worn on eyes> the eyes of a bewitched silver dragon of damage (glowing)
<worn in ear> a tiny sapphire earring (glowing)
<worn in ear> a glowing jade earring of intelligence (glowing)
<worn on face> a white hot mask of living flame (glowing)
<worn around neck> a psionicist locket of power [superior] (magic) (glowing)
<worn around neck> the necklace of the icecrag royalty [poor] (magic)
<worn on body> some robes of the arch-magi of regeneration (magic) (glowing)
<worn about body> the cloak of woven time (magic) (glowing)
<worn on back> a double-buckled Alatorin backpack
<worn on tail> some mithril ringlets [superior] (magic) [86%]
<worn as quiver> an embroidered illithid-hide backsheath of regeneration (magic) [60%]
<worn about waist> a belt of fresh blood [superior]
<worn on belt buckle>a small shield of bluestone wreathed in flames (glowing) [88%]
<attached to belt> a metal flask marked "molecular control" (glowing) [82%]
<attached to belt> a metal flask marked "word of recall" (glowing)
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing) [71%]
<worn around wrist> some polished endurium bracers (magic)
<worn around wrist> the bracelet of emeralds of regeneration
<worn on hands> the cubes of protection of endurance (humming) [82%]
<worn on finger> a ring of elemental control [superior] (magic) (glowing)
<worn on finger> ring of the past of health (magic) (glowing) [76%]
<primary weapon> Tiamat's poison tail stinger (magic)[175h 8m 34s]
<held> the tome of Strahd (magic) (glowing)
<worn on legs> some mithril-plated gnomish leg enhancers (humming)
<worn on feet> a pair of clawed demon-hide moccasins
^^M....+.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 235v/244V Pos: standing >
MMMD^^.
MMMM^^^...
MMM^^^^....
MM^..@..^..
M^^.^...+++
^^^M....+..
^^^.^..+.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 237v/244V Pos: standing >
< 712h/712H 240v/244V Pos: standing >
< 712h/712H 243v/244V Pos: standing >
< 712h/712H 244v/244V Pos: standing >
MMMM^^^..
MMM^^^^....
MM^..^..^..
M^^.^@..+++
^^^M....+..
^^^^.^..+.*
.^.....+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 242v/244V Pos: standing >
MM^^^^...
MM^..^..^..
M^^.^...+++
^^^M.@..+..
^^^^.^..+.*
^.^.....+.*
^.^..^.+*
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 240v/244V Pos: standing >
M^..^..^.
M^^.^...+++
^^^M....+..
^^^^.@..+.*
^.^.....+.*
^^.^..^.+**
.M....*+*
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 238v/244V Pos: standing >
MM^..^..^
MM^^.^...++
M^^^M....+.
^^^^^@^..+.
^^.^.....+.
.^^.^..^.+*
^.M....*+
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 238v/244V Pos: standing >
MMM^..^..
MM^^.^...+
MM^^^M....+
M^^^^@.^..+
^^^.^.....+
^.^^.^..^.+
^^.M....*
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 237v/244V Pos: standing >
MMM^..^.
MM^^.^...
MM^^^M....
MM^^^@^.^..
M^^^.^.....
M^.^^.^..^.
^^^.M....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 236v/244V Pos: standing >
MM^^.^..
MM^^^M....
MM^^^^^.^..
M^^^.@.....
M^.^^.^..^.
M^^^.M....*
^^....^..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 235v/244V Pos: standing >
MM^^^M...
MM^^^^^.^..
M^^^.^.....
M^.^^@^..^.
M^^^.M....*
M^^....^..*
^^^^.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 234v/244V Pos: standing >
M^^^^^.^.
M^^^.^.....
M^.^^.^..^.
M^^^.@....*
M^^....^..*
M^^^^.....*
^.^.^...*
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A barbarian hunter slowly creeps through the area.
< 712h/712H 233v/244V Pos: standing >
^^^.^....
M^.^^.^..^.
M^^^.M....*
M^^..@.^..*
M^^^^.....*
M^.^.^...**
......^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 232v/244V Pos: standing >
^.^^.^..^
M^^^.M....*
M^^....^..*
M^^^^@....*
M^.^.^...**
M......^..*
..M^.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 231v/244V Pos: standing >
^^^.M....
M^^....^..*
M^^^^.....*
M^.^.@...**
M......^..*
^..M^.....*
*..M^..M.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 230v/244V Pos: standing >
M^^^.M...
MM^^....^..
MM^^^^.....
MM^.^@^...*
MM......^..
M^..M^.....
^*..M^..M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 230v/244V Pos: standing >
MM^^^.M..
MM^^....^.
MMM^^^^....
MMM^.@.^...
MMM......^.
MM^..M^....
M^*..M^..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 229v/244V Pos: standing >
MM^^^.M.
MM^^....^
MMM^^^^...
MMMM^@^.^..
MMMM......^
MMM^..M^...
MM^*..M^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 228v/244V Pos: standing >
MM^^^.M
MM^^....
MMM^^^^..
MMMM@.^.^.
MMMMM......
MMM^..M^..
MMM^*..M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 227v/244V Pos: standing >
MM^^...
MMM^^^^..
MMMM^.^.^.
MMMMM@.....
MMM^..M^..
MMMM^*..M^.
MM^**^.^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 227v/244V Pos: standing >
MMM^^^^.
MMMM^.^.^.
MMMMM......
MMM^@.M^..
MMMM^*..M^.
MMM^**^.^MM
MM^***..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 226v/244V Pos: standing >
M^..M
M^@..
^**^.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 712h/712H 225v/244V Pos: standing >
M^*..
^*@^.
^***.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 712h/712H 224v/244V Pos: standing >
^**^.
^*@*.
**^*.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 712h/712H 223v/244V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M^**@*.^^.
*******..
*M+**^**
^M+D++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 712h/712H 222v/244V Pos: standing >
**^*.
**@**
*M+**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 712h/712H 221v/244V Pos: standing >
MM^***..^
M^**^*.^^.
*******..
*M@**^**
^M+D++M
*M+*^*.*
M^******
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 712h/712H 220v/244V Pos: standing >
M^**^*.^^
*******..
*M+**^**
^@+D+++
*M+*^*.*
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.(holy)
A Decorated Town Guardian stands watch over the city gates.(holy)
< 712h/712H 221v/244V Pos: standing >
*******.
*M+**^**
^M+D+++
*M@*^*.*
M^******.
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 712h/712H 221v/244V Pos: standing >
*M+*^
^*@**
M^***
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 712h/712H 221v/244V Pos: standing >
*M+*
M^@**
MM^**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 712h/712H 223v/244V Pos: standing >
*******
*M+**^*
^M+D++
*@+*^*.
M^******
MMMM^***^.
MMMMM*^*.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.(holy)
A Decorated Town Guardian stands watch over the city gates.(holy)
< 712h/712H 222v/244V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 712h/712H 222v/244V Pos: standing >
The iron seems to be closed.
< 712h/712H 223v/244V Pos: standing >
The iron seems to be closed.
< 712h/712H 224v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 712h/712H 225v/244V Pos: standing >
Ok.
< 712h/712H 231v/244V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 712h/712H 231v/244V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U
< 712h/712H 231v/244V Pos: standing >
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
< 712h/712H 232v/244V Pos: standing >
Keats Street
Obvious exits: -N -S -W
< 712h/712H 232v/244V Pos: standing >
You quickly scan the area.
A young cleric who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A stray cat who is a brief walk away to your north.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A religious zealot who is a brief walk away to your south.
A militia guard who is a brief walk away to your south.
A Grey Elf who is not far off to your west.
< 712h/712H 237v/244V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 712h/712H 237v/244V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A stray cat who is not far off to your north.
A militia guard who is not far off to your east.
A street sweeper who is not far off to your east.
A militia guard who is not far off to your east.
A grounds keeper who is a brief walk away to your east.
A human merchant who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A religious zealot who is rather far off to your south.
A militia guard who is rather far off to your south.
< 712h/712H 239v/244V Pos: standing >
Keats Street
Obvious exits: -N -S -W
< 712h/712H 243v/244V Pos: standing >
You quickly scan the area.
A young cleric who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A stray cat who is a brief walk away to your north.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A religious zealot who is a brief walk away to your south.
A militia guard who is a brief walk away to your south.
A Grey Elf who is not far off to your west.
< 712h/712H 243v/244V Pos: standing >
A Murky Alley
Obvious exits: -E -W
< 712h/712H 242v/244V Pos: standing >
< 712h/712H 242v/244V Pos: standing >
The alley continues to the west.
You extend your sights westward.
A Bend in a Murky Alley
Obvious exits: -N -E -S
A Grey Elf (medium) stands here (Newbie).
< 712h/712H 243v/244V Pos: standing >
< 712h/712H 244v/244V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E -S
A Grey Elf (medium) stands here (Newbie).
< 712h/712H 243v/244V Pos: standing >
You see nothing special about her.
This Grey Elf is in excellent condition.
She's medium in size.
<worn on head> a soldier's hemp tiara from The Town of Breale
<worn on eyes> a bone visor [superior] (magic)
<worn in ear> a large golden hoop earring [superior] (magic)
<worn on body> a red and black shirt [superior]
<worn about body> a bright red cloak [superior]
<worn about waist> a drow-made hemp belt
<worn on belt buckle>a rugged adventurers satchel (magic)
<attached to belt> an angelic bark belt buckle
<worn on arms> some crude sapphire vambraces
<held as shield> a gleaming dragonscale buckler
<worn around wrist> a polished steel bracelet (magic)
<worn around wrist> a superior emerald bracelet
<worn on hands> some unearthly iron gloves from The Town of Breale
<primary weapon> a small silver dagger (magic)
<worn on legs> some sparkling hardwood leg plates from Woodseer
<worn on feet> a pair of durable olyx-hide boots
< 712h/712H 243v/244V Pos: standing >
A Murky Alley
Obvious exits: -E -W
< 712h/712H 242v/244V Pos: standing >
Keats Street
Obvious exits: -N -S -W
< 712h/712H 241v/244V Pos: standing >
< 712h/712H 242v/244V Pos: standing >
< 712h/712H 244v/244V Pos: standing >
Keats Street
Obvious exits: -N -S -W
You sense a lifeform nearby.
< 712h/712H 244v/244V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A young cleric who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A militia guard who is a brief walk away to your north.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A religious zealot who is a brief walk away to your south.
A militia guard who is a brief walk away to your south.
A Grey Elf who is not far off to your west.
< 712h/712H 244v/244V Pos: standing >
< 712h/712H 244v/244V Pos: standing >
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
< 712h/712H 243v/244V Pos: standing >
< 712h/712H 243v/244V Pos: standing >
You quickly scan the area.
A stray cat who is a brief walk away to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A young cleric who is rather far off to your north.
A militia guard who is rather far off to your north.
A militia guard who is rather far off to your north.
A religious zealot who is not far off to your south.
< 712h/712H 243v/244V Pos: standing >
< 712h/712H 243v/244V Pos: standing >
Keats Street
Obvious exits: -N -S
You sense a lifeform nearby.
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
< 712h/712H 243v/244V Pos: standing >
< 712h/712H 243v/244V Pos: standing >
< 712h/712H 243v/244V Pos: standing >
< 712h/712H 243v/244V Pos: standing >
Keats Street
Obvious exits: -N -S -W
< 712h/712H 242v/244V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 712h/712H 244v/244V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A young cleric who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A street sweeper who is not far off to your west.
A Grey Elf who is not far off to your west.
< 712h/712H 244v/244V Pos: standing >
A Murky Alley
Obvious exits: -E -W
A Grey Elf (medium) stands here (Newbie).
< 712h/712H 243v/244V Pos: standing >
< 712h/712H 243v/244V Pos: standing >
A Grey Elf leaves east.
The alley continues to the west.
You extend your sights westward.
A Bend in a Murky Alley
Obvious exits: -N -E -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 712h/712H 243v/244V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A Grey Elf (medium) stands here (Newbie).
< 712h/712H 242v/244V Pos: standing >
You start chanting...
You snap into visibility.
< 712h/712H 242v/244V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around her neck and begin to squeeze!
[Damage: 86 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 712h/712H 244v/244V Pos: standing >
Your spell flows around a Grey Elf, leaving her unharmed!
A Grey Elf leaves north.
< 712h/712H 244v/244V Pos: standing >
You snap into visibility.
[Damage: 56 ] Your illusionary hands choke the life out of a Grey Elf, who falls over dead and lifeless.
You receive your share of experience.